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View Code? Open in Web Editor NEWBukkit plugin to disable spawning in pre-defined cuboid areas
Bukkit plugin to disable spawning in pre-defined cuboid areas
NoCivilSpawns for CraftBukkit 860 - By Sleaker This work is Licenced under the Creative Commons Attribution-NonCommercial-ShareAlike 3.0 unported License. It is available at: http://creativecommons.org/licenses/by-nc-sa/3.0/ Version 1.4.7 Features: Prevents creatures from spawning in Civilized areas such as towns, and on top of trees Supports Multi-World configuration, and will only cancel natural spawns. Installation: Just move the NoCivilSpawns.jar to your plugin directory. Load the game once to generate a config file found at /NoCivilSpawns/config.yml Configuration Example: World1: enabled: true diamondEnabler: true/false - Enables diamond blocks to act like mob spawners during block detection. goldBlocker: true/false - Enables immediate cancelation if one gold block is found during quick/long tests. ironBlocker: true/false - same as goldblocker, but with iron blocks. quickTest: true/false - Enables 1 block radius quick test that will cancel the spawn if the creature is attempting to spawn on cobble, woodplank, glass, or brick. monstersOnly: true/false - Disables detection for non-monsters. (Same effect as adding all non-monsters to the whitelist). cubeRadius: 10 cubeHeight: 5 whitelist: - Wolf blacklist: - Pig - Chicken
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