My implementation of the final project of the Learning Code 2 Book in Apple Swift Playgrounds app for iPad.
I have two goals:
- Procedural generation of landscape
- play with Heights Map
- See how to use Perlin Noise algorithm in a "blocky" grid
- Adapt the Right-Hand Rule Algorithm from Learning Code 1 to jump()
At this stage I have now broken up the code into Swift modules. The code execute in the Puzzle World Starting Points playground, but probably won't in the Learning Code 2 playground, although you can add additional files to that playground, there don't seem to be modules.