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madengine's Introduction

MadEngine WIP

MadEngine is a experimental cross-platform graphic engine for prototyping, proof of concept and hacking written in C++.

Build Requirements & Dependencing

  • CMake 2.6+ (optional if configure manually)
  • Awesomium 1.7.x
  • GlEW
  • GLFW
  • GLM

Features

  • configure Interface with html/css
  • Import Custom Shaders
  • Transform: scale, rotate, translate
  • Keyboard inputs
  • Language: C++ and JavaScript bindings

Unit Test

todo

License

MadEngine is licensed under the MIT License.

Todo

  • Implement Splash Screen
  • Create Cmake files
  • Improve cmake files
  • ReadMe.md
  • Light Component
  • Setup Instructions
  • Scene Data Structure
  • Scene import/export
  • Fully Implement Keyboard inputs
  • Entity/Component Editor
  • DirectX Support
  • Travis build
  • Unit Test
  • Render to texture
  • Vulkan Support

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