shakao / arcade-sprite-pack Goto Github PK
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License: MIT License
I am finding the tool helpful except i cant find a way to move my imported images to the animations tab, because whenever you import it goes straight to images, so i need some help with moving them to the animations tab, is there already a way to do so or is this a feature you can add?
I posted a 'help' item here:
https://forum.makecode.com/t/arcade-sprite-pack-moving-image-copies-it/5229
Please let me know if this requires further explanation.
If you import multiple projects that use tilemaps, you'll get a lot of duplicate ids in the asset list (e.g. myTiles.transparency16). We fix them if you click on the name but we should really fix it on import. If you download the project in this state you get a bunch of errors.
Describe the bug
1: imported the image into the generator and exported the MKCD file.
2: opened the MKCD file with MakecodeArcade.
3: deleted the test.ts file.
4: Downloaded the project in png format.
5: Opened the png file with MakecodeArcade.
6: An error message was displayed.
"Oops, something went wrong when importiong your project."
7: When I try to open the same project again, it doesn't open.
A few things to make this happen:
This repo doesn't have license. It would be great to add a license to this repo.
Pretty self explanatory; the question is how you surface it in the project that loads this extension. One idea is to add a block to the extension we emit that adds a category to the toolbox. That category could include an enum block with all of your project's tilemaps by name and a block for loading them
I think this might involve changes to the asset editor page? We should support loading a palette file to a blank project. I think you can get an alternate palette right now but it's pretty annoying. I think this feature should:
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