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sasa42's Projects

playovr icon playovr

A Unity demo project using VRTK, PhotonNetwork and PUNVoice

pull icon pull

⬇️ Keep your forks up-to-date via automated PRs

sdfr icon sdfr

a signed distance field baker for Unity

seam-erasure icon seam-erasure

Tool to erase visible seams in textures and tearing in geometry images. Release copy including a web service.

seurat icon seurat

Seurat is a scene simplification technology designed to process very complex 3D scenes into a representation that renders efficiently on mobile 6DoF VR systems.

seurat-unity-plugin icon seurat-unity-plugin

Seurat is a scene simplification technology designed to process very complex 3D scenes into a representation that renders efficiently on mobile 6DoF VR systems.

spaceshipdemo icon spaceshipdemo

Spaceship Demo - AAA Playable First person demo showcasing effects made with Visual Effect Graph and rendered with High Definition Render Pipeline

surfgrad-framework-unity-shadergraph icon surfgrad-framework-unity-shadergraph

This is a sample scene made with Unity which includes a folder of subgraphs, for shadergraph, of the surface gradient based bump mapping framework. This is a new framework which allows you to do layering/compositing of bump/normal maps including support for both multiple sets of texture coordinates as well as procedurally generated texture coordinates and geometry. Furthermore, it provides proper support and integration for bump maps defined on a volume such as parallel projections, triplanar projection and noise–based functions. The implementation is based on the paper "Surface Gradient Based Bump Mapping Framework". The project was made with Unity 2019.3.2f1 and hdrp+shader graph package 7.2

testbedhdrp icon testbedhdrp

Testbed project for Unity HDRP (High Definition Render Pipeline)

tree-gen icon tree-gen

Procedural generation of tree models in blender

u3m icon u3m

Unified 3D Material (U3M)

unirx icon unirx

Reactive Extensions for Unity

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