soniccd123 / genesis-feram-cart Goto Github PK
View Code? Open in Web Editor NEWA open Sega Genesis cartridge PCB
A open Sega Genesis cartridge PCB
Hello @soniccd123,
First of all, excellent work, and thank you very much for sharing it!
Now, I wanted to try to manufacture it, but what thickness of PCB is required? Is beveling required? 20° or more?
Thanks!
Hi there!
Sorry to be a pain, but can you let me know what license you're using for this project? I'm working on a (soon to be) open source Genesis/Megadrive cart, and would like to reuse the cart edge connector component you've made if you would be okay with that. Looks like really great work.
Thanks so much!
Darren
First of all, thank you so much for creating this cartridge.
There seems to be an inconsistency between the schematic and the pcb.
When you update the pcb from the schematic KiCAD wants to reconnect (or rather invert) the pin connections from the solder jumper to U3.
It shows two messages:
Reconnect U3 pin 2 from /CART_A20 to Net-(JP1-Pad2).
Reconnect U3 pin 3 from Net-(JP1-Pad2) to /CART_A20.
So I was wondering which one is correct, the schematic or the pcb?
Thanks for your help
Hello! How i can use a 27c160 EEPROM whit this cartridge? Which modifications it needs?
Thanks.
Hello, can you offer a variant with the holes moved to fit into a 32x cartridge? Only is need to move the holes, the PCB works great!!
Thanks for your job!
Hi!!
I loved this project. I have been looking for something like this for a long time, thank you.
But I tried saving system with the games Phantasy Star IV and Tänzer, but they didn't save my game. I have checked all the assembly, the position of the components, the position of the jumper, but I don't see any failure in the assembly. I loved this project. I have been looking for something like this for a long time, thank you.
But I have tried saving in FRAM and with the games Phantasy Star IV and Beyond Oasis, but they didn't save my game. I have checked all the assembly, the position of the components, the position of the jumper, but I don't see any failure in the assembly. Has it also happened to you?
Regards
Hi! Congratulations for this beautiful project. Sorry if these are noob questions, but there they go:
When writing in the EPROM, should i byte-swap the ROM?
If i use a regular SRAM (ex. CY62256) with battery, should i keep the pin order (A0...A14)?
Very new here so sorry if this is not how I should be asking but:
Im confused by the dip switch situation. If I run only one game on the ROM do I have all switches on or off? or some kind of combo.
Also with a multi game cart, assuming I ran a game each 256k bank, what would all the combinations be?
Thanks for your time and this amazing project you gave us =)
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