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supreme's Issues

Config Option for Basic Lumium Generator, but that generator does not exist

Description (Required)

There is a config option for the energy and buffer of a basic lumium generator, but said generator does not exist

Steps to reproduce the Issue (Required)

Look at the config & look at the items made by supreme

Expected behavior (Required)

Either no config option or for a basic lumium generator

Server Log / Error Report

N/A (Code issue)

Environment (Required)

N/A (Code issue)

  • Minecraft Version: N/A (Code issue)
  • CS-CoreLib Version: N/A (Code issue)
  • Slimefun Version: N/A (Code issue)
  • Plugin Version: N/A (Code issue)

[1.19] Tech Generator recipess seems to be inverted

Description

Tech Generator should be using a disc for generating 64 items, it's actually inverted (check screenshot)

Steps to reproduce the Issue

Get Tech Generator, try to use it, then check the book and see :
image

Expected behavior

Should be 1 disc for 64 items

Environment

This Server uses the following setup of Slimefun:
Purpur git-Purpur-1697 (MC: 1.19)
Slimefun DEV - 1015 (git 2c4f886f)
Metrics-Module #28
Java 17
[16:48:17 INFO]:
Installed Addons: (30)
Networks vDEV - 38 (git 7e7505cb)
CrystamaeHistoria vDEV - 76 (git b1f1a37f)
ExtraTools vDEV - 36 (git 922c0324)
FoxyMachines vDEV - 58 (git c2c2b8a7)
DynaTech vDEV - 166 (git 92c8d415)
AdvancedEnchantments v8.11.4
ExtraGear vDEV - 13 (git c62047e2)
SFAdvancements vDEV - 18 (git d1feb028)
CMILib v1.2.1.0
Supreme vDEV - 7 (git 05a0256)
InfinityExpansion vDEV - 140 (git 0098d2fb)
SFCalc vDEV - 37 (git dfc0fc41)
EMC2 vDEV - 11 (git 89b4400a)
MobCapturer vDEV - 17 (git c21b00a5)
EMCTech vDEV - 3 (git bdc78e46)
PrivateStorage vDEV - 18 (git 5832db21)
SlimeTinker vDEV - 77 (git 99a520b9)
Galactifun vDEV - 63 (git 364ecbf5)
FluffyMachines vDEV - 118 (git 23a6b1c4)
HardcoreSlimefun v1.0
SlimefunWarfare vDEV - 80 (git 364331cf)
EcoPower vDEV - 5 (git 5c1ecd68)
ExoticGarden vDEV - 78 (git 7f9a5f63)
DankTech2 vDEV - 5 (git 324f2df8)
SlimeCustomizer vDEV - 26 (git 904edca1)
LiteXpansion vDEV - 180 (git d574b154)
SoulJars vDEV - 23 (git b8358a1f)
Netheopoiesis vDEV - 8 (git ce2811b5)
EquivalencyTech v${project.version}
TownyResources v0.2.1

Crafting components can be placed and drop vanilla blocks

Description (Required)

you can place inductive machines which are a crafting component and when you try to break them it drops the vanilla block

Steps to reproduce the Issue (Required)

place any crafting recipe block (EX: inductive machine)
break said block

Expected behavior (Required)

you should not be able to place crafting items or at the very least it should drop the item when broken

Server Log / Error Report

Environment (Required)

  • Minecraft Version:
  • Slimefun Version: 1022
  • Plugin Version: 1.3.1

Speed ForgeIngot and ForgeMagical

Description (Required)

ForgeIngot and ForgeMagical machines in tier 2 and 3 are not increasing processing speed.

Steps to reproduce the Issue (Required)

Place the tier 2 and 3 machines, have the same speed as the tier 1 machine

  • Minecraft Version: 1.18.2
  • CS-CoreLib Version: last
  • Slimefun Version: last
  • Plugin Version: last

Electric Core Machine data clearing

When setting up an Electric Core Machine and supplying it with materials, you cannot reset the machines current material without finishing it. The only way to do this is to place the machine in a different location, as the material in the machine seems to be location based.

I'd like to suggest giving players the ability to clear the data, as its very easy to want to switch gears to another material without having to wait for the previous to finish. Breaking the machine, clicking a gui element, or even a tool would do the trick!

Supreme item converter works on nearly all slimefun items,

the supreme item converter is essentially a free and unlimited anvil, mending and potential duping machine because it works on nearly everything in slimefun. Supreme 2.0 has been out for too long for this item to still be in the plugin. please remove it.

Server Log / Error Report

no errors

Environment (Required)

  • Minecraft Version: any
  • CS-CoreLib Version: na
  • Slimefun Version: all versions of sf that work with supreme
  • Plugin Version: all versions of supreme

Tech Generators supposed to go that fast

Description

Tech Generators supposed to go that fast

  • Are the Tech Generators supposed to go that fast?? With only 4 stacks of basic bee/zombie they generate 1 stack in about 30 seconds

  • I'll analyze, 1 pack of tier 1 energy type should be 20%, 4 pack would be 80%. In tier I speed type with 2x and tier IX with 10x. But with 4 packs it is 2x2x2x2 = 16x stronger than 1 pack tier IX of 10x. I really believe it needs a nerf in this logic, I will adjust, I believe that something similar to the logic of cloning affects the multiplier only in tier IV, VI and VIII.

Item Converter + Reinforced Spawner Incompatibility

Description (Required)

when you place a reinforced spawner into the item converter it does not save the data but it gives the reinforced spawner in the guide breaking it

Steps to reproduce the Issue (Required)

2022-09-16_14 49 44
2022-09-16_14 49 47
2022-09-16_14 50 09
2022-09-16_14 50 14
2022-09-16_14 50 17

Expected behavior (Required)

for the item converter to not break reinforced spawners

Environment (Required)

  • Minecraft Version: 1.19
  • CS-CoreLib Version:
  • Slimefun Version: 1027
  • Plugin Version: 11

Dupe (not dupe, but you can make an higher level of a item, using only 1) bug in all electric machines in supreme.

Description (Required)

I found out that all supreme machines can be used to dupe, so if you want to make a magic sword and you only have 1 thornium sword, with this bug, you can easily solve this problem, you just need to create a netherite sword, rename it "&lThornium Sword" (in this case) and then craft normally, and use this sword instead of a real thornium sword.
There's also another bug, which is that when you craft an item, you can take one of them back from the machine, for example the most valuable one, and the craft continues...

Steps to reproduce the Issue (Required)

  • Craft an Electric Gear Fabricator (or other electric machine, the bug works with that too)
  • Craft a thornium sword
  • Craft a netherite sword
  • Rename the netherite sword "Thornium Sword"
  • Place the other materials in the machine
  • Place the two swords, the real one and the fake one
  • That's it, the machine will recognize that the craft is valid... and you'll have an improved sword without spending 2 of them

Expected behavior (Required)

Not recognizing the craft as valid.
Not being able to remove items during the crafting process, and the craft continuing...

Server Log / Error Report

https://mclo.gs/IVzadAT

Environment (Required)

https://prnt.sc/21a91YH135Qj

  • Minecraft Version: 1.20.1
  • CS-CoreLib Version: in 1.20 slimefun doesnt needs that
  • Slimefun Version: DEV - 1100 (git d683a633)
  • Plugin Version: vDev - 29
    (in the screenshot shows the versions)
bandicam.2023-09-16.12-59-19-424.mp4

Craft without using all items on some machines

O dupe consiste em você colocar os itens dentro da máquina e quando ela o identificá-lo você removerá os itens de maior valor ou que você menos possuir no sistema,o bug funciona com qualquer recipe das máquinas (Electric magical machine I,II,III e Foundry I,II,III.Funciona em outras versões também

The dupe consists of you putting the items inside the machine and when it identifies you, you will remove the items of greater value or that you have less in the system, the bug works with any machine recipe (Electric magical machine I,II,III and Foundry I,II,III. Works on other versions too. According to the report, it refers to not needing all the items for a craft, if it is removed from the machine, where the machine starts to use another resource, not all those that are not initially necessary.

Spigot:3610-Spigot-6198b5a-19df23a (MC:1.19.2)
Slimefun:DEV - 1050 (git 22a7f422)
Metrics modules: #28
Java:17
Supreme:vDEV - 20 (git 4d8b06b)

2023-04-07_20 12 46

Mob collector info has a typo

Description:
Mob Collector is showing incorrect data. it says you need an iron sword to get zombie flesh in the guide, but it needs shears instead.
Steps to reproduce the Issue (Required)

1)get mob collector and sf guide.
2) see what item corresponds to zombie flesh.
3) try it and see it doesn't work. proceed to pull hair for 10min
4)try shears and it works.
Expected behavior (Required)

i expected the guide to show the correct item
Server Log / Error Report
N/A as its a typo
Environment (Required)
image
image
image

All armors have Radiation immunity

After this new Slimefun update now all supreme armors have Radiation immunity, Even by wearing 1 pice of the armor you get Radiation immunity!!!

Forge Magical Machine dont stop

Description (Required)

forge magical machines continue production even if all output slots are full. kinda voiding (input waste). couldnt they stop when full?

Steps to reproduce the Issue (Required)

Expected behavior (Required)

a fix in future update.

Server Log / Error Report

Environment (Required)

  • Minecraft Version:
  • CS-CoreLib Version:
  • Slimefun Version:
  • Plugin Version:

Supreme does not load in minecraft versions above 1.20.2

Description (Required)

see error report below

Steps to reproduce the Issue (Required)

Expected behavior (Required)

Server Log / Error Report

[15:32:20 ERROR]: Error occurred while enabling Supreme vDEV - 29 (git f9e7005) (Is it up to date?)
java.lang.InstantiationError: org.bukkit.enchantments.EnchantmentWrapper
at com.github.relativobr.supreme.util.EnchantsAndEffectsUtil.getEnchants(EnchantsAndEffectsUtil.java:123) ~[Supreme-29.jar:?]
at com.github.relativobr.supreme.util.EnchantsAndEffectsUtil.addGearBasicEnchants(EnchantsAndEffectsUtil.java:104) ~[Supreme-29.jar:?]
at com.github.relativobr.supreme.gear.AbstractWeapons.setup(AbstractWeapons.java:26) ~[Supreme-29.jar:?]
at com.github.relativobr.supreme.setup.MainSetup.setup(MainSetup.java:26) ~[Supreme-29.jar:?]
at com.github.relativobr.supreme.Supreme.onEnable(Supreme.java:172) ~[Supreme-29.jar:?]
at org.bukkit.plugin.java.JavaPlugin.setEnabled(JavaPlugin.java:281) ~[paper-api-1.20.4-R0.1-SNAPSHOT.jar:?]
at io.papermc.paper.plugin.manager.PaperPluginInstanceManager.enablePlugin(PaperPluginInstanceManager.java:190) ~[paper-1.20.4.jar:git-Paper-405]
at io.papermc.paper.plugin.manager.PaperPluginManagerImpl.enablePlugin(PaperPluginManagerImpl.java:104) ~[paper-1.20.4.jar:git-Paper-405]
at org.bukkit.plugin.SimplePluginManager.enablePlugin(SimplePluginManager.java:507) ~[paper-api-1.20.4-R0.1-SNAPSHOT.jar:?]
at org.bukkit.craftbukkit.v1_20_R3.CraftServer.enablePlugin(CraftServer.java:637) ~[paper-1.20.4.jar:git-Paper-405]
at org.bukkit.craftbukkit.v1_20_R3.CraftServer.enablePlugins(CraftServer.java:548) ~[paper-1.20.4.jar:git-Paper-405]
at net.minecraft.server.MinecraftServer.loadWorld0(MinecraftServer.java:671) ~[paper-1.20.4.jar:git-Paper-405]
at net.minecraft.server.MinecraftServer.loadLevel(MinecraftServer.java:431) ~[paper-1.20.4.jar:git-Paper-405]
at net.minecraft.server.dedicated.DedicatedServer.initServer(DedicatedServer.java:308) ~[paper-1.20.4.jar:git-Paper-405]
at net.minecraft.server.MinecraftServer.runServer(MinecraftServer.java:1131) ~[paper-1.20.4.jar:git-Paper-405]
at net.minecraft.server.MinecraftServer.lambda$spin$0(MinecraftServer.java:319) ~[paper-1.20.4.jar:git-Paper-405]
at java.lang.Thread.run(Thread.java:833) ~[?:?]
[15:32:20 INFO]: [Supreme] Disabling Supreme vDEV - 29 (git f9e7005)

Environment (Required)

  • Minecraft Version:1.20.3 and .4
  • CS-CoreLib Version: na
  • Slimefun Version:1133
  • Plugin Version: 29

1.16 support?

Is there a chance that there will be be 1.16 support? This plugin is so good

Supreme Auto Crafter

Description (Required)

When using the mob collector tools and weapons are required, this being said tried to craft weapons like the iron sword and it only wanted to craft shears. Tried differnet positioning of the items to see if they would craft the sword but still crafted the shears. I then changed the input of the items from the networks pusher system to see if sticks should go in first and still no fix to the issue.

Steps to reproduce the Issue (Required)

https://youtu.be/kMe56_xspXg

Expected behavior (Required)

Was expecting to get a sword made so it could be better automated

Environment (Required)

Spigot 3669
Slimefun Dev 1050
Metric module 28
Java 19

  • Minecraft Version:
  • CS-CoreLib Version:
  • Slimefun Version: Slimefun 4 Dev 1050
  • Plugin Version: Supreme Dev 20

Customizable power section in config.yml

User: joelalex — 20/12/2022 00:52
Message: Yoooo so im assuming ur the addon creator you think it would be possible to make a customizable power section in the data for "Supreme"

about SUPREME armor, which is giving the same effects

1. Ask (Polar 18/11/2022 22:04):
I would like to know if this is a bug, about SUPREME armor, which is giving the same effects as a thornium one, some players said that before it did not give these same effects, if nothing is wrong, sorry and thank you for reading.
Reply (RelativoBR):
There really should be a difference in the effects that go from I and III, but it is only applying differences in enchantments, I will adjust the production of these items.

2. Ask (Sleek 19/11/2022 09:08):
yeah my aurum helmet has these effects too lol :D
Reply (RelativoBR):
I will check and adjust, thanks for the feedback.

A New Request

I think you can replace "experience_bottel" in “Mob Collector"with "Flask of Knowledge" ,because it will be more useful,thanks

Add New Mob to MobCollector

I suggest add a new collector recipe,use GOLD_INGOT or other things to collector slimefun item STRANGE_NETHER_GOO when the Piglin around the machine,it will be more useful

High tier Mutation TechMobs perform as well as those at tier 1, not better

Description (Required)

When you put high tier Mutation TechMobs in Tech Generator, you will find that their effects are the same as those in tier 1.

Under other circumstances, such as Tech Mutations, they are at proper tier.

Steps to reproduce the Issue (Required)

GIF

Expected behavior (Required)

Change codes in MobTech.buildMutation(Supreme, MobTechGeneric).

Server Log / Error Report

This is needless.

Environment (Required)

图片

The power units of most machines are inconsistent with the facts

Description (Required)

According to the Slimefun Guide, most machines use "J/s" as their power unit.

However, when I was using SUPREME_TECH_GENERATOR, I occured to realise that 2 kW of power supply was UNABLE to make SUPREME_TECH_GENERATOR work properly.

According to the code, the power of SUPREME_TECH_GENERATOR is obviously 2000 J/slimefun tick, RATHER THAN J/s.

It is the same with most machines (including generators) using "J/s" as their power unit.

Steps to reproduce the Issue (Required)

  1. Place a ENERGY_REGULATOR, 5 SOLAR_GENERATORs and a SUPREME_ELECTRIC_CORE_I in the same energy network.
  2. Put a cobblestone into the SUPREME_ELECTRIC_CORE_I, and you can observe that the machine is working INTERMITTENTLY.
  3. Place 5 more SOLAR_GENERATORs, and you can observe that the machine is working PROPERLY.

Expected behavior (Required)

  • Adjust the units and values in the item lores, or...
  • Adjust the actual power, so that they are consistent with the marked power.

Server Log / Error Report

This is needless.

Environment (Required)

  • Minecraft Version: 1.19.2
  • CS-CoreLib Version:
  • Slimefun Version: RC - 32
  • Plugin Version: vDev - 13 (git 71414cc)

Cetrus Lux Not Craftable

Description (Required)

I tried to craft the Cetrux Lux in both the Magic Fabricator and the Electric Magical Machine after a player reported that he couldn't craft it, and neither one recognizes the recipe as valid.

Steps to reproduce the Issue (Required)

https://gyazo.com/4831251455eb446536fdbee385553d92

Expected behavior (Required)

Craft the item.

Server Log / Error Report

No errors

Environment (Required)

  • Minecraft Version: 1.19.2
  • CS-CoreLib Version: N/A
  • Slimefun Version: 1034
  • Plugin Version: 13

VirtualGarden Out of bounds exception

Description (Required)

Virtual Garden error

Steps to reproduce the Issue (Required)

Expected behavior (Required)

Server Log / Error Report

https://pastebin.com/9wpckb60

Environment (Required)

sf versions

  • Minecraft Version: Purpur 1.20.1
  • CS-CoreLib Version: none
  • Slimefun Version: latest dev - 1094
  • Plugin Version: latest - 29

Quarry stops working when server restarts

User Report: The players are telling me that the quarry when the server restarts they stop working, so they have to remove and put it back to work again, there is a solution for that.

image

image

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