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kanban_board's Introduction

Kanban Board

  • This is an example Сlean Architecture + BLoC project to showcase my skills.

  • I also tried to adhere to development principles such as DRY, KISS, SOLID, TDD and MVP (Minimum Viable Product).

  • UI/UX Design and source code with tests was developed by me within approximately 40 working hours according to the following functional requirements:

    1. A kanban board for tasks, where users can create, edit, and move tasks between different columns (e.g. "To Do", " In Progress", "Done").

    2. A timer function that allows users to start and stop tracking the time spent on each task.

    3. A history of completed tasks, including the time spent on each task and the date it was completed.

    4. A way to export data to CSV file.

Links in stores

Build and Run

  • Set Flutter version to 3.7.1 in your environment
  • In the project folder, run the following commands in order:
  • Just follow these * steps for a quick start
1. Clean Build

flutter clean

2. Receive dependencies *

flutter pub get

3. Upgrade dependencies

flutter pub upgrade

4. Code generation *

flutter packages pub run build_runner build --delete-conflicting-outputs

5. Run Tests

flutter test

6. Run App *

Connect a real device to your computer and run the app with

Android

flutter run --release --bundle-sksl-path flutter_android.sksl.json

iOS

flutter run --release --bundle-sksl-path flutter_ios.sksl.json

7. Build App
Android
  • as apk flutter build app --bundle-sksl-path flutter_android.sksl.json

  • as appbundle flutter build appbundle --bundle-sksl-path flutter_android.sksl.json

iOS
  • as ios app flutter build ios --bundle-sksl-path flutter_ios.sksl.json

  • as ipa flutter build ipa --bundle-sksl-path flutter_ios.sksl.json

Warm up animations

Connect a real device to your computer and run the app with flutter run --profile --cache-sksl --purge-persistent-cache Now when your application starts running, try to trigger as many animations as you can especially those with the compilation jank. After you have done that, press Shift+m in your command line to write the captured SkSL shaders into a file named something like flutter_01.sksl.json. Rename this file to flutter_ios.sksl.json or flutter_android.sksl.json according to device OS.

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