Project files for a Mario Maker inspired game Made by Christian Koch / Clear Code
The code is public domain / CC0. You can copy, modify, distribute and perform the work, even for commercial purposes, all without asking permission. Attribution would be appreciated but is not required. More information on the license: https://creativecommons.org/publicdomain/zero/1.0/
The artwork is from Pixelfrog and can be found here: https://pixelfrog-assets.itch.io/treasure-hunters It is also published under a CC0 license.
The 2 pieces of background music are: explorer theme - https://opengameart.org/content/8-bit-explorer-theme adventure theme/ SuperHero - https://opengameart.org/content/adventure-theme
- Add health-related attributes to the Player class in sprites.py
- Update the Level class in level.py to accept an update_health function as a new argument in the init method, and call it when the player takes damage
- Add ui files in graphics(coins,healthbar)
- Add ui.py
- Modify main.py to create an instance of the UI class, update the run method to display health, and pass the update_health function to the Level class
- Killing monsters
- Collecting coins
- Selecting mode(use editor maker or play default levels)
- Game over setting(Falling out of map or collecting enough coins)