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derivation's Issues

Botania Texturen

Manapool im Inventar oder der Hotbar flackert und hat zum Teil keine Textur.

to-do

  • clean up all textures
  • new stone textures
  • dark oak planks
  • fix/add random textures
  • fix/add connected textures
  • 3D models
  • fix ctm Ores (they look horrible!)

3d Models

So I was wondering... how about adding a couple 3d Models? Some texture packs like Lithosare adding them for simple stuff like mushrooms. ladders and rails. It should be really simple to get these working since they are all based on json files as well.

Opinions?

Shader support

Getting bored by all the json editing I will have a look at normal maps shader support.
Amon, do you have any experience with specular/normal maps?

Missing Textures

  • Purpur Blocks
  • Bone Block
  • Armor Stand
  • Magma Block
  • End Rod
  • Sponge
  • Skulker Boxes
  • Observer
  • Chorus Plants
  • Beetroot all stages

Rotation of Textures

Since some textures are made without having random (or any for that matter) rotation in mind, these blocks need special blockstate json files to stop random rotation.

If anyone wants to make special textures that can be randomized please post here!

Sand

8 random sand textures added with weight. Needs testing!
Right now normal texture should be 30 out of 38, rest 1 out of 38.

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