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json-framework's Introduction

JSON (JavaScript Object Notation) is a light-weight data interchange format that's easy to read and write for humans and computers alike. This library implements chunk-based JSON parsing and generation in Objective-C.

Features

SBJson's number one feature is chunk-based operation. Feed the parser one or more chunks of UTF8-encoded data and it will call a block you provide with each root-level document or array; or optionally for each top-level entry in one (or more) root-level array. See more in the Version 4 API docs.

Other features:

  • Configurable recursion limit. For safety SBJson defaults to a max nesting level of 32 for all input. This can be configured if necessary.
  • The writer can optionally sort dictionary keys so output is consistent across writes.
  • The writer can optionally create human-readable (indented) output.

Links

Installation

The simplest way to start using JSON in your application is to copy all the source files (the contents of the src/main/objc folder) into your own Xcode project.

  1. In the Finder, navigate into the src/main/objc folder.
  2. Select all the files and drag-and-drop them into your Xcode project.
  3. Tick the Copy items into destination group's folder option.
  4. Use #import "SBJson.h" in your source files.

That should be it. Now create that Twitter client!

If you're upgrading from a previous version, make sure you're deleting the old SBJson classes first, moving all the files to Trash.

Alternative Installation Instructions

  • With Xcode 4's workspaces it has become much simpler to link to dependant projects. The examples in the distribution link to the iOS library and Mac framework, respectively. Des Hartman wrote a blog post with step-by-step instructions for iOS. This is the recommended way if you need to make local changes to SBJson.
  • You can also install SBJson using CocoaPods.

License

Copyright (C) 2007-2013 Stig Brautaset. All rights reserved.

Redistribution and use in source and binary forms, with or without modification, are permitted provided that the following conditions are met:

  • Redistributions of source code must retain the above copyright notice, this list of conditions and the following disclaimer.
  • Redistributions in binary form must reproduce the above copyright notice, this list of conditions and the following disclaimer in the documentation and/or other materials provided with the distribution.
  • Neither the name of the author nor the names of its contributors may be used to endorse or promote products derived from this software without specific prior written permission.

THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.

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