rudokhvist / boostercreator Goto Github PK
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ASF plugin to create booster packs from gems (forked)
Throws the following error at initialization:
2024-03-10 15:14:19|dotnet-7873|ERROR|ASF|InitPlugins() Failed due to error: BoosterCreator, Version=1.3.0.0, Culture=neutral, PublicKeyToken=null
2024-03-10 15:14:19|dotnet-7873|ERROR|ASF|InitPlugins() System.Reflection.ReflectionTypeLoadException: Unable to load one or more of the requested types.
Method 'OnBotInitModules' in type 'BoosterCreator.BoosterCreator' from assembly 'BoosterCreator, Version=1.3.0.0, Culture=neutral, PublicKeyToken=null' does not have an implementation.
at System.Reflection.RuntimeModule.GetTypes(RuntimeModule module)
at System.Reflection.RuntimeModule.GetTypes()
at ArchiSteamFarm.Plugins.PluginsCore.InitPlugins()
System.TypeLoadException: Method 'OnBotInitModules' in type 'BoosterCreator.BoosterCreator' from assembly 'BoosterCreator, Version=1.3.0.0, Culture=neutral, PublicKeyToken=null' does not have an implementation.
2024-03-10 15:14:29|dotnet-7873|ERROR|ASF|Exit() Exiting with 1 error code!
When installing this plugin and running the "booster" command, I just get an error, which you can see below. I am using the latest version of ASF. Any solutions for this would be greatly appreciated.
2023-03-31 18:56:20|ArchiSteamFarm-18|ERROR|ASF|OnBotCommand() System.MissingMethodException: Method not found: '!!0 System.Linq.Enumerable.Min(System.Collections.Generic.IEnumerable`1<!!0>)'.
at BoosterCreator.BoosterHandler.CreateBooster(Bot bot, ConcurrentDictionary`2 gameIDs)
at System.Runtime.CompilerServices.AsyncMethodBuilderCore.Start[TStateMachine](TStateMachine&)
at BoosterCreator.BoosterHandler.CreateBooster(Bot bot, ConcurrentDictionary`2 gameIDs)
at BoosterCreator.Commands.ResponseBooster(Bot bot, EAccess access, String targetGameIDs)
at BoosterCreator.Commands.Response(Bot bot, EAccess access, UInt64 steamID, String message, String[] args)
at BoosterCreator.BoosterCreator.OnBotCommand(Bot bot, EAccess access, String message, String[] args, UInt64 steamID)
at ArchiSteamFarm.Core.Utilities.InParallel[T](IEnumerable`1 tasks)
at ArchiSteamFarm.Plugins.PluginsCore.OnBotCommand(Bot bot, EAccess access, String message, String[] args, UInt64 steamID)
I've had this error happen a few times when I've had plenty of gems in my inventory and it currently causes an extra 8 hour delay. The root of the problem is a Steam bug that is also encountered when manually creating boosters. The frequency is not great, but occasionally after making 1 booster, the page refresh will erroneously read "0 Gems" and you have to refresh the page to continue making boosters. I reported this to Valve long ago and apparently it's very low priority or difficult to reproduce and pin down the cause.
I would suggest adding an additional check after the "if (gooAmount < bi.Price)" to see if the value is 0. If that's the case, then refresh the page once and reread the gem values. If it's still 0, exit with error as usual, otherwise continue with the attempt to make the booster.
I got this today, I assume because of the year change.
Hello,
I recently try this plugin and find it doesn't work,
I followed the example ASF bot config : "GamesToBooster": [nnnnnn, nnnnnn],
and the below is the log message of the error
The setup of my ASF is ASF-generic.zip v5.0.1.2 on a CentOS 7 (Google Computer Engine Image)
2021-01-05 11:01:28|ArchiSteamFarm-4847|FATAL|ASF|OnUnhandledException() System.MissingMethodException: Method not found: 'System.String System.DateTime.ToShortDateString()'.
at BoosterCreator.BoosterHandler..ctor(Bot bot, IReadOnlyCollection'1 gameIDs)
at BoosterCreator.BoosterCreator.<>c__DisplayClass6_1.b__0()
at System.Threading.Tasks.Task'1.InnerInvoke()
at System.Threading.Tasks.Task.<>c.<.cctor>b__277_0(Object obj)
at System.Threading.ExecutionContext.RunFromThreadPoolDispatchLoop(Thread threadPoolThread, ExecutionContext executionContext, ContextCallback callback, Object state)
--- End of stack trace from previous location ---
at System.Threading.ExecutionContext.RunFromThreadPoolDispatchLoop(Thread threadPoolThread, ExecutionContext executionContext, ContextCallback callback, Object state)
at System.Threading.Tasks.Task.ExecuteWithThreadLocal(Task& currentTaskSlot, Thread threadPoolThread)
--- End of stack trace from previous location ---
at BoosterCreator.BoosterCreator.OnBotInitModules(Bot bot, IReadOnlyDictionary'2 additionalConfigProperties)
at System.Threading.Tasks.Task.<>c.b__140_1(Object state)
at System.Threading.QueueUserWorkItemCallbackDefaultContext.Execute()
at System.Threading.ThreadPoolWorkQueue.Dispatch()
at System.Threading._ThreadPoolWaitCallback.PerformWaitCallback()
2021-01-05 11:01:28|ArchiSteamFarm-4847|ERROR|ASF|Exit() Exiting with nonzero error code!
Unhandled exception. System.MissingMethodException: Method not found: 'System.String System.DateTime.ToShortDateString()'.
at BoosterCreator.BoosterHandler..ctor(Bot bot, IReadOnlyCollection'1 gameIDs)
at BoosterCreator.BoosterCreator.<>c__DisplayClass6_1.b__0()
at System.Threading.Tasks.Task'1.InnerInvoke()
at System.Threading.Tasks.Task.<>c.<.cctor>b__277_0(Object obj)
at System.Threading.ExecutionContext.RunFromThreadPoolDispatchLoop(Thread threadPoolThread, ExecutionContext executionContext, ContextCallback callback, Object state)
--- End of stack trace from previous location ---
at System.Threading.ExecutionContext.RunFromThreadPoolDispatchLoop(Thread threadPoolThread, ExecutionContext executionContext, ContextCallback callback, Object state)
at System.Threading.Tasks.Task.ExecuteWithThreadLocal(Task& currentTaskSlot, Thread threadPoolThread)
--- End of stack trace from previous location ---
at BoosterCreator.BoosterCreator.OnBotInitModules(Bot bot, IReadOnlyDictionary'2 additionalConfigProperties)
at System.Threading.Tasks.Task.<>c.b__140_1(Object state)
at System.Threading.QueueUserWorkItemCallbackDefaultContext.Execute()
at System.Threading.ThreadPoolWorkQueue.Dispatch()
at System.Threading._ThreadPoolWaitCallback.PerformWaitCallback()
Aborted
OnBotCommand() System.MissingMethodException: Method not found: '!!0 System.Linq.Enumerable.Min(System.Collections.Generic.IEnumerable1<!!0>)'. at BoosterCreator.BoosterHandler.CreateBooster(Bot bot, ConcurrentDictionary
2 gameIDs)
at System.Runtime.CompilerServices.AsyncMethodBuilderCore.Start[TStateMachine](TStateMachine& stateMachine)
at BoosterCreator.BoosterHandler.CreateBooster(Bot bot, ConcurrentDictionary2 gameIDs) at BoosterCreator.Commands.ResponseBooster(Bot bot, UInt64 steamID, String targetGameIDs) at ArchiSteamFarm.Utilities.InParallel[T](IEnumerable
1 tasks)
at BoosterCreator.Commands.ResponseBooster(UInt64 steamID, String botNames, String targetGameIDs)
at BoosterCreator.Commands.Response(Bot bot, UInt64 steamID, String message, String[] args)
at BoosterCreator.BoosterCreator.OnBotCommand(Bot bot, UInt64 steamID, String message, String[] args)
at ArchiSteamFarm.Utilities.InParallel[T](IEnumerable`1 tasks)
at ArchiSteamFarm.Plugins.PluginsCore.OnBotCommand(Bot bot, UInt64 steamID, String message, String[] args)
You are probably aware of this, but just in case, the plugin loads normally with the new version but when the 5 minutes pass and it attempts to create boosters, it shuts asc down. This is my log:
2023-12-15 19:33:53|dotnet-12020|FATAL|ASF|OnUnhandledException() System.MissingMethodException: Method not found: 'System.Threading.Tasks.Task1<ArchiSteamFarm.Web.Responses.HtmlDocumentResponse> ArchiSteamFarm.Steam.Integration.ArchiWebHandler.UrlGetToHtmlDocumentWithSession(System.Uri, System.Collections.Generic.IReadOnlyCollection
1<System.Collections.Generic.KeyValuePair2<System.String,System.String>>, System.Uri, ERequestOptions, Boolean, Byte, Int32, Boolean)'. at BoosterCreator.WebRequest.GetBoosterPage(Bot bot) at System.Runtime.CompilerServices.AsyncMethodBuilderCore.Start[TStateMachine](TStateMachine& stateMachine) at BoosterCreator.WebRequest.GetBoosterPage(Bot bot) at BoosterCreator.BoosterHandler.CreateBooster(Bot bot, ConcurrentDictionary
2 gameIDs)
at BoosterCreator.BoosterHandler.AutoBooster()
at BoosterCreator.BoosterHandler.<.ctor>b__6_0(Object e)
at System.Threading.Tasks.Task.<>c.b__128_1(Object state)
at System.Threading.ThreadPoolWorkQueue.Dispatch()
at System.Threading.PortableThreadPool.WorkerThread.WorkerThreadStart()
2023-12-15 19:33:53|dotnet-12020|ERROR|ASF|Exit() Exiting with nonzero error code!
2023-12-15 19:33:53|dotnet-12020|INFO|Microsoft.Hosting.Lifetime|Application is shutting down...
Hi,
Thanks for this great and useful tool!
I've a small suggestion regarding its scheduler:
during initial setup Plugin is adding 5 min delay between bots and this is fine!
but after successful creation or when booster unavailable and Plugin is scheduling next try it's again adding 5 min (GetBotIndex(bot) * DelayBetweenBots) delay per bot. I think this is unnecessary waste of time, and you can remove it.
Thanks in advance!
I'm new using ASF plugins. I couldn't find a fix for this
2020-02-01 14:00:38|ArchiSteamFarm-8764|FATAL|ASF|OnUnhandledException() System.IO.FileNotFoundException: Could not load file or assembly 'System.Threading.Timer, Version=4.1.1.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a'. El sistema no puede encontrar el archivo especificado.
File name: 'System.Threading.Timer, Version=4.1.1.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a'
at BoosterCreator.BoosterHandler..ctor(Bot bot, IReadOnlyCollection`1 gameIDs)
at BoosterCreator.BoosterCreator.<>c__DisplayClass6_1.<OnBotInitModules>b__0()
at System.Threading.Tasks.Task`1.InnerInvoke()
at System.Threading.Tasks.Task.<>c.<.cctor>b__274_0(Object obj)
at System.Threading.ExecutionContext.RunFromThreadPoolDispatchLoop(Thread threadPoolThread, ExecutionContext executionContext, ContextCallback callback, Object state)
--- End of stack trace from previous location where exception was thrown ---
at System.Threading.ExecutionContext.RunFromThreadPoolDispatchLoop(Thread threadPoolThread, ExecutionContext executionContext, ContextCallback callback, Object state)
at System.Threading.Tasks.Task.ExecuteWithThreadLocal(Task& currentTaskSlot, Thread threadPoolThread)
--- End of stack trace from previous location where exception was thrown ---
at BoosterCreator.BoosterCreator.OnBotInitModules(Bot bot, IReadOnlyDictionary`2 additionalConfigProperties)
at System.Threading.Tasks.Task.<>c.<ThrowAsync>b__139_1(Object state)
at System.Threading.QueueUserWorkItemCallbackDefaultContext.Execute()
at System.Threading.ThreadPoolWorkQueue.Dispatch()
at System.Threading._ThreadPoolWaitCallback.PerformWaitCallback()
Thanks in advance for any help! :)
2020-02-02 15:50:01|ArchiSteamFarm-5344|INFO|XXXXXXX|OnBotInitModules() GamesToBooster : XXXXXX
2020-02-02 15:50:01|ArchiSteamFarm-5344|INFO|ASF|.ctor() <XXXXXXX> Auto-attepmt to make booster from XXXXXX is planned at 02/02/2020 16:50
2020-02-02 16:52:03|ArchiSteamFarm-5344|INFO|ASF|CreateBooster() <XXXXXXX> Crafting booster from XXXXXX is not availiable now
2020-02-02 16:52:03|ArchiSteamFarm-5344|INFO|ASF|CreateBooster() Unable to parse time "3 Feb @ 1:19pm", please report this.
2020-02-02 17:00:02|ArchiSteamFarm-5344|INFO|ASF|CreateBooster() <XXXXXXX> Crafting booster from XXXXXX is not availiable now
2020-02-02 17:00:02|ArchiSteamFarm-5344|INFO|ASF|CreateBooster() Unable to parse time "3 Feb @ 1:19pm", please report this.
2020-02-02 17:00:02|ArchiSteamFarm-5344|FATAL|ASF|OnUnhandledException() System.ArgumentOutOfRangeException: Number must be either non-negative and less than or equal to Int32.MaxValue or -1. (Parameter 'dueTime')
at System.Threading.Timer.Change(Int64 dueTime, Int64 period)
at System.Threading.Timer.Change(TimeSpan dueTime, TimeSpan period)
at BoosterCreator.BoosterHandler.CreateBooster(Bot bot, ConcurrentDictionary`2 gameIDs)
at BoosterCreator.BoosterHandler.AutoBooster()
at BoosterCreator.BoosterHandler.<.ctor>b__4_0(Object e)
at System.Threading.Tasks.Task.<>c.<ThrowAsync>b__139_1(Object state)
at System.Threading.QueueUserWorkItemCallbackDefaultContext.Execute()
at System.Threading.ThreadPoolWorkQueue.Dispatch()
2020-02-02 17:00:02|ArchiSteamFarm-5344|ERROR|ASF|Exit() Exiting with nonzero error code!
ArchiSteamFarm V5.2.8.4 (generic/7bbe0d91-9e01-49d7-9653-9f1f07adb09a | .NET 6.0.7; win10-x64)
ERROR|ASF|InitPlugins() Échec dû à une erreur : BoosterCreator, Version=1.2.3.1, Culture=neutral, PublicKeyToken=null
ERROR|ASF|InitPlugins() System.Reflection.ReflectionTypeLoadException: Unable to load one or more of the requested types.
Could not load file or assembly 'AngleSharp, Version=0.17.1.0, Culture=neutral, PublicKeyToken=e83494dcdc6d31ea'. Le fichier spécifié est introuvable.
at System.Reflection.RuntimeModule.GetTypes(RuntimeModule module)
at System.Reflection.Assembly.GetTypes()
at ArchiSteamFarm.Plugins.PluginsCore.InitPlugins()
System.IO.FileNotFoundException: Could not load file or assembly 'AngleSharp, Version=0.17.1.0, Culture=neutral, PublicKeyToken=e83494dcdc6d31ea'. Le fichier spécifié est introuvable.
File name: 'AngleSharp, Version=0.17.1.0, Culture=neutral, PublicKeyToken=e83494dcdc6d31ea'
Please check that v.2.0.0.0 works correctly for you with ASF v.6
Originally posted by @Rudokhvist in #23 (comment)
It initializes and loads, but throws this on the attempt to make the first booster:
2024-03-11 16:28:34|dotnet-10591|FATAL|ASF|OnUnhandledException() System.Text.Json.JsonException: The JSON value could not be converted to System.UInt32. Path: $[0].price | LineNumber: 0 | BytePositionInLine: 59.
---> System.InvalidOperationException: Cannot get the value of a token type 'String' as a number. at System.Text.Json.ThrowHelper.ThrowInvalidOperationException_ExpectedNumber(JsonTokenType tokenType)
at System.Text.Json.Utf8JsonReader.TryGetUInt32(UInt32& value) at System.Text.Json.Utf8JsonReader.GetUInt32() at System.Text.Json.Serialization.Metadata.JsonPropertyInfo`1.ReadJsonAndSetMember(Object obj, ReadStack& state, Utf8JsonReader& reader)
at System.Text.Json.Serialization.Converters.ObjectDefaultConverter`1.OnTryRead(Utf8JsonReader& reader, Type typeToConvert, JsonSerializerOptions options, ReadStack& state, T& value)
at System.Text.Json.Serialization.JsonConverter`1.TryRead(Utf8JsonReader& reader, Type typeToConvert, JsonSerializerOptions options, ReadStack& state, T& value, Boolean& isPopulatedValue)
at System.Text.Json.Serialization.JsonCollectionConverter`2.OnTryRead(Utf8JsonReader& reader, Type typeToConvert, JsonSerializerOptions options, ReadStack& state, TCollection& value)
at System.Text.Json.Serialization.JsonConverter`1.TryRead(Utf8JsonReader& reader, Type typeToConvert, JsonSerializerOptions options, ReadStack& state, T& value, Boolean& isPopulatedValue)
at System.Text.Json.Serialization.JsonConverter`1.ReadCore(Utf8JsonReader& reader, JsonSerializerOptions options, ReadStack& state)
--- End of inner exception stack trace ---
at System.Text.Json.ThrowHelper.ReThrowWithPath(ReadStack& state, Utf8JsonReader& reader, Exception ex) at System.Text.Json.Serialization.JsonConverter`1.ReadCore(Utf8JsonReader& reader, JsonSerializerOptions options, ReadStack& state)
at System.Text.Json.JsonSerializer.ReadFromSpan[TValue](ReadOnlySpan`1 utf8Json, JsonTypeInfo`1 jsonTypeInfo, Nullable`1 actualByteCount)
at System.Text.Json.JsonSerializer.ReadFromSpan[TValue](ReadOnlySpan`1 json, JsonTypeInfo`1 jsonTypeInfo)
at ArchiSteamFarm.Helpers.Json.JsonUtilities.ToJsonObject[T](String json)
at BoosterCreator.BoosterHandler.CreateBooster(Bot bot, ConcurrentDictionary`2 gameIDs)
at BoosterCreator.BoosterHandler.AutoBooster()
at BoosterCreator.BoosterHandler.<.ctor>b__6_0(Object e)
at System.Threading.Tasks.Task.<>c.<ThrowAsync>b__128_1(Object state)
at System.Threading.ThreadPoolWorkQueue.Dispatch()
at System.Threading.PortableThreadPool.WorkerThread.WorkerThreadStart()
2024-03-11 16:28:34|dotnet-10591|ERROR|ASF|Exit() Exiting with 1 error code!
Error:
2022-03-03 00:40:41|dotnet-14196|ERROR|ASF|InitPlugins() Échec dû à une erreur : BoosterCreator, Version=1.2.1.0, Culture=neutral, PublicKeyToken=null
2022-03-03 00:40:41|dotnet-14196|ERROR|ASF|InitPlugins() System.Reflection.ReflectionTypeLoadException: Unable to load one or more of the requested types.
Could not load type 'ArchiSteamFarm.Plugins.Interfaces.IBotCommand' from assembly 'ArchiSteamFarm, Version=5.2.3.5, Culture=neutral, PublicKeyToken=504f46588cc351a9'.
at System.Reflection.RuntimeModule.GetTypes(RuntimeModule module)
at System.Reflection.Assembly.GetTypes()
at ArchiSteamFarm.Plugins.PluginsCore.InitPlugins()
System.TypeLoadException: Could not load type 'ArchiSteamFarm.Plugins.Interfaces.IBotCommand' from assembly 'ArchiSteamFarm, Version=5.2.3.5, Culture=neutral, PublicKeyToken=504f46588cc351a9'.
Possible Explanation:
[Deprecation] ASF plugins that implement IBotCommand interface or use Bot.HasAccess(), Commands.Response() functionality will need slight code changes in regards to changes done as part JustArchiNET/ArchiSteamFarm#2501. We tried our best to keep them working as part of this release - the deprecated functionality will be removed in the next release cycle.
https://github.com/JustArchiNET/ArchiSteamFarm/releases/tag/5.2.2.4
Useful references:
ASF was updated to version 5. Since then, the plugin has stopped working, especially to trigger creation of packs on bots.
Can you send me the outzzz code? pls.....
[email protected]
ArchiSteamFarm V5.2.5.5 (generic/ff9c19de-593f-4213-b31d-4e09469e6931 | .NET 6.0.4; win10-x64)
ERROR|ASF|OnBotInitModules() System.MissingMethodException: Method not found: 'Void ArchiSteamFarm.NLog.ArchiLogger.LogNullError(System.String, System.String)'.
at BoosterCreator.BoosterCreator.OnBotInitModules(Bot bot, IReadOnlyDictionary`2 additionalConfigProperties)
at System.Runtime.CompilerServices.AsyncMethodBuilderCore.Start[TStateMachine](TStateMachine& stateMachine)
at BoosterCreator.BoosterCreator.OnBotInitModules(Bot bot, IReadOnlyDictionary`2 additionalConfigProperties)
at ArchiSteamFarm.Plugins.PluginsCore.<>c__DisplayClass21_0.<OnBotInitModules>b__0(IBotModules plugin)
at System.Linq.Enumerable.SelectEnumerableIterator`2.MoveNext()
at System.Threading.Tasks.Task.WhenAll(IEnumerable`1 tasks)
at ArchiSteamFarm.Core.Utilities.InParallel(IEnumerable`1 tasks)
at ArchiSteamFarm.Plugins.PluginsCore.OnBotInitModules(Bot bot, IReadOnlyDictionary`2 additionalConfigProperties)
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