Comments (6)
Hey, this sounds like a mcmap-gui
error. Can you find the version of Qt you have ? You can get it using:
qtdiag | head -n 2
I'll try and fix this. In the meantime, try make mcmap
. This should compile the CLI version that is more tested and stable.
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I wanted to remove Markdown support to increase compatibility - but I left a piece of code with it. The latest commits should fix this. Go ahead and clone NBT19133
, the error should disappear.
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Hi, sorry, I didn't have time in the last week, so here's my output:
vkDebug: Loader Message: 0: setupLoaderTermPhysDevs: Failed to detect any valid GPUs in the current config
vkDebug: Loader Message: 0: setupLoaderTrampPhysDevs: Failed during dispatch call of 'vkEnumeratePhysicalDevices' to lower layers or loader to get count.
QVulkanWindow: Failed to get physical device count: -3
Qt 5.12.8 (x86_64-little_endian-lp64 shared (dynamic) release build; by GCC 9.3.0) on "xcb"
OS: Ubuntu 20.04.2 LTS [linux version 5.4.0-67-generic]
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How do you run mcmap
? What is your OS ?
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My OS is Ubuntu 20.04.2 LTS
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I just installed it again, now it works fine :)
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Related Issues (20)
- Compilation problem. HOT 4
- Height cap fails when beacons or markers are present HOT 1
- Old Gui Viewer Windows source files HOT 3
- Nothing to render: -from X Z has to be <= -to X Z HOT 3
- `make` fails on macOS 10.14.6 (Mojave) HOT 9
- Compilation issues HOT 2
- Seg Fault 11 on Mac OS X. HOT 6
- Output from 1.18 snapshots (after at least experimental 7) is blank HOT 2
- Errors about being unable to access cache files HOT 5
- Too many open files with some tile configurations
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- Issues when rendering some chunks sections HOT 5
- issue with building on macOS HOT 5
- Misleading error message on empty world HOT 5
- Question: about bedrock edition HOT 3
- [suggestion] move /scripts to a separate repo or do some other thing to support cross-compile HOT 3
- 1.20 support HOT 5
- Odd issue with 1.20.1 branch HOT 4
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