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sonic-1-2-2013-decompilation's Issues

[Request] Separate executables for Sonic 1 and Sonic 2

So I looked at the Switch port by heyjoeway and I loved how he made separate executables for Sonic 1 and 2, to make it so that no files have to be moved around depending on which game you want to play.
An issue I have with the Mac version is that the RSDKv4 decompilation only supports whatever Data.rsdk is in its folder, and only one is supported at a time.
A solution to this is to package two different versions of RSDKv4 Mac decomp but with each app supporting a different game.
https://github.com/heyjoeway/Sonic-1-2-2013-Decompilation/

Controller not working when starting into game

When using the newest version of the decomposition, the controls work fine until a save file is loaded, then my inputs do nothing. I'm using ae69d5 1.30, should I be using this in the first place or do I use the version released in November.

[Request] iOS port of the Decompilations

I already have the games on iOS and while they are nice, I would really love to play the decompilations (since they are easier to mod) on my iPhone.
It would be great since you already have the code for macOS versions of the games, the saga would be complete with the decompilations on iOS.
I mean, if people would make a decompiled source port for Sonic CD even if that already has a PC version, then the same thing should be done for the iOS decompilations.

Fix mac build

When ever i start a new save as any character, the enter key doesn't respond and therefore i can't start the game.

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