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beasts-and-bards's Introduction

👋 Hello, my name is @RileyKenyon and I ❤️ Matlab

  • ⛰️ M.S. Mechanical Engineering from the University of Colorado, Boulder
  • 🚜 Offroad autonomous vehicles for agriculture and construction
  • 🐳 Currently learning Docker, ROS2, C++
  • 📫 Reach out on LinkedIn or send me an email
  • 🌐 Portfolio: https://rileykenyon.github.io/

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beasts-and-bards's Issues

Create confirmation email workflow

After members are added to the game - send out a confirmation (email if user is not in database / push notification if user exists), allow the user to create a character and associate that character to the game.

  • Update the menubar to use a D20 icon as a notification instead of the options menu
  • After user accepts invitation (either through email or in the app), navigate to a player creation menu
  • Player creation can leverage either existing designs or create a new one
  • Link the character to an NFC token with the uuid of the character
  • Game will populate in dashboard fragment
  • Update firebase user data with game

Create landing page for games

When game is selected from dashboard fragment, navigate to the game's 'Quest'

  • Create new layout for quest/board
  • Include bottom navigation bar with tabs for (non-functional)
    • Character sheet (Home/Article Icon)
    • Map (Map or Explore Icon)
    • Monster manual (Menu Book Icon)
    • Inventory (Shopping Bag/Store Icon)
  • Have party information in the drawer layout?
    https://material.io/components/bottom-navigation#behavior

Add create game fragment

Attach onclick listener to floating action button to navigate to new fragment that creates a game and adds to the recycler view.

Add user view model

Add a user view model to get and set the firebase user and link the associated games/characters to the firebase UUID

  • set the active status when the user logs on #21
  • associate the user with their games #11
  • add user as a participant in the list of games

Update README

Need to update README for getting started from source

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