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Mirror's Edge for S&box
Home Page: https://asset.party/seicore/runnervision
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runnervision's Introduction
runnervision's People
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runnervision's Issues
Is your feature request related to a problem? Please describe.
It's a mystery what each version entails. Show the users on the main menu what are the recent changes.
Describe the feature you'd like
Make a query to the GitHub API , and show the latest 5 releases. When clicked, each should show a detailed description.
Additional context
None
Is your feature request related to a problem? Please describe.
No
Describe the feature you'd like
When landing on the floor above a given velocity, rolling can be activated to negate fall damage.
Additional context
None
Is your feature request related to a problem? Please describe.
No
Describe the feature you'd like
When jumping while having horizontal velocity, the jumpfast
animation should play.
Additional context
None
Disallow movement while climbing the wall
Use face normal to move player to the correct position
What is your motivation for this proposal? Please describe.
Issues created before templates were provided are unclear and cluttered.
Describe the change you'd like
Change the titles and descriptions of each issue to match those created recently.
Additional context
None
Is your feature request related to a problem? Please describe.
The camera seems very shaky and jarring.
Describe the feature you'd like
A system which smooths camera motions.
Additional context
None
Describe the bug
When vaulting over an object, the player speed massively increases.
To Reproduce
Steps to reproduce the behavior:
Run towards an object
Try vaulting over it by jumping
After landing, the speed increases way too much
Expected behavior
The speed should be adjusted to not be way too fast.
Screenshots
None
Version (please complete the following information):
Additional context
None
Is your feature request related to a problem? Please describe.
When jumping off of a wall, the falling animation is played instead of the jumping one.
Describe the feature you'd like
The solution to this is easy. Simply add Jumping = true;
into the InitiateJumpOffWall()
method here .
Additional context
None
What is your motivation for this proposal? Please describe.
It's common practice for contribution details to be put into a CONTRIBUTING.md
file.
Describe the change you'd like
Create and move all contribution related text from README.md
to CONTRIBUTING.md
Additional context
None
When jumping around 90 degree corners, vaulting over activates.
The Grounded property seems to mismatch between the client and server when on a slope
Is your feature request related to a problem? Please describe.
When falling, vaulting onto may seem weird. It'd be nicer if vault onto high was allowed instead
Describe the feature you'd like
Before doing vault onto, check for a negative Z velocity.
Additional context
None