In developement Game Engine inspired by The Unity Engine, write in c++ with focuses on high performace, be small and easy to use
cmake -S . -B build
cmake --build build --config Release
./build/Release/Sandbox
- ECS
- JobSystem
- 3D Renderer, PBR, Lights, Shadow, Forward Rendering
- 3D Physics
- Dear ImGui Support
- Editor
- Native Scripting
- Dynamic Module
- Audio
- Navmesh
- Platform (Windows Desktop)
- Graphic Api (Opengl 4.6)
- Lua Scripting
- Global Illuminations
- Seamless C++ scripting | c++ hot reloading
- 2D Features(Sprite, Tile map)
- Double Precision
- GPU Driver Renderer
- Vulkan Support