ClimLib is a crossplatform 2D/3D game engine that allows users to create Games with a small amount of programming and some assets. It uses OpenGL to render, and QT to perform windowing operations, Event handling, and Audio.
##Current Version
- Version 0.0.2.0
##Goal My goal for this engine is to learn more about the inner workings of an engine. If anyone has questions on my thinking to what goes into this, feel free to contact me.