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asteroid.capitalist's Issues

Menu screen

  • Show controller scheme.

  • Play button (Pause too?)

  • Settings? (Maybe after jam)

Enemies

  • Various sprites, sizes and ways of shooting
  • Movement as of #1

Spaceship + controls

  • Remappable keyboard inputs (W, A, S, D etc.) for movement, flying, power-up usage and such.
  • Mouse aiming, rotation, shooting.

Options/Settings

We want (and should) support some options:

  • Remappable keys (keyboard, gamepad) --> This helps with accesibility, as well as help support other keyboard and controller layouts.
  • Audio Volume levels (SFX and audio seperately)
  • Gamepad controller sensitivity and deadzone settings.
  • Other: difficulty? etc?

Create wave subconfigs

Create smaller wave configs, that can be used by a level, and spawns the config with a relative timestamp. So the more complex wave patterns are more easily reused

Levels / Wave master

We need to have a system/module that specifies when, where and of which types and movements to spawn enemy waves.

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