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Unity scripts for controlling components with OSC
Hey I'm using your package and I found it very simple to use but i'm having problems with OSCTestSender.cs script. the error I got is
NullReferenceException: Object reference not set to an instance of an object
OSCTestSender.Update () (at Assets/Scripts/OSCTestSender.cs:37)
That part of the code is:
OscMessage oscM = Osc.StringToOscMessage("/1/push1"); oscHandler.Send(oscM);
Can you help me to see what is wrong.
Thank you so much for your work.
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