slaynash / lumbot Goto Github PK
View Code? Open in Web Editor NEWLUM Discord Bot
License: Other
LUM Discord Bot
License: Other
Currently LUM considers incompatible mods to be Missing Dependencies
.
I think lum could state the two mods that are not compatible with each other. Though I do get that LUM's embed message is getting pretty big now. Might need to start splitting them up (if possible). This splitting could actually make the output more readable, if its not hard to implement that is
LUM could take the first mod as the mod the user should keep, as this is the mod that defines the incompatible mod attribute
Excerpt from the log:
[15:37:44.169] Some Melons are marked as incompatible with each other.
To avoid any errors, these Melons will not be loaded.
- 'MapManager' is incompatible with the following Melons:
- 'MapTweaks'
If a filename is not exactly the same as the assembly name, the assembly may not work or just not work well. The behaviour of the assembly seems to be fairly random
Simple detection of the file name compared with the assembly name. If they do not match, this is a fatal error. I have done some work for regex, if thats a method you want to use:
(PCRE2): /[a-zA-Z]*\s\([0-999]*\).{1}dll/gm
This would match any file which looks something like assemblyname (1).dll
, which occurs whenever a user downloads a mod they already have in their downloads folder (usually the last version or versions)
Could just compare the filename with the assembly name, if this is easier than regex
No response
Currently LUM sees UnhollowerBaseLib
being missing as simply a missing dependency. For games that used to use it, but no longer use it, this assumption is misleading
For games that dont use UnhollowerBaseLib
, have LUM report that mods that require it are no longer usable and should be updated if possible
Cant think of anything else.
This dependency was replaced in 0.6.0
of MelonLoader
with Il2CppInterop
LUM will post this block of text whenever it detects that a mod requires an older ML version. This is very unhelpful for games who need a different version than the installed mod (like when a mod gets abandoned but users keep trying to use it).
A possible way to make this better is to use expected version of ML and the game version. For instance, The Long Dark's current version (2.27) requires 0.6.1. So if they are on those two versions, lum would not recommend a downgrade.
As for the pairing of the two versions, I would use exact versions instead of ranges. Not every ML version will work with a given game and sometimes new versions of ML (like 0.6.2) are entirely broken.
Block of Text:
Known Errors:
A mod needs a version of MelonLoader before 0.6.x maybe try downgrading to 0.5.7 or updating that mod.
I dont know how lum detects this
N/A
No response
A declarative, efficient, and flexible JavaScript library for building user interfaces.
๐ Vue.js is a progressive, incrementally-adoptable JavaScript framework for building UI on the web.
TypeScript is a superset of JavaScript that compiles to clean JavaScript output.
An Open Source Machine Learning Framework for Everyone
The Web framework for perfectionists with deadlines.
A PHP framework for web artisans
Bring data to life with SVG, Canvas and HTML. ๐๐๐
JavaScript (JS) is a lightweight interpreted programming language with first-class functions.
Some thing interesting about web. New door for the world.
A server is a program made to process requests and deliver data to clients.
Machine learning is a way of modeling and interpreting data that allows a piece of software to respond intelligently.
Some thing interesting about visualization, use data art
Some thing interesting about game, make everyone happy.
We are working to build community through open source technology. NB: members must have two-factor auth.
Open source projects and samples from Microsoft.
Google โค๏ธ Open Source for everyone.
Alibaba Open Source for everyone
Data-Driven Documents codes.
China tencent open source team.