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hmdlogmanager's Introduction

HMDLogManager

Use Case:

  1. Log head tracking data (e.g., Head Orientation, Rotation)
  2. Log Eye Tracking data if Eye-traking is available.
  3. Log Motion Traking data.
  4. Log Frame data.

How to use:

  1. Use the "LogManager Prefab" in you player object. The player object should have a "Rigidbody" component for motion tracking.
  2. Data are saved in Assets/Data directory

Dependencies:

  1. SteamVR libray
  2. TobiXR SDK
  3. SRanipal SDK
  4. Setup guide for HTC-Vive Pro Eye: https://vr.tobii.com/sdk/develop/unity/getting-started/vive-pro-eye/

Disclaimer:

The Log Manager is only tested with an HTC Vive Pro Eye. Not guaranteed to work with other HMDs.

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