Comments (3)
Hm, planning through walls may somehow be caused by this:
http://answers.ros.org/question/54559/navfn-stability/
though not sure how this would happen in stage.
from navigation.
In Hydro, the static map is not overwritten.
I haven't checked your particular parameters, but often obstacle_range is shorter than raytrace_range, meaning a wall can be cleared if mis-localized, but the relevant marking observations will not be added back.
from navigation.
This is two separate bugs, both fixed. Closing.
First bug, the incomplete plan bug, is a duplicate of either #16 or #18. Both were fixed in Groovy.
Second bug, planning paths through walls, is fixed by the switch in Hydro to layered-costmaps in which the static map is not overwritten by sensor data. As @DLu mentioned, before hydro this could be caused by raytrace_range being shorter than obstacle_range combined with unreliable sensor data. So, this is definitely fixed in hydro and can potentially be worked around in earlier versions by looking carefully at your global costmap parameters and sensor data.
from navigation.
Related Issues (20)
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- #include error doesnt seem to be fixable HOT 1
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