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opencinema's Introduction

electron-vite-react

awesome-vite GitHub stars GitHub issues GitHub license Required Node.JS >= 14.18.0 || >=16.0.0

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👀 Overview

📦 Ready out of the box
🎯 Based on the official template-react-ts, project structure will be familiar to you
🌱 Easily extendable and customizable
💪 Supports Node.js API in the renderer process
🔩 Supports C/C++ native addons
🐞 Debugger configuration included
🖥 Easy to implement multiple windows

🛫 Quick start

npm create electron-vite

electron-vite-react.gif

🐞 Debug

electron-vite-react-debug.gif

📂 Directory structure

Familiar React application structure, just with electron folder on the top 😉
Files in this folder will be separated from your React application and built into dist-electron

├── electron                                 Electron-related code
│   ├── main                                 Main-process source code
│   └── preload                              Preload-scripts source code
│
├── release                                  Generated after production build, contains executables
│   └── {version}
│       ├── {os}-{os_arch}                   Contains unpacked application executable
│       └── {app_name}_{version}.{ext}       Installer for the application
│
├── public                                   Static assets
└── src                                      Renderer source code, your React application

🔧 Additional features

  1. electron-updater 👉 see docs
  2. playwright

❔ FAQ

opencinema's People

Contributors

sgehren-dev avatar ehrengrenlund avatar

Stargazers

Raffaele Gigantelli avatar Daniel Turuș avatar Nestor Vera avatar

Watchers

 avatar

opencinema's Issues

Bug: Fix channel creation bug

Creating a new channel will cause the application to white screen, yet the channel is still added. The cause should be located and fixed.

feature: Implement Vitest testing

Jest testing needs to be added still, this should be just the base shell and then the actual tests can be done after that. I am not looking for anything super special with this, just being able to do unit tests.

feat: Create custom save file

This will encompass creating the custom save files to be used in the application. We should figure what approach to use (XML, Database, JSON, text, binary, etc.) for this. Also need to come up with a custom file extension for the saves. I'm thinking maybe .cinema or .ocinema

This should definitely make use of a utility class for the saves and etc. This will obviously be added into the save state slice and etc.

feat: Add close project to window menu

This will probably need some significant amount of code to make the menu work in Electron. Then it will need to be hooked up through IPC and actions to clear the redux state.

feat: Create import media modal

Currently the "Import Media" button has no functionality, this should open a Modal and allow the user to drag files in / open a file select dialog.

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