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Allow the bots to leave a smell mark on blocks they have interacted with
(This is a big one) give the Orgs the ability to form and enforce new neurological pathways based on things it encounters in the environment.
Allows the bots to emit and perceive noises of various pitches and volumes
This will allow us to train bots on a multiplayer server, while computing their decisions client side.
I could use help with this, any experienced modder should be able to get this one
Right now Biology is set when a species is created but does not mutate from generation to generation. I need to make it mutate. Generations that are more advanced should have more Eyes, memory, etc
Right now the neural net is crowded and it's hard to see some of the line connections. This will only become worse when more advanced neural nets are created. It would be nice if when you hover your mouse over a neuron its lines go over the other neurons (it's kinda hard to see where they connect right now since they are so close together) and maybe give an outline to the lines.
Give a higher score for doing something a certain time after they spawn
This will build and release the Mod when I tag a release then push it up for download (Something like that). This will allow people to use it with out installing gradle
and all that stuff
They can mine rock and hard stuff with their hand granted its slower it still should not be harvestable without a tool
I need a way to push out new simModels without disrupting the trainers running the mod
So i have the spawn block near a lava pool and they sorta just hover ontop of the lava whenever they should be sinking into it. i have to hit them in to be able to make them burn
Allows the bots to pick a specific target to focus on. Target blocks, target NPCs, etc.
Then allows them to use the pitch/yaw/distance to it as an Input
Task :compileJava FAILED
FAILURE: Build failed with an exception.
Could not resolve all files for configuration ':compileClasspath'.
Could not find net.minecraftforge:forge:1.15.2-31.1.19_mapped_snapshot_20200203-1.15.1.
Searched in the following locations:
- https://files.minecraftforge.net/maven/net/minecraftforge/forge/1.15.2-31.1.19_mapped_snapshot_20200203-1.15.1/forge-1.15.2-31.1.19_mapped_snapshot_20200203
-1.15.1.pom
- https://files.minecraftforge.net/maven/net/minecraftforge/forge/1.15.2-31.1.19_mapped_snapshot_20200203-1.15.1/forge-1.15.2-31.1.19_mapped_snapshot_20200203
-1.15.1.jar
- file:/C:/Users/Home/.gradle/caches/forge_gradle/bundeled_repo/net/minecraftforge/forge/1.15.2-31.1.19_mapped_snapshot_20200203-1.15.1/forge-1.15.2-31.1.19_m
apped_snapshot_20200203-1.15.1.pom
- file:/C:/Users/Home/.gradle/caches/forge_gradle/bundeled_repo/net/minecraftforge/forge/1.15.2-31.1.19_mapped_snapshot_20200203-1.15.1/forge-1.15.2-31.1.19_m
apped_snapshot_20200203-1.15.1.jar
- https://libraries.minecraft.net/net/minecraftforge/forge/1.15.2-31.1.19_mapped_snapshot_20200203-1.15.1/forge-1.15.2-31.1.19_mapped_snapshot_20200203-1.15.1
.jar
- https://repo.maven.apache.org/maven2/net/minecraftforge/forge/1.15.2-31.1.19_mapped_snapshot_20200203-1.15.1/forge-1.15.2-31.1.19_mapped_snapshot_20200203-1
.15.1.pom
- https://repo.maven.apache.org/maven2/net/minecraftforge/forge/1.15.2-31.1.19_mapped_snapshot_20200203-1.15.1/forge-1.15.2-31.1.19_mapped_snapshot_20200203-1
.15.1.jar
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project :
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Deprecated Gradle features were used in this build, making it incompatible with Gradle 6.0.
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BUILD FAILED in 4m 1s
1 actionable task: 1 executed
C:\Users\Home\chaoscraft-mod>
Allow the bots to predict rewards and give them additional points if they predict correctly.
I need to set this up so I am not deploying to prod as you guys are training
Allows for more detailed view of the bots world and the ability to perceive objects further away
Give the ability to set basic values in memory. It will prob need a biological factor for that
First I need to build a checking route
Reward only for items that help them survive like tools, armor, crafting table and furnace. Idk how good the bots vision is but they might not need torchs because they can see in the dark.
Allow species to have unique skins and allow the bots to detect that as an observable attribute.
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