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IN2026 Games Technology Coursework

Task

The main task of this coursework is to add new features to the pre-made Asteroids game. The coursework is split into three parts, each which requires a feature to be implemented to the game. The coursework is written in C++ using Visual Studio. The Asteroids game without the following features implemented can be found here

Part 1

Part 1 requires one of the following to be implemented:

  • A Start screen (Implemented)
  • Asteroids that split into smaller asteroids when hit

Part 2

Part 2 requires one of the following to be implemented:

  • A high score table
  • A bonus/power-up system (Implemented)

Part 3

Part 3 requires one of the following to be implemented:

  • A demo mode (Implemented)
  • An alien spaceship

Additional Features

There was also some extra things I added to make the game run the way I wanted it to. I ended up adding the following to further improve the game:

  • Back to start screen - Once the ‘Game Over’ screen is shown the game will promptly switch back to the start screen so players can play the game again if they wish to
  • Reverse thrust - To slow down before the played need to turn the opposite direction of which they thrust and then press up to slow down.
  • Shield bonus points - Score is increased by 50 if a shield is picked up when a shield is already active

How to install

To install just download the repository as a zip and click Asteroids.vcxproj which can be found in IN2026 Coursework Code/ VC/Asteroids

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