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dpernuit avatar dpernuit commented on June 29, 2024

Hi Bjorn,

The HDA should only be destroyed when "replacing" instead of "baking".
Still, I'll double check what happens when baking foliage on our side to make sure there's no bug in there.

Cheers.

from houdiniengineforunreal-v2.

Bjorn-Darewise avatar Bjorn-Darewise commented on June 29, 2024

Hi Damien,
yeah it was like it ignored that setting for a while and then suddenly it picked it up again.

from houdiniengineforunreal-v2.

dpernuit avatar dpernuit commented on June 29, 2024

This issue is no longer after we changed the way baking works.
Baking now never deletes the HDA, you need to do it manually.
The "replace" bake is now used to replace the previous bake result, but we no longer offer the option to "replace" the HDA with its baked results.

from houdiniengineforunreal-v2.

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