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Compile Error in ecs_opengl.nim (Ubuntu 20.04, Nim 1.4.4)

I tried running the ecs_opengl.nim example directly, but got the following error:

/home/smt/Code/nim/polymorph_tests/test1.nim(173, 29) Error: type mismatch: got <ShaderProgramId, int literal(10), array[0..3, GLfloat], array[0..3, GLfloat]>
but expected one of: 
template `.`(instance: AttractToMouseInstance; field: untyped): untyped
  first type mismatch at position: 1
  required type for instance: AttractToMouseInstance
  but expression 'shaderProg' is of type: ShaderProgramId
template `.`(instance: AvoidMouseInstance; field: untyped): untyped
  first type mismatch at position: 1
  required type for instance: AvoidMouseInstance
  but expression 'shaderProg' is of type: ShaderProgramId
template `.`(instance: ModelInstance; field: untyped): untyped
  first type mismatch at position: 1
  required type for instance: ModelInstance
  but expression 'shaderProg' is of type: ShaderProgramId
template `.`(instance: PositionInstance; field: untyped): untyped
  first type mismatch at position: 1
  required type for instance: PositionInstance
  but expression 'shaderProg' is of type: ShaderProgramId
template `.`(instance: SpinInstance; field: untyped): untyped
  first type mismatch at position: 1
  required type for instance: SpinInstance
  but expression 'shaderProg' is of type: ShaderProgramId
template `.`(instance: VelocityInstance; field: untyped): untyped
  first type mismatch at position: 1
  required type for instance: VelocityInstance
  but expression 'shaderProg' is of type: ShaderProgramId

expression: makeCircleModel(shaderProg, 10, [GLfloat(1.0), 0.0, 0.0, 1.0],
                [GLfloat(0.5), 0.0, 0.5, 1.0])

For context, running Pop_OS! 20.04 (Ubuntu repositories), not sure if you've done a lot of testing on Linux though, given the mentions of DLL files.

Nim version:

Nim Compiler Version 1.4.4 [Linux: amd64]
Compiled at 2021-02-23
Copyright (c) 2006-2020 by Andreas Rumpf

git hash: 2ff517462bf8609b30e6134c96658aa7912b628a
active boot switches: -d:release

Any advice here would be helpful.

Super impressed by your libraries!

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