This application utilizes the Nana C++ GUI library to simulate the Simon memory game. Random colors are generated building a sequence for the user to repeat until failure. Each button has a distinct sound upon press, and the player is met with an error sound on an incorrect input.
The initial game menu consists of 4 colored buttons surrounding a start button in the middle - similar to an actual Simon console.
Once the user presses the wrong color in the sequence or takes longer than 5 seconds to press a button, the menu displays their score and gives the option to restart the game or quit the application.