sergey004 / quest2-vrc Goto Github PK
View Code? Open in Web Editor NEWQuest 2 (and Quest 1, Quest Pro and newer) OSC and ADB powered battery information sender, now with OpenRGB support
License: MIT License
Quest 2 (and Quest 1, Quest Pro and newer) OSC and ADB powered battery information sender, now with OpenRGB support
License: MIT License
option toggle connection lost chat which is displayed in vrchat
it doesnt connect wirelessly without been cable plugged in PC. i did all ADB connections and fully connected. but app doesnt see wireless and forcing use link cable on checks.
not sure pose do that, but pose be wireless supported too.
i normally use wireless connection since my PC doesnt keep my headset full charged. even since has type-c port supported
Not sure if this is a real issue or I am just stupid but every time I open Quest2_VRC.GUI.exe I have to connect my Quest to USB and than connecting to AirLink.
Is there a way to not do that every time?
When I try to use it with AirLink it doesn't find my headset even tho is connected with AirLink
You should allow users to specify the OSC Send and Receive Port in the vars.txt file. This would allow users and other developers more freedom in how they use your program. Also, great job your project is very simple and clean.
There are various ways to solve this issue I personally use Task.Run(() => MethodName())
to allow methods to run without freezing the main form. Although I don't know if this is the most proper way of doing it. Here are some other examples: https://stackoverflow.com/questions/19134702/form-freezes-when-executing-method
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