static char gS_MapPrefixes[GameMode_Size][][] =
{
{ "bhop", "kz_bhop", "bhop_kz" }, //GameMode_Bhop
{ "kz", "xc", "" }, //GameMode_Kreedz
{ "surf", "", "" }, //GameMode_Surf
{ "deathrun", "dr", "" } //GameMode_Deathrun
};
static char gS_MapPrefixes[GameMode_Size][][] = { { "bhop", "kz_bhop", "bhop_kz" }, //GameMode_Bhop{ "kz", "xc", "" }, //GameMode_Kreedz{ "surf", "", "" }, //GameMode_Surf{ "deathrun", "dr", "" }//GameMode_Deathrun };
^
|
| notice that the rest of the code is in the comment
Maybe include something that the user can do to mark out sections of the code that it shouldn't format?
//@formatter:off
static char gS_MapPrefixes[GameMode_Size][][] =
{
{ "bhop", "kz_bhop", "bhop_kz" }, //GameMode_Bhop
{ "kz", "xc", "" }, //GameMode_Kreedz
{ "surf", "", "" }, //GameMode_Surf
{ "deathrun", "dr", "" } //GameMode_Deathrun
};
//@formatter:on
Thank you and let me know if you need anything else from me related to this.