A collection of experiments while learning HTML canvas and JavaScript built around a "particle" class Currently none of these examples are interactive however I intend of making it possible to adjust parameters interactively.
- fireworks
- Click for a firework
- boids Undergoing some changes
- TODO:
- Find out why the boids prefer a clockwise rotation
- TODO:
- Particle V2
- New system built from emitters, particles and reusable particle descriptors
- Includes basic physics based particles (gravity + friction)
- TODO:
- continue documenting emitter and particle options
- move fireworks to new particle system
- Fix issue with low speed and high drag particles