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rectware-engine's Introduction

RectWare Engine

The game engine used to create Slimemageddon

Building and Dependancies

This code base requires SDL2 and OpenGL to build.

Build the project in the terminal using:

Make
./RectWare

This project was originally programed on MacOS.

File Structure

  • assets: images, music, etc. (not included in public repo)
  • src: source code folder
    • engine: the game engine code itself
      • core: all the components that make up the game engine
    • slimemageddon: all code related to slimemageddon
      • entities: all entities that make up the game
    • lib: helper libraries (thank you Sean Barrett and co. <3)

License

(For more info see The License) You are free to use this as the base for your own game. While you don't have to credit me, I would really appreciate it :)

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