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econsys's Introduction

EconSys

A more complex economy system


License Information

Copyright 2023-2024 Rafael Soley

Licensed under the Apache License, Version 2.0 (the "License"); you may not use this file except in compliance with the License. You may obtain a copy of the License at

https://www.apache.org/licenses/LICENSE-2.0

Unless required by applicable law or agreed to in writing, software distributed under the License is distributed on an "AS IS" BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. See the License for the specific language governing permissions and limitations under the License.

The copyright notices and this permission notice shall be included in all copies or substantial portions of the Software.

Additional Credits

Web Dashboard mainly made using Discord-Dashboard by Assistants Center


I do not take credit for the code in the Dashboard except for the parts which I modified which are not included in the original Discord-Dashboard project. Before reproducing, modifying, or forking this project, you must acquire a Software License for Discord-Dashboard.

I made some modifications to the Dashboard, like those found at modstore/dbd-soft-ui and modstore; however, the original credits for it go to the ones mentioned below and the rest of the team over at Assistants Center.

Special Thanks

  • To my High School Mathematics professor, Miss. Lisa Bickford.
  • To my school's Academic Directors, Angela Jarman and Flor Morado.
  • To my Technology, Innovation, and Robotics professor, Eva Melo.
  • To Lt. Col. Bickford for inspiring me to continue my extracurricular carreer and for being a role model through High School, as well as teaching me Statistics.
  • To the rest of my School's Board for always allowing me to expand my extracurricular activities within the school.

Env

Setup and Installation

Documentation pending.

Features

  • Government System: Users can form and lead virtual governments with the authority to implement policies and make economic decisions.
  • Real-based Economy: The virtual economy mirrors real-world economic principles, incorporating factors like supply and demand.
  • Currency Exchange Market: A dynamic system allowing users to exchange virtual currencies with values fluctuating based on market demand.
  • Loans System: Users can borrow virtual money with realistic loan repayments and interest rates.
  • Inflation and Deflation Mechanics: Simulates changes in virtual currency value over time based on economic factors.
  • Taxes: Users are subjected to various types of taxes contributing to government funds for public services.
  • Stock Market: Users can buy and sell virtual stocks representing businesses or industries.
  • Government Policies: Users can propose and vote on government policies impacting the economy.
  • Businesses: Users can establish and manage virtual businesses with considerations for production costs and profits.
  • Economy Reports: Regular reports provide users with key economic indicators such as GDP and unemployment rates.
  • Trades: Users can engage in virtual trade agreements affecting economies positively or negatively.
  • Education System: Users can attend virtual universities, acquiring skills and knowledge that impact professions, labor market dynamics, and economic development.

Concepts Applied

This proyect applies many economic concepts that I am interested in, which include but aren't limited to:

Economics Branches

  • Microeconomics: Examining individual economic agents such as consumers, firms, and markets.

  • Macroeconomics: Focusing on the overall economy, including factors like inflation, unemployment, and GDP.

  • Monetary Economics: Studying the role of money, banking, and central banking in the economy.

  • International Economics: Exploring global economic interactions, trade agreements, and exchange rates.

  • Labor Economics: Considering aspects related to employment, wages, and workforce dynamics.

  • Public Economics: Examining government policies, taxation, and public spending.

  • Development Economics: Addressing issues related to economic development, inequality, and poverty.

  • Financial Economics: Focusing on financial markets, investments, and risk management.

  • Behavioral Economics: Considering psychological factors influencing economic decision-making.

  • Environmental Economics: Exploring the economic impact of environmental factors.

Life Science Concepts

  • Population Dynamics: Simulating the growth and interactions of populations within the virtual world.

  • Ecosystem Services: Considering the services provided by virtual ecosystems, influencing economic activities.

  • Genetic Algorithms: Applying principles from genetics to simulate evolutionary processes in certain aspects of your virtual world.

  • Ecological Balance: Incorporating concepts of ecological balance to model the sustainability of resources.

  • Evolutionary Economics: Integrating evolutionary principles into economic models to simulate adaptive behaviors.

  • Health Economics: Examining the economic aspects of healthcare and health-related policies within the virtual world.

  • Biodiversity and Economic Value: Exploring the economic implications of biodiversity and its impact on various industries.

  • Ecological Footprint: Implementing the concept of ecological footprint to simulate the environmental impact of economic activities.

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