sierraffinity / awesomemapeditor Goto Github PK
View Code? Open in Web Editor NEWA tool to edit maps and more in 3rd generation Pokémon ROMs.
Home Page: http://domoreaweso.me
License: GNU General Public License v3.0
A tool to edit maps and more in 3rd generation Pokémon ROMs.
Home Page: http://domoreaweso.me
License: GNU General Public License v3.0
Expected behavior should be that the amount of zeroes is limited to the length of the field.
I have being trying for 3+ hours, but no success 😢
My file structure is as follows
AwesomeMapEditor
../QBoy
..../bin
../yaml-cpp
..../bin
/bin
I configured all the 3 projects to compile to children /bin directories as shown above. I added QBoy and yaml-cpp as dependencies to the AwesomeMapEditor project, I even went to the AwesomeMapEditor.pro
file and changed:
INCLUDEPATH += $$PWD/../QBoy/include
DEPENDPATH += $$PWD/../QBoy/include
INCLUDEPATH += $$PWD/../yaml-cpp/include
DEPENDPATH += $$PWD/../yaml-cpp/include
QMAKE_LFLAGS += -static-libgcc -static-libstdc++
win32: LIBS += -lopengl32
CONFIG(debug, debug|release) {
unix|win32: LIBS += -L$$PWD/../QBoy/bin/debug/ -lQBoy
unix|win32: LIBS += -L$$PWD/../yaml-cpp/bin/debug/ -lyaml-cpp
} else {
unix|win32: LIBS += -L$$PWD/../QBoy/bin/release/ -lQBoy
unix|win32: LIBS += -L$$PWD/../yaml-cpp/bin/release/ -lyaml-cpp
}
by
INCLUDEPATH += $$PWD/QBoy/include
DEPENDPATH += $$PWD/QBoy/include
INCLUDEPATH += $$PWD/yaml-cpp/include
DEPENDPATH += $$PWD/yaml-cpp/include
QMAKE_LFLAGS += -static-libgcc -static-libstdc++
win32: LIBS += -lopengl32
CONFIG(debug, debug|release) {
unix|win32: LIBS += -L$$PWD/QBoy/bin/debug/ -lQBoy
unix|win32: LIBS += -L$$PWD/yaml-cpp/bin/debug/ -lyaml-cpp
} else {
unix|win32: LIBS += -L$$PWD/QBoy/bin/release/ -lQBoy
unix|win32: LIBS += -L$$PWD/yaml-cpp/bin/release/ -lyaml-cpp
}
Please note that I don't have any experience with C++ and it is my first time using Qt. Do you see something I'm missing? These are the errors I'm getting:
There are other 40 errors, but it doesn't seem like it's the fault of the project. I think they Yaml-cpp library is missing, but I don't know what to change to make it work
There are missing (default) configuration files. After creating this by hand -- http://sprunge.us/OdBR -- the editor loaded. After attempting to load a ROM, the editor crashed with similar issues, seemingly because of a missing game-specific (or possibly header-specific, haven't investigated) config. It would be nice if the editor fell back to reasonable defaults to the former, and perhaps throw an error or load defaults based on ROM header for the latter.
Steps to reproduce:
When I try to build:
C:\AwesomeMapEditor\include\AME\Forms\MainWindow.h:42: error: QBoy/Core/Rom.hpp: No such file or directory
is it possible to build this on linux, and if so, how?
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