soc-assignment-1-KaustubhDighe created by GitHub Classroom
C++ 100.00%
soc-assignment-1-kaustubhdighe's Introduction
Assignment-1-Rendering Pipeline and Rasterization
In this assignment you will learn the basics of rasterization. This will be an individual assignment and will require each one of you to submit their own file
Read the basics of the OpenGL rendering pipeline from here
Go through the basic code of making a triangle. Some references are this and this
Go through problem 1 of the assignment pdf
Read the rasterization slides of Prof. Parag Chaudhuri here. Also check this
Go through problem 2 of the assignment pdf
Go through texturing code of Prof. Parag Chaudhari here . Also read throught the corresponding code in CS475 tutorials, and learnopengl.com
Go through problem 3 of the assignment pdf
Assignment instructions:
Accept the invitation to the assignment repository
Clone the repo in your machine by using command "git clone (repo link)"
Push all changes to your copy of the assignment repo
The deadline is 11:55 PM, Monday 30 March, 2020
Put all code in the sub-directory OpenGL-code
Put all usage instructions, directory structure and description in a README in the root directory
Note: We have not provided any boilerplate code as of now so that you can understand how each piece of OpenGL works, and figure out design choices for yourself. If you need boilerplate code please inform us