Supports injecting Cube World mods. DLLs must go in a folder called "Mods".
Get the latest .fib from Releases and place it in the same folder as cubeworld.exe
https://github.com/ChrisMiuchiz/Cube-World-Mod-Launcher/releases
A "Mods" folder should be created in the same folder as cubeworld.exe, and mods should be installed by moving them into the Mods folder.
This project currently only supports GCC, but will likely move to clang soon. This program will not even build using MSVC, not only because the inline assembly syntax is different, but because support for inline assembly was removed for x86-64.
All mods MUST include cwmods.h from cwsdk to function.
Compiler/Linker flags: -m64 -masm=intel -static -static-libgcc -static-libstdc++