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Ricochet

Welcome to Ricochet, a pinball game built in C++17.

Getting Started

Prerequisites

Ensure you have the following installed on your machine:

  • C++ compiler (≥ C++17)
  • CMake (≥ 3.20)
  • vcpkg

To use the provided presets, which use the vcpkg toolchain for CMake, set the VCPKG_ROOT environment variable to the path where vcpkg was installed on your computer.

Build process (Linux)

  1. Clone the repository:

    git clone https://github.com/RMZeroFour/Ricochet.git
    cd Ricochet
  2. Build the project with CMake and vcpkg:

    cmake --preset develop-default
    cmake --build --preset develop-default
  3. Run the game:

    cd build/dev/bin/
    ./Ricochet

Made with

  • CMake for the buildsystem.
  • vcpkg for package management.
  • SDL2 for game stuff.
  • GoogleTest for unit testing and mocking.

License

This project is licensed under the MIT License. See LICENSE for details.

ricochet's People

Contributors

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