seanemery1 / procedural-roguelike Goto Github PK
View Code? Open in Web Editor NEWCS Senior Comprehensive Project - Procedurally Generated Dungeons. This final comprehensive project can be best described as a Minimum Viable Product of a roguelike game developed in the Unity Engine with C#. The game contains a procedural generation algorithm with lock-and-key puzzle elements to obscure the player's path to the final boss.
Home Page: https://seanemery1.github.io/PDF-Procedural-Roguelike/