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ContainerArray

Container for all services : static form
Controls singletons and class instances
Creates database references

AltShots DB

Move AltShots array from playerController to here
Returns altShot
Returns available bool
Possible dictionary for single Sprite

Ship Class

  • Start a ship class
  • contains if player is human
  • contains unique to the player (useless things like shots fired and damage taken)
  • inherits from
  • contains variables inherent to ship
    -- fwd speed, etc
    -- directional types (no damping, no horizontal)
    -- ship type
    -- available alt shots
    -- ship timers

DestructibleObject

Create class with prefabs in mind
Contains :

  • model/mesh/rb/mr
  • vars : hits , name, bools for tags
  • game objects : explo
  • timer
  • rendering/occlusion and layer hierarchy

GUI improvements

  • pause menu frame
  • pause menu dpi
  • HUD icons for alt fire
  • new HUD panel
  • new 'Bars'
  • new font

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