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Final project from Learning Code 2

My implementation of the final project of the Learning Code 2 Book in Apple Swift Playgrounds app for iPad.

I have two goals:

  • Procedural generation of landscape
    • play with Heights Map
    • See how to use Perlin Noise algorithm in a "blocky" grid
  • Adapt the Right-Hand Rule Algorithm from Learning Code 1 to jump()

At this stage I have now broken up the code into Swift modules. The code execute in the Puzzle World Starting Points playground, but probably won't in the Learning Code 2 playground, although you can add additional files to that playground, there don't seem to be modules.

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