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stargaterpgsystem's Issues

Add pilot into vehicles

Right now its huge pain to play vehicle based combat because all rolls are based from vehicle instead of its pilot.

Request - Feats, class abilities as Foundry Items

It would dramatically improve things for GMs using this to run the game if things such as Class abilities, Feats, and perhaps Creature Abilities could be done as Items for drag and drop implementation (or for creating Compendiums) rather than having to enter it as text.

How to add to inventory

This is most likely a user error as I'm new to Foundry, but I can't seem to figure out how to add weapons and equipment to my inventory. there isn't an edit button in the Inventory section of the character sheet like the other sections of the Background tab has. I thought maybe I had to create an item first then it would show up somewhere to equip it, but I don't see that either. can you please instruct me on how to do this? Thanks!!

Radiant and Sonic Damage

Please could you add Radiant and Sonic damage in the weapons category as these seem to be missing at the moment. Also would it be possible to select two damages types as some weapons like the Tacluchnatagamuntoron (Tac Grenade) inflict two damage types

Add NPC Blocks

I'd love to see NPC blocks added as a character sheet Template. A simplified Character sheet for recording NPC's, similar to the ones at the back of the book. These could perhaps be on two tabbed pages, 1 the block and 2 portrait and description or just the one page with additional space for the portrait and description/notes.

I've attached a image as an example; https://imgur.com/a/0YhHJhG

Character sheet

for some reason I am unable to open character sheets, I have tried with no modules and starting a clean world but I can't open the sheet

Add support aerial combat

Right now tracking initiative and position pools is huge pain and eats up lot of time.

We need to be able to at least:

  1. Track position dice pool (probably in vehicle sheets).
  2. Be able to switch combat initiative calculation to position dice pool.

Implement consumables

Right not every item in inventory is exactly of 1 copy. Implement merging similar items together and add ability to "use" items to spend them.

Add tracking of weight

Data behind items already contain needed field but it is not possible to use it.
As part of this implementation in actor sheet new "progress like" tracker should be added which would how much bulk is actor carrying in inventory and visually warn when it will be too much so movement should be inpacted

Missing Compendium items

Nothing shows up in compendium no races, origins, classes, feats, or equipment. I can also only make custom items or equipment so cannot just fill in the missing actor items

Implement moxie combat

Moxie does not work currently and have to be replaced by some form of user self tracking or some tricky combat systems bending

Add burst fire support

Add support for burst fire. Some checkbox in roll window probably that would remove 3 ammo instead of 1 and add tension die to damage roll

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