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whatthehack's Issues

NRE in RimWorld.Planet.TrySatisfyPawnNeeds

NRE here because hacked mechaniods have no Psychic tracker

private void TrySatisfyPawnNeeds(Pawn pawn)
{
    ...
    Pawn_PsychicEntropyTracker psychicEntropy = pawn.psychicEntropy;
    if (psychicEntropy.Psylink != null)
    {
        TryGainPsyfocus(psychicEntropy);
    }
}

I added this:

if (pawn.psychicEntropy == null)
    pawn.psychicEntropy = new Pawn_PsychicEntropyTracker(pawn);

after this:

public static class PawnComponentsUtility_AddAndRemoveDynamicComponents
{    
    static void Postfix(Pawn pawn)
    {
        if (flagIsCreatureMine && flagIsCreatureDraftable)
        {
            //If everything goes well, add drafter to the pawn 
            pawn.drafter = new Pawn_DraftController(pawn);
            ...

NRE in Pawn_HealthTracker_HealthTick.TryHealRandomInjury

NRE here:

...
if (pawn.IsHashIntervalTick(50) && !pawn.IsHashIntervalTick(100) && !pawn.Position.Fogged(pawn.Map))
...

as pawn.Map can be null when mechaniod is healing and is in a caravan.

I added null check like that:

if (pawn.IsHashIntervalTick(50) && !pawn.IsHashIntervalTick(100) && pawn.Map != null && !pawn.Position.Fogged(pawn.Map))

WTH in 1.3 breaks plants (including dandelions)

Trying to grow plants generates errors, because WTH is trying and failing to give my dandelions "repair" and "power consumption" stats. Note that the plant related errors didn't generate until after I made a grow zone and changed which plant was grown.

Error log below.

https://github.com/RedPine91/RimworldLog001/blob/e70684b64681293269e026e289ab9add200a88b4/DebugLog

On a personal note, I find this error extremely amusing. It took me an embarrassingly long time to figure out that it wasn't a plant mod that broke plants.

bug

Exception drawing ThingOverlay for WTH_PortableChargingPlatform26161: System.NullReferenceException: Object reference not set to an instance of an object
at RimWorld.Building_Bed.get_PlayerCanSeeOwners () [0x00006] in :0
at RimWorld.Building_Bed.DrawGUIOverlay () [0x00018] in :0
at (wrapper dynamic-method) Verse.ThingOverlays.DMD<DMD<ThingOverlaysOnGUI_Patch1>?844980864::ThingOverlaysOnGUI_Patch1>(Verse.ThingOverlays)
Verse.Log:Error(String, Boolean)
Verse.ThingOverlays:DMD<DMD<ThingOverlaysOnGUI_Patch1>?844980864::ThingOverlaysOnGUI_Patch1>(ThingOverlays)
RimWorld.MapInterface:DMD<DMD<MapInterfaceOnGUI_BeforeMainTabs_Patch2>?1619815808::MapInterfaceOnGUI_BeforeMainTabs_Patch2>(MapInterface)
RimWorld.UIRoot_Play:UIRootOnGUI()
Verse.Root:OnGUI()

Mechs brought to hacking table dropping/losing weapons

Hi,
Im experiencing issue when mechs I bring to hacking table instantly either drop their weapon or the weapon vanishes.
As stated in log below, Im using rimworld core, royalty dlc, harmony, hughslib and this test version of What The Hack.
Before i tried it with bare minimum mods I have tested it with Polarisbloc - Mechenemy and their mechs dropped weapons while vanilla mechs weapons vanishes.

The entire issue can be seen on short video I made while testing, uploaded to cloudinary.
** VIDEO LINK -** https://res.cloudinary.com/ddkt4zynz/video/upload/v1585925178/RimWorld_by_Ludeon_Studios_2020-04-03_16-33-28_qmyzmy.mp4

First image is while I was testing with many mods, encountered a mech unable of violence but thats not really the issue. Matrix error happens right?

Second is mech without item.

LOGS BELOW

RimWorld by Ludeon Studios 03 04 2020 16_02_18
RimWorld by Ludeon Studios 03 04 2020 16_32_24

Link for log
https://gist.github.com/29aa0d9387731b7bcb7d0b6f0c17c375

Console log
_
Command line arguments: -quicktest
Verse.Log:Message(String, Boolean)
Verse.Root:CheckGlobalInit()
Verse.Root:Start()
Verse.Root_Entry:Start()

RimWorld 1.1.2589 rev1331
Verse.Log:Message(String, Boolean)
RimWorld.VersionControl:LogVersionNumber()
Verse.Root:CheckGlobalInit()
Verse.Root:Start()
Verse.Root_Entry:Start()

Mod Test Mod is missing packageId in About.xml! (example: AuthorName.ModName.Specific)
Verse.Log:Warning(String, Boolean)
Verse.ModMetaDataInternal:TryParsePackageId(Boolean, Boolean)
Verse.ModMetaData:Init()
Verse.ModMetaData:.ctor(String, Boolean)
Verse.ModLister:RebuildModList()
Verse.ModLister:.cctor()
Verse.ModsConfig:.cctor()
Verse.LoadedModManager:InitializeMods()
Verse.LoadedModManager:LoadAllActiveMods()
Verse.PlayDataLoader:DoPlayLoad()
Verse.PlayDataLoader:LoadAllPlayData(Boolean)
Verse.<>c:b__6_1()
Verse.LongEventHandler:RunEventFromAnotherThread(Action)
Verse.<>c:b__27_0()
System.Threading.ThreadHelper:ThreadStart_Context(Object)
System.Threading.ExecutionContext:RunInternal(ExecutionContext, ContextCallback, Object, Boolean)
System.Threading.ExecutionContext:Run(ExecutionContext, ContextCallback, Object, Boolean)
System.Threading.ExecutionContext:Run(ExecutionContext, ContextCallback, Object)
System.Threading.ThreadHelper:ThreadStart()

[HugsLib] version 7.1.4
Verse.Log:Message(String, Boolean)
HugsLib.Utils.ModLogger:Message(String, Object[])
HugsLib.HugsLibController:InitializeController()
HugsLib.HugsLibController:EarlyInitialize()
HugsLib.Core.HugsLibMod:.ctor(ModContentPack)
System.Reflection.MonoCMethod:InternalInvoke(Object, Object[], Exception&)
System.Reflection.MonoCMethod:InternalInvoke(Object, Object[])
System.Reflection.MonoCMethod:DoInvoke(Object, BindingFlags, Binder, Object[], CultureInfo)
System.Reflection.MonoCMethod:Invoke(BindingFlags, Binder, Object[], CultureInfo)
System.RuntimeType:CreateInstanceImpl(BindingFlags, Binder, Object[], CultureInfo, Object[], StackCrawlMark&)
System.Activator:CreateInstance(Type, BindingFlags, Binder, Object[], CultureInfo, Object[])
System.Activator:CreateInstance(Type, Object[])
Verse.LoadedModManager:CreateModClasses()
Verse.LoadedModManager:LoadAllActiveMods()
Verse.PlayDataLoader:DoPlayLoad()
Verse.PlayDataLoader:LoadAllPlayData(Boolean)
Verse.<>c:b__6_1()
Verse.LongEventHandler:RunEventFromAnotherThread(Action)
Verse.<>c:b__27_0()
System.Threading.ThreadHelper:ThreadStart_Context(Object)
System.Threading.ExecutionContext:RunInternal(ExecutionContext, ContextCallback, Object, Boolean)
System.Threading.ExecutionContext:Run(ExecutionContext, ContextCallback, Object, Boolean)
System.Threading.ExecutionContext:Run(ExecutionContext, ContextCallback, Object)
System.Threading.ThreadHelper:ThreadStart()

Tried to load duplicate UnityEngine.Texture2D with path: FilesystemFile [D:\Steam\steamapps\common\RimWorld\Mods\WhatTheHack-2.0.0\Textures\Things\RogueAI_Preview.psd], Length 104485 and internal path: Things/RogueAI_Preview
Verse.Log:Warning(String, Boolean)
Verse.ModContentHolder`1:ReloadAll()
Verse.ModContentPack:b__41_0()
Verse.LongEventHandler:ExecuteToExecuteWhenFinished()
Verse.LongEventHandler:UpdateCurrentAsynchronousEvent()
Verse.LongEventHandler:LongEventsUpdate(Boolean&)
Verse.Root:DMD<DMD<Update_Patch1>?756263808::Update_Patch1>(Root)
Verse.Root_Entry:Update()

[HugsLib] initializing WhatTheHack
Verse.Log:Message(String, Boolean)
HugsLib.Utils.ModLogger:Message(String, Object[])
HugsLib.HugsLibController:EnumerateChildMods(Boolean)
HugsLib.HugsLibController:LoadReloadInitialize()
Verse.LongEventHandler:RunEventFromAnotherThread(Action)
Verse.<>c:b__27_0()
System.Threading.ThreadHelper:ThreadStart_Context(Object)
System.Threading.ExecutionContext:RunInternal(ExecutionContext, ContextCallback, Object, Boolean)
System.Threading.ExecutionContext:Run(ExecutionContext, ContextCallback, Object, Boolean)
System.Threading.ExecutionContext:Run(ExecutionContext, ContextCallback, Object)
System.Threading.ThreadHelper:ThreadStart()

Initializing new game with mods:

  • brrainz.harmony
  • Ludeon.RimWorld
  • Ludeon.RimWorld.Royalty
  • UnlimitedHugs.HugsLib
  • roolo.whatthehack
    Verse.Log:Message(String, Boolean)
    Verse.Game:InitNewGame()
    Verse.<>c:b__1_2()
    Verse.LongEventHandler:RunEventFromAnotherThread(Action)
    Verse.<>c:b__27_0()
    System.Threading.ThreadHelper:ThreadStart_Context(Object)
    System.Threading.ExecutionContext:RunInternal(ExecutionContext, ContextCallback, Object, Boolean)
    System.Threading.ExecutionContext:Run(ExecutionContext, ContextCallback, Object, Boolean)
    System.Threading.ExecutionContext:Run(ExecutionContext, ContextCallback, Object)
    System.Threading.ThreadHelper:ThreadStart()

Cleaned up 0 depricated records from What the Hack!?
Verse.Log:Message(String, Boolean)
WhatTheHack.Storage.ExtendedDataStorage:Cleanup()
WhatTheHack.Base:WorldLoaded()
HugsLib.HugsLibController:OnPlayingStateEntered()
HugsLib.Patches.Game_FinalizeInit_Patch:WorldLoadedHook()
Verse.Game:DMD<DMD<FinalizeInit_Patch1>?-1014532992::FinalizeInit_Patch1>(Game)
Verse.Game:InitNewGame()
Verse.<>c:b__1_2()
Verse.LongEventHandler:RunEventFromAnotherThread(Action)
Verse.<>c:b__27_0()
System.Threading.ThreadHelper:ThreadStart_Context(Object)
System.Threading.ExecutionContext:RunInternal(ExecutionContext, ContextCallback, Object, Boolean)
System.Threading.ExecutionContext:Run(ExecutionContext, ContextCallback, Object, Boolean)
System.Threading.ExecutionContext:Run(ExecutionContext, ContextCallback, Object)
System.Threading.ThreadHelper:ThreadStart()

Exception filling tab RimWorld.ITab_Pawn_Character: System.NullReferenceException: Object reference not set to an instance of an object
at (wrapper dynamic-method) RimWorld.CharacterCardUtility.DMD<DMD<DrawCharacterCard_Patch0>?-1004028544::DrawCharacterCard_Patch0>(UnityEngine.Rect,Verse.Pawn,System.Action,UnityEngine.Rect)
at RimWorld.ITab_Pawn_Character.FillTab () [0x00033] in <29684bdca4b441d38f64a3f064edc8ed>:0
at Verse.InspectTabBase+<>c__DisplayClass14_0.b__0 () [0x00039] in <29684bdca4b441d38f64a3f064edc8ed>:0
Verse.Log:Error(String, Boolean)
Verse.Log:ErrorOnce(String, Int32, Boolean)
Verse.<>c__DisplayClass14_0:b__0()
Verse.ImmediateWindow:DoWindowContents(Rect)
Verse.Window:InnerWindowOnGUI(Int32)
UnityEngine.GUI:CallWindowDelegate(WindowFunction, Int32, Int32, GUISkin, Int32, Single, Single, GUIStyle)

_

Caravan loading 'Accept' button doesn't work when mechanoid is added

Rimworld version 1.1.2654
What the Hack version 0.5.0.0

Even with a fueled portable charging station that says >0 days fuel remaining, ticking the check mark next to a mechanoid results in the 'Accept' button in the create caravan screen to no-op, so the caravan can't be created.

Removing the mechanoid lets the caravan begin loading. No visible errors or log messages.

Spelling/grammar fixes

I found a typo in the research project description for the Turret module, so I am preparing a fix for that. I will also try to find others to submit while I am reviewing.

image

Exception ticking Bullets, Mechanoids Surviving Lethal Damage

For some reason when I fire some bullets at Mechanoids from Mechanoids Extraordinaire with What the Hack!, some bullets always get lost in the ticks and these mechanoids survive lethal damage (ex: fluid reprocessor shattered but still alive and moving, which should be lethal). Is there a specific way for me to load the mods? I have attached an example of the log below:

Exception ticking Bullet_556x45mmR6463354: System.NullReferenceException: Object reference not set to an instance of an object
at WhatTheHack.Harmony.Pawn_HealthTracker_ShouldBeDeadFromLethalDamageThreshold.Postfix (Verse.Pawn_HealthTracker __instance, System.Boolean& __result) [0x00083] in <36a5cccfe7e648a6985b11b501e72bed>:0
at (wrapper dynamic-method) Verse.Pawn_HealthTracker.DMD<DMD<ShouldBeDeadFromLethalDamageThreshold_Patch1>?553094784::ShouldBeDeadFromLethalDamageThreshold_Patch1>(Verse.Pawn_HealthTracker)
at (wrapper dynamic-method) Verse.Pawn_HealthTracker.DMD<DMD<ShouldBeDead_Patch0>?-1050104064::ShouldBeDead_Patch0>(Verse.Pawn_HealthTracker)
at (wrapper dynamic-method) Verse.Pawn_HealthTracker.DMD<DMD<CheckForStateChange_Patch1>?-20371456::CheckForStateChange_Patch1>(Verse.Pawn_HealthTracker,System.Nullable1<Verse.DamageInfo>,Verse.Hediff) at (wrapper dynamic-method) Verse.Pawn_HealthTracker.DMD<DMD<AddHediff_Patch2>?686621568::AddHediff_Patch2>(Verse.Pawn_HealthTracker,Verse.Hediff,Verse.BodyPartRecord,System.Nullable1<Verse.DamageInfo>,Verse.DamageWorker/DamageResult)
at Verse.DamageWorker_AddInjury.FinalizeAndAddInjury (Verse.Pawn pawn, Verse.Hediff_Injury injury, Verse.DamageInfo dinfo, Verse.DamageWorker+DamageResult result) [0x0001e] in <29684bdca4b441d38f64a3f064edc8ed>:0
at Verse.DamageWorker_AddInjury.FinalizeAndAddInjury (Verse.Pawn pawn, System.Single totalDamage, Verse.DamageInfo dinfo, Verse.DamageWorker+DamageResult result) [0x000e1] in <29684bdca4b441d38f64a3f064edc8ed>:0
at Verse.DamageWorker_AddInjury.ApplySpecialEffectsToPart (Verse.Pawn pawn, System.Single totalDamage, Verse.DamageInfo dinfo, Verse.DamageWorker+DamageResult result) [0x0000b] in <29684bdca4b441d38f64a3f064edc8ed>:0
at Verse.DamageWorker_AddInjury.ApplyDamageToPart (Verse.DamageInfo dinfo, Verse.Pawn pawn, Verse.DamageWorker+DamageResult result) [0x0011b] in <29684bdca4b441d38f64a3f064edc8ed>:0
at Verse.DamageWorker_AddInjury.ApplyToPawn (Verse.DamageInfo dinfo, Verse.Pawn pawn) [0x00091] in <29684bdca4b441d38f64a3f064edc8ed>:0
at Verse.DamageWorker_AddInjury.Apply (Verse.DamageInfo dinfo, Verse.Thing thing) [0x00013] in <29684bdca4b441d38f64a3f064edc8ed>:0
at (wrapper dynamic-method) Verse.Thing.DMD<DMD<TakeDamage_Patch1>?-1392779520::TakeDamage_Patch1>(Verse.Thing,Verse.DamageInfo)
at RimWorld.Bullet.Impact (Verse.Thing hitThing) [0x0009a] in <29684bdca4b441d38f64a3f064edc8ed>:0
at Verse.Projectile.ImpactSomething () [0x0014f] in <29684bdca4b441d38f64a3f064edc8ed>:0
at Verse.Projectile.Tick () [0x000ed] in <29684bdca4b441d38f64a3f064edc8ed>:0
at Verse.TickList.Tick () [0x0015c] in <29684bdca4b441d38f64a3f064edc8ed>:0
Verse.Log:Error(String, Boolean)
Verse.TickList:Tick()
Verse.TickManager:DoSingleTick()
Verse.TickManager:TickManagerUpdate()
Verse.Game:UpdatePlay()
Verse.Root_Play:DMD<DMD<Update_Patch1>?1136358656::Update_Patch1>(Root_Play)

StackOverflow when a tapir is fighting a hacked Clawer

Rimworld crashed when this exception thrown.
Clawer is from "more mechanoids" mod.
Tapir is from animal-collab mod.
Two clawers is fighting with a group of about 5-10 tapirs.
Both have targeting hacking, with battery. One of them has optic module, self destruct module, overdrive module. Overdrive ability is activated.
My version is : 9fd573a

Tapir works fine before, and this is the first time a hacked mech is fighting on my rimworld installation.

Exception in JobDriver tick for pawn ACPTapir91298 driver=JobDriver_AttackMelee (toilIndex=2) driver.job=(AttackMelee (Job_661710) A=Thing_Mech_Crawler91415) lastJobGiver=RimWorld.JobGiver_ReactToCloseMeleeThreat
System.StackOverflowException: The requested operation caused a stack overflow.
at (wrapper dynamic-method) Verse.Pawn.Kill_Patch1 (object,System.Nullable`1<Verse.DamageInfo>,Verse.Hediff) <0x00f3a>
at (wrapper dynamic-method) Verse.Pawn_HealthTracker.CheckForStateChange_Patch0 (object,System.Nullable`1<Verse.DamageInfo>,Verse.Hediff) <0x000b1>
at Verse.Pawn_HealthTracker.AddHediff (Verse.Hediff,Verse.BodyPartRecord,System.Nullable`1<Verse.DamageInfo>,Verse.DamageWorker/DamageResult) <0x000c8>
at Verse.Pawn_HealthTracker.AddHediff (Verse.HediffDef,Verse.BodyPartRecord,System.Nullable`1<Verse.DamageInfo>,Verse.DamageWorker/DamageResult) <0x0007e>
at WhatTheHack.Harmony.Pawn_HealthTracker_SetDead.Prefix (Verse.Pawn_HealthTracker) <0x001e2>
at (wrapper dynamic-method) Verse.Pawn_HealthTracker.SetDead_Patch2 (object) <0x0001c>
at (wrapper dynamic-method) Verse.Pawn.Kill_Patch1 (object,System.Nullable`1<Verse.DamageInfo>,Verse.Hediff) <0x00f3a>
at (wrapper dynamic-method) Verse.Pawn_HealthTracker.CheckForStateChange_Patch0 (object,System.Nullable`1<Verse.DamageInfo>,Verse.Hediff) <0x000b1>
at Verse.Pawn_HealthTracker.AddHediff (Verse.Hediff,Verse.BodyPartRecord,System.Nullable`1<Verse.DamageInfo>,Verse.DamageWorker/DamageResult) <0x000c8>
at Verse.Pawn_HealthTracker.AddHediff (Verse.HediffDef,Verse.BodyPartRecord,System.Nullable`1<Verse.DamageInfo>,Verse.DamageWorker/DamageResult) <0x0007e>
at WhatTheHack.Harmony.Pawn_HealthTracker_SetDead.Prefix (Verse.Pawn_HealthTracker) <0x001e2>
at (wrapper dynamic-method) Verse.Pawn_HealthTracker.SetDead_Patch2 (object) <0x0001c>
at (wrapper dynamic-method) Verse.Pawn.Kill_Patch1 (object,System.Nullable`1<Verse.DamageInfo>,Verse.Hediff) <0x00f3a>
at (wrapper dynamic-method) Verse.Pawn_HealthTracker.CheckForStateChange_Patch0 (object,System.Nullable`1<Verse.DamageInfo>,Verse.Hediff) <0x000b1>
at Verse.Pawn_HealthTracker.AddHediff (Verse.Hediff,Verse.BodyPartRecord,System.Nullable`1<Verse.DamageInfo>,Verse.DamageWorker/DamageResult) <0x000c8>
at Verse.Pawn_HealthTracker.AddHediff (Verse.HediffDef,Verse.BodyPartRecord,System.Nullable`1<Verse.DamageInfo>,Verse.DamageWorker/DamageResult) <0x0007e>
at WhatTheHack.Harmony.Pawn_HealthTracker_SetDead.Prefix (Verse.Pawn_HealthTracker) <0x001e2>
at (wrapper dynamic-method) Verse.Pawn_HealthTracker.SetDead_Patch2 (object) <0x0001c>
at (wrapper dynamic-method) Verse.Pawn.Kill_Patch1 (object,System.Nullable`1<Verse.DamageInfo>,Verse.Hediff) <0x00f3a>
at (wrapper dynamic-method) Verse.Pawn_HealthTracker.CheckForStateChange_Patch0 (object,System.Nullable`1<Verse.DamageInfo>,Verse.Hediff) <0x000b1>
at Verse.Pawn_HealthTracker.AddHediff (Verse.Hediff,Verse.BodyPartRecord,System.Nullable`1<Verse.DamageInfo>,Verse.DamageWorker/DamageResult) <0x000c8>
at Verse.Pawn_HealthTracker.AddHediff (Verse.HediffDef,Verse.BodyPartRecord,System.Nullable`1<Verse.DamageInfo>,Verse.DamageWorker/DamageResult) <0x0007e>
at WhatTheHack.Harmony.Pawn_HealthTracker_SetDead.Prefix (Verse.Pawn_HealthTracker) <0x001e2>
at (wrapper dynamic-method) Verse.Pawn_HealthTracker.SetDead_Patch2 (object) <0x0001c>
at (wrapper dynamic-method) Verse.Pawn.Kill_Patch1 (object,System.Nullable`1<Verse.DamageInfo>,Verse.Hediff) <0x00f3a>
at (wrapper dynamic-method) Verse.Pawn_HealthTracker.CheckForStateChange_Patch0 (object,System.Nullable`1<Verse.DamageInfo>,Verse.Hediff) <0x000b1>
at Verse.Pawn_HealthTracker.AddHediff (Verse.Hediff,Verse.BodyPartRecord,System.Nullable`1<Verse.DamageInfo>,Verse.DamageWorker/DamageResult) <0x000c8>
at Verse.Pawn_HealthTracker.AddHediff (Verse.HediffDef,Verse.BodyPartRecord,System.Nullable`1<Verse.DamageInfo>,Verse.DamageWorker/DamageResult) <0x0007e>
at WhatTheHack.Harmony.Pawn_HealthTracker_SetDead.Prefix (Verse.Pawn_HealthTracker) <0x001e2>
at (wrapper dynamic-method) Verse.Pawn_HealthTracker.SetDead_Patch2 (object) <0x0001c>
at (wrapper dynamic-method) Verse.Pawn.Kill_Patch1 (object,System.Nullable`1<Verse.DamageInfo>,Verse.Hediff) <0x00f3a>
at (wrapper dynamic-method) Verse.Pawn_HealthTracker.CheckForStateChange_Patch0 (object,System.Nullable`1<Verse.DamageInfo>,Verse.Hediff) <0x000b1>
at Verse.Pawn_HealthTracker.AddHediff (Verse.Hediff,Verse.BodyPartRecord,System.Nullable`1<Verse.DamageInfo>,Verse.DamageWorker/DamageResult) <0x000c8>
at Verse.Pawn_HealthTracker.AddHediff (Verse.HediffDef,Verse.BodyPartRecord,System.Nullable`1<Verse.DamageInfo>,Verse.DamageWorker/DamageResult) <0x0007e>
at WhatTheHack.Harmony.Pawn_HealthTracker_SetDead.Prefix (Verse.Pawn_HealthTracker) <0x001e2>
at (wrapper dynamic-method) Verse.Pawn_HealthTracker.SetDead_Patch2 (object) <0x0001c>
at (wrapper dynamic-method) Verse.Pawn.Kill_Patch1 (object,System.Nullable`1<Verse.DamageInfo>,Verse.Hediff) <0x00f3a>
at (wrapper dynamic-method) Verse.Pawn_HealthTracker.CheckForStateChange_Patch0 (object,System.Nullable`1<Verse.DamageInfo>,Verse.Hediff) <0x000b1>
at Verse.Pawn_HealthTracker.AddHediff (Verse.Hediff,Verse.BodyPartRecord,System.Nullable`1<Verse.DamageInfo>,Verse.DamageWorker/DamageResult) <0x000c8>
at Verse.Pawn_HealthTracker.AddHediff (Verse.HediffDef,Verse.BodyPartRecord,System.Nullable`1<Verse.DamageInfo>,Verse.DamageWorker/DamageResult) <0x0007e>
at WhatTheHack.Harmony.Pawn_HealthTracker_SetDead.Prefix (Verse.Pawn_HealthTracker) <0x001e2>
at (wrapper dynamic-method) Verse.Pawn_HealthTracker.SetDead_Patch2 (object) <0x0001c>
at (wrapper dynamic-method) Verse.Pawn.Kill_Patch1 (object,System.Nullable`1<Verse.DamageInfo>,Verse.Hediff) <0x00f3a>
at (wrapper dynamic-method) Verse.Pawn_HealthTracker.CheckForStateChange_Patch0 (object,System.Nullable`1<Verse.DamageInfo>,Verse.Hediff) <0x000b1>
at Verse.Pawn_HealthTracker.AddHediff (Verse.Hediff,Verse.BodyPartRecord,System.Nullable`1<Verse.DamageInfo>,Verse.DamageWorker/DamageResult) <0x000c8>
at Verse.Pawn_HealthTracker.AddHediff (Verse.HediffDef,Verse.BodyPartRecord,System.Nullable`1<Verse.DamageInfo>,Verse.DamageWorker/DamageResult) <0x0007e>
at WhatTheHack.Harmony.Pawn_HealthTracker_SetDead.Prefix (Verse.Pawn_HealthTracker) <0x001e2>
at (wrapper dynamic-method) Verse.Pawn_HealthTracker.SetDead_Patch2 (object) <0x0001c>
at (wrapper dynamic-method) Verse.Pawn.Kill_Patch1 (object,System.Nullable`1<Verse.DamageInfo>,Verse.Hediff) <0x00f3a>
at (wrapper dynamic-method) Verse.Pawn_HealthTracker.CheckForStateChange_Patch0 (object,System.Nullable`1<Verse.DamageInfo>,Verse.Hediff) <0x000b1>
at Verse.Pawn_HealthTracker.AddHediff (Verse.Hediff,Verse.BodyPartRecord,System.Nullable`1<Verse.DamageInfo>,Verse.DamageWorker/DamageResult) <0x000c8>
at Verse.Pawn_HealthTracker.AddHediff (Verse.HediffDef,Verse.BodyPartRecord,System.Nullable`1<Verse.DamageInfo>,Verse.DamageWorker/DamageResult) <0x0007e>
at WhatTheHack.Harmony.Pawn_HealthTracker_SetDead.Prefix (Verse.Pawn_HealthTracker) <0x001e2>
at (wrapper dynamic-method) Verse.Pawn_HealthTracker.SetDead_Patch2 (object) <0x0001c>
at (wrapper dynamic-method) Verse.Pawn.Kill_Patch1 (object,System.Nullable`1<Verse.DamageInfo>,Verse.Hediff) <0x00f3a>
at (wrapper dynamic-method) Verse.Pawn_HealthTracker.CheckForStateChange_Patch0 (object,System.Nullable`1<Verse.DamageInfo>,Verse.Hediff) <0x000b1>
at Verse.Pawn_HealthTracker.AddHediff (Verse.Hediff,Verse.BodyPartRecord,System.Nullable`1<Verse.DamageInfo>,Verse.DamageWorker/DamageResult) <0x000c8>
at Verse.Pawn_HealthTracker.AddHediff (Verse.HediffDef,Verse.BodyPartRecord,System.Nullable`1<Verse.DamageInfo>,Verse.DamageWorker/DamageResult) <0x0007e>
at WhatTheHack.Harmony.Pawn_HealthTracker_SetDead.Prefix (Verse.Pawn_HealthTracker) <0x001e2>
at (wrapper dynamic-method) Verse.Pawn_HealthTracker.SetDead_Patch2 (object) <0x0001c>
at (wrapper dynamic-method) Verse.Pawn.Kill_Patch1 (object,System.Nullable`1<Verse.DamageInfo>,Verse.Hediff) <0x00f3a>
at (wrapper dynamic-method) Verse.Pawn_HealthTracker.CheckForStateChange_Patch0 (object,System.Nullable`1<Verse.DamageInfo>,Verse.Hediff) <0x000b1>
at Verse.Pawn_HealthTracker.AddHediff (Verse.Hediff,Verse.BodyPartRecord,System.Nullable`1<Verse.DamageInfo>,Verse.DamageWorker/DamageResult) <0x000c8>
at Verse.Pawn_HealthTracker.AddHediff (Verse.HediffDef,Verse.BodyPartRecord,System.Nullable`1<Verse.DamageInfo>,Verse.DamageWorker/DamageResult) <0x0007e>
at WhatTheHack.Harmony.Pawn_HealthTracker_SetDead.Prefix (Verse.Pawn_HealthTracker) <0x001e2>
at (wrapper dynamic-method) Verse.Pawn_HealthTracker.SetDead_Patch2 (object) <0x0001c>
at (wrapper dynamic-method) Verse.Pawn.Kill_Patch1 (object,System.Nullable`1<Verse.DamageInfo>,Verse.Hediff) <0x00f3a>
at (wrapper dynamic-method) Verse.Pawn_HealthTracker.CheckForStateChange_Patch0 (object,System.Nullable`1<Verse.DamageInfo>,Verse.Hediff) <0x000b1>
at Verse.Pawn_HealthTracker.AddHediff (Verse.Hediff,Verse.BodyPartRecord,System.Nullable`1<Verse.DamageInfo>,Verse.DamageWorker/DamageResult) <0x000c8>
at Verse.Pawn_HealthTracker.AddHediff (Verse.HediffDef,Verse.BodyPartRecord,System.Nullable`1<Verse.DamageInfo>,Verse.DamageWorker/DamageResult) <0x0007e>
at WhatTheHack.Harmony.Pawn_HealthTracker_SetDead.Prefix (Verse.Pawn_HealthTracker) <0x001e2>
at (wrapper dynamic-method) Verse.Pawn_HealthTracker.SetDead_Patch2 (object) <0x0001c>
at (wrapper dynamic-method) Verse.Pawn.Kill_Patch1 (object,System.Nullable`1<Verse.DamageInfo>,Verse.Hediff) <0x00f3a>
at (wrapper dynamic-method) Verse.Pawn_HealthTracker.CheckForStateChange_Patch0 (object,System.Nullable`1<Verse.DamageInfo>,Verse.Hediff) <0x000b1>
at Verse.Pawn_HealthTracker.AddHediff (Verse.Hediff,Verse.BodyPartRecord,System.Nullable`1<Verse.DamageInfo>,Verse.DamageWorker/DamageResult) <0x000c8>
at Verse.Pawn_HealthTracker.AddHediff (Verse.HediffDef,Verse.BodyPartRecord,System.Nullable`1<Verse.DamageInfo>,Verse.DamageWorker/DamageResult) <0x0007e>
at WhatTheHack.Harmony.Pawn_HealthTracker_SetDead.Prefix (Verse.Pawn_HealthTracker) <0x001e2>
at (wrapper dynamic-method) Verse.Pawn_HealthTracker.SetDead_Patch2 (object) <0x0001c>
at (wrapper dynamic-method) Verse.Pawn.Kill_Patch1 (object,System.Nullable`1<Verse.DamageInfo>,Verse.Hediff) <0x00f3a>
at (wrapper dynamic-method) Verse.Pawn_HealthTracker.CheckForStateChange_Patch0 (object,System.Nullable`1<Verse.DamageInfo>,Verse.Hediff) <0x000b1>
at Verse.Pawn_HealthTracker.AddHediff (Verse.Hediff,Verse.BodyPartRecord,System.Nullable`1<Verse.DamageInfo>,Verse.DamageWorker/DamageResult) <0x000c8>
at Verse.Pawn_HealthTracker.AddHediff (Verse.HediffDef,Verse.BodyPartRecord,System.Nullable`1<Verse.DamageInfo>,Verse.DamageWorker/DamageResult) <0x0007e>
at WhatTheHack.Harmony.Pawn_HealthTracker_SetDead.Prefix (Verse.Pawn_HealthTracker) <0x001e2>
at (wrapper dynamic-method) Verse.Pawn_HealthTracker.SetDead_Patch2 (object) <0x0001c>
at (wrapper dynamic-method) Verse.Pawn.Kill_Patch1 (object,System.Nullable`1<Verse.DamageInfo>,Verse.Hediff) <0x00f3a>
at (wrapper dynamic-method) Verse.Pawn_HealthTracker.CheckForStateChange_Patch0 (object,System.Nullable`1<Verse.DamageInfo>,Verse.Hediff) <0x000b1>
at Verse.Pawn_HealthTracker.AddHediff (Verse.Hediff,Verse.BodyPartRecord,System.Nullable`1<Verse.DamageInfo>,Verse.DamageWorker/DamageResult) <0x000c8>
at Verse.Pawn_HealthTracker.AddHediff (Verse.HediffDef,Verse.BodyPartRecord,System.Nullable`1<Verse.DamageInfo>,Verse.DamageWorker/DamageResult) <0x0007e>
at WhatTheHack.Harmony.Pawn_HealthTracker_SetDead.Prefix (Verse.Pawn_HealthTracker) <0x001e2>
at (wrapper dynamic-method) Verse.Pawn_HealthTracker.SetDead_Patch2 (object) <0x0001c>
at (wrapper dynamic-method) Verse.Pawn.Kill_Patch1 (object,System.Nullable`1<Verse.DamageInfo>,Verse.Hediff) <0x00f3a>
at (wrapper dynamic-method) Verse.Pawn_HealthTracker.CheckForStateChange_Patch0 (object,System.Nullable`1<Verse.DamageInfo>,Verse.Hediff) <0x000b1>
at Verse.Pawn_HealthTracker.AddHediff (Verse.Hediff,Verse.BodyPartRecord,System.Nullable`1<Verse.DamageInfo>,Verse.DamageWorker/DamageResult) <0x000c8>
at Verse.Pawn_HealthTracker.AddHediff (Verse.HediffDef,Verse.BodyPartRecord,System.Nullable`1<Verse.DamageInfo>,Verse.DamageWorker/DamageResult) <0x0007e>
at WhatTheHack.Harmony.Pawn_HealthTracker_SetDead.Prefix (Verse.Pawn_HealthTracker) <0x001e2>
at (wrapper dynamic-method) Verse.Pawn_HealthTracker.SetDead_Patch2 (object) <0x0001c>
at (wrapper dynamic-method) Verse.Pawn.Kill_Patch1 (object,System.Nullable`1<Verse.DamageInfo>,Verse.Hediff) <0x00f3a>
at (wrapper dynamic-method) Verse.Pawn_HealthTracker.CheckForStateChange_Patch0 (object,System.Nullable`1<Verse.DamageInfo>,Verse.Hediff) <0x000b1>
at Verse.Pawn_HealthTracker.AddHediff (Verse.Hediff,Verse.BodyPartRecord,System.Nullable`1<Verse.DamageInfo>,Verse.DamageWorker/DamageResult) <0x000c8>
at Verse.Pawn_HealthTracker.AddHediff (Verse.HediffDef,Verse.BodyPartRecord,System.Nullable`1<Verse.DamageInfo>,Verse.DamageWorker/DamageResult) <0x0007e>
at WhatTheHack.Harmony.Pawn_HealthTracker_SetDead.Prefix (Verse.Pawn_HealthTracker) <0x001e2>
at (wrapper dynamic-method) Verse.Pawn_HealthTracker.SetDead_Patch2 (object) <0x0001c>
at (wrapper dynamic-method) Verse.Pawn.Kill_Patch1 (object,System.Nullable`1<Verse.DamageInfo>,Verse.Hediff) <0x00f3a>
at (wrapper dynamic-method) Verse.Pawn_HealthTracker.CheckForStateChange_Patch0 (object,System.Nullable`1<Verse.DamageInfo>,Verse.Hediff) <0x000b1>
at Verse.Pawn_HealthTracker.AddHediff (Verse.Hediff,Verse.BodyPartRecord,System.Nullable`1<Verse.DamageInfo>,Verse.DamageWorker/DamageResult) <0x000c8>
at Verse.Pawn_HealthTracker.AddHediff (Verse.HediffDef,Verse.BodyPartRecord,System.Nullable`1<Verse.DamageInfo>,Verse.DamageWorker/DamageResult) <0x0007e>
at WhatTheHack.Harmony.Pawn_HealthTracker_SetDead.Prefix (Verse.Pawn_HealthTracker) <0x001e2>
at (wrapper dynamic-method) Verse.Pawn_HealthTracker.SetDead_Patch2 (object) <0x0001c>
at (wrapper dynamic-method) Verse.Pawn.Kill_Patch1 (object,System.Nullable`1<Verse.DamageInfo>,Verse.Hediff) <0x00f3a>
at (wrapper dynamic-method) Verse.Pawn_HealthTracker.CheckForStateChange_Patch0 (object,System.Nullable`1<Verse.DamageInfo>,Verse.Hediff) <0x000b1>
at Verse.Pawn_HealthTracker.AddHediff (Verse.Hediff,Verse.BodyPartRecord,System.Nullable`1<Verse.DamageInfo>,Verse.DamageWorker/DamageResult) <0x000c8>
at Verse.Pawn_HealthTracker.AddHediff (Verse.HediffDef,Verse.BodyPartRecord,System.Nullable`1<Verse.DamageInfo>,Verse.DamageWorker/DamageResult) <0x0007e>
at WhatTheHack.Harmony.Pawn_HealthTracker_SetDead.Prefix (Verse.Pawn_HealthTracker) <0x001e2>
at (wrapper dynamic-method) Verse.Pawn_HealthTracker.SetDead_Patch2 (object) <0x0001c>
at (wrapper dynamic-method) Verse.Pawn.Kill_Patch1 (object,System.Nullable`1<Verse.DamageInfo>,Verse.Hediff) <0x00f3a>
at (wrapper dynamic-method) Verse.Pawn_HealthTracker.CheckForStateChange_Patch0 (object,System.Nullable`1<Verse.DamageInfo>,Verse.Hediff) <0x000b1>
at Verse.Pawn_HealthTracker.AddHediff (Verse.Hediff,Verse.BodyPartRecord,System.Nullable`1<Verse.DamageInfo>,Verse.DamageWorker/DamageResult) <0x000c8>
at Verse.Pawn_HealthTracker.AddHediff (Verse.HediffDef,Verse.BodyPartRecord,System.Nullable`1<Verse.DamageInfo>,Verse.DamageWorker/DamageResult) <0x0007e>
at WhatTheHack.Harmony.Pawn_HealthTracker_SetDead.Prefix (Verse.Pawn_HealthTracker) <0x001e2>
at (wrapper dynamic-method) Verse.Pawn_HealthTracker.SetDead_Patch2 (object) <0x0001c>
at (wrapper dynamic-method) Verse.Pawn.Kill_Patch1 (object,System.Nullable`1<Verse.DamageInfo>,Verse.Hediff) <0x00f3a>
at (wrapper dynamic-method) Verse.Pawn_HealthTracker.CheckForStateChange_Patch0 (object,System.Nullable`1<Verse.DamageInfo>,Verse.Hediff) <0x000b1>
at Verse.Pawn_HealthTracker.AddHediff (Verse.Hediff,Verse.BodyPartRecord,System.Nullable`1<Verse.DamageInfo>,Verse.DamageWorker/DamageResult) <0x000c8>
at Verse.Pawn_HealthTracker.AddHediff (Verse.HediffDef,Verse.BodyPartRecord,System.Nullable`1<Verse.DamageInfo>,Verse.DamageWorker/DamageResult) <0x0007e>
at WhatTheHack.Harmony.Pawn_HealthTracker_SetDead.Prefix (Verse.Pawn_HealthTracker) <0x001e2>
at (wrapper dynamic-method) Verse.Pawn_HealthTracker.SetDead_Patch2 (object) <0x0001c>
at (wrapper dynamic-method) Verse.Pawn.Kill_Patch1 (object,System.Nullable`1<Verse.DamageInfo>,Verse.Hediff) <0x00f3a>
at (wrapper dynamic-method) Verse.Pawn_HealthTracker.CheckForStateChange_Patch0 (object,System.Nullable`1<Verse.DamageInfo>,Verse.Hediff) <0x000b1>
at Verse.Pawn_HealthTracker.AddHediff (Verse.Hediff,Verse.BodyPartRecord,System.Nullable`1<Verse.DamageInfo>,Verse.DamageWorker/DamageResult) <0x000c8>
at Verse.Pawn_HealthTracker.AddHediff (Verse.HediffDef,Verse.BodyPartRecord,System.Nullable`1<Verse.DamageInfo>,Verse.DamageWorker/DamageResult) <0x0007e>
at WhatTheHack.Harmony.Pawn_HealthTracker_SetDead.Prefix (Verse.Pawn_HealthTracker) <0x001e2>
at (wrapper dynamic-method) Verse.Pawn_HealthTracker.SetDead_Patch2 (object) <0x0001c>
at (wrapper dynamic-method) Verse.Pawn.Kill_Patch1 (object,System.Nullable`1<Verse.DamageInfo>,Verse.Hediff) <0x00f3a>
at (wrapper dynamic-method) Verse.Pawn_HealthTracker.CheckForStateChange_Patch0 (object,System.Nullable`1<Verse.DamageInfo>,Verse.Hediff) <0x000b1>
at Verse.Pawn_HealthTracker.AddHediff (Verse.Hediff,Verse.BodyPartRecord,System.Nullable`1<Verse.DamageInfo>,Verse.DamageWorker/DamageResult) <0x000c8>
at Verse.Pawn_HealthTracker.AddHediff (Verse.HediffDef,Verse.BodyPartRecord,System.Nullable`1<Verse.DamageInfo>,Verse.DamageWorker/DamageResult) <0x0007e>
at WhatTheHack.Harmony.Pawn_HealthTracker_SetDead.Prefix (Verse.Pawn_HealthTracker) <0x001e2>
at (wrapper dynamic-method) Verse.Pawn_HealthTracker.SetDead_Patch2 (object) <0x0001c>
at (wrapper dynamic-method) Verse.Pawn.Kill_Patch1 (object,System.Nullable`1<Verse.DamageInfo>,Verse.Hediff) <0x00f3a>
at (wrapper dynamic-method) Verse.Pawn_HealthTracker.CheckForStateChange_Patch0 (object,System.Nullable`1<Verse.DamageInfo>,Verse.Hediff) <0x000b1>
at Verse.Pawn_HealthTracker.AddHediff (Verse.Hediff,Verse.BodyPartRecord,System.Nullable`1<Verse.DamageInfo>,Verse.DamageWorker/DamageResult) <0x000c8>
at Verse.Pawn_HealthTracker.AddHediff (Verse.HediffDef,Verse.BodyPartRecord,System.Nullable`1<Verse.DamageInfo>,Verse.DamageWorker/DamageResult) <0x0007e>
at WhatTheHack.Harmony.Pawn_HealthTracker_SetDead.Prefix (Verse.Pawn_HealthTracker) <0x001e2>
at (wrapper dynamic-method) Verse.Pawn_HealthTracker.SetDead_Patch2 (object) <0x0001c>
at (wrapper dynamic-method) Verse.Pawn.Kill_Patch1 (object,System.Nullable`1<Verse.DamageInfo>,Verse.Hediff) <0x00f3a>
at (wrapper dynamic-method) Verse.Pawn_HealthTracker.CheckForStateChange_Patch0 (object,System.Nullable`1<Verse.DamageInfo>,Verse.Hediff) <0x000b1>
at Verse.Pawn_HealthTracker.AddHediff (Verse.Hediff,Verse.BodyPartRecord,System.Nullable`1<Verse.DamageInfo>,Verse.DamageWorker/DamageResult) <0x000c8>
at Verse.Pawn_HealthTracker.AddHediff (Verse.HediffDef,Verse.BodyPartRecord,System.Nullable`1<Verse.DamageInfo>,Verse.DamageWorker/DamageResult) <0x0007e>
at WhatTheHack.Harmony.Pawn_HealthTracker_SetDead.Prefix (Verse.Pawn_HealthTracker) <0x001e2>
at (wrapper dynamic-method) Verse.Pawn_HealthTracker.SetDead_Patch2 (object) <0x0001c>
at (wrapper dynamic-method) Verse.Pawn.Kill_Patch1 (object,System.Nullable`1<Verse.DamageInfo>,Verse.Hediff) <0x00f3a>
at (wrapper dynamic-method) Verse.Pawn_HealthTracker.CheckForStateChange_Patch0 (object,System.Nullable`1<Verse.DamageInfo>,Verse.Hediff) <0x000b1>
at Verse.Pawn_HealthTracker.AddHediff (Verse.Hediff,Verse.BodyPartRecord,System.Nullable`1<Verse.DamageInfo>,Verse.DamageWorker/DamageResult) <0x000c8>
at Verse.Pawn_HealthTracker.AddHediff (Verse.HediffDef,Verse.BodyPartRecord,System.Nullable`1<Verse.DamageInfo>,Verse.DamageWorker/DamageResult) <0x0007e>
at WhatTheHack.Harmony.Pawn_HealthTracker_SetDead.Prefix (Verse.Pawn_HealthTracker) <0x001e2>
at (wrapper dynamic-method) Verse.Pawn_HealthTracker.SetDead_Patch2 (object) <0x0001c>
at (wrapper dynamic-method) Verse.Pawn.Kill_Patch1 (object,System.Nullable`1<Verse.DamageInfo>,Verse.Hediff) <0x00f3a>
at (wrapper dynamic-method) Verse.Pawn_HealthTracker.CheckForStateChange_Patch0 (object,System.Nullable`1<Verse.DamageInfo>,Verse.Hediff) <0x000b1>
at Verse.Pawn_HealthTracker.AddHediff (Verse.Hediff,Verse.BodyPartRecord,System.Nullable`1<Verse.DamageInfo>,Verse.DamageWorker/DamageResult) <0x000c8>
at Verse.Pawn_HealthTracker.AddHediff (Verse.HediffDef,Verse.BodyPartRecord,System.Nullable`1<Verse.DamageInfo>,Verse.DamageWorker/DamageResult) <0x0007e>
at WhatTheHack.Harmony.Pawn_HealthTracker_SetDead.Prefix (Verse.Pawn_HealthTracker) <0x001e2>
at (wrapper dynamic-method) Verse.Pawn_HealthTracker.SetDead_Patch2 (object) <0x0001c>
at (wrapper dynamic-method) Verse.Pawn.Kill_Patch1 (object,System.Nullable`1<Verse.DamageInfo>,Verse.Hediff) <0x00f3a>
at (wrapper dynamic-method) Verse.Pawn_HealthTracker.CheckForStateChange_Patch0 (object,System.Nullable`1<Verse.DamageInfo>,Verse.Hediff) <0x000b1>
at Verse.Pawn_HealthTracker.AddHediff (Verse.Hediff,Verse.BodyPartRecord,System.Nullable`1<Verse.DamageInfo>,Verse.DamageWorker/DamageResult) <0x000c8>
at Verse.Pawn_HealthTracker.AddHediff (Verse.HediffDef,Verse.BodyPartRecord,System.Nullable`1<Verse.DamageInfo>,Verse.DamageWorker/DamageResult) <0x0007e>
at WhatTheHack.Harmony.Pawn_HealthTracker_SetDead.Prefix (Verse.Pawn_HealthTracker) <0x001e2>
at (wrapper dynamic-method) Verse.Pawn_HealthTracker.SetDead_Patch2 (object) <0x0001c>
at (wrapper dynamic-method) Verse.Pawn.Kill_Patch1 (object,System.Nullable`1<Verse.DamageInfo>,Verse.Hediff) <0x00f3a>
at (wrapper dynamic-method) Verse.Pawn_HealthTracker.CheckForStateChange_Patch0 (object,System.Nullable`1<Verse.DamageInfo>,Verse.Hediff) <0x000b1>
at Verse.Pawn_HealthTracker.AddHediff (Verse.Hediff,Verse.BodyPartRecord,System.Nullable`1<Verse.DamageInfo>,Verse.DamageWorker/DamageResult) <0x000c8>
at Verse.Pawn_HealthTracker.AddHediff (Verse.HediffDef,Verse.BodyPartRecord,System.Nullable`1<Verse.DamageInfo>,Verse.DamageWorker/DamageResult) <0x0007e>
at WhatTheHack.Harmony.Pawn_HealthTracker_SetDead.Prefix (Verse.Pawn_HealthTracker) <0x001e2>
at (wrapper dynamic-method) Verse.Pawn_HealthTracker.SetDead_Patch2 (object) <0x0001c>
at (wrapper dynamic-method) Verse.Pawn.Kill_Patch1 (object,System.Nullable`1<Verse.DamageInfo>,Verse.Hediff) <0x00f3a>
at (wrapper dynamic-method) Verse.Pawn_HealthTracker.CheckForStateChange_Patch0 (object,System.Nullable`1<Verse.DamageInfo>,Verse.Hediff) <0x000b1>
at Verse.Pawn_HealthTracker.AddHediff (Verse.Hediff,Verse.BodyPartRecord,System.Nullable`1<Verse.DamageInfo>,Verse.DamageWorker/DamageResult) <0x000c8>
at Verse.Pawn_HealthTracker.AddHediff (Verse.HediffDef,Verse.BodyPartRecord,System.Nullable`1<Verse.DamageInfo>,Verse.DamageWorker/DamageResult) <0x0007e>
at WhatTheHack.Harmony.Pawn_HealthTracker_SetDead.Prefix (Verse.Pawn_HealthTracker) <0x001e2>
at (wrapper dynamic-method) Verse.Pawn_HealthTracker.SetDead_Patch2 (object) <0x0001c>
at (wrapper dynamic-method) Verse.Pawn.Kill_Patch1 (object,System.Nullable`1<Verse.DamageInfo>,Verse.Hediff) <0x00f3a>
at (wrapper dynamic-method) Verse.Pawn_HealthTracker.CheckForStateChange_Patch0 (object,System.Nullable`1<Verse.DamageInfo>,Verse.Hediff) <0x000b1>
at Verse.Pawn_HealthTracker.AddHediff (Verse.Hediff,Verse.BodyPartRecord,System.Nullable`1<Verse.DamageInfo>,Verse.DamageWorker/DamageResult) <0x000c8>
at Verse.Pawn_HealthTracker.AddHediff (Verse.HediffDef,Verse.BodyPartRecord,System.Nullable`1<Verse.DamageInfo>,Verse.DamageWorker/DamageResult) <0x0007e>
at WhatTheHack.Harmony.Pawn_HealthTracker_SetDead.Prefix (Verse.Pawn_HealthTracker) <0x001e2>
at (wrapper dynamic-method) Verse.Pawn_HealthTracker.SetDead_Patch2 (object) <0x0001c>
at (wrapper dynamic-method) Verse.Pawn.Kill_Patch1 (object,System.Nullable`1<Verse.DamageInfo>,Verse.Hediff) <0x00f3a>
at (wrapper dynamic-method) Verse.Pawn_HealthTracker.CheckForStateChange_Patch0 (object,System.Nullable`1<Verse.DamageInfo>,Verse.Hediff) <0x000b1>
at Verse.Pawn_HealthTracker.AddHediff (Verse.Hediff,Verse.BodyPartRecord,System.Nullable`1<Verse.DamageInfo>,Verse.DamageWorker/DamageResult) <0x000c8>
at Verse.Pawn_HealthTracker.AddHediff (Verse.HediffDef,Verse.BodyPartRecord,System.Nullable`1<Verse.DamageInfo>,Verse.DamageWorker/DamageResult) <0x0007e>
at WhatTheHack.Harmony.Pawn_HealthTracker_SetDead.Prefix (Verse.Pawn_HealthTracker) <0x001e2>
at (wrapper dynamic-method) Verse.Pawn_HealthTracker.SetDead_Patch2 (object) <0x0001c>
at (wrapper dynamic-method) Verse.Pawn.Kill_Patch1 (object,System.Nullable`1<Verse.DamageInfo>,Verse.Hediff) <0x00f3a>
at (wrapper dynamic-method) Verse.Pawn_HealthTracker.CheckForStateChange_Patch0 (object,System.Nullable`1<Verse.DamageInfo>,Verse.Hediff) <0x000b1>
at Verse.Pawn_HealthTracker.AddHediff (Verse.Hediff,Verse.BodyPartRecord,System.Nullable`1<Verse.DamageInfo>,Verse.DamageWorker/DamageResult) <0x000c8>
at Verse.Pawn_HealthTracker.AddHediff (Verse.HediffDef,Verse.BodyPartRecord,System.Nullable`1<Verse.DamageInfo>,Verse.DamageWorker/DamageResult) <0x0007e>
at WhatTheHack.Harmony.Pawn_HealthTracker_SetDead.Prefix (Verse.Pawn_HealthTracker) <0x001e2>
at (wrapper dynamic-method) Verse.Pawn_HealthTracker.SetDead_Patch2 (object) <0x0001c>
at (wrapper dynamic-method) Verse.Pawn.Kill_Patch1 (object,System.Nullable`1<Verse.DamageInfo>,Verse.Hediff) <0x00f3a>
at (wrapper dynamic-method) Verse.Pawn_HealthTracker.CheckForStateChange_Patch0 (object,System.Nullable`1<Verse.DamageInfo>,Verse.Hediff) <0x000b1>
at Verse.Pawn_HealthTracker.AddHediff (Verse.Hediff,Verse.BodyPartRecord,System.Nullable`1<Verse.DamageInfo>,Verse.DamageWorker/DamageResult) <0x000c8>
at Verse.Pawn_HealthTracker.AddHediff (Verse.HediffDef,Verse.BodyPartRecord,System.Nullable`1<Verse.DamageInfo>,Verse.DamageWorker/DamageResult) <0x0007e>
at WhatTheHack.Harmony.Pawn_HealthTracker_SetDead.Prefix (Verse.Pawn_HealthTracker) <0x001e2>
at (wrapper dynamic-method) Verse.Pawn_HealthTracker.SetDead_Patch2 (object) <0x0001c>
at (wrapper dynamic-method) Verse.Pawn.Kill_Patch1 (object,System.Nullable`1<Verse.DamageInfo>,Verse.Hediff) <0x00f3a>
at (wrapper dynamic-method) Verse.Pawn_HealthTracker.CheckForStateChange_Patch0 (object,System.Nullable`1<Verse.DamageInfo>,Verse.Hediff) <0x000b1>
at Verse.Pawn_HealthTracker.AddHediff (Verse.Hediff,Verse.BodyPartRecord,System.Nullable`1<Verse.DamageInfo>,Verse.DamageWorker/DamageResult) <0x000c8>
at Verse.Pawn_HealthTracker.AddHediff (Verse.HediffDef,Verse.BodyPartRecord,System.Nullable`1<Verse.DamageInfo>,Verse.DamageWorker/DamageResult) <0x0007e>
at WhatTheHack.Harmony.Pawn_HealthTracker_SetDead.Prefix (Verse.Pawn_HealthTracker) <0x001e2>
at (wrapper dynamic-method) Verse.Pawn_HealthTracker.SetDead_Patch2 (object) <0x0001c>
at (wrapper dynamic-method) Verse.Pawn.Kill_Patch1 (object,System.Nullable`1<Verse.DamageInfo>,Verse.Hediff) <0x00f3a>
at (wrapper dynamic-method) Verse.Pawn_HealthTracker.CheckForStateChange_Patch0 (object,System.Nullable`1<Verse.DamageInfo>,Verse.Hediff) <0x000b1>
at Verse.Pawn_HealthTracker.AddHediff (Verse.Hediff,Verse.BodyPartRecord,System.Nullable`1<Verse.DamageInfo>,Verse.DamageWorker/DamageResult) <0x000c8>
at Verse.Pawn_HealthTracker.AddHediff (Verse.HediffDef,Verse.BodyPartRecord,System.Nullable`1<Verse.DamageInfo>,Verse.DamageWorker/DamageResult) <0x0007e>
at WhatTheHack.Harmony.Pawn_HealthTracker_SetDead.Prefix (Verse.Pawn_HealthTracker) <0x001e2>
at (wrapper dynamic-method) Verse.Pawn_HealthTracker.SetDead_Patch2 (object) <0x0001c>
at (wrapper dynamic-method) Verse.Pawn.Kill_Patch1 (object,System.Nullable`1<Verse.DamageInfo>,Verse.Hediff) <0x00f3a>
at (wrapper dynamic-method) Verse.Pawn_HealthTracker.CheckForStateChange_Patch0 (object,System.Nullable`1<Verse.DamageInfo>,Verse.Hediff) <0x000b1>
at Verse.Pawn_HealthTracker.AddHediff (Verse.Hediff,Verse.BodyPartRecord,System.Nullable`1<Verse.DamageInfo>,Verse.DamageWorker/DamageResult) <0x000c8>
at Verse.Pawn_HealthTracker.AddHediff (Verse.HediffDef,Verse.BodyPartRecord,System.Nullable`1<Verse.DamageInfo>,Verse.DamageWorker/DamageResult) <0x0007e>
at WhatTheHack.Harmony.Pawn_HealthTracker_SetDead.Prefix (Verse.Pawn_HealthTracker) <0x001e2>
at (wrapper dynamic-method) Verse.Pawn_HealthTracker.SetDead_Patch2 (object) <0x0001c>
at (wrapper dynamic-method) Verse.Pawn.Kill_Patch1 (object,System.Nullable`1<Verse.DamageInfo>,Verse.Hediff) <0x00f3a>
at (wrapper dynamic-method) Verse.Pawn_HealthTracker.CheckForStateChange_Patch0 (object,System.Nullable`1<Verse.DamageInfo>,Verse.Hediff) <0x000b1>
at Verse.Pawn_HealthTracker.AddHediff (Verse.Hediff,Verse.BodyPartRecord,System.Nullable`1<Verse.DamageInfo>,Verse.DamageWorker/DamageResult) <0x000c8>
at Verse.Pawn_HealthTracker.AddHediff (Verse.HediffDef,Verse.BodyPartRecord,System.Nullable`1<Verse.DamageInfo>,Verse.DamageWorker/DamageResult) <0x0007e>
at WhatTheHack.Harmony.Pawn_HealthTracker_SetDead.Prefix (Verse.Pawn_HealthTracker) <0x001e2>
at (wrapper dynamic-method) Verse.Pawn_HealthTracker.SetDead_Patch2 (object) <0x0001c>
at (wrapper dynamic-method) Verse.Pawn.Kill_Patch1 (object,System.Nullable`1<Verse.DamageInfo>,Verse.Hediff) <0x00f3a>
at (wrapper dynamic-method) Verse.Pawn_HealthTracker.CheckForStateChange_Patch0 (object,System.Nullable`1<Verse.DamageInfo>,Verse.Hediff) <0x000b1>
at Verse.Pawn_HealthTracker.AddHediff (Verse.Hediff,Verse.BodyPartRecord,System.Nullable`1<Verse.DamageInfo>,Verse.DamageWorker/DamageResult) <0x000c8>
at Verse.Pawn_HealthTracker.AddHediff (Verse.HediffDef,Verse.BodyPartRecord,System.Nullable`1<Verse.DamageInfo>,Verse.DamageWorker/DamageResult) <0x0007e>
at WhatTheHack.Harmony.Pawn_HealthTracker_SetDead.Prefix (Verse.Pawn_HealthTracker) <0x001e2>
at (wrapper dynamic-method) Verse.Pawn_HealthTracker.SetDead_Patch2 (object) <0x0001c>
at (wrapper dynamic-method) Verse.Pawn.Kill_Patch1 (object,System.Nullable`1<Verse.DamageInfo>,Verse.Hediff) <0x00f3a>
at (wrapper dynamic-method) Verse.Pawn_HealthTracker.CheckForStateChange_Patch0 (object,System.Nullable`1<Verse.DamageInfo>,Verse.Hediff) <0x000b1>
at Verse.Pawn_HealthTracker.AddHediff (Verse.Hediff,Verse.BodyPartRecord,System.Nullable`1<Verse.DamageInfo>,Verse.DamageWorker/DamageResult) <0x000c8>
at Verse.Pawn_HealthTracker.AddHediff (Verse.HediffDef,Verse.BodyPartRecord,System.Nullable`1<Verse.DamageInfo>,Verse.DamageWorker/DamageResult) <0x0007e>
at WhatTheHack.Harmony.Pawn_HealthTracker_SetDead.Prefix (Verse.Pawn_HealthTracker) <0x001e2>
at (wrapper dynamic-method) Verse.Pawn_HealthTracker.SetDead_Patch2 (object) <0x0001c>
at (wrapper dynamic-method) Verse.Pawn.Kill_Patch1 (object,System.Nullable`1<Verse.DamageInfo>,Verse.Hediff) <0x00f3a>
at (wrapper dynamic-method) Verse.Pawn_HealthTracker.CheckForStateChange_Patch0 (object,System.Nullable`1<Verse.DamageInfo>,Verse.Hediff) <0x000b1>
at Verse.Pawn_HealthTracker.AddHediff (Verse.Hediff,Verse.BodyPartRecord,System.Nullable`1<Verse.DamageInfo>,Verse.DamageWorker/DamageResult) <0x000c8>
at Verse.Pawn_HealthTracker.AddHediff (Verse.HediffDef,Verse.BodyPartRecord,System.Nullable`1<Verse.DamageInfo>,Verse.DamageWorker/DamageResult) <0x0007e>
at WhatTheHack.Harmony.Pawn_HealthTracker_SetDead.Prefix (Verse.Pawn_HealthTracker) <0x001e2>
at (wrapper dynamic-method) Verse.Pawn_HealthTracker.SetDead_Patch2 (object) <0x0001c>
at (wrapper dynamic-method) Verse.Pawn.Kill_Patch1 (object,System.Nullable`1<Verse.DamageInfo>,Verse.Hediff) <0x00f3a>
at (wrapper dynamic-method) Verse.Pawn_HealthTracker.CheckForStateChange_Patch0 (object,System.Nullable`1<Verse.DamageInfo>,Verse.Hediff) <0x000b1>
at Verse.Pawn_HealthTracker.AddHediff (Verse.Hediff,Verse.BodyPartRecord,System.Nullable`1<Verse.DamageInfo>,Verse.DamageWorker/DamageResult) <0x000c8>
at Verse.Pawn_HealthTracker.AddHediff (Verse.HediffDef,Verse.BodyPartRecord,System.Nullable`1<Verse.DamageInfo>,Verse.DamageWorker/DamageResult) <0x0007e>
at WhatTheHack.Harmony.Pawn_HealthTracker_SetDead.Prefix (Verse.Pawn_HealthTracker) <0x001e2>
at (wrapper dynamic-method) Verse.Pawn_HealthTracker.SetDead_Patch2 (object) <0x0001c>
at (wrapper dynamic-method) Verse.Pawn.Kill_Patch1 (object,System.Nullable`1<Verse.DamageInfo>,Verse.Hediff) <0x00f3a>
at (wrapper dynamic-method) Verse.Pawn_HealthTracker.CheckForStateChange_Patch0 (object,System.Nullable`1<Verse.DamageInfo>,Verse.Hediff) <0x000b1>
at Verse.Pawn_HealthTracker.AddHediff (Verse.Hediff,Verse.BodyPartRecord,System.Nullable`1<Verse.DamageInfo>,Verse.DamageWorker/DamageResult) <0x000c8>
at Verse.Pawn_HealthTracker.AddHediff (Verse.HediffDef,Verse.BodyPartRecord,System.Nullable`1<Verse.DamageInfo>,Verse.DamageWorker/DamageResult) <0x0007e>
at WhatTheHack.Harmony.Pawn_HealthTracker_SetDead.Prefix (Verse.Pawn_HealthTracker) <0x001e2>
at (wrapper dynamic-method) Verse.Pawn_HealthTracker.SetDead_Patch2 (object) <0x0001c>
at (wrapper dynamic-method) Verse.Pawn.Kill_Patch1 (object,System.Nullable`1<Verse.DamageInfo>,Verse.Hediff) <0x00f3a>
at (wrapper dynamic-method) Verse.Pawn_HealthTracker.CheckForStateChange_Patch0 (object,System.Nullable`1<Verse.DamageInfo>,Verse.Hediff) <0x000b1>
at Verse.Pawn_HealthTracker.AddHediff (Verse.Hediff,Verse.BodyPartRecord,System.Nullable`1<Verse.DamageInfo>,Verse.DamageWorker/DamageResult) <0x000c8>
at Verse.Pawn_HealthTracker.AddHediff (Verse.HediffDef,Verse.BodyPartRecord,System.Nullable`1<Verse.DamageInfo>,Verse.DamageWorker/DamageResult) <0x0007e>
at WhatTheHack.Harmony.Pawn_HealthTracker_SetDead.Prefix (Verse.Pawn_HealthTracker) <0x001e2>
at (wrapper dynamic-method) Verse.Pawn_HealthTracker.SetDead_Patch2 (object) <0x0001c>
at (wrapper dynamic-method) Verse.Pawn.Kill_Patch1 (object,System.Nullable`1<Verse.DamageInfo>,Verse.Hediff) <0x00f3a>
at (wrapper dynamic-method) Verse.Pawn_HealthTracker.CheckForStateChange_Patch0 (object,System.Nullable`1<Verse.DamageInfo>,Verse.Hediff) <0x000b1>
at Verse.Pawn_HealthTracker.AddHediff (Verse.Hediff,Verse.BodyPartRecord,System.Nullable`1<Verse.DamageInfo>,Verse.DamageWorker/DamageResult) <0x000c8>
at Verse.Pawn_HealthTracker.AddHediff (Verse.HediffDef,Verse.BodyPartRecord,System.Nullable`1<Verse.DamageInfo>,Verse.DamageWorker/DamageResult) <0x0007e>
at WhatTheHack.Harmony.Pawn_HealthTracker_SetDead.Prefix (Verse.Pawn_HealthTracker) <0x001e2>
at (wrapper dynamic-method) Verse.Pawn_HealthTracker.SetDead_Patch2 (object) <0x0001c>
at (wrapper dynamic-method) Verse.Pawn.Kill_Patch1 (object,System.Nullable`1<Verse.DamageInfo>,Verse.Hediff) <0x00f3a>
at (wrapper dynamic-method) Verse.Pawn_HealthTracker.CheckForStateChange_Patch0 (object,System.Nullable`1<Verse.DamageInfo>,Verse.Hediff) <0x000b1>
at Verse.Pawn_HealthTracker.AddHediff (Verse.Hediff,Verse.BodyPartRecord,System.Nullable`1<Verse.DamageInfo>,Verse.DamageWorker/DamageResult) <0x000c8>
at Verse.Pawn_HealthTracker.AddHediff (Verse.HediffDef,Verse.BodyPartRecord,System.Nullable`1<Verse.DamageInfo>,Verse.DamageWorker/DamageResult) <0x0007e>
at WhatTheHack.Harmony.Pawn_HealthTracker_SetDead.Prefix (Verse.Pawn_HealthTracker) <0x001e2>
at (wrapper dynamic-method) Verse.Pawn_HealthTracker.SetDead_Patch2 (object) <0x0001c>
at (wrapper dynamic-method) Verse.Pawn.Kill_Patch1 (object,System.Nullable`1<Verse.DamageInfo>,Verse.Hediff) <0x00f3a>
at (wrapper dynamic-method) Verse.Pawn_HealthTracker.CheckForStateChange_Patch0 (object,System.Nullable`1<Verse.DamageInfo>,Verse.Hediff) <0x000b1>
at Verse.Pawn_HealthTracker.AddHediff (Verse.Hediff,Verse.BodyPartRecord,System.Nullable`1<Verse.DamageInfo>,Verse.DamageWorker/DamageResult) <0x000c8>
at Verse.Pawn_HealthTracker.AddHediff (Verse.HediffDef,Verse.BodyPartRecord,System.Nullable`1<Verse.DamageInfo>,Verse.DamageWorker/DamageResult) <0x0007e>
at WhatTheHack.Harmony.Pawn_HealthTracker_SetDead.Prefix (Verse.Pawn_HealthTracker) <0x001e2>
at (wrapper dynamic-method) Verse.Pawn_HealthTracker.SetDead_Patch2 (object) <0x0001c>
at (wrapper dynamic-method) Verse.Pawn.Kill_Patch1 (object,System.Nullable`1<Verse.DamageInfo>,Verse.Hediff) <0x00f3a>
at (wrapper dynamic-method) Verse.Pawn_HealthTracker.CheckForStateChange_Patch0 (object,System.Nullable`1<Verse.DamageInfo>,Verse.Hediff) <0x000b1>
at Verse.Pawn_HealthTracker.AddHediff (Verse.Hediff,Verse.BodyPartRecord,System.Nullable`1<Verse.DamageInfo>,Verse.DamageWorker/DamageResult) <0x000c8>
at Verse.Pawn_HealthTracker.AddHediff (Verse.HediffDef,Verse.BodyPartRecord,System.Nullable`1<Verse.DamageInfo>,Verse.DamageWorker/DamageResult) <0x0007e>
at WhatTheHack.Harmony.Pawn_HealthTracker_SetDead.Prefix (Verse.Pawn_HealthTracker) <0x001e2>
at (wrapper dynamic-method) Verse.Pawn_HealthTracker.SetDead_Patch2 (object) <0x0001c>
at (wrapper dynamic-method) Verse.Pawn.Kill_Patch1 (object,System.Nullable`1<Verse.DamageInfo>,Verse.Hediff) <0x00f3a>
at (wrapper dynamic-method) Verse.Pawn_HealthTracker.CheckForStateChange_Patch0 (object,System.Nullable`1<Verse.DamageInfo>,Verse.Hediff) <0x000b1>
at Verse.Pawn_HealthTracker.AddHediff (Verse.Hediff,Verse.BodyPartRecord,System.Nullable`1<Verse.DamageInfo>,Verse.DamageWorker/DamageResult) <0x000c8>
at Verse.Pawn_HealthTracker.AddHediff (Verse.HediffDef,Verse.BodyPartRecord,System.Nullable`1<Verse.DamageInfo>,Verse.DamageWorker/DamageResult) <0x0007e>
at WhatTheHack.Harmony.Pawn_HealthTracker_SetDead.Prefix (Verse.Pawn_HealthTracker) <0x001e2>
at (wrapper dynamic-method) Verse.Pawn_HealthTracker.SetDead_Patch2 (object) <0x0001c>
at (wrapper dynamic-method) Verse.Pawn.Kill_Patch1 (object,System.Nullable`1<Verse.DamageInfo>,Verse.Hediff) <0x00f3a>
at (wrapper dynamic-method) Verse.Pawn_HealthTracker.CheckForStateChange_Patch0 (object,System.Nullable`1<Verse.DamageInfo>,Verse.Hediff) <0x000b1>
at Verse.Pawn_HealthTracker.AddHediff (Verse.Hediff,Verse.BodyPartRecord,System.Nullable`1<Verse.DamageInfo>,Verse.DamageWorker/DamageResult) <0x000c8>
at Verse.Pawn_HealthTracker.AddHediff (Verse.HediffDef,Verse.BodyPartRecord,System.Nullable`1<Verse.DamageInfo>,Verse.DamageWorker/DamageResult) <0x0007e>
at WhatTheHack.Harmony.Pawn_HealthTracker_SetDead.Prefix (Verse.Pawn_HealthTracker) <0x001e2>
at (wrapper dynamic-method) Verse.Pawn_HealthTracker.SetDead_Patch2 (object) <0x0001c>
at (wrapper dynamic-method) Verse.Pawn.Kill_Patch1 (object,System.Nullable`1<Verse.DamageInfo>,Verse.Hediff) <0x00f3a>
at (wrapper dynamic-method) Verse.Pawn_HealthTracker.CheckForStateChange_Patch0 (object,System.Nullable`1<Verse.DamageInfo>,Verse.Hediff) <0x000b1>
at Verse.Pawn_HealthTracker.AddHediff (Verse.Hediff,Verse.BodyPartRecord,System.Nullable`1<Verse.DamageInfo>,Verse.DamageWorker/DamageResult) <0x000c8>
at Verse.Pawn_HealthTracker.AddHediff (Verse.HediffDef,Verse.BodyPartRecord,System.Nullable`1<Verse.DamageInfo>,Verse.DamageWorker/DamageResult) <0x0007e>
at WhatTheHack.Harmony.Pawn_HealthTracker_SetDead.Prefix (Verse.Pawn_HealthTracker) <0x001e2>
at (wrapper dynamic-method) Verse.Pawn_HealthTracker.SetDead_Patch2 (object) <0x0001c>
at (wrapper dynamic-method) Verse.Pawn.Kill_Patch1 (object,System.Nullable`1<Verse.DamageInfo>,Verse.Hediff) <0x00f3a>
at (wrapper dynamic-method) Verse.Pawn_HealthTracker.CheckForStateChange_Patch0 (object,System.Nullable`1<Verse.DamageInfo>,Verse.Hediff) <0x000b1>
at Verse.Pawn_HealthTracker.AddHediff (Verse.Hediff,Verse.BodyPartRecord,System.Nullable`1<Verse.DamageInfo>,Verse.DamageWorker/DamageResult) <0x000c8>
at Verse.Pawn_HealthTracker.AddHediff (Verse.HediffDef,Verse.BodyPartRecord,System.Nullable`1<Verse.DamageInfo>,Verse.DamageWorker/DamageResult) <0x0007e>
at WhatTheHack.Harmony.Pawn_HealthTracker_SetDead.Prefix (Verse.Pawn_HealthTracker) <0x001e2>
at (wrapper dynamic-method) Verse.Pawn_HealthTracker.SetDead_Patch2 (object) <0x0001c>
at (wrapper dynamic-method) Verse.Pawn.Kill_Patch1 (object,System.Nullable`1<Verse.DamageInfo>,Verse.Hediff) <0x00f3a>
at (wrapper dynamic-method) Verse.Pawn_HealthTracker.CheckForStateChange_Patch0 (object,System.Nullable`1<Verse.DamageInfo>,Verse.Hediff) <0x000b1>
at Verse.Pawn_HealthTracker.AddHediff (Verse.Hediff,Verse.BodyPartRecord,System.Nullable`1<Verse.DamageInfo>,Verse.DamageWorker/DamageResult) <0x000c8>
at Verse.Pawn_HealthTracker.AddHediff (Verse.HediffDef,Verse.BodyPartRecord,System.Nullable`1<Verse.DamageInfo>,Verse.DamageWorker/DamageResult) <0x0007e>
at WhatTheHack.Harmony.Pawn_HealthTracker_SetDead.Prefix (Verse.Pawn_HealthTracker) <0x001e2>
at (wrapper dynamic-method) Verse.Pawn_HealthTracker.SetDead_Patch2 (object) <0x0001c>
at (wrapper dynamic-method) Verse.Pawn.Kill_Patch1 (object,System.Nullable`1<Verse.DamageInfo>,Verse.Hediff) <0x00f3a>
at (wrapper dynamic-method) Verse.Pawn_HealthTracker.CheckForStateChange_Patch0 (object,System.Nullable`1<Verse.DamageInfo>,Verse.Hediff) <0x000b1>
at Verse.Pawn_HealthTracker.AddHediff (Verse.Hediff,Verse.BodyPartRecord,System.Nullable`1<Verse.DamageInfo>,Verse.DamageWorker/DamageResult) <0x000c8>
at Verse.Pawn_HealthTracker.AddHediff (Verse.HediffDef,Verse.BodyPartRecord,System.Nullable`1<Verse.DamageInfo>,Verse.DamageWorker/DamageResult) <0x0007e>
at WhatTheHack.Harmony.Pawn_HealthTracker_SetDead.Prefix (Verse.Pawn_HealthTracker) <0x001e2>
at (wrapper dynamic-method) Verse.Pawn_HealthTracker.SetDead_Patch2 (object) <0x0001c>
at (wrapper dynamic-method) Verse.Pawn.Kill_Patch1 (object,System.Nullable`1<Verse.DamageInfo>,Verse.Hediff) <0x00f3a>
at (wrapper dynamic-method) Verse.Pawn_HealthTracker.CheckForStateChange_Patch0 (object,System.Nullable`1<Verse.DamageInfo>,Verse.Hediff) <0x000b1>
at Verse.Pawn_HealthTracker.AddHediff (Verse.Hediff,Verse.BodyPartRecord,System.Nullable`1<Verse.DamageInfo>,Verse.DamageWorker/DamageResult) <0x000c8>
at Verse.Pawn_HealthTracker.AddHediff (Verse.HediffDef,Verse.BodyPartRecord,System.Nullable`1<Verse.DamageInfo>,Verse.DamageWorker/DamageResult) <0x0007e>
at WhatTheHack.Harmony.Pawn_HealthTracker_SetDead.Prefix (Verse.Pawn_HealthTracker) <0x001e2>
at (wrapper dynamic-method) Verse.Pawn_HealthTracker.SetDead_Patch2 (object) <0x0001c>
at (wrapper dynamic-method) Verse.Pawn.Kill_Patch1 (object,System.Nullable`1<Verse.DamageInfo>,Verse.Hediff) <0x00f3a>
at (wrapper dynamic-method) Verse.Pawn_HealthTracker.CheckForStateChange_Patch0 (object,System.Nullable`1<Verse.DamageInfo>,Verse.Hediff) <0x000b1>
at Verse.Pawn_HealthTracker.AddHediff (Verse.Hediff,Verse.BodyPartRecord,System.Nullable`1<Verse.DamageInfo>,Verse.DamageWorker/DamageResult) <0x000c8>
at Verse.Pawn_HealthTracker.AddHediff (Verse.HediffDef,Verse.BodyPartRecord,System.Nullable`1<Verse.DamageInfo>,Verse.DamageWorker/DamageResult) <0x0007e>
at WhatTheHack.Harmony.Pawn_HealthTracker_SetDead.Prefix (Verse.Pawn_HealthTracker) <0x001e2>
at (wrapper dynamic-method) Verse.Pawn_HealthTracker.SetDead_Patch2 (object) <0x0001c>
at (wrapper dynamic-method) Verse.Pawn.Kill_Patch1 (object,System.Nullable`1<Verse.DamageInfo>,Verse.Hediff) <0x00f3a>
at (wrapper dynamic-method) Verse.Pawn_HealthTracker.CheckForStateChange_Patch0 (object,System.Nullable`1<Verse.DamageInfo>,Verse.Hediff) <0x000b1>
at Verse.Pawn_HealthTracker.AddHediff (Verse.Hediff,Verse.BodyPartRecord,System.Nullable`1<Verse.DamageInfo>,Verse.DamageWorker/DamageResult) <0x000c8>
at Verse.Pawn_HealthTracker.AddHediff (Verse.HediffDef,Verse.BodyPartRecord,System.Nullable`1<Verse.DamageInfo>,Verse.DamageWorker/DamageResult) <0x0007e>
at WhatTheHack.Harmony.Pawn_HealthTracker_SetDead.Prefix (Verse.Pawn_HealthTracker) <0x001e2>
at (wrapper dynamic-method) Verse.Pawn_HealthTracker.SetDead_Patch2 (object) <0x0001c>
at (wrapper dynamic-method) Verse.Pawn.Kill_Patch1 (object,System.Nullable`1<Verse.DamageInfo>,Verse.Hediff) <0x00f3a>
at (wrapper dynamic-method) Verse.Pawn_HealthTracker.CheckForStateChange_Patch0 (object,System.Nullable`1<Verse.DamageInfo>,Verse.Hediff) <0x000b1>
at Verse.Pawn_HealthTracker.AddHediff (Verse.Hediff,Verse.BodyPartRecord,System.Nullable`1<Verse.DamageInfo>,Verse.DamageWorker/DamageResult) <0x000c8>
at Verse.Pawn_HealthTracker.AddHediff (Verse.HediffDef,Verse.BodyPartRecord,System.Nullable`1<Verse.DamageInfo>,Verse.DamageWorker/DamageResult) <0x0007e>
at WhatTheHack.Harmony.Pawn_HealthTracker_SetDead.Prefix (Verse.Pawn_HealthTracker) <0x001e2>
at (wrapper dynamic-method) Verse.Pawn_HealthTracker.SetDead_Patch2 (object) <0x0001c>
at (wrapper dynamic-method) Verse.Pawn.Kill_Patch1 (object,System.Nullable`1<Verse.DamageInfo>,Verse.Hediff) <0x00f3a>
at (wrapper dynamic-method) Verse.Pawn_HealthTracker.CheckForStateChange_Patch0 (object,System.Nullable`1<Verse.DamageInfo>,Verse.Hediff) <0x000b1>
at Verse.Pawn_HealthTracker.AddHediff (Verse.Hediff,Verse.BodyPartRecord,System.Nullable`1<Verse.DamageInfo>,Verse.DamageWorker/DamageResult) <0x000c8>
at Verse.Pawn_HealthTracker.AddHediff (Verse.HediffDef,Verse.BodyPartRecord,System.Nullable`1<Verse.DamageInfo>,Verse.DamageWorker/DamageResult) <0x0007e>
at WhatTheHack.Harmony.Pawn_HealthTracker_SetDead.Prefix (Verse.Pawn_HealthTracker) <0x001e2>
at (wrapper dynamic-method) Verse.Pawn_HealthTracker.SetDead_Patch2 (object) <0x0001c>
at (wrapper dynamic-method) Verse.Pawn.Kill_Patch1 (object,System.Nullable`1<Verse.DamageInfo>,Verse.Hediff) <0x00f3a>
at (wrapper dynamic-method) Verse.Pawn_HealthTracker.CheckForStateChange_Patch0 (object,System.Nullable`1<Verse.DamageInfo>,Verse.Hediff) <0x000b1>
at Verse.Pawn_HealthTracker.AddHediff (Verse.Hediff,Verse.BodyPartRecord,System.Nullable`1<Verse.DamageInfo>,Verse.DamageWorker/DamageResult) <0x000c8>
at Verse.Pawn_HealthTracker.AddHediff (Verse.HediffDef,Verse.BodyPartRecord,System.Nullable`1<Verse.DamageInfo>,Verse.DamageWorker/DamageResult) <0x0007e>
at WhatTheHack.Harmony.Pawn_HealthTracker_SetDead.Prefix (Verse.Pawn_HealthTracker) <0x001e2>
at (wrapper dynamic-method) Verse.Pawn_HealthTracker.SetDead_Patch2 (object) <0x0001c>
at (wrapper dynamic-method) Verse.Pawn.Kill_Patch1 (object,System.Nullable`1<Verse.DamageInfo>,Verse.Hediff) <0x00f3a>
at (wrapper dynamic-method) Verse.Pawn_HealthTracker.CheckForStateChange_Patch0 (object,System.Nullable`1<Verse.DamageInfo>,Verse.Hediff) <0x000b1>
at Verse.Pawn_HealthTracker.AddHediff (Verse.Hediff,Verse.BodyPartRecord,System.Nullable`1<Verse.DamageInfo>,Verse.DamageWorker/DamageResult) <0x000c8>
at Verse.Pawn_HealthTracker.AddHediff (Verse.HediffDef,Verse.BodyPartRecord,System.Nullable`1<Verse.DamageInfo>,Verse.DamageWorker/DamageResult) <0x0007e>
at WhatTheHack.Harmony.Pawn_HealthTracker_SetDead.Prefix (Verse.Pawn_HealthTracker) <0x001e2>
at (wrapper dynamic-method) Verse.Pawn_HealthTracker.SetDead_Patch2 (object) <0x0001c>
at (wrapper dynamic-method) Verse.Pawn.Kill_Patch1 (object,System.Nullable`1<Verse.DamageInfo>,Verse.Hediff) <0x00f3a>
at (wrapper dynamic-method) Verse.Pawn_HealthTracker.CheckForStateChange_Patch0 (object,System.Nullable`1<Verse.DamageInfo>,Verse.Hediff) <0x000b1>
at Verse.Pawn_HealthTracker.AddHediff (Verse.Hediff,Verse.BodyPartRecord,System.Nullable`1<Verse.DamageInfo>,Verse.DamageWorker/DamageResult) <0x000c8>
at Verse.Pawn_HealthTracker.AddHediff (Verse.HediffDef,Verse.BodyPartRecord,System.Nullable`1<Verse.DamageInfo>,Verse.DamageWorker/DamageResult) <0x0007e>
at WhatTheHack.Harmony.Pawn_HealthTracker_SetDead.Prefix (Verse.Pawn_HealthTracker) <0x001e2>
at (wrapper dynamic-method) Verse.Pawn_HealthTracker.SetDead_Patch2 (object) <0x0001c>
at (wrapper dynamic-method) Verse.Pawn.Kill_Patch1 (object,System.Nullable`1<Verse.DamageInfo>,Verse.Hediff) <0x00f3a>
at (wrapper dynamic-method) Verse.Pawn_HealthTracker.CheckForStateChange_Patch0 (object,System.Nullable`1<Verse.DamageInfo>,Verse.Hediff) <0x000b1>
at Verse.Pawn_HealthTracker.AddHediff (Verse.Hediff,Verse.BodyPartRecord,System.Nullable`1<Verse.DamageInfo>,Verse.DamageWorker/DamageResult) <0x000c8>
at Verse.Pawn_HealthTracker.AddHediff (Verse.HediffDef,Verse.BodyPartRecord,System.Nullable`1<Verse.DamageInfo>,Verse.DamageWorker/DamageResult) <0x0007e>
at WhatTheHack.Harmony.Pawn_HealthTracker_SetDead.Prefix (Verse.Pawn_HealthTracker) <0x001e2>
at (wrapper dynamic-method) Verse.Pawn_HealthTracker.SetDead_Patch2 (object) <0x0001c>
at (wrapper dynamic-method) Verse.Pawn.Kill_Patch1 (object,System.Nullable`1<Verse.DamageInfo>,Verse.Hediff) <0x00f3a>
at (wrapper dynamic-method) Verse.Pawn_HealthTracker.CheckForStateChange_Patch0 (object,System.Nullable`1<Verse.DamageInfo>,Verse.Hediff) <0x000b1>
at Verse.Pawn_HealthTracker.AddHediff (Verse.Hediff,Verse.BodyPartRecord,System.Nullable`1<Verse.DamageInfo>,Verse.DamageWorker/DamageResult) <0x000c8>
at Verse.Pawn_HealthTracker.AddHediff (Verse.HediffDef,Verse.BodyPartRecord,System.Nullable`1<Verse.DamageInfo>,Verse.DamageWorker/DamageResult) <0x0007e>
at WhatTheHack.Harmony.Pawn_HealthTracker_SetDead.Prefix (Verse.Pawn_HealthTracker) <0x001e2>
at (wrapper dynamic-method) Verse.Pawn_HealthTracker.SetDead_Patch2 (object) <0x0001c>
at (wrapper dynamic-method) Verse.Pawn.Kill_Patch1 (object,System.Nullable`1<Verse.DamageInfo>,Verse.Hediff) <0x00f3a>
at (wrapper dynamic-method) Verse.Pawn_HealthTracker.CheckForStateChange_Patch0 (object,System.Nullable`1<Verse.DamageInfo>,Verse.Hediff) <0x000b1>
at Verse.Pawn_HealthTracker.AddHediff (Verse.Hediff,Verse.BodyPartRecord,System.Nullable`1<Verse.DamageInfo>,Verse.DamageWorker/DamageResult) <0x000c8>
at Verse.Pawn_HealthTracker.AddHediff (Verse.HediffDef,Verse.BodyPartRecord,System.Nullable`1<Verse.DamageInfo>,Verse.DamageWorker/DamageResult) <0x0007e>
at WhatTheHack.Harmony.Pawn_HealthTracker_SetDead.Prefix (Verse.Pawn_HealthTracker) <0x001e2>
at (wrapper dynamic-method) Verse.Pawn_HealthTracker.SetDead_Patch2 (object) <0x0001c>
at (wrapper dynamic-method) Verse.Pawn.Kill_Patch1 (object,System.Nullable`1<Verse.DamageInfo>,Verse.Hediff) <0x00f3a>
at (wrapper dynamic-method) Verse.Pawn_HealthTracker.CheckForStateChange_Patch0 (object,System.Nullable`1<Verse.DamageInfo>,Verse.Hediff) <0x000b1>
at Verse.Pawn_HealthTracker.AddHediff (Verse.Hediff,Verse.BodyPartRecord,System.Nullable`1<Verse.DamageInfo>,Verse.DamageWorker/DamageResult) <0x000c8>
at Verse.Pawn_HealthTracker.AddHediff (Verse.HediffDef,Verse.BodyPartRecord,System.Nullable`1<Verse.DamageInfo>,Verse.DamageWorker/DamageResult) <0x0007e>
at WhatTheHack.Harmony.Pawn_HealthTracker_SetDead.Prefix (Verse.Pawn_HealthTracker) <0x001e2>
at (wrapper dynamic-method) Verse.Pawn_HealthTracker.SetDead_Patch2 (object) <0x0001c>
at (wrapper dynamic-method) Verse.Pawn.Kill_Patch1 (object,System.Nullable`1<Verse.DamageInfo>,Verse.Hediff) <0x00f3a>
at (wrapper dynamic-method) Verse.Pawn_HealthTracker.CheckForStateChange_Patch0 (object,System.Nullable`1<Verse.DamageInfo>,Verse.Hediff) <0x000b1>
at Verse.Pawn_HealthTracker.AddHediff (Verse.Hediff,Verse.BodyPartRecord,System.Nullable`1<Verse.DamageInfo>,Verse.DamageWorker/DamageResult) <0x000c8>
at Verse.Pawn_HealthTracker.AddHediff (Verse.HediffDef,Verse.BodyPartRecord,System.Nullable`1<Verse.DamageInfo>,Verse.DamageWorker/DamageResult) <0x0007e>
at WhatTheHack.Harmony.Pawn_HealthTracker_SetDead.Prefix (Verse.Pawn_HealthTracker) <0x001e2>
at (wrapper dynamic-method) Verse.Pawn_HealthTracker.SetDead_Patch2 (object) <0x0001c>
at (wrapper dynamic-method) Verse.Pawn.Kill_Patch1 (object,System.Nullable`1<Verse.DamageInfo>,Verse.Hediff) <0x00f3a>
at (wrapper dynamic-method) Verse.Pawn_HealthTracker.CheckForStateChange_Patch0 (object,System.Nullable`1<Verse.DamageInfo>,Verse.Hediff) <0x000b1>
at Verse.Pawn_HealthTracker.AddHediff (Verse.Hediff,Verse.BodyPartRecord,System.Nullable`1<Verse.DamageInfo>,Verse.DamageWorker/DamageResult) <0x000c8>
at Verse.Pawn_HealthTracker.AddHediff (Verse.HediffDef,Verse.BodyPartRecord,System.Nullable`1<Verse.DamageInfo>,Verse.DamageWorker/DamageResult) <0x0007e>
at WhatTheHack.Harmony.Pawn_HealthTracker_SetDead.Prefix (Verse.Pawn_HealthTracker) <0x001e2>
at (wrapper dynamic-method) Verse.Pawn_HealthTracker.SetDead_Patch2 (object) <0x0001c>
at (wrapper dynamic-method) Verse.Pawn.Kill_Patch1 (object,System.Nullable`1<Verse.DamageInfo>,Verse.Hediff) <0x00f3a>
at (wrapper dynamic-method) Verse.Pawn_HealthTracker.CheckForStateChange_Patch0 (object,System.Nullable`1<Verse.DamageInfo>,Verse.Hediff) <0x000b1>
at Verse.Pawn_HealthTracker.AddHediff (Verse.Hediff,Verse.BodyPartRecord,System.Nullable`1<Verse.DamageInfo>,Verse.DamageWorker/DamageResult) <0x000c8>
at Verse.Pawn_HealthTracker.AddHediff (Verse.HediffDef,Verse.BodyPartRecord,System.Nullable`1<Verse.DamageInfo>,Verse.DamageWorker/DamageResult) <0x0007e>
at WhatTheHack.Harmony.Pawn_HealthTracker_SetDead.Prefix (Verse.Pawn_HealthTracker) <0x001e2>
at (wrapper dynamic-method) Verse.Pawn_HealthTracker.SetDead_Patch2 (object) <0x0001c>
at (wrapper dynamic-method) Verse.Pawn.Kill_Patch1 (object,System.Nullable`1<Verse.DamageInfo>,Verse.Hediff) <0x00f3a>
at (wrapper dynamic-method) Verse.Pawn_HealthTracker.CheckForStateChange_Patch0 (object,System.Nullable`1<Verse.DamageInfo>,Verse.Hediff) <0x000b1>
at Verse.Pawn_HealthTracker.AddHediff (Verse.Hediff,Verse.BodyPartRecord,System.Nullable`1<Verse.DamageInfo>,Verse.DamageWorker/DamageResult) <0x000c8>
at Verse.Pawn_HealthTracker.AddHediff (Verse.HediffDef,Verse.BodyPartRecord,System.Nullable`1<Verse.DamageInfo>,Verse.DamageWorker/DamageResult) <0x0007e>
at WhatTheHack.Harmony.Pawn_HealthTracker_SetDead.Prefix (Verse.Pawn_HealthTracker) <0x001e2>
at (wrapper dynamic-method) Verse.Pawn_HealthTracker.SetDead_Patch2 (object) <0x0001c>
at (wrapper dynamic-method) Verse.Pawn.Kill_Patch1 (object,System.Nullable`1<Verse.DamageInfo>,Verse.Hediff) <0x00f3a>
at (wrapper dynamic-method) Verse.Pawn_HealthTracker.CheckForStateChange_Patch0 (object,System.Nullable`1<Verse.DamageInfo>,Verse.Hediff) <0x000b1>
at Verse.Pawn_HealthTracker.AddHediff (Verse.Hediff,Verse.BodyPartRecord,System.Nullable`1<Verse.DamageInfo>,Verse.DamageWorker/DamageResult) <0x000c8>
at Verse.Pawn_HealthTracker.AddHediff (Verse.HediffDef,Verse.BodyPartRecord,System.Nullable`1<Verse.DamageInfo>,Verse.DamageWorker/DamageResult) <0x0007e>
at WhatTheHack.Harmony.Pawn_HealthTracker_SetDead.Prefix (Verse.Pawn_HealthTracker) <0x001e2>
at (wrapper dynamic-method) Verse.Pawn_HealthTracker.SetDead_Patch2 (object) <0x0001c>
at (wrapper dynamic-method) Verse.Pawn.Kill_Patch1 (object,System.Nullable`1<Verse.DamageInfo>,Verse.Hediff) <0x00f3a>
at (wrapper dynamic-method) Verse.Pawn_HealthTracker.CheckForStateChange_Patch0 (object,System.Nullable`1<Verse.DamageInfo>,Verse.Hediff) <0x000b1>
at Verse.Pawn_HealthTracker.AddHediff (Verse.Hediff,Verse.BodyPartRecord,System.Nullable`1<Verse.DamageInfo>,Verse.DamageWorker/DamageResult) <0x000c8>
at Verse.Pawn_HealthTracker.AddHediff (Verse.HediffDef,Verse.BodyPartRecord,System.Nullable`1<Verse.DamageInfo>,Verse.DamageWorker/DamageResult) <0x0007e>
at WhatTheHack.Harmony.Pawn_HealthTracker_SetDead.Prefix (Verse.Pawn_HealthTracker) <0x001e2>
at (wrapper dynamic-method) Verse.Pawn_HealthTracker.SetDead_Patch2 (object) <0x0001c>
at (wrapper dynamic-method) Verse.Pawn.Kill_Patch1 (object,System.Nullable`1<Verse.DamageInfo>,Verse.Hediff) <0x00f3a>
at (wrapper dynamic-method) Verse.Pawn_HealthTracker.CheckForStateChange_Patch0 (object,System.Nullable`1<Verse.DamageInfo>,Verse.Hediff) <0x000b1>
at Verse.Pawn_HealthTracker.AddHediff (Verse.Hediff,Verse.BodyPartRecord,System.Nullable`1<Verse.DamageInfo>,Verse.DamageWorker/DamageResult) <0x000c8>
at Verse.Pawn_HealthTracker.AddHediff (Verse.HediffDef,Verse.BodyPartRecord,System.Nullable`1<Verse.DamageInfo>,Verse.DamageWorker/DamageResult) <0x0007e>
at WhatTheHack.Harmony.Pawn_HealthTracker_SetDead.Prefix (Verse.Pawn_HealthTracker) <0x001e2>
at (wrapper dynamic-method) Verse.Pawn_HealthTracker.SetDead_Patch2 (object) <0x0001c>
at (wrapper dynamic-method) Verse.Pawn.Kill_Patch1 (object,System.Nullable`1<Verse.DamageInfo>,Verse.Hediff) <0x00f3a>
at (wrapper dynamic-method) Verse.Pawn_HealthTracker.CheckForStateChange_Patch0 (object,System.Nullable`1<Verse.DamageInfo>,Verse.Hediff) <0x000b1>
at Verse.Pawn_HealthTracker.AddHediff (Verse.Hediff,Verse.BodyPartRecord,System.Nullable`1<Verse.DamageInfo>,Verse.DamageWorker/DamageResult) <0x000c8>
at Verse.Pawn_HealthTracker.AddHediff (Verse.HediffDef,Verse.BodyPartRecord,System.Nullable`1<Verse.DamageInfo>,Verse.DamageWorker/DamageResult) <0x0007e>
at WhatTheHack.Harmony.Pawn_HealthTracker_SetDead.Prefix (Verse.Pawn_HealthTracker) <0x001e2>
at (wrapper dynamic-method) Verse.Pawn_HealthTracker.SetDead_Patch2 (object) <0x0001c>
at (wrapper dynamic-method) Verse.Pawn.Kill_Patch1 (object,System.Nullable`1<Verse.DamageInfo>,Verse.Hediff) <0x00f3a>
at (wrapper dynamic-method) Verse.Pawn_HealthTracker.CheckForStateChange_Patch0 (object,System.Nullable`1<Verse.DamageInfo>,Verse.Hediff) <0x000b1>
at Verse.Pawn_HealthTracker.AddHediff (Verse.Hediff,Verse.BodyPartRecord,System.Nullable`1<Verse.DamageInfo>,Verse.DamageWorker/DamageResult) <0x000c8>
at Verse.Pawn_HealthTracker.AddHediff (Verse.HediffDef,Verse.BodyPartRecord,System.Nullable`1<Verse.DamageInfo>,Verse.DamageWorker/DamageResult) <0x0007e>
at WhatTheHack.Harmony.Pawn_HealthTracker_SetDead.Prefix (Verse.Pawn_HealthTracker) <0x001e2>
at (wrapper dynamic-method) Verse.Pawn_HealthTracker.SetDead_Patch2 (object) <0x0001c>
at (wrapper dynamic-method) Verse.Pawn.Kill_Patch1 (object,System.Nullable`1<Verse.DamageInfo>,Verse.Hediff) <0x00f3a>
at (wrapper dynamic-method) Verse.Pawn_HealthTracker.CheckForStateChange_Patch0 (object,System.Nullable`1<Verse.DamageInfo>,Verse.Hediff) <0x000b1>
at Verse.Pawn_HealthTracker.AddHediff (Verse.Hediff,Verse.BodyPartRecord,System.Nullable`1<Verse.DamageInfo>,Verse.DamageWorker/DamageResult) <0x000c8>
at Verse.Pawn_HealthTracker.AddHediff (Verse.HediffDef,Verse.BodyPartRecord,System.Nullable`1<Verse.DamageInfo>,Verse.DamageWorker/DamageResult) <0x0007e>
at WhatTheHack.Harmony.Pawn_HealthTracker_SetDead.Prefix (Verse.Pawn_HealthTracker) <0x001e2>
at (wrapper dynamic-method) Verse.Pawn_HealthTracker.SetDead_Patch2 (object) <0x0001c>
at (wrapper dynamic-method) Verse.Pawn.Kill_Patch1 (object,System.Nullable`1<Verse.DamageInfo>,Verse.Hediff) <0x00f3a>
at (wrapper dynamic-method) Verse.Pawn_HealthTracker.CheckForStateChange_Patch0 (object,System.Nullable`1<Verse.DamageInfo>,Verse.Hediff) <0x000b1>
at Verse.Pawn_HealthTracker.AddHediff (Verse.Hediff,Verse.BodyPartRecord,System.Nullable`1<Verse.DamageInfo>,Verse.DamageWorker/DamageResult) <0x000c8>
at Verse.Pawn_HealthTracker.AddHediff (Verse.HediffDef,Verse.BodyPartRecord,System.Nullable`1<Verse.DamageInfo>,Verse.DamageWorker/DamageResult) <0x0007e>
at WhatTheHack.Harmony.Pawn_HealthTracker_SetDead.Prefix (Verse.Pawn_HealthTracker) <0x001e2>
at (wrapper dynamic-method) Verse.Pawn_HealthTracker.SetDead_Patch2 (object) <0x0001c>
at (wrapper dynamic-method) Verse.Pawn.Kill_Patch1 (object,System.Nullable`1<Verse.DamageInfo>,Verse.Hediff) <0x00f3a>
at (wrapper dynamic-method) Verse.Pawn_HealthTracker.CheckForStateChange_Patch0 (object,System.Nullable`1<Verse.DamageInfo>,Verse.Hediff) <0x000b1>
at Verse.Pawn_HealthTracker.AddHediff (Verse.Hediff,Verse.BodyPartRecord,System.Nullable`1<Verse.DamageInfo>,Verse.DamageWorker/DamageResult) <0x000c8>
at Verse.Pawn_HealthTracker.AddHediff (Verse.HediffDef,Verse.BodyPartRecord,System.Nullable`1<Verse.DamageInfo>,Verse.DamageWorker/DamageResult) <0x0007e>
at WhatTheHack.Harmony.Pawn_HealthTracker_SetDead.Prefix (Verse.Pawn_HealthTracker) <0x001e2>
at (wrapper dynamic-method) Verse.Pawn_HealthTracker.SetDead_Patch2 (object) <0x0001c>
at (wrapper dynamic-method) Verse.Pawn.Kill_Patch1 (object,System.Nullable`1<Verse.DamageInfo>,Verse.Hediff) <0x00f3a>
at (wrapper dynamic-method) Verse.Pawn_HealthTracker.CheckForStateChange_Patch0 (object,System.Nullable`1<Verse.DamageInfo>,Verse.Hediff) <0x000b1>
at Verse.Pawn_HealthTracker.AddHediff (Verse.Hediff,Verse.BodyPartRecord,System.Nullable`1<Verse.DamageInfo>,Verse.DamageWorker/DamageResult) <0x000c8>
at Verse.Pawn_HealthTracker.AddHediff (Verse.HediffDef,Verse.BodyPartRecord,System.Nullable`1<Verse.DamageInfo>,Verse.DamageWorker/DamageResult) <0x0007e>
at WhatTheHack.Harmony.Pawn_HealthTracker_SetDead.Prefix (Verse.Pawn_HealthTracker) <0x001e2>
at (wrapper dynamic-method) Verse.Pawn_HealthTracker.SetDead_Patch2 (object) <0x0001c>
at (wrapper dynamic-method) Verse.Pawn.Kill_Patch1 (object,System.Nullable`1<Verse.DamageInfo>,Verse.Hediff) <0x00f3a>
at (wrapper dynamic-method) Verse.Pawn_HealthTracker.CheckForStateChange_Patch0 (object,System.Nullable`1<Verse.DamageInfo>,Verse.Hediff) <0x000b1>
at Verse.Pawn_HealthTracker.AddHediff (Verse.Hediff,Verse.BodyPartRecord,System.Nullable`1<Verse.DamageInfo>,Verse.DamageWorker/DamageResult) <0x000c8>
at Verse.Pawn_HealthTracker.AddHediff (Verse.HediffDef,Verse.BodyPartRecord,System.Nullable`1<Verse.DamageInfo>,Verse.DamageWorker/DamageResult) <0x0007e>
at WhatTheHack.Harmony.Pawn_HealthTracker_SetDead.Prefix (Verse.Pawn_HealthTracker) <0x001e2>
at (wrapper dynamic-method) Verse.Pawn_HealthTracker.SetDead_Patch2 (object) <0x0001c>
at (wrapper dynamic-method) Verse.Pawn.Kill_Patch1 (object,System.Nullable`1<Verse.DamageInfo>,Verse.Hediff) <0x00f3a>
at (wrapper dynamic-method) Verse.Pawn_HealthTracker.CheckForStateChange_Patch0 (object,System.Nullable`1<Verse.DamageInfo>,Verse.Hediff) <0x000b1>
at Verse.Pawn_HealthTracker.AddHediff (Verse.Hediff,Verse.BodyPartRecord,System.Nullable`1<Verse.DamageInfo>,Verse.DamageWorker/DamageResult) <0x000c8>
at Verse.Pawn_HealthTracker.AddHediff (Verse.HediffDef,Verse.BodyPartRecord,System.Nullable`1<Verse.DamageInfo>,Verse.DamageWorker/DamageResult) <0x0007e>
at WhatTheHack.Harmony.Pawn_HealthTracker_SetDead.Prefix (Verse.Pawn_HealthTracker) <0x001e2>
at (wrapper dynamic-method) Verse.Pawn_HealthTracker.SetDead_Patch2 (object) <0x0001c>
at (wrapper dynamic-method) Verse.Pawn.Kill_Patch1 (object,System.Nullable`1<Verse.DamageInfo>,Verse.Hediff) <0x00f3a>
at (wrapper dynamic-method) Verse.Pawn_HealthTracker.CheckForStateChange_Patch0 (object,System.Nullable`1<Verse.DamageInfo>,Verse.Hediff) <0x000b1>
at Verse.Pawn_HealthTracker.AddHediff (Verse.Hediff,Verse.BodyPartRecord,System.Nullable`1<Verse.DamageInfo>,Verse.DamageWorker/DamageResult) <0x000c8>
at Verse.Pawn_HealthTracker.AddHediff (Verse.HediffDef,Verse.BodyPartRecord,System.Nullable`1<Verse.DamageInfo>,Verse.DamageWorker/DamageResult) <0x0007e>
at WhatTheHack.Harmony.Pawn_HealthTracker_SetDead.Prefix (Verse.Pawn_HealthTracker) <0x001e2>
at (wrapper dynamic-method) Verse.Pawn_HealthTracker.SetDead_Patch2 (object) <0x0001c>
at (wrapper dynamic-method) Verse.Pawn.Kill_Patch1 (object,System.Nullable`1<Verse.DamageInfo>,Verse.Hediff) <0x00f3a>
at (wrapper dynamic-method) Verse.Pawn_HealthTracker.CheckForStateChange_Patch0 (object,System.Nullable`1<Verse.DamageInfo>,Verse.Hediff) <0x000b1>
at Verse.Pawn_HealthTracker.AddHediff (Verse.Hediff,Verse.BodyPartRecord,System.Nullable`1<Verse.DamageInfo>,Verse.DamageWorker/DamageResult) <0x000c8>
at Verse.Pawn_HealthTracker.AddHediff (Verse.HediffDef,Verse.BodyPartRecord,System.Nullable`1<Verse.DamageInfo>,Verse.DamageWorker/DamageResult) <0x0007e>
at WhatTheHack.Harmony.Pawn_HealthTracker_SetDead.Prefix (Verse.Pawn_HealthTracker) <0x001e2>
at (wrapper dynamic-method) Verse.Pawn_HealthTracker.SetDead_Patch2 (object) <0x0001c>
at (wrapper dynamic-method) Verse.Pawn.Kill_Patch1 (object,System.Nullable`1<Verse.DamageInfo>,Verse.Hediff) <0x00f3a>
at (wrapper dynamic-method) Verse.Pawn_HealthTracker.CheckForStateChange_Patch0 (object,System.Nullable`1<Verse.DamageInfo>,Verse.Hediff) <0x000b1>
at Verse.Pawn_HealthTracker.AddHediff (Verse.Hediff,Verse.BodyPartRecord,System.Nullable`1<Verse.DamageInfo>,Verse.DamageWorker/DamageResult) <0x000c8>
at Verse.Pawn_HealthTracker.AddHediff (Verse.HediffDef,Verse.BodyPartRecord,System.Nullable`1<Verse.DamageInfo>,Verse.DamageWorker/DamageResult) <0x0007e>
at WhatTheHack.Harmony.Pawn_HealthTracker_SetDead.Prefix (Verse.Pawn_HealthTracker) <0x001e2>
at (wrapper dynamic-method) Verse.Pawn_HealthTracker.SetDead_Patch2 (object) <0x0001c>
at (wrapper dynamic-method) Verse.Pawn.Kill_Patch1 (object,System.Nullable`1<Verse.DamageInfo>,Verse.Hediff) <0x00f3a>
at (wrapper dynamic-method) Verse.Pawn_HealthTracker.CheckForStateChange_Patch0 (object,System.Nullable`1<Verse.DamageInfo>,Verse.Hediff) <0x000b1>
at Verse.Pawn_HealthTracker.AddHediff (Verse.Hediff,Verse.BodyPartRecord,System.Nullable`1<Verse.DamageInfo>,Verse.DamageWorker/DamageResult) <0x000c8>
at Verse.Pawn_HealthTracker.AddHediff (Verse.HediffDef,Verse.BodyPartRecord,System.Nullable`1<Verse.DamageInfo>,Verse.DamageWorker/DamageResult) <0x0007e>
at WhatTheHack.Harmony.Pawn_HealthTracker_SetDead.Prefix (Verse.Pawn_HealthTracker) <0x001e2>
at (wrapper dynamic-method) Verse.Pawn_HealthTracker.SetDead_Patch2 (object) <0x0001c>
at (wrapper dynamic-method) Verse.Pawn.Kill_Patch1 (object,System.Nullable`1<Verse.DamageInfo>,Verse.Hediff) <0x00f3a>
at (wrapper dynamic-method) Verse.Pawn_HealthTracker.CheckForStateChange_Patch0 (object,System.Nullable`1<Verse.DamageInfo>,Verse.Hediff) <0x000b1>
at Verse.Pawn_HealthTracker.AddHediff (Verse.Hediff,Verse.BodyPartRecord,System.Nullable`1<Verse.DamageInfo>,Verse.DamageWorker/DamageResult) <0x000c8>
at Verse.Pawn_HealthTracker.AddHediff (Verse.HediffDef,Verse.BodyPartRecord,System.Nullable`1<Verse.DamageInfo>,Verse.DamageWorker/DamageResult) <0x0007e>
at WhatTheHack.Harmony.Pawn_HealthTracker_SetDead.Prefix (Verse.Pawn_HealthTracker) <0x001e2>
at (wrapper dynamic-method) Verse.Pawn_HealthTracker.SetDead_Patch2 (object) <0x0001c>
at (wrapper dynamic-method) Verse.Pawn.Kill_Patch1 (object,System.Nullable`1<Verse.DamageInfo>,Verse.Hediff) <0x00f3a>
at (wrapper dynamic-method) Verse.Pawn_HealthTracker.CheckForStateChange_Patch0 (object,System.Nullable`1<Verse.DamageInfo>,Verse.Hediff) <0x000b1>
at Verse.Pawn_HealthTracker.AddHediff (Verse.Hediff,Verse.BodyPartRecord,System.Nullable`1<Verse.DamageInfo>,Verse.DamageWorker/DamageResult) <0x000c8>
at Verse.Pawn_HealthTracker.AddHediff (Verse.HediffDef,Verse.BodyPartRecord,System.Nullable`1<Verse.DamageInfo>,Verse.DamageWorker/DamageResult) <0x0007e>
at WhatTheHack.Harmony.Pawn_HealthTracker_SetDead.Prefix (Verse.Pawn_HealthTracker) <0x001e2>
at (wrapper dynamic-method) Verse.Pawn_HealthTracker.SetDead_Patch2 (object) <0x0001c>
at (wrapper dynamic-method) Verse.Pawn.Kill_Patch1 (object,System.Nullable`1<Verse.DamageInfo>,Verse.Hediff) <0x00f3a>
at (wrapper dynamic-method) Verse.Pawn_HealthTracker.CheckForStateChange_Patch0 (object,System.Nullable`1<Verse.DamageInfo>,Verse.Hediff) <0x000b1>
at Verse.Pawn_HealthTracker.AddHediff (Verse.Hediff,Verse.BodyPartRecord,System.Nullable`1<Verse.DamageInfo>,Verse.DamageWorker/DamageResult) <0x000c8>
at Verse.Pawn_HealthTracker.AddHediff (Verse.HediffDef,Verse.BodyPartRecord,System.Nullable`1<Verse.DamageInfo>,Verse.DamageWorker/DamageResult) <0x0007e>
at WhatTheHack.Harmony.Pawn_HealthTracker_SetDead.Prefix (Verse.Pawn_HealthTracker) <0x001e2>
at (wrapper dynamic-method) Verse.Pawn_HealthTracker.SetDead_Patch2 (object) <0x0001c>
at (wrapper dynamic-method) Verse.Pawn.Kill_Patch1 (object,System.Nullable`1<Verse.DamageInfo>,Verse.Hediff) <0x00f3a>
at (wrapper dynamic-method) Verse.Pawn_HealthTracker.CheckForStateChange_Patch0 (object,System.Nullable`1<Verse.DamageInfo>,Verse.Hediff) <0x000b1>
at Verse.Pawn_HealthTracker.AddHediff (Verse.Hediff,Verse.BodyPartRecord,System.Nullable`1<Verse.DamageInfo>,Verse.DamageWorker/DamageResult) <0x000c8>
at Verse.Pawn_HealthTracker.AddHediff (Verse.HediffDef,Verse.BodyPartRecord,System.Nullable`1<Verse.DamageInfo>,Verse.DamageWorker/DamageResult) <0x0007e>
at WhatTheHack.Harmony.Pawn_HealthTracker_SetDead.Prefix (Verse.Pawn_HealthTracker) <0x001e2>
at (wrapper dynamic-method) Verse.Pawn_HealthTracker.SetDead_Patch2 (object) <0x0001c>
at (wrapper dynamic-method) Verse.Pawn.Kill_Patch1 (object,System.Nullable`1<Verse.DamageInfo>,Verse.Hediff) <0x00f3a>
at (wrapper dynamic-method) Verse.Pawn_HealthTracker.CheckForStateChange_Patch0 (object,System.Nullable`1<Verse.DamageInfo>,Verse.Hediff) <0x000b1>
at Verse.Pawn_HealthTracker.AddHediff (Verse.Hediff,Verse.BodyPartRecord,System.Nullable`1<Verse.DamageInfo>,Verse.DamageWorker/DamageResult) <0x000c8>
at Verse.Pawn_HealthTracker.AddHediff (Verse.HediffDef,Verse.BodyPartRecord,System.Nullable`1<Verse.DamageInfo>,Verse.DamageWorker/DamageResult) <0x0007e>
at WhatTheHack.Harmony.Pawn_HealthTracker_SetDead.Prefix (Verse.Pawn_HealthTracker) <0x001e2>
at (wrapper dynamic-method) Verse.Pawn_HealthTracker.SetDead_Patch2 (object) <0x0001c>
at (wrapper dynamic-method) Verse.Pawn.Kill_Patch1 (object,System.Nullable`1<Verse.DamageInfo>,Verse.Hediff) <0x00f3a>
at (wrapper dynamic-method) Verse.Pawn_HealthTracker.CheckForStateChange_Patch0 (object,System.Nullable`1<Verse.DamageInfo>,Verse.Hediff) <0x000b1>
at Verse.Pawn_HealthTracker.AddHediff (Verse.Hediff,Verse.BodyPartRecord,System.Nullable`1<Verse.DamageInfo>,Verse.DamageWorker/DamageResult) <0x000c8>
at Verse.Pawn_HealthTracker.AddHediff (Verse.HediffDef,Verse.BodyPartRecord,System.Nullable`1<Verse.DamageInfo>,Verse.DamageWorker/DamageResult) <0x0007e>
at WhatTheHack.Harmony.Pawn_HealthTracker_SetDead.Prefix (Verse.Pawn_HealthTracker) <0x001e2>
at (wrapper dynamic-method) Verse.Pawn_HealthTracker.SetDead_Patch2 (object) <0x0001c>
at (wrapper dynamic-method) Verse.Pawn.Kill_Patch1 (object,System.Nullable`1<Verse.DamageInfo>,Verse.Hediff) <0x00f3a>
at (wrapper dynamic-method) Verse.Pawn_HealthTracker.CheckForStateChange_Patch0 (object,System.Nullable`1<Verse.DamageInfo>,Verse.Hediff) <0x000b1>
at Verse.Pawn_HealthTracker.AddHediff (Verse.Hediff,Verse.BodyPartRecord,System.Nullable`1<Verse.DamageInfo>,Verse.DamageWorker/DamageResult) <0x000c8>
at Verse.Pawn_HealthTracker.AddHediff (Verse.HediffDef,Verse.BodyPartRecord,System.Nullable`1<Verse.DamageInfo>,Verse.DamageWorker/DamageResult) <0x0007e>
at WhatTheHack.Harmony.Pawn_HealthTracker_SetDead.Prefix (Verse.Pawn_HealthTracker) <0x001e2>
at (wrapper dynamic-method) Verse.Pawn_HealthTracker.SetDead_Patch2 (object) <0x0001c>
at (wrapper dynamic-method) Verse.Pawn.Kill_Patch1 (object,System.Nullable`1<Verse.DamageInfo>,Verse.Hediff) <0x00f3a>
at (wrapper dynamic-method) Verse.Pawn_HealthTracker.CheckForStateChange_Patch0 (object,System.Nullable`1<Verse.DamageInfo>,Verse.Hediff) <0x000b1>
at Verse.Pawn_HealthTracker.AddHediff (Verse.Hediff,Verse.BodyPartRecord,System.Nullable`1<Verse.DamageInfo>,Verse.DamageWorker/DamageResult) <0x000c8>
at Verse.Pawn_HealthTracker.AddHediff (Verse.HediffDef,Verse.BodyPartRecord,System.Nullable`1<Verse.DamageInfo>,Verse.DamageWorker/DamageResult) <0x0007e>
at WhatTheHack.Harmony.Pawn_HealthTracker_SetDead.Prefix (Verse.Pawn_HealthTracker) <0x001e2>
at (wrapper dynamic-method) Verse.Pawn_HealthTracker.SetDead_Patch2 (object) <0x0001c>
at (wrapper dynamic-method) Verse.Pawn.Kill_Patch1 (object,System.Nullable`1<Verse.DamageInfo>,Verse.Hediff) <0x00f3a>
at (wrapper dynamic-method) Verse.Pawn_HealthTracker.CheckForStateChange_Patch0 (object,System.Nullable`1<Verse.DamageInfo>,Verse.Hediff) <0x000b1>
at Verse.Pawn_HealthTracker.AddHediff (Verse.Hediff,Verse.BodyPartRecord,System.Nullable`1<Verse.DamageInfo>,Verse.DamageWorker/DamageResult) <0x000c8>
at Verse.Pawn_HealthTracker.AddHediff (Verse.HediffDef,Verse.BodyPartRecord,System.Nullable`1<Verse.DamageInfo>,Verse.DamageWorker/DamageResult) <0x0007e>
at WhatTheHack.Harmony.Pawn_HealthTracker_SetDead.Prefix (Verse.Pawn_HealthTracker) <0x001e2>
at (wrapper dynamic-method) Verse.Pawn_HealthTracker.SetDead_Patch2 (object) <0x0001c>
at (wrapper dynamic-method) Verse.Pawn.Kill_Patch1 (object,System.Nullable`1<Verse.DamageInfo>,Verse.Hediff) <0x00f3a>
at (wrapper dynamic-method) Verse.Pawn_HealthTracker.CheckForStateChange_Patch0 (object,System.Nullable`1<Verse.DamageInfo>,Verse.Hediff) <0x000b1>
at Verse.Pawn_HealthTracker.AddHediff (Verse.Hediff,Verse.BodyPartRecord,System.Nullable`1<Verse.DamageInfo>,Verse.DamageWorker/DamageResult) <0x000c8>
at Verse.Pawn_HealthTracker.AddHediff (Verse.HediffDef,Verse.BodyPartRecord,System.Nullable`1<Verse.DamageInfo>,Verse.DamageWorker/DamageResult) <0x0007e>
at WhatTheHack.Harmony.Pawn_HealthTracker_SetDead.Prefix (Verse.Pawn_HealthTracker) <0x001e2>
at (wrapper dynamic-method) Verse.Pawn_HealthTracker.SetDead_Patch2 (object) <0x0001c>
at (wrapper dynamic-method) Verse.Pawn.Kill_Patch1 (object,System.Nullable`1<Verse.DamageInfo>,Verse.Hediff) <0x00f3a>
at (wrapper dynamic-method) Verse.Pawn_HealthTracker.CheckForStateChange_Patch0 (object,System.Nullable`1<Verse.DamageInfo>,Verse.Hediff) <0x000b1>
at Verse.Pawn_HealthTracker.AddHediff (Verse.Hediff,Verse.BodyPartRecord,System.Nullable`1<Verse.DamageInfo>,Verse.DamageWorker/DamageResult) <0x000c8>
at Verse.Pawn_HealthTracker.AddHediff (Verse.HediffDef,Verse.BodyPartRecord,System.Nullable`1<Verse.DamageInfo>,Verse.DamageWorker/DamageResult) <0x0007e>
at WhatTheHack.Harmony.Pawn_HealthTracker_SetDead.Prefix (Verse.Pawn_HealthTracker) <0x001e2>
at (wrapper dynamic-method) Verse.Pawn_HealthTracker.SetDead_Patch2 (object) <0x0001c>
at (wrapper dynamic-method) Verse.Pawn.Kill_Patch1 (object,System.Nullable`1<Verse.DamageInfo>,Verse.Hediff) <0x00f3a>
at (wrapper dynamic-method) Verse.Pawn_HealthTracker.CheckForStateChange_Patch0 (object,System.Nullable`1<Verse.DamageInfo>,Verse.Hediff) <0x000b1>
at Verse.Pawn_HealthTracker.AddHediff (Verse.Hediff,Verse.BodyPartRecord,System.Nullable`1<Verse.DamageInfo>,Verse.DamageWorker/DamageResult) <0x000c8>
at Verse.Pawn_HealthTracker.AddHediff (Verse.HediffDef,Verse.BodyPartRecord,System.Nullable`1<Verse.DamageInfo>,Verse.DamageWorker/DamageResult) <0x0007e>
at WhatTheHack.Harmony.Pawn_HealthTracker_SetDead.Prefix (Verse.Pawn_HealthTracker) <0x001e2>
at (wrapper dynamic-method) Verse.Pawn_HealthTracker.SetDead_Patch2 (object) <0x0001c>
at (wrapper dynamic-method) Verse.Pawn.Kill_Patch1 (object,System.Nullable`1<Verse.DamageInfo>,Verse.Hediff) <0x00f3a>
at (wrapper dynamic-method) Verse.Pawn_HealthTracker.CheckForStateChange_Patch0 (object,System.Nullable`1<Verse.DamageInfo>,Verse.Hediff) <0x000b1>
at Verse.Pawn_HealthTracker.AddHediff (Verse.Hediff,Verse.BodyPartRecord,System.Nullable`1<Verse.DamageInfo>,Verse.DamageWorker/DamageResult) <0x000c8>
at Verse.Pawn_HealthTracker.AddHediff (Verse.HediffDef,Verse.BodyPartRecord,System.Nullable`1<Verse.DamageInfo>,Verse.DamageWorker/DamageResult) <0x0007e>
at WhatTheHack.Harmony.Pawn_HealthTracker_SetDead.Prefix (Verse.Pawn_HealthTracker) <0x001e2>
at (wrapper dynamic-method) Verse.Pawn_HealthTracker.SetDead_Patch2 (object) <0x0001c>
at (wrapper dynamic-method) Verse.Pawn.Kill_Patch1 (object,System.Nullable`1<Verse.DamageInfo>,Verse.Hediff) <0x00f3a>
at (wrapper dynamic-method) Verse.Pawn_HealthTracker.CheckForStateChange_Patch0 (object,System.Nullable`1<Verse.DamageInfo>,Verse.Hediff) <0x000b1>
at Verse.Pawn_HealthTracker.AddHediff (Verse.Hediff,Verse.BodyPartRecord,System.Nullable`1<Verse.DamageInfo>,Verse.DamageWorker/DamageResult) <0x000c8>
at Verse.Pawn_HealthTracker.AddHediff (Verse.HediffDef,Verse.BodyPartRecord,System.Nullable`1<Verse.DamageInfo>,Verse.DamageWorker/DamageResult) <0x0007e>
at WhatTheHack.Harmony.Pawn_HealthTracker_SetDead.Prefix (Verse.Pawn_HealthTracker) <0x001e2>
at (wrapper dynamic-method) Verse.Pawn_HealthTracker.SetDead_Patch2 (object) <0x0001c>
at (wrapper dynamic-method) Verse.Pawn.Kill_Patch1 (object,System.Nullable`1<Verse.DamageInfo>,Verse.Hediff) <0x00f3a>
at (wrapper dynamic-method) Verse.Pawn_HealthTracker.CheckForStateChange_Patch0 (object,System.Nullable`1<Verse.DamageInfo>,Verse.Hediff) <0x000b1>
at Verse.Pawn_HealthTracker.AddHediff (Verse.Hediff,Verse.BodyPartRecord,System.Nullable`1<Verse.DamageInfo>,Verse.DamageWorker/DamageResult) <0x000c8>
at Verse.Pawn_HealthTracker.AddHediff (Verse.HediffDef,Verse.BodyPartRecord,System.Nullable`1<Verse.DamageInfo>,Verse.DamageWorker/DamageResult) <0x0007e>
at WhatTheHack.Harmony.Pawn_HealthTracker_SetDead.Prefix (Verse.Pawn_HealthTracker) <0x001e2>
at (wrapper dynamic-method) Verse.Pawn_HealthTracker.SetDead_Patch2 (object) <0x0001c>
at (wrapper dynamic-method) Verse.Pawn.Kill_Patch1 (object,System.Nullable`1<Verse.DamageInfo>,Verse.Hediff) <0x00f3a>
at (wrapper dynamic-method) Verse.Pawn_HealthTracker.CheckForStateChange_Patch0 (object,System.Nullable`1<Verse.DamageInfo>,Verse.Hediff) <0x000b1>
at Verse.Pawn_HealthTracker.AddHediff (Verse.Hediff,Verse.BodyPartRecord,System.Nullable`1<Verse.DamageInfo>,Verse.DamageWorker/DamageResult) <0x000c8>
at Verse.Pawn_HealthTracker.AddHediff (Verse.HediffDef,Verse.BodyPartRecord,System.Nullable`1<Verse.DamageInfo>,Verse.DamageWorker/DamageResult) <0x0007e>
at WhatTheHack.Harmony.Pawn_HealthTracker_SetDead.Prefix (Verse.Pawn_HealthTracker) <0x001e2>
at (wrapper dynamic-method) Verse.Pawn_HealthTracker.SetDead_Patch2 (object) <0x0001c>
at (wrapper dynamic-method) Verse.Pawn.Kill_Patch1 (object,System.Nullable`1<Verse.DamageInfo>,Verse.Hediff) <0x00f3a>
at (wrapper dynamic-method) Verse.Pawn_HealthTracker.CheckForStateChange_Patch0 (object,System.Nullable`1<Verse.DamageInfo>,Verse.Hediff) <0x000b1>
at Verse.Pawn_HealthTracker.AddHediff (Verse.Hediff,Verse.BodyPartRecord,System.Nullable`1<Verse.DamageInfo>,Verse.DamageWorker/DamageResult) <0x000c8>
at Verse.Pawn_HealthTracker.AddHediff (Verse.HediffDef,Verse.BodyPartRecord,System.Nullable`1<Verse.DamageInfo>,Verse.DamageWorker/DamageResult) <0x0007e>
at WhatTheHack.Harmony.Pawn_HealthTracker_SetDead.Prefix (Verse.Pawn_HealthTracker) <0x001e2>
at (wrapper dynamic-method) Verse.Pawn_HealthTracker.SetDead_Patch2 (object) <0x0001c>
at (wrapper dynamic-method) Verse.Pawn.Kill_Patch1 (object,System.Nullable`1<Verse.DamageInfo>,Verse.Hediff) <0x00f3a>
at (wrapper dynamic-method) Verse.Pawn_HealthTracker.CheckForStateChange_Patch0 (object,System.Nullable`1<Verse.DamageInfo>,Verse.Hediff) <0x000b1>
at Verse.Pawn_HealthTracker.AddHediff (Verse.Hediff,Verse.BodyPartRecord,System.Nullable`1<Verse.DamageInfo>,Verse.DamageWorker/DamageResult) <0x000c8>
at Verse.Pawn_HealthTracker.AddHediff (Verse.HediffDef,Verse.BodyPartRecord,System.Nullable`1<Verse.DamageInfo>,Verse.DamageWorker/DamageResult) <0x0007e>
at WhatTheHack.Harmony.Pawn_HealthTracker_SetDead.Prefix (Verse.Pawn_HealthTracker) <0x001e2>
at (wrapper dynamic-method) Verse.Pawn_HealthTracker.SetDead_Patch2 (object) <0x0001c>
at (wrapper dynamic-method) Verse.Pawn.Kill_Patch1 (object,System.Nullable`1<Verse.DamageInfo>,Verse.Hediff) <0x00f3a>
at (wrapper dynamic-method) Verse.Pawn_HealthTracker.CheckForStateChange_Patch0 (object,System.Nullable`1<Verse.DamageInfo>,Verse.Hediff) <0x000b1>
at Verse.Pawn_HealthTracker.AddHediff (Verse.Hediff,Verse.BodyPartRecord,System.Nullable`1<Verse.DamageInfo>,Verse.DamageWorker/DamageResult) <0x000c8>
at Verse.Pawn_HealthTracker.AddHediff (Verse.HediffDef,Verse.BodyPartRecord,System.Nullable`1<Verse.DamageInfo>,Verse.DamageWorker/DamageResult) <0x0007e>
at WhatTheHack.Harmony.Pawn_HealthTracker_SetDead.Prefix (Verse.Pawn_HealthTracker) <0x001e2>
at (wrapper dynamic-method) Verse.Pawn_HealthTracker.SetDead_Patch2 (object) <0x0001c>
at (wrapper dynamic-method) Verse.Pawn.Kill_Patch1 (object,System.Nullable`1<Verse.DamageInfo>,Verse.Hediff) <0x00f3a>
at (wrapper dynamic-method) Verse.Pawn_HealthTracker.CheckForStateChange_Patch0 (object,System.Nullable`1<Verse.DamageInfo>,Verse.Hediff) <0x000b1>
at Verse.Pawn_HealthTracker.AddHediff (Verse.Hediff,Verse.BodyPartRecord,System.Nullable`1<Verse.DamageInfo>,Verse.DamageWorker/DamageResult) <0x000c8>
at Verse.Pawn_HealthTracker.AddHediff (Verse.HediffDef,Verse.BodyPartRecord,System.Nullable`1<Verse.DamageInfo>,Verse.DamageWorker/DamageResult) <0x0007e>
at WhatTheHack.Harmony.Pawn_HealthTracker_SetDead.Prefix (Verse.Pawn_HealthTracker) <0x001e2>
at (wrapper dynamic-method) Verse.Pawn_HealthTracker.SetDead_Patch2 (object) <0x0001c>
at (wrapper dynamic-method) Verse.Pawn.Kill_Patch1 (object,System.Nullable`1<Verse.DamageInfo>,Verse.Hediff) <0x00f3a>
at (wrapper dynamic-method) Verse.Pawn_HealthTracker.CheckForStateChange_Patch0 (object,System.Nullable`1<Verse.DamageInfo>,Verse.Hediff) <0x000b1>
at Verse.Pawn_HealthTracker.AddHediff (Verse.Hediff,Verse.BodyPartRecord,System.Nullable`1<Verse.DamageInfo>,Verse.DamageWorker/DamageResult) <0x000c8>
at Verse.Pawn_HealthTracker.AddHediff (Verse.HediffDef,Verse.BodyPartRecord,System.Nullable`1<Verse.DamageInfo>,Verse.DamageWorker/DamageResult) <0x0007e>
at WhatTheHack.Harmony.Pawn_HealthTracker_SetDead.Prefix (Verse.Pawn_HealthTracker) <0x001e2>
at (wrapper dynamic-method) Verse.Pawn_HealthTracker.SetDead_Patch2 (object) <0x0001c>
at (wrapper dynamic-method) Verse.Pawn.Kill_Patch1 (object,System.Nullable`1<Verse.DamageInfo>,Verse.Hediff) <0x00f3a>
at (wrapper dynamic-method) Verse.Pawn_HealthTracker.CheckForStateChange_Patch0 (object,System.Nullable`1<Verse.DamageInfo>,Verse.Hediff) <0x000b1>
at Verse.Pawn_HealthTracker.AddHediff (Verse.Hediff,Verse.BodyPartRecord,System.Nullable`1<Verse.DamageInfo>,Verse.DamageWorker/DamageResult) <0x000c8>
at Verse.Pawn_HealthTracker.AddHediff (Verse.HediffDef,Verse.BodyPartRecord,System.Nullable`1<Verse.DamageInfo>,Verse.DamageWorker/DamageResult) <0x0007e>
at WhatTheHack.Harmony.Pawn_HealthTracker_SetDead.Prefix (Verse.Pawn_HealthTracker) <0x001e2>
at (wrapper dynamic-method) Verse.Pawn_HealthTracker.SetDead_Patch2 (object) <0x0001c>
at (wrapper dynamic-method) Verse.Pawn.Kill_Patch1 (object,System.Nullable`1<Verse.DamageInfo>,Verse.Hediff) <0x00f3a>
at (wrapper dynamic-method) Verse.Pawn_HealthTracker.CheckForStateChange_Patch0 (object,System.Nullable`1<Verse.DamageInfo>,Verse.Hediff) <0x000b1>
at Verse.Pawn_HealthTracker.AddHediff (Verse.Hediff,Verse.BodyPartRecord,System.Nullable`1<Verse.DamageInfo>,Verse.DamageWorker/DamageResult) <0x000c8>
at Verse.Pawn_HealthTracker.AddHediff (Verse.HediffDef,Verse.BodyPartRecord,System.Nullable`1<Verse.DamageInfo>,Verse.DamageWorker/DamageResult) <0x0007e>
at WhatTheHack.Harmony.Pawn_HealthTracker_SetDead.Prefix (Verse.Pawn_HealthTracker) <0x001e2>
at (wrapper dynamic-method) Verse.Pawn_HealthTracker.SetDead_Patch2 (object) <0x0001c>
at (wrapper dynamic-method) Verse.Pawn.Kill_Patch1 (object,System.Nullable`1<Verse.DamageInfo>,Verse.Hediff) <0x00f3a>
at (wrapper dynamic-method) Verse.Pawn_HealthTracker.CheckForStateChange_Patch0 (object,System.Nullable`1<Verse.DamageInfo>,Verse.Hediff) <0x000b1>
at Verse.Pawn_HealthTracker.AddHediff (Verse.Hediff,Verse.BodyPartRecord,System.Nullable`1<Verse.DamageInfo>,Verse.DamageWorker/DamageResult) <0x000c8>
at Verse.Pawn_HealthTracker.AddHediff (Verse.HediffDef,Verse.BodyPartRecord,System.Nullable`1<Verse.DamageInfo>,Verse.DamageWorker/DamageResult) <0x0007e>
at WhatTheHack.Harmony.Pawn_HealthTracker_SetDead.Prefix (Verse.Pawn_HealthTracker) <0x001e2>
at (wrapper dynamic-method) Verse.Pawn_HealthTracker.SetDead_Patch2 (object) <0x0001c>
at (wrapper dynamic-method) Verse.Pawn.Kill_Patch1 (object,System.Nullable`1<Verse.DamageInfo>,Verse.Hediff) <0x00f3a>
at (wrapper dynamic-method) Verse.Pawn_HealthTracker.CheckForStateChange_Patch0 (object,System.Nullable`1<Verse.DamageInfo>,Verse.Hediff) <0x000b1>
at Verse.Pawn_HealthTracker.AddHediff (Verse.Hediff,Verse.BodyPartRecord,System.Nullable`1<Verse.DamageInfo>,Verse.DamageWorker/DamageResult) <0x000c8>
at Verse.Pawn_HealthTracker.AddHediff (Verse.HediffDef,Verse.BodyPartRecord,System.Nullable`1<Verse.DamageInfo>,Verse.DamageWorker/DamageResult) <0x0007e>
at WhatTheHack.Harmony.Pawn_HealthTracker_SetDead.Prefix (Verse.Pawn_HealthTracker) <0x001e2>
at (wrapper dynamic-method) Verse.Pawn_HealthTracker.SetDead_Patch2 (object) <0x0001c>
at (wrapper dynamic-method) Verse.Pawn.Kill_Patch1 (object,System.Nullable`1<Verse.DamageInfo>,Verse.Hediff) <0x00f3a>
at (wrapper dynamic-method) Verse.Pawn_HealthTracker.CheckForStateChange_Patch0 (object,System.Nullable`1<Verse.DamageInfo>,Verse.Hediff) <0x000b1>
at Verse.Pawn_HealthTracker.AddHediff (Verse.Hediff,Verse.BodyPartRecord,System.Nullable`1<Verse.DamageInfo>,Verse.DamageWorker/DamageResult) <0x000c8>
at Verse.Pawn_HealthTracker.AddHediff (Verse.HediffDef,Verse.BodyPartRecord,System.Nullable`1<Verse.DamageInfo>,Verse.DamageWorker/DamageResult) <0x0007e>
at WhatTheHack.Harmony.Pawn_HealthTracker_SetDead.Prefix (Verse.Pawn_HealthTracker) <0x001e2>
at (wrapper dynamic-method) Verse.Pawn_HealthTracker.SetDead_Patch2 (object) <0x0001c>
at (wrapper dynamic-method) Verse.Pawn.Kill_Patch1 (object,System.Nullable`1<Verse.DamageInfo>,Verse.Hediff) <0x00f3a>
at (wrapper dynamic-method) Verse.Pawn_HealthTracker.CheckForStateChange_Patch0 (object,System.Nullable`1<Verse.DamageInfo>,Verse.Hediff) <0x000b1>
at Verse.Pawn_HealthTracker.AddHediff (Verse.Hediff,Verse.BodyPartRecord,System.Nullable`1<Verse.DamageInfo>,Verse.DamageWorker/DamageResult) <0x000c8>
at Verse.Pawn_HealthTracker.AddHediff (Verse.HediffDef,Verse.BodyPartRecord,System.Nullable`1<Verse.DamageInfo>,Verse.DamageWorker/DamageResult) <0x0007e>
at WhatTheHack.Harmony.Pawn_HealthTracker_SetDead.Prefix (Verse.Pawn_HealthTracker) <0x001e2>
at (wrapper dynamic-method) Verse.Pawn_HealthTracker.SetDead_Patch2 (object) <0x0001c>
at (wrapper dynamic-method) Verse.Pawn.Kill_Patch1 (object,System.Nullable`1<Verse.DamageInfo>,Verse.Hediff) <0x00f3a>
at (wrapper dynamic-method) Verse.Pawn_HealthTracker.CheckForStateChange_Patch0 (object,System.Nullable`1<Verse.DamageInfo>,Verse.Hediff) <0x000b1>
at Verse.Pawn_HealthTracker.AddHediff (Verse.Hediff,Verse.BodyPartRecord,System.Nullable`1<Verse.DamageInfo>,Verse.DamageWorker/DamageResult) <0x000c8>
at Verse.Pawn_HealthTracker.AddHediff (Verse.HediffDef,Verse.BodyPartRecord,System.Nullable`1<Verse.DamageInfo>,Verse.DamageWorker/DamageResult) <0x0007e>
at WhatTheHack.Harmony.Pawn_HealthTracker_SetDead.Prefix (Verse.Pawn_HealthTracker) <0x001e2>
at (wrapper dynamic-method) Verse.Pawn_HealthTracker.SetDead_Patch2 (object) <0x0001c>
at (wrapper dynamic-method) Verse.Pawn.Kill_Patch1 (object,System.Nullable`1<Verse.DamageInfo>,Verse.Hediff) <0x00f3a>
at (wrapper dynamic-method) Verse.Pawn_HealthTracker.CheckForStateChange_Patch0 (object,System.Nullable`1<Verse.DamageInfo>,Verse.Hediff) <0x000b1>
at Verse.Pawn_HealthTracker.AddHediff (Verse.Hediff,Verse.BodyPartRecord,System.Nullable`1<Verse.DamageInfo>,Verse.DamageWorker/DamageResult) <0x000c8>
at Verse.Pawn_HealthTracker.AddHediff (Verse.HediffDef,Verse.BodyPartRecord,System.Nullable`1<Verse.DamageInfo>,Verse.DamageWorker/DamageResult) <0x0007e>
at WhatTheHack.Harmony.Pawn_HealthTracker_SetDead.Prefix (Verse.Pawn_HealthTracker) <0x001e2>
at (wrapper dynamic-method) Verse.Pawn_HealthTracker.SetDead_Patch2 (object) <0x0001c>
at (wrapper dynamic-method) Verse.Pawn.Kill_Patch1 (object,System.Nullable`1<Verse.DamageInfo>,Verse.Hediff) <0x00f3a>
at (wrapper dynamic-method) Verse.Pawn_HealthTracker.CheckForStateChange_Patch0 (object,System.Nullable`1<Verse.DamageInfo>,Verse.Hediff) <0x000b1>
at Verse.Pawn_HealthTracker.AddHediff (Verse.Hediff,Verse.BodyPartRecord,System.Nullable`1<Verse.DamageInfo>,Verse.DamageWorker/DamageResult) <0x000c8>
at Verse.Pawn_HealthTracker.AddHediff (Verse.HediffDef,Verse.BodyPartRecord,System.Nullable`1<Verse.DamageInfo>,Verse.DamageWorker/DamageResult) <0x0007e>
at WhatTheHack.Harmony.Pawn_HealthTracker_SetDead.Prefix (Verse.Pawn_HealthTracker) <0x001e2>
at (wrapper dynamic-method) Verse.Pawn_HealthTracker.SetDead_Patch2 (object) <0x0001c>
at (wrapper dynamic-method) Verse.Pawn.Kill_Patch1 (object,System.Nullable`1<Verse.DamageInfo>,Verse.Hediff) <0x00f3a>
at (wrapper dynamic-method) Verse.Pawn_HealthTracker.CheckForStateChange_Patch0 (object,System.Nullable`1<Verse.DamageInfo>,Verse.Hediff) <0x000b1>
at Verse.Pawn_HealthTracker.AddHediff (Verse.Hediff,Verse.BodyPartRecord,System.Nullable`1<Verse.DamageInfo>,Verse.DamageWorker/DamageResult) <0x000c8>
at Verse.Pawn_HealthTracker.AddHediff (Verse.HediffDef,Verse.BodyPartRecord,System.Nullable`1<Verse.DamageInfo>,Verse.DamageWorker/DamageResult) <0x0007e>
at WhatTheHack.Harmony.Pawn_HealthTracker_SetDead.Prefix (Verse.Pawn_HealthTracker) <0x001e2>
at (wrapper dynamic-method) Verse.Pawn_HealthTracker.SetDead_Patch2 (object) <0x0001c>
at (wrapper dynamic-method) Verse.Pawn.Kill_Patch1 (object,System.Nullable`1<Verse.DamageInfo>,Verse.Hediff) <0x00f3a>
at (wrapper dynamic-method) Verse.Pawn_HealthTracker.CheckForStateChange_Patch0 (object,System.Nullable`1<Verse.DamageInfo>,Verse.Hediff) <0x000b1>
at Verse.Pawn_HealthTracker.AddHediff (Verse.Hediff,Verse.BodyPartRecord,System.Nullable`1<Verse.DamageInfo>,Verse.DamageWorker/DamageResult) <0x000c8>
at Verse.Pawn_HealthTracker.AddHediff (Verse.HediffDef,Verse.BodyPartRecord,System.Nullable`1<Verse.DamageInfo>,Verse.DamageWorker/DamageResult) <0x0007e>
at WhatTheHack.Harmony.Pawn_HealthTracker_SetDead.Prefix (Verse.Pawn_HealthTracker) <0x001e2>
at (wrapper dynamic-method) Verse.Pawn_HealthTracker.SetDead_Patch2 (object) <0x0001c>
at (wrapper dynamic-method) Verse.Pawn.Kill_Patch1 (object,System.Nullable`1<Verse.DamageInfo>,Verse.Hediff) <0x00f3a>
at (wrapper dynamic-method) Verse.Pawn_HealthTracker.CheckForStateChange_Patch0 (object,System.Nullable`1<Verse.DamageInfo>,Verse.Hediff) <0x000b1>
at Verse.Pawn_HealthTracker.AddHediff (Verse.Hediff,Verse.BodyPartRecord,System.Nullable`1<Verse.DamageInfo>,Verse.DamageWorker/DamageResult) <0x000c8>
at Verse.Pawn_HealthTracker.AddHediff (Verse.HediffDef,Verse.BodyPartRecord,System.Nullable`1<Verse.DamageInfo>,Verse.DamageWorker/DamageResult) <0x0007e>
at WhatTheHack.Harmony.Pawn_HealthTracker_SetDead.Prefix (Verse.Pawn_HealthTracker) <0x001e2>
at (wrapper dynamic-method) Verse.Pawn_HealthTracker.SetDead_Patch2 (object) <0x0001c>
at (wrapper dynamic-method) Verse.Pawn.Kill_Patch1 (object,System.Nullable`1<Verse.DamageInfo>,Verse.Hediff) <0x00f3a>
at (wrapper dynamic-method) Verse.Pawn_HealthTracker.CheckForStateChange_Patch0 (object,System.Nullable`1<Verse.DamageInfo>,Verse.Hediff) <0x000b1>
at Verse.Pawn_HealthTracker.AddHediff (Verse.Hediff,Verse.BodyPartRecord,System.Nullable`1<Verse.DamageInfo>,Verse.DamageWorker/DamageResult) <0x000c8>
at Verse.Pawn_HealthTracker.AddHediff (Verse.HediffDef,Verse.BodyPartRecord,System.Nullable`1<Verse.DamageInfo>,Verse.DamageWorker/DamageResult) <0x0007e>
at WhatTheHack.Harmony.Pawn_HealthTracker_SetDead.Prefix (Verse.Pawn_HealthTracker) <0x001e2>
at (wrapper dynamic-method) Verse.Pawn_HealthTracker.SetDead_Patch2 (object) <0x0001c>
at (wrapper dynamic-method) Verse.Pawn.Kill_Patch1 (object,System.Nullable`1<Verse.DamageInfo>,Verse.Hediff) <0x00f3a>
at (wrapper dynamic-method) Verse.Pawn_HealthTracker.CheckForStateChange_Patch0 (object,System.Nullable`1<Verse.DamageInfo>,Verse.Hediff) <0x000b1>
at Verse.Pawn_HealthTracker.AddHediff (Verse.Hediff,Verse.BodyPartRecord,System.Nullable`1<Verse.DamageInfo>,Verse.DamageWorker/DamageResult) <0x000c8>
at Verse.Pawn_HealthTracker.AddHediff (Verse.HediffDef,Verse.BodyPartRecord,System.Nullable`1<Verse.DamageInfo>,Verse.DamageWorker/DamageResult) <0x0007e>
at WhatTheHack.Harmony.Pawn_HealthTracker_SetDead.Prefix (Verse.Pawn_HealthTracker) <0x001e2>
at (wrapper dynamic-method) Verse.Pawn_HealthTracker.SetDead_Patch2 (object) <0x0001c>
at (wrapper dynamic-method) Verse.Pawn.Kill_Patch1 (object,System.Nullable`1<Verse.DamageInfo>,Verse.Hediff) <0x00f3a>
at (wrapper dynamic-method) Verse.Pawn_HealthTracker.CheckForStateChange_Patch0 (object,System.Nullable`1<Verse.DamageInfo>,Verse.Hediff) <0x000b1>
at Verse.Pawn_HealthTracker.AddHediff (Verse.Hediff,Verse.BodyPartRecord,System.Nullable`1<Verse.DamageInfo>,Verse.DamageWorker/DamageResult) <0x000c8>
at Verse.Pawn_HealthTracker.AddHediff (Verse.HediffDef,Verse.BodyPartRecord,System.Nullable`1<Verse.DamageInfo>,Verse.DamageWorker/DamageResult) <0x0007e>
at WhatTheHack.Harmony.Pawn_HealthTracker_SetDead.Prefix (Verse.Pawn_HealthTracker) <0x001e2>
at (wrapper dynamic-method) Verse.Pawn_HealthTracker.SetDead_Patch2 (object) <0x0001c>
at (wrapper dynamic-method) Verse.Pawn.Kill_Patch1 (object,System.Nullable`1<Verse.DamageInfo>,Verse.Hediff) <0x00f3a>
at (wrapper dynamic-method) Verse.Pawn_HealthTracker.CheckForStateChange_Patch0 (object,System.Nullable`1<Verse.DamageInfo>,Verse.Hediff) <0x000b1>
at Verse.Pawn_HealthTracker.AddHediff (Verse.Hediff,Verse.BodyPartRecord,System.Nullable`1<Verse.DamageInfo>,Verse.DamageWorker/DamageResult) <0x000c8>
at Verse.Pawn_HealthTracker.AddHediff (Verse.HediffDef,Verse.BodyPartRecord,System.Nullable`1<Verse.DamageInfo>,Verse.DamageWorker/DamageResult) <0x0007e>
at WhatTheHack.Harmony.Pawn_HealthTracker_SetDead.Prefix (Verse.Pawn_HealthTracker) <0x001e2>
at (wrapper dynamic-method) Verse.Pawn_HealthTracker.SetDead_Patch2 (object) <0x0001c>
at (wrapper dynamic-method) Verse.Pawn.Kill_Patch1 (object,System.Nullable`1<Verse.DamageInfo>,Verse.Hediff) <0x00f3a>
at (wrapper dynamic-method) Verse.Pawn_HealthTracker.CheckForStateChange_Patch0 (object,System.Nullable`1<Verse.DamageInfo>,Verse.Hediff) <0x000b1>
at Verse.Pawn_HealthTracker.AddHediff (Verse.Hediff,Verse.BodyPartRecord,System.Nullable`1<Verse.DamageInfo>,Verse.DamageWorker/DamageResult) <0x000c8>
at Verse.Pawn_HealthTracker.AddHediff (Verse.HediffDef,Verse.BodyPartRecord,System.Nullable`1<Verse.DamageInfo>,Verse.DamageWorker/DamageResult) <0x0007e>
at WhatTheHack.Harmony.Pawn_HealthTracker_SetDead.Prefix (Verse.Pawn_HealthTracker) <0x001e2>
at (wrapper dynamic-method) Verse.Pawn_HealthTracker.SetDead_Patch2 (object) <0x0001c>
at (wrapper dynamic-method) Verse.Pawn.Kill_Patch1 (object,System.Nullable`1<Verse.DamageInfo>,Verse.Hediff) <0x00f3a>
at (wrapper dynamic-method) Verse.Pawn_HealthTracker.CheckForStateChange_Patch0 (object,System.Nullable`1<Verse.DamageInfo>,Verse.Hediff) <0x000b1>
at Verse.Pawn_HealthTracker.AddHediff (Verse.Hediff,Verse.BodyPartRecord,System.Nullable`1<Verse.DamageInfo>,Verse.DamageWorker/DamageResult) <0x000c8>
at Verse.Pawn_HealthTracker.AddHediff (Verse.HediffDef,Verse.BodyPartRecord,System.Nullable`1<Verse.DamageInfo>,Verse.DamageWorker/DamageResult) <0x0007e>
at WhatTheHack.Harmony.Pawn_HealthTracker_SetDead.Prefix (Verse.Pawn_HealthTracker) <0x001e2>
at (wrapper dynamic-method) Verse.Pawn_HealthTracker.SetDead_Patch2 (object) <0x0001c>
at (wrapper dynamic-method) Verse.Pawn.Kill_Patch1 (object,System.Nullable`1<Verse.DamageInfo>,Verse.Hediff) <0x00f3a>
at (wrapper dynamic-method) Verse.Pawn_HealthTracker.CheckForStateChange_Patch0 (object,System.Nullable`1<Verse.DamageInfo>,Verse.Hediff) <0x000b1>
at Verse.Pawn_HealthTracker.AddHediff (Verse.Hediff,Verse.BodyPartRecord,System.Nullable`1<Verse.DamageInfo>,Verse.DamageWorker/DamageResult) <0x000c8>
at Verse.Pawn_HealthTracker.AddHediff (Verse.HediffDef,Verse.BodyPartRecord,System.Nullable`1<Verse.DamageInfo>,Verse.DamageWorker/DamageResult) <0x0007e>
at WhatTheHack.Harmony.Pawn_HealthTracker_SetDead.Prefix (Verse.Pawn_HealthTracker) <0x001e2>
at (wrapper dynamic-method) Verse.Pawn_HealthTracker.SetDead_Patch2 (object) <0x0001c>
at (wrapper dynamic-method) Verse.Pawn.Kill_Patch1 (object,System.Nullable`1<Verse.DamageInfo>,Verse.Hediff) <0x00f3a>
at (wrapper dynamic-method) Verse.Pawn_HealthTracker.CheckForStateChange_Patch0 (object,System.Nullable`1<Verse.DamageInfo>,Verse.Hediff) <0x000b1>
at Verse.Pawn_HealthTracker.AddHediff (Verse.Hediff,Verse.BodyPartRecord,System.Nullable`1<Verse.DamageInfo>,Verse.DamageWorker/DamageResult) <0x000c8>
at Verse.Pawn_HealthTracker.AddHediff (Verse.HediffDef,Verse.BodyPartRecord,System.Nullable`1<Verse.DamageInfo>,Verse.DamageWorker/DamageResult) <0x0007e>
at WhatTheHack.Harmony.Pawn_HealthTracker_SetDead.Prefix (Verse.Pawn_HealthTracker) <0x001e2>
at (wrapper dynamic-method) Verse.Pawn_HealthTracker.SetDead_Patch2 (object) <0x0001c>
at (wrapper dynamic-method) Verse.Pawn.Kill_Patch1 (object,System.Nullable`1<Verse.DamageInfo>,Verse.Hediff) <0x00f3a>
at (wrapper dynamic-method) Verse.Pawn_HealthTracker.CheckForStateChange_Patch0 (object,System.Nullable`1<Verse.DamageInfo>,Verse.Hediff) <0x000b1>
at Verse.Pawn_HealthTracker.AddHediff (Verse.Hediff,Verse.BodyPartRecord,System.Nullable`1<Verse.DamageInfo>,Verse.DamageWorker/DamageResult) <0x000c8>
at Verse.Pawn_HealthTracker.AddHediff (Verse.HediffDef,Verse.BodyPartRecord,System.Nullable`1<Verse.DamageInfo>,Verse.DamageWorker/DamageResult) <0x0007e>
at WhatTheHack.Harmony.Pawn_HealthTracker_SetDead.Prefix (Verse.Pawn_HealthTracker) <0x001e2>
at (wrapper dynamic-method) Verse.Pawn_HealthTracker.SetDead_Patch2 (object) <0x0001c>
at (wrapper dynamic-method) Verse.Pawn.Kill_Patch1 (object,System.Nullable`1<Verse.DamageInfo>,Verse.Hediff) <0x00f3a>
at (wrapper dynamic-method) Verse.Pawn_HealthTracker.CheckForStateChange_Patch0 (object,System.Nullable`1<Verse.DamageInfo>,Verse.Hediff) <0x000b1>
at Verse.Pawn_HealthTracker.AddHediff (Verse.Hediff,Verse.BodyPartRecord,System.Nullable`1<Verse.DamageInfo>,Verse.DamageWorker/DamageResult) <0x000c8>
at Verse.Pawn_HealthTracker.AddHediff (Verse.HediffDef,Verse.BodyPartRecord,System.Nullable`1<Verse.DamageInfo>,Verse.DamageWorker/DamageResult) <0x0007e>
at WhatTheHack.Harmony.Pawn_HealthTracker_SetDead.Prefix (Verse.Pawn_HealthTracker) <0x001e2>
at (wrapper dynamic-method) Verse.Pawn_HealthTracker.SetDead_Patch2 (object) <0x0001c>
at (wrapper dynamic-method) Verse.Pawn.Kill_Patch1 (object,System.Nullable`1<Verse.DamageInfo>,Verse.Hediff) <0x00f3a>
at (wrapper dynamic-method) Verse.Pawn_HealthTracker.CheckForStateChange_Patch0 (object,System.Nullable`1<Verse.DamageInfo>,Verse.Hediff) <0x000b1>
at Verse.Pawn_HealthTracker.AddHediff (Verse.Hediff,Verse.BodyPartRecord,System.Nullable`1<Verse.DamageInfo>,Verse.DamageWorker/DamageResult) <0x000c8>
at Verse.Pawn_HealthTracker.AddHediff (Verse.HediffDef,Verse.BodyPartRecord,System.Nullable`1<Verse.DamageInfo>,Verse.DamageWorker/DamageResult) <0x0007e>
at WhatTheHack.Harmony.Pawn_HealthTracker_SetDead.Prefix (Verse.Pawn_HealthTracker) <0x001e2>
at (wrapper dynamic-method) Verse.Pawn_HealthTracker.SetDead_Patch2 (object) <0x0001c>
at (wrapper dynamic-method) Verse.Pawn.Kill_Patch1 (object,System.Nullable`1<Verse.DamageInfo>,Verse.Hediff) <0x00f3a>
at (wrapper dynamic-method) Verse.Pawn_HealthTracker.CheckForStateChange_Patch0 (object,System.Nullable`1<Verse.DamageInfo>,Verse.Hediff) <0x000b1>
at Verse.Pawn_HealthTracker.AddHediff (Verse.Hediff,Verse.BodyPartRecord,System.Nullable`1<Verse.DamageInfo>,Verse.DamageWorker/DamageResult) <0x000c8>
at Verse.Pawn_HealthTracker.AddHediff (Verse.HediffDef,Verse.BodyPartRecord,System.Nullable`1<Verse.DamageInfo>,Verse.DamageWorker/DamageResult) <0x0007e>
at WhatTheHack.Harmony.Pawn_HealthTracker_SetDead.Prefix (Verse.Pawn_HealthTracker) <0x001e2>
at (wrapper dynamic-method) Verse.Pawn_HealthTracker.SetDead_Patch2 (object) <0x0001c>
at (wrapper dynamic-method) Verse.Pawn.Kill_Patch1 (object,System.Nullable`1<Verse.DamageInfo>,Verse.Hediff) <0x00f3a>
at (wrapper dynamic-method) Verse.Pawn_HealthTracker.CheckForStateChange_Patch0 (object,System.Nullable`1<Verse.DamageInfo>,Verse.Hediff) <0x000b1>
at Verse.Pawn_HealthTracker.AddHediff (Verse.Hediff,Verse.BodyPartRecord,System.Nullable`1<Verse.DamageInfo>,Verse.DamageWorker/DamageResult) <0x000c8>
at Verse.Pawn_HealthTracker.AddHediff (Verse.HediffDef,Verse.BodyPartRecord,System.Nullable`1<Verse.DamageInfo>,Verse.DamageWorker/DamageResult) <0x0007e>
at WhatTheHack.Harmony.Pawn_HealthTracker_SetDead.Prefix (Verse.Pawn_HealthTracker) <0x001e2>
at (wrapper dynamic-method) Verse.Pawn_HealthTracker.SetDead_Patch2 (object) <0x0001c>
at (wrapper dynamic-method) Verse.Pawn.Kill_Patch1 (object,System.Nullable`1<Verse.DamageInfo>,Verse.Hediff) <0x00f3a>
at (wrapper dynamic-method) Verse.Pawn_HealthTracker.CheckForStateChange_Patch0 (object,System.Nullable`1<Verse.DamageInfo>,Verse.Hediff) <0x000b1>
at Verse.Pawn_HealthTracker.AddHediff (Verse.Hediff,Verse.BodyPartRecord,System.Nullable`1<Verse.DamageInfo>,Verse.DamageWorker/DamageResult) <0x000c8>
at Verse.Pawn_HealthTracker.AddHediff (Verse.HediffDef,Verse.BodyPartRecord,System.Nullable`1<Verse.DamageInfo>,Verse.DamageWorker/DamageResult) <0x0007e>
at WhatTheHack.Harmony.Pawn_HealthTracker_SetDead.Prefix (Verse.Pawn_HealthTracker) <0x001e2>
at (wrapper dynamic-method) Verse.Pawn_HealthTracker.SetDead_Patch2 (object) <0x0001c>
at (wrapper dynamic-method) Verse.Pawn.Kill_Patch1 (object,System.Nullable`1<Verse.DamageInfo>,Verse.Hediff) <0x00f3a>
at (wrapper dynamic-method) Verse.Pawn_HealthTracker.CheckForStateChange_Patch0 (object,System.Nullable`1<Verse.DamageInfo>,Verse.Hediff) <0x000b1>
at Verse.Pawn_HealthTracker.AddHediff (Verse.Hediff,Verse.BodyPartRecord,System.Nullable`1<Verse.DamageInfo>,Verse.DamageWorker/DamageResult) <0x000c8>
at Verse.Pawn_HealthTracker.AddHediff (Verse.HediffDef,Verse.BodyPartRecord,System.Nullable`1<Verse.DamageInfo>,Verse.DamageWorker/DamageResult) <0x0007e>
at WhatTheHack.Harmony.Pawn_HealthTracker_SetDead.Prefix (Verse.Pawn_HealthTracker) <0x001e2>
at (wrapper dynamic-method) Verse.Pawn_HealthTracker.SetDead_Patch2 (object) <0x0001c>
at (wrapper dynamic-method) Verse.Pawn.Kill_Patch1 (object,System.Nullable`1<Verse.DamageInfo>,Verse.Hediff) <0x00f3a>
at (wrapper dynamic-method) Verse.Pawn_HealthTracker.CheckForStateChange_Patch0 (object,System.Nullable`1<Verse.DamageInfo>,Verse.Hediff) <0x000b1>
at Verse.Pawn_HealthTracker.AddHediff (Verse.Hediff,Verse.BodyPartRecord,System.Nullable`1<Verse.DamageInfo>,Verse.DamageWorker/DamageResult) <0x000c8>
at Verse.Pawn_HealthTracker.AddHediff (Verse.HediffDef,Verse.BodyPartRecord,System.Nullable`1<Verse.DamageInfo>,Verse.DamageWorker/DamageResult) <0x0007e>
at WhatTheHack.Harmony.Pawn_HealthTracker_SetDead.Prefix (Verse.Pawn_HealthTracker) <0x001e2>
at (wrapper dynamic-method) Verse.Pawn_HealthTracker.SetDead_Patch2 (object) <0x0001c>
at (wrapper dynamic-method) Verse.Pawn.Kill_Patch1 (object,System.Nullable`1<Verse.DamageInfo>,Verse.Hediff) <0x00f3a>
at (wrapper dynamic-method) Verse.Pawn_HealthTracker.CheckForStateChange_Patch0 (object,System.Nullable`1<Verse.DamageInfo>,Verse.Hediff) <0x000b1>
at Verse.Pawn_HealthTracker.AddHediff (Verse.Hediff,Verse.BodyPartRecord,System.Nullable`1<Verse.DamageInfo>,Verse.DamageWorker/DamageResult) <0x000c8>
at Verse.Pawn_HealthTracker.AddHediff (Verse.HediffDef,Verse.BodyPartRecord,System.Nullable`1<Verse.DamageInfo>,Verse.DamageWorker/DamageResult) <0x0007e>
at WhatTheHack.Harmony.Pawn_HealthTracker_SetDead.Prefix (Verse.Pawn_HealthTracker) <0x001e2>
at (wrapper dynamic-method) Verse.Pawn_HealthTracker.SetDead_Patch2 (object) <0x0001c>
at (wrapper dynamic-method) Verse.Pawn.Kill_Patch1 (object,System.Nullable`1<Verse.DamageInfo>,Verse.Hediff) <0x00f3a>
at (wrapper dynamic-method) Verse.Pawn_HealthTracker.CheckForStateChange_Patch0 (object,System.Nullable`1<Verse.DamageInfo>,Verse.Hediff) <0x000b1>
at Verse.Pawn_HealthTracker.AddHediff (Verse.Hediff,Verse.BodyPartRecord,System.Nullable`1<Verse.DamageInfo>,Verse.DamageWorker/DamageResult) <0x000c8>
at Verse.Pawn_HealthTracker.AddHediff (Verse.HediffDef,Verse.BodyPartRecord,System.Nullable`1<Verse.DamageInfo>,Verse.DamageWorker/DamageResult) <0x0007e>
at WhatTheHack.Harmony.Pawn_HealthTracker_SetDead.Prefix (Verse.Pawn_HealthTracker) <0x001e2>
at (wrapper dynamic-method) Verse.Pawn_HealthTracker.SetDead_Patch2 (object) <0x0001c>
at (wrapper dynamic-method) Verse.Pawn.Kill_Patch1 (object,System.Nullable`1<Verse.DamageInfo>,Verse.Hediff) <0x00f3a>
at (wrapper dynamic-method) Verse.Pawn_HealthTracker.CheckForStateChange_Patch0 (object,System.Nullable`1<Verse.DamageInfo>,Verse.Hediff) <0x000b1>
at Verse.Pawn_HealthTracker.AddHediff (Verse.Hediff,Verse.BodyPartRecord,System.Nullable`1<Verse.DamageInfo>,Verse.DamageWorker/DamageResult) <0x000c8>
at Verse.Pawn_HealthTracker.AddHediff (Verse.HediffDef,Verse.BodyPartRecord,System.Nullable`1<Verse.DamageInfo>,Verse.DamageWorker/DamageResult) <0x0007e>
at WhatTheHack.Harmony.Pawn_HealthTracker_SetDead.Prefix (Verse.Pawn_HealthTracker) <0x001e2>
at (wrapper dynamic-method) Verse.Pawn_HealthTracker.SetDead_Patch2 (object) <0x0001c>
at (wrapper dynamic-method) Verse.Pawn.Kill_Patch1 (object,System.Nullable`1<Verse.DamageInfo>,Verse.Hediff) <0x00f3a>
at (wrapper dynamic-method) Verse.Pawn_HealthTracker.CheckForStateChange_Patch0 (object,System.Nullable`1<Verse.DamageInfo>,Verse.Hediff) <0x000b1>
at Verse.Pawn_HealthTracker.AddHediff (Verse.Hediff,Verse.BodyPartRecord,System.Nullable`1<Verse.DamageInfo>,Verse.DamageWorker/DamageResult) <0x000c8>
at Verse.Pawn_HealthTracker.AddHediff (Verse.HediffDef,Verse.BodyPartRecord,System.Nullable`1<Verse.DamageInfo>,Verse.DamageWorker/DamageResult) <0x0007e>
at WhatTheHack.Harmony.Pawn_HealthTracker_SetDead.Prefix (Verse.Pawn_HealthTracker) <0x001e2>
at (wrapper dynamic-method) Verse.Pawn_HealthTracker.SetDead_Patch2 (object) <0x0001c>
at (wrapper dynamic-method) Verse.Pawn.Kill_Patch1 (object,System.Nullable`1<Verse.DamageInfo>,Verse.Hediff) <0x00f3a>
at (wrapper dynamic-method) Verse.Pawn_HealthTracker.CheckForStateChange_Patch0 (object,System.Nullable`1<Verse.DamageInfo>,Verse.Hediff) <0x000b1>
at Verse.Pawn_HealthTracker.AddHediff (Verse.Hediff,Verse.BodyPartRecord,System.Nullable`1<Verse.DamageInfo>,Verse.DamageWorker/DamageResult) <0x000c8>
at Verse.Pawn_HealthTracker.AddHediff (Verse.HediffDef,Verse.BodyPartRecord,System.Nullable`1<Verse.DamageInfo>,Verse.DamageWorker/DamageResult) <0x0007e>
at WhatTheHack.Harmony.Pawn_HealthTracker_SetDead.Prefix (Verse.Pawn_HealthTracker) <0x001e2>
at (wrapper dynamic-method) Verse.Pawn_HealthTracker.SetDead_Patch2 (object) <0x0001c>
at (wrapper dynamic-method) Verse.Pawn.Kill_Patch1 (object,System.Nullable`1<Verse.DamageInfo>,Verse.Hediff) <0x00f3a>
at (wrapper dynamic-method) Verse.Pawn_HealthTracker.CheckForStateChange_Patch0 (object,System.Nullable`1<Verse.DamageInfo>,Verse.Hediff) <0x000b1>
at Verse.Pawn_HealthTracker.AddHediff (Verse.Hediff,Verse.BodyPartRecord,System.Nullable`1<Verse.DamageInfo>,Verse.DamageWorker/DamageResult) <0x000c8>
at Verse.Pawn_HealthTracker.AddHediff (Verse.HediffDef,Verse.BodyPartRecord,System.Nullable`1<Verse.DamageInfo>,Verse.DamageWorker/DamageResult) <0x0007e>
at WhatTheHack.Harmony.Pawn_HealthTracker_SetDead.Prefix (Verse.Pawn_HealthTracker) <0x001e2>
at (wrapper dynamic-method) Verse.Pawn_HealthTracker.SetDead_Patch2 (object) <0x0001c>
at (wrapper dynamic-method) Verse.Pawn.Kill_Patch1 (object,System.Nullable`1<Verse.DamageInfo>,Verse.Hediff) <0x00f3a>
at (wrapper dynamic-method) Verse.Pawn_HealthTracker.CheckForStateChange_Patch0 (object,System.Nullable`1<Verse.DamageInfo>,Verse.Hediff) <0x000b1>
at Verse.Pawn_HealthTracker.AddHediff (Verse.Hediff,Verse.BodyPartRecord,System.Nullable`1<Verse.DamageInfo>,Verse.DamageWorker/DamageResult) <0x000c8>
at Verse.Pawn_HealthTracker.AddHediff (Verse.HediffDef,Verse.BodyPartRecord,System.Nullable`1<Verse.DamageInfo>,Verse.DamageWorker/DamageResult) <0x0007e>
at WhatTheHack.Harmony.Pawn_HealthTracker_SetDead.Prefix (Verse.Pawn_HealthTracker) <0x001e2>
at (wrapper dynamic-method) Verse.Pawn_HealthTracker.SetDead_Patch2 (object) <0x0001c>
at (wrapper dynamic-method) Verse.Pawn.Kill_Patch1 (object,System.Nullable`1<Verse.DamageInfo>,Verse.Hediff) <0x00f3a>
at (wrapper dynamic-method) Verse.Pawn_HealthTracker.CheckForStateChange_Patch0 (object,System.Nullable`1<Verse.DamageInfo>,Verse.Hediff) <0x000b1>
at Verse.Pawn_HealthTracker.AddHediff (Verse.Hediff,Verse.BodyPartRecord,System.Nullable`1<Verse.DamageInfo>,Verse.DamageWorker/DamageResult) <0x000c8>
at Verse.Pawn_HealthTracker.AddHediff (Verse.HediffDef,Verse.BodyPartRecord,System.Nullable`1<Verse.DamageInfo>,Verse.DamageWorker/DamageResult) <0x0007e>
at WhatTheHack.Harmony.Pawn_HealthTracker_SetDead.Prefix (Verse.Pawn_HealthTracker) <0x001e2>
at (wrapper dynamic-method) Verse.Pawn_HealthTracker.SetDead_Patch2 (object) <0x0001c>
at (wrapper dynamic-method) Verse.Pawn.Kill_Patch1 (object,System.Nullable`1<Verse.DamageInfo>,Verse.Hediff) <0x00f3a>
at (wrapper dynamic-method) Verse.Pawn_HealthTracker.CheckForStateChange_Patch0 (object,System.Nullable`1<Verse.DamageInfo>,Verse.Hediff) <0x000b1>
at Verse.Pawn_HealthTracker.AddHediff (Verse.Hediff,Verse.BodyPartRecord,System.Nullable`1<Verse.DamageInfo>,Verse.DamageWorker/DamageResult) <0x000c8>
at Verse.Pawn_HealthTracker.AddHediff (Verse.HediffDef,Verse.BodyPartRecord,System.Nullable`1<Verse.DamageInfo>,Verse.DamageWorker/DamageResult) <0x0007e>
at WhatTheHack.Harmony.Pawn_HealthTracker_SetDead.Prefix (Verse.Pawn_HealthTracker) <0x001e2>
at (wrapper dynamic-method) Verse.Pawn_HealthTracker.SetDead_Patch2 (object) <0x0001c>
at (wrapper dynamic-method) Verse.Pawn.Kill_Patch1 (object,System.Nullable`1<Verse.DamageInfo>,Verse.Hediff) <0x00f3a>
at (wrapper dynamic-method) Verse.Pawn_HealthTracker.CheckForStateChange_Patch0 (object,System.Nullable`1<Verse.DamageInfo>,Verse.Hediff) <0x000b1>
at Verse.Pawn_HealthTracker.AddHediff (Verse.Hediff,Verse.BodyPartRecord,System.Nullable`1<Verse.DamageInfo>,Verse.DamageWorker/DamageResult) <0x000c8>
at Verse.Pawn_HealthTracker.AddHediff (Verse.HediffDef,Verse.BodyPartRecord,System.Nullable`1<Verse.DamageInfo>,Verse.DamageWorker/DamageResult) <0x0007e>
at WhatTheHack.Harmony.Pawn_HealthTracker_SetDead.Prefix (Verse.Pawn_HealthTracker) <0x001e2>
at (wrapper dynamic-method) Verse.Pawn_HealthTracker.SetDead_Patch2 (object) <0x0001c>
at (wrapper dynamic-method) Verse.Pawn.Kill_Patch1 (object,System.Nullable`1<Verse.DamageInfo>,Verse.Hediff) <0x00f3a>
at (wrapper dynamic-method) Verse.Pawn_HealthTracker.CheckForStateChange_Patch0 (object,System.Nullable`1<Verse.DamageInfo>,Verse.Hediff) <0x000b1>
at Verse.Pawn_HealthTracker.AddHediff (Verse.Hediff,Verse.BodyPartRecord,System.Nullable`1<Verse.DamageInfo>,Verse.DamageWorker/DamageResult) <0x000c8>
at Verse.Pawn_HealthTracker.AddHediff (Verse.HediffDef,Verse.BodyPartRecord,System.Nullable`1<Verse.DamageInfo>,Verse.DamageWorker/DamageResult) <0x0007e>
at WhatTheHack.Harmony.Pawn_HealthTracker_SetDead.Prefix (Verse.Pawn_HealthTracker) <0x001e2>
at (wrapper dynamic-method) Verse.Pawn_HealthTracker.SetDead_Patch2 (object) <0x0001c>
at (wrapper dynamic-method) Verse.Pawn.Kill_Patch1 (object,System.Nullable`1<Verse.DamageInfo>,Verse.Hediff) <0x00f3a>
at (wrapper dynamic-method) Verse.Pawn_HealthTracker.CheckForStateChange_Patch0 (object,System.Nullable`1<Verse.DamageInfo>,Verse.Hediff) <0x000b1>
at Verse.Pawn_HealthTracker.AddHediff (Verse.Hediff,Verse.BodyPartRecord,System.Nullable`1<Verse.DamageInfo>,Verse.DamageWorker/DamageResult) <0x000c8>
at Verse.Pawn_HealthTracker.AddHediff (Verse.HediffDef,Verse.BodyPartRecord,System.Nullable`1<Verse.DamageInfo>,Verse.DamageWorker/DamageResult) <0x0007e>
at WhatTheHack.Harmony.Pawn_HealthTracker_SetDead.Prefix (Verse.Pawn_HealthTracker) <0x001e2>
at (wrapper dynamic-method) Verse.Pawn_HealthTracker.SetDead_Patch2 (object) <0x0001c>
at (wrapper dynamic-method) Verse.Pawn.Kill_Patch1 (object,System.Nullable`1<Verse.DamageInfo>,Verse.Hediff) <0x00f3a>
at (wrapper dynamic-method) Verse.Pawn_HealthTracker.CheckForStateChange_Patch0 (object,System.Nullable`1<Verse.DamageInfo>,Verse.Hediff) <0x000b1>
at Verse.Pawn_HealthTracker.AddHediff (Verse.Hediff,Verse.BodyPartRecord,System.Nullable`1<Verse.DamageInfo>,Verse.DamageWorker/DamageResult) <0x000c8>
at Verse.Pawn_HealthTracker.AddHediff (Verse.HediffDef,Verse.BodyPartRecord,System.Nullable`1<Verse.DamageInfo>,Verse.DamageWorker/DamageResult) <0x0007e>
at WhatTheHack.Harmony.Pawn_HealthTracker_SetDead.Prefix (Verse.Pawn_HealthTracker) <0x001e2>
at (wrapper dynamic-method) Verse.Pawn_HealthTracker.SetDead_Patch2 (object) <0x0001c>
at (wrapper dynamic-method) Verse.Pawn.Kill_Patch1 (object,System.Nullable`1<Verse.DamageInfo>,Verse.Hediff) <0x00f3a>
at (wrapper dynamic-method) Verse.Pawn_HealthTracker.CheckForStateChange_Patch0 (object,System.Nullable`1<Verse.DamageInfo>,Verse.Hediff) <0x000b1>
at Verse.Pawn_HealthTracker.AddHediff (Verse.Hediff,Verse.BodyPartRecord,System.Nullable`1<Verse.DamageInfo>,Verse.DamageWorker/DamageResult) <0x000c8>
at Verse.Pawn_HealthTracker.AddHediff (Verse.HediffDef,Verse.BodyPartRecord,System.Nullable`1<Verse.DamageInfo>,Verse.DamageWorker/DamageResult) <0x0007e>
at WhatTheHack.Harmony.Pawn_HealthTracker_SetDead.Prefix (Verse.Pawn_HealthTracker) <0x001e2>
at (wrapper dynamic-method) Verse.Pawn_HealthTracker.SetDead_Patch2 (object) <0x0001c>
at (wrapper dynamic-method) Verse.Pawn.Kill_Patch1 (object,System.Nullable`1<Verse.DamageInfo>,Verse.Hediff) <0x00f3a>
at (wrapper dynamic-method) Verse.Pawn_HealthTracker.CheckForStateChange_Patch0 (object,System.Nullable`1<Verse.DamageInfo>,Verse.Hediff) <0x000b1>
at Verse.Pawn_HealthTracker.AddHediff (Verse.Hediff,Verse.BodyPartRecord,System.Nullable`1<Verse.DamageInfo>,Verse.DamageWorker/DamageResult) <0x000c8>
at Verse.Pawn_HealthTracker.AddHediff (Verse.HediffDef,Verse.BodyPartRecord,System.Nullable`1<Verse.DamageInfo>,Verse.DamageWorker/DamageResult) <0x0007e>
at WhatTheHack.Harmony.Pawn_HealthTracker_SetDead.Prefix (Verse.Pawn_HealthTracker) <0x001e2>
at (wrapper dynamic-method) Verse.Pawn_HealthTracker.SetDead_Patch2 (object) <0x0001c>
at (wrapper dynamic-method) Verse.Pawn.Kill_Patch1 (object,System.Nullable`1<Verse.DamageInfo>,Verse.Hediff) <0x00f3a>
at (wrapper dynamic-method) Verse.Pawn_HealthTracker.CheckForStateChange_Patch0 (object,System.Nullable`1<Verse.DamageInfo>,Verse.Hediff) <0x000b1>
at Verse.Pawn_HealthTracker.AddHediff (Verse.Hediff,Verse.BodyPartRecord,System.Nullable`1<Verse.DamageInfo>,Verse.DamageWorker/DamageResult) <0x000c8>
at Verse.Pawn_HealthTracker.AddHediff (Verse.HediffDef,Verse.BodyPartRecord,System.Nullable`1<Verse.DamageInfo>,Verse.DamageWorker/DamageResult) <0x0007e>
at WhatTheHack.Harmony.Pawn_HealthTracker_SetDead.Prefix (Verse.Pawn_HealthTracker) <0x001e2>
at (wrapper dynamic-method) Verse.Pawn_HealthTracker.SetDead_Patch2 (object) <0x0001c>
at (wrapper dynamic-method) Verse.Pawn.Kill_Patch1 (object,System.Nullable`1<Verse.DamageInfo>,Verse.Hediff) <0x00f3a>
at (wrapper dynamic-method) Verse.Pawn_HealthTracker.CheckForStateChange_Patch0 (object,System.Nullable`1<Verse.DamageInfo>,Verse.Hediff) <0x000b1>
at Verse.Pawn_HealthTracker.AddHediff (Verse.Hediff,Verse.BodyPartRecord,System.Nullable`1<Verse.DamageInfo>,Verse.DamageWorker/DamageResult) <0x000c8>
at Verse.Pawn_HealthTracker.AddHediff (Verse.HediffDef,Verse.BodyPartRecord,System.Nullable`1<Verse.DamageInfo>,Verse.DamageWorker/DamageResult) <0x0007e>
at WhatTheHack.Harmony.Pawn_HealthTracker_SetDead.Prefix (Verse.Pawn_HealthTracker) <0x001e2>
at (wrapper dynamic-method) Verse.Pawn_HealthTracker.SetDead_Patch2 (object) <0x0001c>
at (wrapper dynamic-method) Verse.Pawn.Kill_Patch1 (object,System.Nullable`1<Verse.DamageInfo>,Verse.Hediff) <0x00f3a>
at (wrapper dynamic-method) Verse.Pawn_HealthTracker.CheckForStateChange_Patch0 (object,System.Nullable`1<Verse.DamageInfo>,Verse.Hediff) <0x000b1>
at Verse.Pawn_HealthTracker.AddHediff (Verse.Hediff,Verse.BodyPartRecord,System.Nullable`1<Verse.DamageInfo>,Verse.DamageWorker/DamageResult) <0x000c8>
at Verse.Pawn_HealthTracker.AddHediff (Verse.HediffDef,Verse.BodyPartRecord,System.Nullable`1<Verse.DamageInfo>,Verse.DamageWorker/DamageResult) <0x0007e>
at WhatTheHack.Harmony.Pawn_HealthTracker_SetDead.Prefix (Verse.Pawn_HealthTracker) <0x001e2>
at (wrapper dynamic-method) Verse.Pawn_HealthTracker.SetDead_Patch2 (object) <0x0001c>
at (wrapper dynamic-method) Verse.Pawn.Kill_Patch1 (object,System.Nullable`1<Verse.DamageInfo>,Verse.Hediff) <0x00f3a>
at (wrapper dynamic-method) Verse.Pawn_HealthTracker.CheckForStateChange_Patch0 (object,System.Nullable`1<Verse.DamageInfo>,Verse.Hediff) <0x000b1>
at Verse.Pawn_HealthTracker.AddHediff (Verse.Hediff,Verse.BodyPartRecord,System.Nullable`1<Verse.DamageInfo>,Verse.DamageWorker/DamageResult) <0x000c8>
at Verse.Pawn_HealthTracker.AddHediff (Verse.HediffDef,Verse.BodyPartRecord,System.Nullable`1<Verse.DamageInfo>,Verse.DamageWorker/DamageResult) <0x0007e>
at WhatTheHack.Harmony.Pawn_HealthTracker_SetDead.Prefix (Verse.Pawn_HealthTracker) <0x001e2>
at (wrapper dynamic-method) Verse.Pawn_HealthTracker.SetDead_Patch2 (object) <0x0001c>
at (wrapper dynamic-method) Verse.Pawn.Kill_Patch1 (object,System.Nullable`1<Verse.DamageInfo>,Verse.Hediff) <0x00f3a>
at (wrapper dynamic-method) Verse.Pawn_HealthTracker.CheckForStateChange_Patch0 (object,System.Nullable`1<Verse.DamageInfo>,Verse.Hediff) <0x000b1>
at Verse.Pawn_HealthTracker.AddHediff (Verse.Hediff,Verse.BodyPartRecord,System.Nullable`1<Verse.DamageInfo>,Verse.DamageWorker/DamageResult) <0x000c8>
at Verse.Pawn_HealthTracker.AddHediff (Verse.HediffDef,Verse.BodyPartRecord,System.Nullable`1<Verse.DamageInfo>,Verse.DamageWorker/DamageResult) <0x0007e>
at WhatTheHack.Harmony.Pawn_HealthTracker_SetDead.Prefix (Verse.Pawn_HealthTracker) <0x001e2>
at (wrapper dynamic-method) Verse.Pawn_HealthTracker.SetDead_Patch2 (object) <0x0001c>
at (wrapper dynamic-method) Verse.Pawn.Kill_Patch1 (object,System.Nullable`1<Verse.DamageInfo>,Verse.Hediff) <0x00f3a>
at (wrapper dynamic-method) Verse.Pawn_HealthTracker.CheckForStateChange_Patch0 (object,System.Nullable`1<Verse.DamageInfo>,Verse.Hediff) <0x000b1>
at Verse.Pawn_HealthTracker.AddHediff (Verse.Hediff,Verse.BodyPartRecord,System.Nullable`1<Verse.DamageInfo>,Verse.DamageWorker/DamageResult) <0x000c8>
at Verse.Pawn_HealthTracker.AddHediff (Verse.HediffDef,Verse.BodyPartRecord,System.Nullable`1<Verse.DamageInfo>,Verse.DamageWorker/DamageResult) <0x0007e>
at WhatTheHack.Harmony.Pawn_HealthTracker_SetDead.Prefix (Verse.Pawn_HealthTracker) <0x001e2>
at (wrapper dynamic-method) Verse.Pawn_HealthTracker.SetDead_Patch2 (object) <0x0001c>
at (wrapper dynamic-method) Verse.Pawn.Kill_Patch1 (object,System.Nullable`1<Verse.DamageInfo>,Verse.Hediff) <0x00f3a>
at (wrapper dynamic-method) Verse.Pawn_HealthTracker.CheckForStateChange_Patch0 (object,System.Nullable`1<Verse.DamageInfo>,Verse.Hediff) <0x000b1>
at Verse.Pawn_HealthTracker.AddHediff (Verse.Hediff,Verse.BodyPartRecord,System.Nullable`1<Verse.DamageInfo>,Verse.DamageWorker/DamageResult) <0x000c8>
at Verse.Pawn_HealthTracker.AddHediff (Verse.HediffDef,Verse.BodyPartRecord,System.Nullable`1<Verse.DamageInfo>,Verse.DamageWorker/DamageResult) <0x0007e>
at WhatTheHack.Harmony.Pawn_HealthTracker_SetDead.Prefix (Verse.Pawn_HealthTracker) <0x001e2>
at (wrapper dynamic-method) Verse.Pawn_HealthTracker.SetDead_Patch2 (object) <0x0001c>
at (wrapper dynamic-method) Verse.Pawn.Kill_Patch1 (object,System.Nullable`1<Verse.DamageInfo>,Verse.Hediff) <0x00f3a>
at (wrapper dynamic-method) Verse.Pawn_HealthTracker.CheckForStateChange_Patch0 (object,System.Nullable`1<Verse.DamageInfo>,Verse.Hediff) <0x000b1>
at Verse.Pawn_HealthTracker.AddHediff (Verse.Hediff,Verse.BodyPartRecord,System.Nullable`1<Verse.DamageInfo>,Verse.DamageWorker/DamageResult) <0x000c8>
at Verse.Pawn_HealthTracker.AddHediff (Verse.HediffDef,Verse.BodyPartRecord,System.Nullable`1<Verse.DamageInfo>,Verse.DamageWorker/DamageResult) <0x0007e>
at WhatTheHack.Harmony.Pawn_HealthTracker_SetDead.Prefix (Verse.Pawn_HealthTracker) <0x001e2>
at (wrapper dynamic-method) Verse.Pawn_HealthTracker.SetDead_Patch2 (object) <0x0001c>
at (wrapper dynamic-method) Verse.Pawn.Kill_Patch1 (object,System.Nullable`1<Verse.DamageInfo>,Verse.Hediff) <0x00f3a>
at (wrapper dynamic-method) Verse.Pawn_HealthTracker.CheckForStateChange_Patch0 (object,System.Nullable`1<Verse.DamageInfo>,Verse.Hediff) <0x000b1>
at Verse.Pawn_HealthTracker.AddHediff (Verse.Hediff,Verse.BodyPartRecord,System.Nullable`1<Verse.DamageInfo>,Verse.DamageWorker/DamageResult) <0x000c8>
at Verse.Pawn_HealthTracker.AddHediff (Verse.HediffDef,Verse.BodyPartRecord,System.Nullable`1<Verse.DamageInfo>,Verse.DamageWorker/DamageResult) <0x0007e>
at WhatTheHack.Harmony.Pawn_HealthTracker_SetDead.Prefix (Verse.Pawn_HealthTracker) <0x001e2>
at (wrapper dynamic-method) Verse.Pawn_HealthTracker.SetDead_Patch2 (object) <0x0001c>
at (wrapper dynamic-method) Verse.Pawn.Kill_Patch1 (object,System.Nullable`1<Verse.DamageInfo>,Verse.Hediff) <0x00f3a>
at (wrapper dynamic-method) Verse.Pawn_HealthTracker.CheckForStateChange_Patch0 (object,System.Nullable`1<Verse.DamageInfo>,Verse.Hediff) <0x000b1>
at Verse.Pawn_HealthTracker.AddHediff (Verse.Hediff,Verse.BodyPartRecord,System.Nullable`1<Verse.DamageInfo>,Verse.DamageWorker/DamageResult) <0x000c8>
at Verse.Pawn_HealthTracker.AddHediff (Verse.HediffDef,Verse.BodyPartRecord,System.Nullable`1<Verse.DamageInfo>,Verse.DamageWorker/DamageResult) <0x0007e>
at WhatTheHack.Harmony.Pawn_HealthTracker_SetDead.Prefix (Verse.Pawn_HealthTracker) <0x001e2>
at (wrapper dynamic-method) Verse.Pawn_HealthTracker.SetDead_Patch2 (object) <0x0001c>
at (wrapper dynamic-method) Verse.Pawn.Kill_Patch1 (object,System.Nullable`1<Verse.DamageInfo>,Verse.Hediff) <0x00f3a>
at (wrapper dynamic-method) Verse.Pawn_HealthTracker.CheckForStateChange_Patch0 (object,System.Nullable`1<Verse.DamageInfo>,Verse.Hediff) <0x000b1>
at Verse.Pawn_HealthTracker.AddHediff (Verse.Hediff,Verse.BodyPartRecord,System.Nullable`1<Verse.DamageInfo>,Verse.DamageWorker/DamageResult) <0x000c8>
at Verse.Pawn_HealthTracker.AddHediff (Verse.HediffDef,Verse.BodyPartRecord,System.Nullable`1<Verse.DamageInfo>,Verse.DamageWorker/DamageResult) <0x0007e>
at WhatTheHack.Harmony.Pawn_HealthTracker_SetDead.Prefix (Verse.Pawn_HealthTracker) <0x001e2>
at (wrapper dynamic-method) Verse.Pawn_HealthTracker.SetDead_Patch2 (object) <0x0001c>
at (wrapper dynamic-method) Verse.Pawn.Kill_Patch1 (object,System.Nullable`1<Verse.DamageInfo>,Verse.Hediff) <0x00f3a>
at (wrapper dynamic-method) Verse.Pawn_HealthTracker.CheckForStateChange_Patch0 (object,System.Nullable`1<Verse.DamageInfo>,Verse.Hediff) <0x000b1>
at Verse.Pawn_HealthTracker.AddHediff (Verse.Hediff,Verse.BodyPartRecord,System.Nullable`1<Verse.DamageInfo>,Verse.DamageWorker/DamageResult) <0x000c8>
at Verse.Pawn_HealthTracker.AddHediff (Verse.HediffDef,Verse.BodyPartRecord,System.Nullable`1<Verse.DamageInfo>,Verse.DamageWorker/DamageResult) <0x0007e>
at WhatTheHack.Harmony.Pawn_HealthTracker_SetDead.Prefix (Verse.Pawn_HealthTracker) <0x001e2>
at (wrapper dynamic-method) Verse.Pawn_HealthTracker.SetDead_Patch2 (object) <0x0001c>
at (wrapper dynamic-method) Verse.Pawn.Kill_Patch1 (object,System.Nullable`1<Verse.DamageInfo>,Verse.Hediff) <0x00f3a>
at (wrapper dynamic-method) Verse.Pawn_HealthTracker.CheckForStateChange_Patch0 (object,System.Nullable`1<Verse.DamageInfo>,Verse.Hediff) <0x000b1>
at Verse.Pawn_HealthTracker.AddHediff (Verse.Hediff,Verse.BodyPartRecord,System.Nullable`1<Verse.DamageInfo>,Verse.DamageWorker/DamageResult) <0x000c8>
at Verse.Pawn_HealthTracker.AddHediff (Verse.HediffDef,Verse.BodyPartRecord,System.Nullable`1<Verse.DamageInfo>,Verse.DamageWorker/DamageResult) <0x0007e>
at WhatTheHack.Harmony.Pawn_HealthTracker_SetDead.Prefix (Verse.Pawn_HealthTracker) <0x001e2>
at (wrapper dynamic-method) Verse.Pawn_HealthTracker.SetDead_Patch2 (object) <0x0001c>
at (wrapper dynamic-method) Verse.Pawn.Kill_Patch1 (object,System.Nullable`1<Verse.DamageInfo>,Verse.Hediff) <0x00f3a>
at (wrapper dynamic-method) Verse.Pawn_HealthTracker.CheckForStateChange_Patch0 (object,System.Nullable`1<Verse.DamageInfo>,Verse.Hediff) <0x000b1>
at Verse.Pawn_HealthTracker.AddHediff (Verse.Hediff,Verse.BodyPartRecord,System.Nullable`1<Verse.DamageInfo>,Verse.DamageWorker/DamageResult) <0x000c8>
at Verse.Pawn_HealthTracker.AddHediff (Verse.HediffDef,Verse.BodyPartRecord,System.Nullable`1<Verse.DamageInfo>,Verse.DamageWorker/DamageResult) <0x0007e>
at WhatTheHack.Harmony.Pawn_HealthTracker_SetDead.Prefix (Verse.Pawn_HealthTracker) <0x001e2>
at (wrapper dynamic-method) Verse.Pawn_HealthTracker.SetDead_Patch2 (object) <0x0001c>
at (wrapper dynamic-method) Verse.Pawn.Kill_Patch1 (object,System.Nullable`1<Verse.DamageInfo>,Verse.Hediff) <0x00f3a>
at (wrapper dynamic-method) Verse.Pawn_HealthTracker.CheckForStateChange_Patch0 (object,System.Nullable`1<Verse.DamageInfo>,Verse.Hediff) <0x000b1>
at Verse.Pawn_HealthTracker.AddHediff (Verse.Hediff,Verse.BodyPartRecord,System.Nullable`1<Verse.DamageInfo>,Verse.DamageWorker/DamageResult) <0x000c8>
at Verse.Pawn_HealthTracker.AddHediff (Verse.HediffDef,Verse.BodyPartRecord,System.Nullable`1<Verse.DamageInfo>,Verse.DamageWorker/DamageResult) <0x0007e>
at WhatTheHack.Harmony.Pawn_HealthTracker_SetDead.Prefix (Verse.Pawn_HealthTracker) <0x001e2>
at (wrapper dynamic-method) Verse.Pawn_HealthTracker.SetDead_Patch2 (object) <0x0001c>
at (wrapper dynamic-method) Verse.Pawn.Kill_Patch1 (object,System.Nullable`1<Verse.DamageInfo>,Verse.Hediff) <0x00f3a>
at (wrapper dynamic-method) Verse.Pawn_HealthTracker.CheckForStateChange_Patch0 (object,System.Nullable`1<Verse.DamageInfo>,Verse.Hediff) <0x000b1>
at Verse.Pawn_HealthTracker.AddHediff (Verse.Hediff,Verse.BodyPartRecord,System.Nullable`1<Verse.DamageInfo>,Verse.DamageWorker/DamageResult) <0x000c8>
at Verse.Pawn_HealthTracker.AddHediff (Verse.HediffDef,Verse.BodyPartRecord,System.Nullable`1<Verse.DamageInfo>,Verse.DamageWorker/DamageResult) <0x0007e>
at WhatTheHack.Harmony.Pawn_HealthTracker_SetDead.Prefix (Verse.Pawn_HealthTracker) <0x001e2>
at (wrapper dynamic-method) Verse.Pawn_HealthTracker.SetDead_Patch2 (object) <0x0001c>
at (wrapper dynamic-method) Verse.Pawn.Kill_Patch1 (object,System.Nullable`1<Verse.DamageInfo>,Verse.Hediff) <0x00f3a>
at (wrapper dynamic-method) Verse.Pawn_HealthTracker.CheckForStateChange_Patch0 (object,System.Nullable`1<Verse.DamageInfo>,Verse.Hediff) <0x000b1>
at Verse.Pawn_HealthTracker.AddHediff (Verse.Hediff,Verse.BodyPartRecord,System.Nullable`1<Verse.DamageInfo>,Verse.DamageWorker/DamageResult) <0x000c8>
at Verse.Pawn_HealthTracker.AddHediff (Verse.HediffDef,Verse.BodyPartRecord,System.Nullable`1<Verse.DamageInfo>,Verse.DamageWorker/DamageResult) <0x0007e>
at WhatTheHack.Harmony.Pawn_HealthTracker_SetDead.Prefix (Verse.Pawn_HealthTracker) <0x001e2>
at (wrapper dynamic-method) Verse.Pawn_HealthTracker.SetDead_Patch2 (object) <0x0001c>
at (wrapper dynamic-method) Verse.Pawn.Kill_Patch1 (object,System.Nullable`1<Verse.DamageInfo>,Verse.Hediff) <0x00f3a>
at (wrapper dynamic-method) Verse.Pawn_HealthTracker.CheckForStateChange_Patch0 (object,System.Nullable`1<Verse.DamageInfo>,Verse.Hediff) <0x000b1>
at Verse.Pawn_HealthTracker.AddHediff (Verse.Hediff,Verse.BodyPartRecord,System.Nullable`1<Verse.DamageInfo>,Verse.DamageWorker/DamageResult) <0x000c8>

After constructing a mechanoid hacking facility, inspecting it causes an error

As above. When a hacking facility is built - either through God mode or 'naturally' by pawns, clicking on it to inspect it causes the error below. Hacking facility then becomes indestructible - cannot be disassembled by pawns or via god mode, and cannot be destroyed through Dev mode commands.

GetInspectString exception on WTH_HackingTable1849564:
System.NullReferenceException: Object reference not set to an instance of an object
  at RimWorld.Building_Bed.get_PlayerCanSeeOwners () [0x00006] in <29684bdca4b441d38f64a3f064edc8ed>:0 
  at (wrapper dynamic-method) RimWorld.Building_Bed.DMD<DMD<GetInspectString_Patch0>?1713897472::GetInspectString_Patch0>(RimWorld.Building_Bed)
  at RimWorld.InspectPaneFiller.DrawInspectStringFor (Verse.ISelectable sel, UnityEngine.Rect rect) [0x00000] in <29684bdca4b441d38f64a3f064edc8ed>:0 
Verse.Log:Error(String, Boolean)
RimWorld.InspectPaneFiller:DrawInspectStringFor(ISelectable, Rect)
RimWorld.InspectPaneFiller:DMD<DMD<DoPaneContentsFor_Patch1>?-429468800::DoPaneContentsFor_Patch1>(ISelectable, Rect)
RimWorld.MainTabWindow_Inspect:DoPaneContents(Rect)
RimWorld.InspectPaneUtility:DMD<DMD<InspectPaneOnGUI_Patch1>?670185984::InspectPaneOnGUI_Patch1>(Rect, IInspectPane)
RimWorld.MainTabWindow_Inspect:DoWindowContents(Rect)
Verse.Window:InnerWindowOnGUI(Int32)
UnityEngine.GUI:CallWindowDelegate(WindowFunction, Int32, Int32, GUISkin, Int32, Single, Single, GUIStyle)

Full log: https://gist.github.com/75a2340be92a9e693b87d8795e50f6bd

NRE in Dialog_FormCaravan_DoBottomButtons.AddWarnings

Not 100% sure why, but warnings is null here in my game.

public static void AddWarnings(Dialog_FormCaravan instance, ref List<string> warnings)

and will throw NRE later:

if(numPlatforms < numMechanoids)
{
    warnings.Add("WTH_Warning_NotEnoughPlatforms".Translate());

For now as a workaround, i just added null check and return. Seems like it's working fine.

if (warnings == null)
    return;

StackOverflow

This exception is thrown out when a scyth is put on the hack bench.
My version is: 77652f2

JobDriver threw exception in initAction for pawn Christian driver=JobDriver_CarryToHackingTable (toilIndex=3) driver.job=(WTH_CarryToHackingTable (Job_3787762) A=Thing_Mech_Lancer137199 B=Thing_WTH_HackingTable281445) lastJobGiver=RimWorld.JobGiver_Work
System.StackOverflowException: The requested operation caused a stack overflow.
at WhatTheHack.Extensions.OnHackingTable (Verse.Pawn) <0x00089>
at WhatTheHack.Harmony.Bill_Medical_ShouldDoNow.Postfix (RimWorld.Bill_Medical,bool&) <0x00096>
at (wrapper dynamic-method) RimWorld.Bill_Medical.ShouldDoNow_Patch1 (object) <0x00043>
at RimWorld.BillStack.get_AnyShouldDoNow () <0x00044>
at RimWorld.HealthAIUtility.ShouldHaveSurgeryDoneNow (Verse.Pawn) <0x0002d>
at WhatTheHack.Extensions.OnHackingTable (Verse.Pawn) <0x00089>
at WhatTheHack.Harmony.Bill_Medical_ShouldDoNow.Postfix (RimWorld.Bill_Medical,bool&) <0x00096>
at (wrapper dynamic-method) RimWorld.Bill_Medical.ShouldDoNow_Patch1 (object) <0x00043>
at RimWorld.BillStack.get_AnyShouldDoNow () <0x00044>
at RimWorld.HealthAIUtility.ShouldHaveSurgeryDoneNow (Verse.Pawn) <0x0002d>
at WhatTheHack.Extensions.OnHackingTable (Verse.Pawn) <0x00089>
at WhatTheHack.Harmony.Bill_Medical_ShouldDoNow.Postfix (RimWorld.Bill_Medical,bool&) <0x00096>
at (wrapper dynamic-method) RimWorld.Bill_Medical.ShouldDoNow_Patch1 (object) <0x00043>
at RimWorld.BillStack.get_AnyShouldDoNow () <0x00044>
at RimWorld.HealthAIUtility.ShouldHaveSurgeryDoneNow (Verse.Pawn) <0x0002d>
at WhatTheHack.Extensions.OnHackingTable (Verse.Pawn) <0x00089>
at WhatTheHack.Harmony.Bill_Medical_ShouldDoNow.Postfix (RimWorld.Bill_Medical,bool&) <0x00096>
at (wrapper dynamic-method) RimWorld.Bill_Medical.ShouldDoNow_Patch1 (object) <0x00043>
at RimWorld.BillStack.get_AnyShouldDoNow () <0x00044>
at RimWorld.HealthAIUtility.ShouldHaveSurgeryDoneNow (Verse.Pawn) <0x0002d>
at WhatTheHack.Extensions.OnHackingTable (Verse.Pawn) <0x00089>
at WhatTheHack.Harmony.Bill_Medical_ShouldDoNow.Postfix (RimWorld.Bill_Medical,bool&) <0x00096>
at (wrapper dynamic-method) RimWorld.Bill_Medical.ShouldDoNow_Patch1 (object) <0x00043>
at RimWorld.BillStack.get_AnyShouldDoNow () <0x00044>
at RimWorld.HealthAIUtility.ShouldHaveSurgeryDoneNow (Verse.Pawn) <0x0002d>
at WhatTheHack.Extensions.OnHackingTable (Verse.Pawn) <0x00089>
at WhatTheHack.Harmony.Bill_Medical_ShouldDoNow.Postfix (RimWorld.Bill_Medical,bool&) <0x00096>
at (wrapper dynamic-method) RimWorld.Bill_Medical.ShouldDoNow_Patch1 (object) <0x00043>
at RimWorld.BillStack.get_AnyShouldDoNow () <0x00044>
at RimWorld.HealthAIUtility.ShouldHaveSurgeryDoneNow (Verse.Pawn) <0x0002d>
at WhatTheHack.Extensions.OnHackingTable (Verse.Pawn) <0x00089>
at WhatTheHack.Harmony.Bill_Medical_ShouldDoNow.Postfix (RimWorld.Bill_Medical,bool&) <0x00096>
at (wrapper dynamic-method) RimWorld.Bill_Medical.ShouldDoNow_Patch1 (object) <0x00043>
at RimWorld.BillStack.get_AnyShouldDoNow () <0x00044>
at RimWorld.HealthAIUtility.ShouldHaveSurgeryDoneNow (Verse.Pawn) <0x0002d>
at WhatTheHack.Extensions.OnHackingTable (Verse.Pawn) <0x00089>
at WhatTheHack.Harmony.Bill_Medical_ShouldDoNow.Postfix (RimWorld.Bill_Medical,bool&) <0x00096>
at (wrapper dynamic-method) RimWorld.Bill_Medical.ShouldDoNow_Patch1 (object) <0x00043>
at RimWorld.BillStack.get_AnyShouldDoNow () <0x00044>
at RimWorld.HealthAIUtility.ShouldHaveSurgeryDoneNow (Verse.Pawn) <0x0002d>
at WhatTheHack.Extensions.OnHackingTable (Verse.Pawn) <0x00089>
at WhatTheHack.Harmony.Bill_Medical_ShouldDoNow.Postfix (RimWorld.Bill_Medical,bool&) <0x00096>
at (wrapper dynamic-method) RimWorld.Bill_Medical.ShouldDoNow_Patch1 (object) <0x00043>
at RimWorld.BillStack.get_AnyShouldDoNow () <0x00044>
at RimWorld.HealthAIUtility.ShouldHaveSurgeryDoneNow (Verse.Pawn) <0x0002d>
at WhatTheHack.Extensions.OnHackingTable (Verse.Pawn) <0x00089>
at WhatTheHack.Harmony.Bill_Medical_ShouldDoNow.Postfix (RimWorld.Bill_Medical,bool&) <0x00096>
at (wrapper dynamic-method) RimWorld.Bill_Medical.ShouldDoNow_Patch1 (object) <0x00043>
at RimWorld.BillStack.get_AnyShouldDoNow () <0x00044>
at RimWorld.HealthAIUtility.ShouldHaveSurgeryDoneNow (Verse.Pawn) <0x0002d>
at WhatTheHack.Extensions.OnHackingTable (Verse.Pawn) <0x00089>
at WhatTheHack.Harmony.Bill_Medical_ShouldDoNow.Postfix (RimWorld.Bill_Medical,bool&) <0x00096>
at (wrapper dynamic-method) RimWorld.Bill_Medical.ShouldDoNow_Patch1 (object) <0x00043>
at RimWorld.BillStack.get_AnyShouldDoNow () <0x00044>
at RimWorld.HealthAIUtility.ShouldHaveSurgeryDoneNow (Verse.Pawn) <0x0002d>
at WhatTheHack.Extensions.OnHackingTable (Verse.Pawn) <0x00089>
at WhatTheHack.Harmony.Bill_Medical_ShouldDoNow.Postfix (RimWorld.Bill_Medical,bool&) <0x00096>
at (wrapper dynamic-method) RimWorld.Bill_Medical.ShouldDoNow_Patch1 (object) <0x00043>
at RimWorld.BillStack.get_AnyShouldDoNow () <0x00044>
at RimWorld.HealthAIUtility.ShouldHaveSurgeryDoneNow (Verse.Pawn) <0x0002d>
at WhatTheHack.Extensions.OnHackingTable (Verse.Pawn) <0x00089>
at WhatTheHack.Harmony.Bill_Medical_ShouldDoNow.Postfix (RimWorld.Bill_Medical,bool&) <0x00096>
at (wrapper dynamic-method) RimWorld.Bill_Medical.ShouldDoNow_Patch1 (object) <0x00043>
at RimWorld.BillStack.get_AnyShouldDoNow () <0x00044>
at RimWorld.HealthAIUtility.ShouldHaveSurgeryDoneNow (Verse.Pawn) <0x0002d>
at WhatTheHack.Extensions.OnHackingTable (Verse.Pawn) <0x00089>
at WhatTheHack.Harmony.Bill_Medical_ShouldDoNow.Postfix (RimWorld.Bill_Medical,bool&) <0x00096>
at (wrapper dynamic-method) RimWorld.Bill_Medical.ShouldDoNow_Patch1 (object) <0x00043>
at RimWorld.BillStack.get_AnyShouldDoNow () <0x00044>
at RimWorld.HealthAIUtility.ShouldHaveSurgeryDoneNow (Verse.Pawn) <0x0002d>
at WhatTheHack.Extensions.OnHackingTable (Verse.Pawn) <0x00089>
at WhatTheHack.Harmony.Bill_Medical_ShouldDoNow.Postfix (RimWorld.Bill_Medical,bool&) <0x00096>
at (wrapper dynamic-method) RimWorld.Bill_Medical.ShouldDoNow_Patch1 (object) <0x00043>
at RimWorld.BillStack.get_AnyShouldDoNow () <0x00044>
at RimWorld.HealthAIUtility.ShouldHaveSurgeryDoneNow (Verse.Pawn) <0x0002d>
at WhatTheHack.Extensions.OnHackingTable (Verse.Pawn) <0x00089>
at WhatTheHack.Harmony.Bill_Medical_ShouldDoNow.Postfix (RimWorld.Bill_Medical,bool&) <0x00096>
at (wrapper dynamic-method) RimWorld.Bill_Medical.ShouldDoNow_Patch1 (object) <0x00043>
at RimWorld.BillStack.get_AnyShouldDoNow () <0x00044>
at RimWorld.HealthAIUtility.ShouldHaveSurgeryDoneNow (Verse.Pawn) <0x0002d>
at WhatTheHack.Extensions.OnHackingTable (Verse.Pawn) <0x00089>
at WhatTheHack.Harmony.Bill_Medical_ShouldDoNow.Postfix (RimWorld.Bill_Medical,bool&) <0x00096>
at (wrapper dynamic-method) RimWorld.Bill_Medical.ShouldDoNow_Patch1 (object) <0x00043>
at RimWorld.BillStack.get_AnyShouldDoNow () <0x00044>
at RimWorld.HealthAIUtility.ShouldHaveSurgeryDoneNow (Verse.Pawn) <0x0002d>
at WhatTheHack.Extensions.OnHackingTable (Verse.Pawn) <0x00089>
at WhatTheHack.Harmony.Bill_Medical_ShouldDoNow.Postfix (RimWorld.Bill_Medical,bool&) <0x00096>
at (wrapper dynamic-method) RimWorld.Bill_Medical.ShouldDoNow_Patch1 (object) <0x00043>
at RimWorld.BillStack.get_AnyShouldDoNow () <0x00044>
at RimWorld.HealthAIUtility.ShouldHaveSurgeryDoneNow (Verse.Pawn) <0x0002d>
at WhatTheHack.Extensions.OnHackingTable (Verse.Pawn) <0x00089>
at WhatTheHack.Harmony.Bill_Medical_ShouldDoNow.Postfix (RimWorld.Bill_Medical,bool&) <0x00096>
at (wrapper dynamic-method) RimWorld.Bill_Medical.ShouldDoNow_Patch1 (object) <0x00043>
at RimWorld.BillStack.get_AnyShouldDoNow () <0x00044>
at RimWorld.HealthAIUtility.ShouldHaveSurgeryDoneNow (Verse.Pawn) <0x0002d>
at WhatTheHack.Extensions.OnHackingTable (Verse.Pawn) <0x00089>
at WhatTheHack.Harmony.Bill_Medical_ShouldDoNow.Postfix (RimWorld.Bill_Medical,bool&) <0x00096>
at (wrapper dynamic-method) RimWorld.Bill_Medical.ShouldDoNow_Patch1 (object) <0x00043>
at RimWorld.BillStack.get_AnyShouldDoNow () <0x00044>
at RimWorld.HealthAIUtility.ShouldHaveSurgeryDoneNow (Verse.Pawn) <0x0002d>
at WhatTheHack.Extensions.OnHackingTable (Verse.Pawn) <0x00089>
at WhatTheHack.Harmony.Bill_Medical_ShouldDoNow.Postfix (RimWorld.Bill_Medical,bool&) <0x00096>
at (wrapper dynamic-method) RimWorld.Bill_Medical.ShouldDoNow_Patch1 (object) <0x00043>
at RimWorld.BillStack.get_AnyShouldDoNow () <0x00044>
at RimWorld.HealthAIUtility.ShouldHaveSurgeryDoneNow (Verse.Pawn) <0x0002d>
at WhatTheHack.Extensions.OnHackingTable (Verse.Pawn) <0x00089>
at WhatTheHack.Harmony.Bill_Medical_ShouldDoNow.Postfix (RimWorld.Bill_Medical,bool&) <0x00096>
at (wrapper dynamic-method) RimWorld.Bill_Medical.ShouldDoNow_Patch1 (object) <0x00043>
at RimWorld.BillStack.get_AnyShouldDoNow () <0x00044>
at RimWorld.HealthAIUtility.ShouldHaveSurgeryDoneNow (Verse.Pawn) <0x0002d>
at WhatTheHack.Extensions.OnHackingTable (Verse.Pawn) <0x00089>
at WhatTheHack.Harmony.Bill_Medical_ShouldDoNow.Postfix (RimWorld.Bill_Medical,bool&) <0x00096>
at (wrapper dynamic-method) RimWorld.Bill_Medical.ShouldDoNow_Patch1 (object) <0x00043>
at RimWorld.BillStack.get_AnyShouldDoNow () <0x00044>
at RimWorld.HealthAIUtility.ShouldHaveSurgeryDoneNow (Verse.Pawn) <0x0002d>
at WhatTheHack.Extensions.OnHackingTable (Verse.Pawn) <0x00089>
at WhatTheHack.Harmony.Bill_Medical_ShouldDoNow.Postfix (RimWorld.Bill_Medical,bool&) <0x00096>
at (wrapper dynamic-method) RimWorld.Bill_Medical.ShouldDoNow_Patch1 (object) <0x00043>
at RimWorld.BillStack.get_AnyShouldDoNow () <0x00044>
at RimWorld.HealthAIUtility.ShouldHaveSurgeryDoneNow (Verse.Pawn) <0x0002d>
at WhatTheHack.Extensions.OnHackingTable (Verse.Pawn) <0x00089>
at WhatTheHack.Harmony.Bill_Medical_ShouldDoNow.Postfix (RimWorld.Bill_Medical,bool&) <0x00096>
at (wrapper dynamic-method) RimWorld.Bill_Medical.ShouldDoNow_Patch1 (object) <0x00043>
at RimWorld.BillStack.get_AnyShouldDoNow () <0x00044>
at RimWorld.HealthAIUtility.ShouldHaveSurgeryDoneNow (Verse.Pawn) <0x0002d>
at WhatTheHack.Extensions.OnHackingTable (Verse.Pawn) <0x00089>
at WhatTheHack.Harmony.Bill_Medical_ShouldDoNow.Postfix (RimWorld.Bill_Medical,bool&) <0x00096>
at (wrapper dynamic-method) RimWorld.Bill_Medical.ShouldDoNow_Patch1 (object) <0x00043>
at RimWorld.BillStack.get_AnyShouldDoNow () <0x00044>
at RimWorld.HealthAIUtility.ShouldHaveSurgeryDoneNow (Verse.Pawn) <0x0002d>
at WhatTheHack.Extensions.OnHackingTable (Verse.Pawn) <0x00089>
at WhatTheHack.Harmony.Bill_Medical_ShouldDoNow.Postfix (RimWorld.Bill_Medical,bool&) <0x00096>
at (wrapper dynamic-method) RimWorld.Bill_Medical.ShouldDoNow_Patch1 (object) <0x00043>
at RimWorld.BillStack.get_AnyShouldDoNow () <0x00044>
at RimWorld.HealthAIUtility.ShouldHaveSurgeryDoneNow (Verse.Pawn) <0x0002d>
at WhatTheHack.Extensions.OnHackingTable (Verse.Pawn) <0x00089>
at WhatTheHack.Harmony.Bill_Medical_ShouldDoNow.Postfix (RimWorld.Bill_Medical,bool&) <0x00096>
at (wrapper dynamic-method) RimWorld.Bill_Medical.ShouldDoNow_Patch1 (object) <0x00043>
at RimWorld.BillStack.get_AnyShouldDoNow () <0x00044>
at RimWorld.HealthAIUtility.ShouldHaveSurgeryDoneNow (Verse.Pawn) <0x0002d>
at WhatTheHack.Extensions.OnHackingTable (Verse.Pawn) <0x00089>
at WhatTheHack.Harmony.Bill_Medical_ShouldDoNow.Postfix (RimWorld.Bill_Medical,bool&) <0x00096>
at (wrapper dynamic-method) RimWorld.Bill_Medical.ShouldDoNow_Patch1 (object) <0x00043>
at RimWorld.BillStack.get_AnyShouldDoNow () <0x00044>
at RimWorld.HealthAIUtility.ShouldHaveSurgeryDoneNow (Verse.Pawn) <0x0002d>
at WhatTheHack.Extensions.OnHackingTable (Verse.Pawn) <0x00089>
at WhatTheHack.Harmony.Bill_Medical_ShouldDoNow.Postfix (RimWorld.Bill_Medical,bool&) <0x00096>
at (wrapper dynamic-method) RimWorld.Bill_Medical.ShouldDoNow_Patch1 (object) <0x00043>
at RimWorld.BillStack.get_AnyShouldDoNow () <0x00044>
at RimWorld.HealthAIUtility.ShouldHaveSurgeryDoneNow (Verse.Pawn) <0x0002d>
at WhatTheHack.Extensions.OnHackingTable (Verse.Pawn) <0x00089>
at WhatTheHack.Harmony.Bill_Medical_ShouldDoNow.Postfix (RimWorld.Bill_Medical,bool&) <0x00096>
at (wrapper dynamic-method) RimWorld.Bill_Medical.ShouldDoNow_Patch1 (object) <0x00043>
at RimWorld.BillStack.get_AnyShouldDoNow () <0x00044>
at RimWorld.HealthAIUtility.ShouldHaveSurgeryDoneNow (Verse.Pawn) <0x0002d>
at WhatTheHack.Extensions.OnHackingTable (Verse.Pawn) <0x00089>
at WhatTheHack.Harmony.Bill_Medical_ShouldDoNow.Postfix (RimWorld.Bill_Medical,bool&) <0x00096>
at (wrapper dynamic-method) RimWorld.Bill_Medical.ShouldDoNow_Patch1 (object) <0x00043>
at RimWorld.BillStack.get_AnyShouldDoNow () <0x00044>
at RimWorld.HealthAIUtility.ShouldHaveSurgeryDoneNow (Verse.Pawn) <0x0002d>
at WhatTheHack.Extensions.OnHackingTable (Verse.Pawn) <0x00089>
at WhatTheHack.Harmony.Bill_Medical_ShouldDoNow.Postfix (RimWorld.Bill_Medical,bool&) <0x00096>
at (wrapper dynamic-method) RimWorld.Bill_Medical.ShouldDoNow_Patch1 (object) <0x00043>
at RimWorld.BillStack.get_AnyShouldDoNow () <0x00044>
at RimWorld.HealthAIUtility.ShouldHaveSurgeryDoneNow (Verse.Pawn) <0x0002d>
at WhatTheHack.Extensions.OnHackingTable (Verse.Pawn) <0x00089>
at WhatTheHack.Harmony.Bill_Medical_ShouldDoNow.Postfix (RimWorld.Bill_Medical,bool&) <0x00096>
at (wrapper dynamic-method) RimWorld.Bill_Medical.ShouldDoNow_Patch1 (object) <0x00043>
at RimWorld.BillStack.get_AnyShouldDoNow () <0x00044>
at RimWorld.HealthAIUtility.ShouldHaveSurgeryDoneNow (Verse.Pawn) <0x0002d>
at WhatTheHack.Extensions.OnHackingTable (Verse.Pawn) <0x00089>
at WhatTheHack.Harmony.Bill_Medical_ShouldDoNow.Postfix (RimWorld.Bill_Medical,bool&) <0x00096>
at (wrapper dynamic-method) RimWorld.Bill_Medical.ShouldDoNow_Patch1 (object) <0x00043>
at RimWorld.BillStack.get_AnyShouldDoNow () <0x00044>
at RimWorld.HealthAIUtility.ShouldHaveSurgeryDoneNow (Verse.Pawn) <0x0002d>
at WhatTheHack.Extensions.OnHackingTable (Verse.Pawn) <0x00089>
at WhatTheHack.Harmony.Bill_Medical_ShouldDoNow.Postfix (RimWorld.Bill_Medical,bool&) <0x00096>
at (wrapper dynamic-method) RimWorld.Bill_Medical.ShouldDoNow_Patch1 (object) <0x00043>
at RimWorld.BillStack.get_AnyShouldDoNow () <0x00044>
at RimWorld.HealthAIUtility.ShouldHaveSurgeryDoneNow (Verse.Pawn) <0x0002d>
at WhatTheHack.Extensions.OnHackingTable (Verse.Pawn) <0x00089>
at WhatTheHack.Harmony.Bill_Medical_ShouldDoNow.Postfix (RimWorld.Bill_Medical,bool&) <0x00096>
at (wrapper dynamic-method) RimWorld.Bill_Medical.ShouldDoNow_Patch1 (object) <0x00043>
at RimWorld.BillStack.get_AnyShouldDoNow () <0x00044>
at RimWorld.HealthAIUtility.ShouldHaveSurgeryDoneNow (Verse.Pawn) <0x0002d>
at WhatTheHack.Extensions.OnHackingTable (Verse.Pawn) <0x00089>
at WhatTheHack.Harmony.Bill_Medical_ShouldDoNow.Postfix (RimWorld.Bill_Medical,bool&) <0x00096>
at (wrapper dynamic-method) RimWorld.Bill_Medical.ShouldDoNow_Patch1 (object) <0x00043>
at RimWorld.BillStack.get_AnyShouldDoNow () <0x00044>
at RimWorld.HealthAIUtility.ShouldHaveSurgeryDoneNow (Verse.Pawn) <0x0002d>
at WhatTheHack.Extensions.OnHackingTable (Verse.Pawn) <0x00089>
at WhatTheHack.Harmony.Bill_Medical_ShouldDoNow.Postfix (RimWorld.Bill_Medical,bool&) <0x00096>
at (wrapper dynamic-method) RimWorld.Bill_Medical.ShouldDoNow_Patch1 (object) <0x00043>
at RimWorld.BillStack.get_AnyShouldDoNow () <0x00044>
at RimWorld.HealthAIUtility.ShouldHaveSurgeryDoneNow (Verse.Pawn) <0x0002d>
at WhatTheHack.Extensions.OnHackingTable (Verse.Pawn) <0x00089>
at WhatTheHack.Harmony.Bill_Medical_ShouldDoNow.Postfix (RimWorld.Bill_Medical,bool&) <0x00096>
at (wrapper dynamic-method) RimWorld.Bill_Medical.ShouldDoNow_Patch1 (object) <0x00043>
at RimWorld.BillStack.get_AnyShouldDoNow () <0x00044>
at RimWorld.HealthAIUtility.ShouldHaveSurgeryDoneNow (Verse.Pawn) <0x0002d>
at WhatTheHack.Extensions.OnHackingTable (Verse.Pawn) <0x00089>
at WhatTheHack.Harmony.Bill_Medical_ShouldDoNow.Postfix (RimWorld.Bill_Medical,bool&) <0x00096>
at (wrapper dynamic-method) RimWorld.Bill_Medical.ShouldDoNow_Patch1 (object) <0x00043>
at RimWorld.BillStack.get_AnyShouldDoNow () <0x00044>
at RimWorld.HealthAIUtility.ShouldHaveSurgeryDoneNow (Verse.Pawn) <0x0002d>
at WhatTheHack.Extensions.OnHackingTable (Verse.Pawn) <0x00089>
at WhatTheHack.Harmony.Bill_Medical_ShouldDoNow.Postfix (RimWorld.Bill_Medical,bool&) <0x00096>
at (wrapper dynamic-method) RimWorld.Bill_Medical.ShouldDoNow_Patch1 (object) <0x00043>
at RimWorld.BillStack.get_AnyShouldDoNow () <0x00044>
at RimWorld.HealthAIUtility.ShouldHaveSurgeryDoneNow (Verse.Pawn) <0x0002d>
at WhatTheHack.Extensions.OnHackingTable (Verse.Pawn) <0x00089>
at WhatTheHack.Harmony.Bill_Medical_ShouldDoNow.Postfix (RimWorld.Bill_Medical,bool&) <0x00096>
at (wrapper dynamic-method) RimWorld.Bill_Medical.ShouldDoNow_Patch1 (object) <0x00043>
at RimWorld.BillStack.get_AnyShouldDoNow () <0x00044>
at RimWorld.HealthAIUtility.ShouldHaveSurgeryDoneNow (Verse.Pawn) <0x0002d>
at WhatTheHack.Extensions.OnHackingTable (Verse.Pawn) <0x00089>
at WhatTheHack.Harmony.Bill_Medical_ShouldDoNow.Postfix (RimWorld.Bill_Medical,bool&) <0x00096>
at (wrapper dynamic-method) RimWorld.Bill_Medical.ShouldDoNow_Patch1 (object) <0x00043>
at RimWorld.BillStack.get_AnyShouldDoNow () <0x00044>
at RimWorld.HealthAIUtility.ShouldHaveSurgeryDoneNow (Verse.Pawn) <0x0002d>
at WhatTheHack.Extensions.OnHackingTable (Verse.Pawn) <0x00089>
at WhatTheHack.Harmony.Bill_Medical_ShouldDoNow.Postfix (RimWorld.Bill_Medical,bool&) <0x00096>
at (wrapper dynamic-method) RimWorld.Bill_Medical.ShouldDoNow_Patch1 (object) <0x00043>
at RimWorld.BillStack.get_AnyShouldDoNow () <0x00044>
at RimWorld.HealthAIUtility.ShouldHaveSurgeryDoneNow (Verse.Pawn) <0x0002d>
at WhatTheHack.Extensions.OnHackingTable (Verse.Pawn) <0x00089>
at WhatTheHack.Harmony.Bill_Medical_ShouldDoNow.Postfix (RimWorld.Bill_Medical,bool&) <0x00096>
at (wrapper dynamic-method) RimWorld.Bill_Medical.ShouldDoNow_Patch1 (object) <0x00043>
at RimWorld.BillStack.get_AnyShouldDoNow () <0x00044>
at RimWorld.HealthAIUtility.ShouldHaveSurgeryDoneNow (Verse.Pawn) <0x0002d>
at WhatTheHack.Extensions.OnHackingTable (Verse.Pawn) <0x00089>
at WhatTheHack.Harmony.Bill_Medical_ShouldDoNow.Postfix (RimWorld.Bill_Medical,bool&) <0x00096>
at (wrapper dynamic-method) RimWorld.Bill_Medical.ShouldDoNow_Patch1 (object) <0x00043>
at RimWorld.BillStack.get_AnyShouldDoNow () <0x00044>
at RimWorld.HealthAIUtility.ShouldHaveSurgeryDoneNow (Verse.Pawn) <0x0002d>
at WhatTheHack.Extensions.OnHackingTable (Verse.Pawn) <0x00089>
at WhatTheHack.Harmony.Bill_Medical_ShouldDoNow.Postfix (RimWorld.Bill_Medical,bool&) <0x00096>
at (wrapper dynamic-method) RimWorld.Bill_Medical.ShouldDoNow_Patch1 (object) <0x00043>
at RimWorld.BillStack.get_AnyShouldDoNow () <0x00044>
at RimWorld.HealthAIUtility.ShouldHaveSurgeryDoneNow (Verse.Pawn) <0x0002d>
at WhatTheHack.Extensions.OnHackingTable (Verse.Pawn) <0x00089>
at WhatTheHack.Harmony.Bill_Medical_ShouldDoNow.Postfix (RimWorld.Bill_Medical,bool&) <0x00096>
at (wrapper dynamic-method) RimWorld.Bill_Medical.ShouldDoNow_Patch1 (object) <0x00043>
at RimWorld.BillStack.get_AnyShouldDoNow () <0x00044>
at RimWorld.HealthAIUtility.ShouldHaveSurgeryDoneNow (Verse.Pawn) <0x0002d>
at WhatTheHack.Extensions.OnHackingTable (Verse.Pawn) <0x00089>
at WhatTheHack.Harmony.Bill_Medical_ShouldDoNow.Postfix (RimWorld.Bill_Medical,bool&) <0x00096>
at (wrapper dynamic-method) RimWorld.Bill_Medical.ShouldDoNow_Patch1 (object) <0x00043>
at RimWorld.BillStack.get_AnyShouldDoNow () <0x00044>
at RimWorld.HealthAIUtility.ShouldHaveSurgeryDoneNow (Verse.Pawn) <0x0002d>
at WhatTheHack.Extensions.OnHackingTable (Verse.Pawn) <0x00089>
at WhatTheHack.Harmony.Bill_Medical_ShouldDoNow.Postfix (RimWorld.Bill_Medical,bool&) <0x00096>
at (wrapper dynamic-method) RimWorld.Bill_Medical.ShouldDoNow_Patch1 (object) <0x00043>
at RimWorld.BillStack.get_AnyShouldDoNow () <0x00044>
at RimWorld.HealthAIUtility.ShouldHaveSurgeryDoneNow (Verse.Pawn) <0x0002d>
at WhatTheHack.Extensions.OnHackingTable (Verse.Pawn) <0x00089>
at WhatTheHack.Harmony.Bill_Medical_ShouldDoNow.Postfix (RimWorld.Bill_Medical,bool&) <0x00096>
at (wrapper dynamic-method) RimWorld.Bill_Medical.ShouldDoNow_Patch1 (object) <0x00043>
at RimWorld.BillStack.get_AnyShouldDoNow () <0x00044>
at RimWorld.HealthAIUtility.ShouldHaveSurgeryDoneNow (Verse.Pawn) <0x0002d>
at WhatTheHack.Extensions.OnHackingTable (Verse.Pawn) <0x00089>
at WhatTheHack.Harmony.Bill_Medical_ShouldDoNow.Postfix (RimWorld.Bill_Medical,bool&) <0x00096>
at (wrapper dynamic-method) RimWorld.Bill_Medical.ShouldDoNow_Patch1 (object) <0x00043>
at RimWorld.BillStack.get_AnyShouldDoNow () <0x00044>
at RimWorld.HealthAIUtility.ShouldHaveSurgeryDoneNow (Verse.Pawn) <0x0002d>
at WhatTheHack.Extensions.OnHackingTable (Verse.Pawn) <0x00089>
at WhatTheHack.Harmony.Bill_Medical_ShouldDoNow.Postfix (RimWorld.Bill_Medical,bool&) <0x00096>
at (wrapper dynamic-method) RimWorld.Bill_Medical.ShouldDoNow_Patch1 (object) <0x00043>
at RimWorld.BillStack.get_AnyShouldDoNow () <0x00044>
at RimWorld.HealthAIUtility.ShouldHaveSurgeryDoneNow (Verse.Pawn) <0x0002d>
at WhatTheHack.Extensions.OnHackingTable (Verse.Pawn) <0x00089>
at WhatTheHack.Harmony.Bill_Medical_ShouldDoNow.Postfix (RimWorld.Bill_Medical,bool&) <0x00096>
at (wrapper dynamic-method) RimWorld.Bill_Medical.ShouldDoNow_Patch1 (object) <0x00043>
at RimWorld.BillStack.get_AnyShouldDoNow () <0x00044>
at RimWorld.HealthAIUtility.ShouldHaveSurgeryDoneNow (Verse.Pawn) <0x0002d>
at WhatTheHack.Extensions.OnHackingTable (Verse.Pawn) <0x00089>
at WhatTheHack.Harmony.Bill_Medical_ShouldDoNow.Postfix (RimWorld.Bill_Medical,bool&) <0x00096>
at (wrapper dynamic-method) RimWorld.Bill_Medical.ShouldDoNow_Patch1 (object) <0x00043>
at RimWorld.BillStack.get_AnyShouldDoNow () <0x00044>
at RimWorld.HealthAIUtility.ShouldHaveSurgeryDoneNow (Verse.Pawn) <0x0002d>
at WhatTheHack.Extensions.OnHackingTable (Verse.Pawn) <0x00089>
at WhatTheHack.Harmony.Bill_Medical_ShouldDoNow.Postfix (RimWorld.Bill_Medical,bool&) <0x00096>
at (wrapper dynamic-method) RimWorld.Bill_Medical.ShouldDoNow_Patch1 (object) <0x00043>
at RimWorld.BillStack.get_AnyShouldDoNow () <0x00044>
at RimWorld.HealthAIUtility.ShouldHaveSurgeryDoneNow (Verse.Pawn) <0x0002d>
at WhatTheHack.Extensions.OnHackingTable (Verse.Pawn) <0x00089>
at WhatTheHack.Harmony.Bill_Medical_ShouldDoNow.Postfix (RimWorld.Bill_Medical,bool&) <0x00096>
at (wrapper dynamic-method) RimWorld.Bill_Medical.ShouldDoNow_Patch1 (object) <0x00043>
at RimWorld.BillStack.get_AnyShouldDoNow () <0x00044>
at RimWorld.HealthAIUtility.ShouldHaveSurgeryDoneNow (Verse.Pawn) <0x0002d>
at WhatTheHack.Extensions.OnHackingTable (Verse.Pawn) <0x00089>
at WhatTheHack.Harmony.Bill_Medical_ShouldDoNow.Postfix (RimWorld.Bill_Medical,bool&) <0x00096>
at (wrapper dynamic-method) RimWorld.Bill_Medical.ShouldDoNow_Patch1 (object) <0x00043>
at RimWorld.BillStack.get_AnyShouldDoNow () <0x00044>
at RimWorld.HealthAIUtility.ShouldHaveSurgeryDoneNow (Verse.Pawn) <0x0002d>
at WhatTheHack.Extensions.OnHackingTable (Verse.Pawn) <0x00089>
at WhatTheHack.Harmony.Bill_Medical_ShouldDoNow.Postfix (RimWorld.Bill_Medical,bool&) <0x00096>
at (wrapper dynamic-method) RimWorld.Bill_Medical.ShouldDoNow_Patch1 (object) <0x00043>
at RimWorld.BillStack.get_AnyShouldDoNow () <0x00044>
at RimWorld.HealthAIUtility.ShouldHaveSurgeryDoneNow (Verse.Pawn) <0x0002d>
at WhatTheHack.Extensions.OnHackingTable (Verse.Pawn) <0x00089>
at WhatTheHack.Harmony.Bill_Medical_ShouldDoNow.Postfix (RimWorld.Bill_Medical,bool&) <0x00096>
at (wrapper dynamic-method) RimWorld.Bill_Medical.ShouldDoNow_Patch1 (object) <0x00043>
at RimWorld.BillStack.get_AnyShouldDoNow () <0x00044>
at RimWorld.HealthAIUtility.ShouldHaveSurgeryDoneNow (Verse.Pawn) <0x0002d>
at WhatTheHack.Extensions.OnHackingTable (Verse.Pawn) <0x00089>
at WhatTheHack.Harmony.Bill_Medical_ShouldDoNow.Postfix (RimWorld.Bill_Medical,bool&) <0x00096>
at (wrapper dynamic-method) RimWorld.Bill_Medical.ShouldDoNow_Patch1 (object) <0x00043>
at RimWorld.BillStack.get_AnyShouldDoNow () <0x00044>
at RimWorld.HealthAIUtility.ShouldHaveSurgeryDoneNow (Verse.Pawn) <0x0002d>
at WhatTheHack.Extensions.OnHackingTable (Verse.Pawn) <0x00089>
at WhatTheHack.Harmony.Bill_Medical_ShouldDoNow.Postfix (RimWorld.Bill_Medical,bool&) <0x00096>
at (wrapper dynamic-method) RimWorld.Bill_Medical.ShouldDoNow_Patch1 (object) <0x00043>
at RimWorld.BillStack.get_AnyShouldDoNow () <0x00044>
at RimWorld.HealthAIUtility.ShouldHaveSurgeryDoneNow (Verse.Pawn) <0x0002d>
at WhatTheHack.Extensions.OnHackingTable (Verse.Pawn) <0x00089>
at WhatTheHack.Harmony.Bill_Medical_ShouldDoNow.Postfix (RimWorld.Bill_Medical,bool&) <0x00096>
at (wrapper dynamic-method) RimWorld.Bill_Medical.ShouldDoNow_Patch1 (object) <0x00043>
at RimWorld.BillStack.get_AnyShouldDoNow () <0x00044>
at RimWorld.HealthAIUtility.ShouldHaveSurgeryDoneNow (Verse.Pawn) <0x0002d>
at WhatTheHack.Extensions.OnHackingTable (Verse.Pawn) <0x00089>
at WhatTheHack.Harmony.Bill_Medical_ShouldDoNow.Postfix (RimWorld.Bill_Medical,bool&) <0x00096>
at (wrapper dynamic-method) RimWorld.Bill_Medical.ShouldDoNow_Patch1 (object) <0x00043>
at RimWorld.BillStack.get_AnyShouldDoNow () <0x00044>
at RimWorld.HealthAIUtility.ShouldHaveSurgeryDoneNow (Verse.Pawn) <0x0002d>
at WhatTheHack.Extensions.OnHackingTable (Verse.Pawn) <0x00089>
at WhatTheHack.Harmony.Bill_Medical_ShouldDoNow.Postfix (RimWorld.Bill_Medical,bool&) <0x00096>
at (wrapper dynamic-method) RimWorld.Bill_Medical.ShouldDoNow_Patch1 (object) <0x00043>
at RimWorld.BillStack.get_AnyShouldDoNow () <0x00044>
at RimWorld.HealthAIUtility.ShouldHaveSurgeryDoneNow (Verse.Pawn) <0x0002d>
at WhatTheHack.Extensions.OnHackingTable (Verse.Pawn) <0x00089>
at WhatTheHack.Harmony.Bill_Medical_ShouldDoNow.Postfix (RimWorld.Bill_Medical,bool&) <0x00096>
at (wrapper dynamic-method) RimWorld.Bill_Medical.ShouldDoNow_Patch1 (object) <0x00043>
at RimWorld.BillStack.get_AnyShouldDoNow () <0x00044>
at RimWorld.HealthAIUtility.ShouldHaveSurgeryDoneNow (Verse.Pawn) <0x0002d>
at WhatTheHack.Extensions.OnHackingTable (Verse.Pawn) <0x00089>
at WhatTheHack.Harmony.Bill_Medical_ShouldDoNow.Postfix (RimWorld.Bill_Medical,bool&) <0x00096>
at (wrapper dynamic-method) RimWorld.Bill_Medical.ShouldDoNow_Patch1 (object) <0x00043>
at RimWorld.BillStack.get_AnyShouldDoNow () <0x00044>
at RimWorld.HealthAIUtility.ShouldHaveSurgeryDoneNow (Verse.Pawn) <0x0002d>
at WhatTheHack.Extensions.OnHackingTable (Verse.Pawn) <0x00089>
at WhatTheHack.Harmony.Bill_Medical_ShouldDoNow.Postfix (RimWorld.Bill_Medical,bool&) <0x00096>
at (wrapper dynamic-method) RimWorld.Bill_Medical.ShouldDoNow_Patch1 (object) <0x00043>
at RimWorld.BillStack.get_AnyShouldDoNow () <0x00044>
at RimWorld.HealthAIUtility.ShouldHaveSurgeryDoneNow (Verse.Pawn) <0x0002d>
at WhatTheHack.Extensions.OnHackingTable (Verse.Pawn) <0x00089>
at WhatTheHack.Harmony.Bill_Medical_ShouldDoNow.Postfix (RimWorld.Bill_Medical,bool&) <0x00096>
at (wrapper dynamic-method) RimWorld.Bill_Medical.ShouldDoNow_Patch1 (object) <0x00043>
at RimWorld.BillStack.get_AnyShouldDoNow () <0x00044>
at RimWorld.HealthAIUtility.ShouldHaveSurgeryDoneNow (Verse.Pawn) <0x0002d>
at WhatTheHack.Extensions.OnHackingTable (Verse.Pawn) <0x00089>
at WhatTheHack.Harmony.Bill_Medical_ShouldDoNow.Postfix (RimWorld.Bill_Medical,bool&) <0x00096>
at (wrapper dynamic-method) RimWorld.Bill_Medical.ShouldDoNow_Patch1 (object) <0x00043>
at RimWorld.BillStack.get_AnyShouldDoNow () <0x00044>
at RimWorld.HealthAIUtility.ShouldHaveSurgeryDoneNow (Verse.Pawn) <0x0002d>
at WhatTheHack.Extensions.OnHackingTable (Verse.Pawn) <0x00089>
at WhatTheHack.Harmony.Bill_Medical_ShouldDoNow.Postfix (RimWorld.Bill_Medical,bool&) <0x00096>
at (wrapper dynamic-method) RimWorld.Bill_Medical.ShouldDoNow_Patch1 (object) <0x00043>
at RimWorld.BillStack.get_AnyShouldDoNow () <0x00044>
at RimWorld.HealthAIUtility.ShouldHaveSurgeryDoneNow (Verse.Pawn) <0x0002d>
at WhatTheHack.Extensions.OnHackingTable (Verse.Pawn) <0x00089>
at WhatTheHack.Harmony.Bill_Medical_ShouldDoNow.Postfix (RimWorld.Bill_Medical,bool&) <0x00096>
at (wrapper dynamic-method) RimWorld.Bill_Medical.ShouldDoNow_Patch1 (object) <0x00043>
at RimWorld.BillStack.get_AnyShouldDoNow () <0x00044>
at RimWorld.HealthAIUtility.ShouldHaveSurgeryDoneNow (Verse.Pawn) <0x0002d>
at WhatTheHack.Extensions.OnHackingTable (Verse.Pawn) <0x00089>
at WhatTheHack.Harmony.Bill_Medical_ShouldDoNow.Postfix (RimWorld.Bill_Medical,bool&) <0x00096>
at (wrapper dynamic-method) RimWorld.Bill_Medical.ShouldDoNow_Patch1 (object) <0x00043>
at RimWorld.BillStack.get_AnyShouldDoNow () <0x00044>
at RimWorld.HealthAIUtility.ShouldHaveSurgeryDoneNow (Verse.Pawn) <0x0002d>
at WhatTheHack.Extensions.OnHackingTable (Verse.Pawn) <0x00089>
at WhatTheHack.Harmony.Bill_Medical_ShouldDoNow.Postfix (RimWorld.Bill_Medical,bool&) <0x00096>
at (wrapper dynamic-method) RimWorld.Bill_Medical.ShouldDoNow_Patch1 (object) <0x00043>
at RimWorld.BillStack.get_AnyShouldDoNow () <0x00044>
at RimWorld.HealthAIUtility.ShouldHaveSurgeryDoneNow (Verse.Pawn) <0x0002d>
at WhatTheHack.Extensions.OnHackingTable (Verse.Pawn) <0x00089>
at WhatTheHack.Harmony.Bill_Medical_ShouldDoNow.Postfix (RimWorld.Bill_Medical,bool&) <0x00096>
at (wrapper dynamic-method) RimWorld.Bill_Medical.ShouldDoNow_Patch1 (object) <0x00043>
at RimWorld.BillStack.get_AnyShouldDoNow () <0x00044>
at RimWorld.HealthAIUtility.ShouldHaveSurgeryDoneNow (Verse.Pawn) <0x0002d>
at WhatTheHack.Extensions.OnHackingTable (Verse.Pawn) <0x00089>
at WhatTheHack.Harmony.Bill_Medical_ShouldDoNow.Postfix (RimWorld.Bill_Medical,bool&) <0x00096>
at (wrapper dynamic-method) RimWorld.Bill_Medical.ShouldDoNow_Patch1 (object) <0x00043>
at RimWorld.BillStack.get_AnyShouldDoNow () <0x00044>
at RimWorld.HealthAIUtility.ShouldHaveSurgeryDoneNow (Verse.Pawn) <0x0002d>
at WhatTheHack.Extensions.OnHackingTable (Verse.Pawn) <0x00089>
at WhatTheHack.Harmony.Bill_Medical_ShouldDoNow.Postfix (RimWorld.Bill_Medical,bool&) <0x00096>
at (wrapper dynamic-method) RimWorld.Bill_Medical.ShouldDoNow_Patch1 (object) <0x00043>
at RimWorld.BillStack.get_AnyShouldDoNow () <0x00044>
at RimWorld.HealthAIUtility.ShouldHaveSurgeryDoneNow (Verse.Pawn) <0x0002d>
at WhatTheHack.Extensions.OnHackingTable (Verse.Pawn) <0x00089>
at WhatTheHack.Harmony.Bill_Medical_ShouldDoNow.Postfix (RimWorld.Bill_Medical,bool&) <0x00096>
at (wrapper dynamic-method) RimWorld.Bill_Medical.ShouldDoNow_Patch1 (object) <0x00043>
at RimWorld.BillStack.get_AnyShouldDoNow () <0x00044>
at RimWorld.HealthAIUtility.ShouldHaveSurgeryDoneNow (Verse.Pawn) <0x0002d>
at WhatTheHack.Extensions.OnHackingTable (Verse.Pawn) <0x00089>
at WhatTheHack.Harmony.Bill_Medical_ShouldDoNow.Postfix (RimWorld.Bill_Medical,bool&) <0x00096>
at (wrapper dynamic-method) RimWorld.Bill_Medical.ShouldDoNow_Patch1 (object) <0x00043>
at RimWorld.BillStack.get_AnyShouldDoNow () <0x00044>
at RimWorld.HealthAIUtility.ShouldHaveSurgeryDoneNow (Verse.Pawn) <0x0002d>
at WhatTheHack.Extensions.OnHackingTable (Verse.Pawn) <0x00089>
at WhatTheHack.Harmony.Bill_Medical_ShouldDoNow.Postfix (RimWorld.Bill_Medical,bool&) <0x00096>
at (wrapper dynamic-method) RimWorld.Bill_Medical.ShouldDoNow_Patch1 (object) <0x00043>
at RimWorld.BillStack.get_AnyShouldDoNow () <0x00044>
at RimWorld.HealthAIUtility.ShouldHaveSurgeryDoneNow (Verse.Pawn) <0x0002d>
at WhatTheHack.Extensions.OnHackingTable (Verse.Pawn) <0x00089>
at WhatTheHack.Harmony.Bill_Medical_ShouldDoNow.Postfix (RimWorld.Bill_Medical,bool&) <0x00096>
at (wrapper dynamic-method) RimWorld.Bill_Medical.ShouldDoNow_Patch1 (object) <0x00043>
at RimWorld.BillStack.get_AnyShouldDoNow () <0x00044>
at RimWorld.HealthAIUtility.ShouldHaveSurgeryDoneNow (Verse.Pawn) <0x0002d>
at WhatTheHack.Extensions.OnHackingTable (Verse.Pawn) <0x00089>
at WhatTheHack.Harmony.Bill_Medical_ShouldDoNow.Postfix (RimWorld.Bill_Medical,bool&) <0x00096>
at (wrapper dynamic-method) RimWorld.Bill_Medical.ShouldDoNow_Patch1 (object) <0x00043>
at RimWorld.BillStack.get_AnyShouldDoNow () <0x00044>
at RimWorld.HealthAIUtility.ShouldHaveSurgeryDoneNow (Verse.Pawn) <0x0002d>
at WhatTheHack.Extensions.OnHackingTable (Verse.Pawn) <0x00089>
at WhatTheHack.Harmony.Bill_Medical_ShouldDoNow.Postfix (RimWorld.Bill_Medical,bool&) <0x00096>
at (wrapper dynamic-method) RimWorld.Bill_Medical.ShouldDoNow_Patch1 (object) <0x00043>
at RimWorld.BillStack.get_AnyShouldDoNow () <0x00044>
at RimWorld.HealthAIUtility.ShouldHaveSurgeryDoneNow (Verse.Pawn) <0x0002d>
at WhatTheHack.Extensions.OnHackingTable (Verse.Pawn) <0x00089>
at WhatTheHack.Harmony.Bill_Medical_ShouldDoNow.Postfix (RimWorld.Bill_Medical,bool&) <0x00096>
at (wrapper dynamic-method) RimWorld.Bill_Medical.ShouldDoNow_Patch1 (object) <0x00043>
at RimWorld.BillStack.get_AnyShouldDoNow () <0x00044>
at RimWorld.HealthAIUtility.ShouldHaveSurgeryDoneNow (Verse.Pawn) <0x0002d>
at WhatTheHack.Extensions.OnHackingTable (Verse.Pawn) <0x00089>
at WhatTheHack.Harmony.Bill_Medical_ShouldDoNow.Postfix (RimWorld.Bill_Medical,bool&) <0x00096>
at (wrapper dynamic-method) RimWorld.Bill_Medical.ShouldDoNow_Patch1 (object) <0x00043>
at RimWorld.BillStack.get_AnyShouldDoNow () <0x00044>
at RimWorld.HealthAIUtility.ShouldHaveSurgeryDoneNow (Verse.Pawn) <0x0002d>
at WhatTheHack.Extensions.OnHackingTable (Verse.Pawn) <0x00089>
at WhatTheHack.Harmony.Bill_Medical_ShouldDoNow.Postfix (RimWorld.Bill_Medical,bool&) <0x00096>
at (wrapper dynamic-method) RimWorld.Bill_Medical.ShouldDoNow_Patch1 (object) <0x00043>
at RimWorld.BillStack.get_AnyShouldDoNow () <0x00044>
at RimWorld.HealthAIUtility.ShouldHaveSurgeryDoneNow (Verse.Pawn) <0x0002d>
at WhatTheHack.Extensions.OnHackingTable (Verse.Pawn) <0x00089>
at WhatTheHack.Harmony.Bill_Medical_ShouldDoNow.Postfix (RimWorld.Bill_Medical,bool&) <0x00096>
at (wrapper dynamic-method) RimWorld.Bill_Medical.ShouldDoNow_Patch1 (object) <0x00043>
at RimWorld.BillStack.get_AnyShouldDoNow () <0x00044>
at RimWorld.HealthAIUtility.ShouldHaveSurgeryDoneNow (Verse.Pawn) <0x0002d>
at WhatTheHack.Extensions.OnHackingTable (Verse.Pawn) <0x00089>
at WhatTheHack.Harmony.Bill_Medical_ShouldDoNow.Postfix (RimWorld.Bill_Medical,bool&) <0x00096>
at (wrapper dynamic-method) RimWorld.Bill_Medical.ShouldDoNow_Patch1 (object) <0x00043>
at RimWorld.BillStack.get_AnyShouldDoNow () <0x00044>
at RimWorld.HealthAIUtility.ShouldHaveSurgeryDoneNow (Verse.Pawn) <0x0002d>
at WhatTheHack.Extensions.OnHackingTable (Verse.Pawn) <0x00089>
at WhatTheHack.Harmony.Bill_Medical_ShouldDoNow.Postfix (RimWorld.Bill_Medical,bool&) <0x00096>
at (wrapper dynamic-method) RimWorld.Bill_Medical.ShouldDoNow_Patch1 (object) <0x00043>
at RimWorld.BillStack.get_AnyShouldDoNow () <0x00044>
at RimWorld.HealthAIUtility.ShouldHaveSurgeryDoneNow (Verse.Pawn) <0x0002d>
at WhatTheHack.Extensions.OnHackingTable (Verse.Pawn) <0x00089>
at WhatTheHack.Harmony.Bill_Medical_ShouldDoNow.Postfix (RimWorld.Bill_Medical,bool&) <0x00096>
at (wrapper dynamic-method) RimWorld.Bill_Medical.ShouldDoNow_Patch1 (object) <0x00043>
at RimWorld.BillStack.get_AnyShouldDoNow () <0x00044>
at RimWorld.HealthAIUtility.ShouldHaveSurgeryDoneNow (Verse.Pawn) <0x0002d>
at WhatTheHack.Extensions.OnHackingTable (Verse.Pawn) <0x00089>
at WhatTheHack.Harmony.Bill_Medical_ShouldDoNow.Postfix (RimWorld.Bill_Medical,bool&) <0x00096>
at (wrapper dynamic-method) RimWorld.Bill_Medical.ShouldDoNow_Patch1 (object) <0x00043>
at RimWorld.BillStack.get_AnyShouldDoNow () <0x00044>
at RimWorld.HealthAIUtility.ShouldHaveSurgeryDoneNow (Verse.Pawn) <0x0002d>
at WhatTheHack.Extensions.OnHackingTable (Verse.Pawn) <0x00089>
at WhatTheHack.Harmony.Bill_Medical_ShouldDoNow.Postfix (RimWorld.Bill_Medical,bool&) <0x00096>
at (wrapper dynamic-method) RimWorld.Bill_Medical.ShouldDoNow_Patch1 (object) <0x00043>
at RimWorld.BillStack.get_AnyShouldDoNow () <0x00044>
at RimWorld.HealthAIUtility.ShouldHaveSurgeryDoneNow (Verse.Pawn) <0x0002d>
at WhatTheHack.Extensions.OnHackingTable (Verse.Pawn) <0x00089>
at WhatTheHack.Harmony.Bill_Medical_ShouldDoNow.Postfix (RimWorld.Bill_Medical,bool&) <0x00096>
at (wrapper dynamic-method) RimWorld.Bill_Medical.ShouldDoNow_Patch1 (object) <0x00043>
at RimWorld.BillStack.get_AnyShouldDoNow () <0x00044>
at RimWorld.HealthAIUtility.ShouldHaveSurgeryDoneNow (Verse.Pawn) <0x0002d>
at WhatTheHack.Extensions.OnHackingTable (Verse.Pawn) <0x00089>
at WhatTheHack.Harmony.Bill_Medical_ShouldDoNow.Postfix (RimWorld.Bill_Medical,bool&) <0x00096>
at (wrapper dynamic-method) RimWorld.Bill_Medical.ShouldDoNow_Patch1 (object) <0x00043>
at RimWorld.BillStack.get_AnyShouldDoNow () <0x00044>
at RimWorld.HealthAIUtility.ShouldHaveSurgeryDoneNow (Verse.Pawn) <0x0002d>
at WhatTheHack.Extensions.OnHackingTable (Verse.Pawn) <0x00089>
at WhatTheHack.Harmony.Bill_Medical_ShouldDoNow.Postfix (RimWorld.Bill_Medical,bool&) <0x00096>
at (wrapper dynamic-method) RimWorld.Bill_Medical.ShouldDoNow_Patch1 (object) <0x00043>
at RimWorld.BillStack.get_AnyShouldDoNow () <0x00044>
at RimWorld.HealthAIUtility.ShouldHaveSurgeryDoneNow (Verse.Pawn) <0x0002d>
at WhatTheHack.Extensions.OnHackingTable (Verse.Pawn) <0x00089>
at WhatTheHack.Harmony.Bill_Medical_ShouldDoNow.Postfix (RimWorld.Bill_Medical,bool&) <0x00096>
at (wrapper dynamic-method) RimWorld.Bill_Medical.ShouldDoNow_Patch1 (object) <0x00043>
at RimWorld.BillStack.get_AnyShouldDoNow () <0x00044>
at RimWorld.HealthAIUtility.ShouldHaveSurgeryDoneNow (Verse.Pawn) <0x0002d>
at WhatTheHack.Extensions.OnHackingTable (Verse.Pawn) <0x00089>
at WhatTheHack.Harmony.Bill_Medical_ShouldDoNow.Postfix (RimWorld.Bill_Medical,bool&) <0x00096>
at (wrapper dynamic-method) RimWorld.Bill_Medical.ShouldDoNow_Patch1 (object) <0x00043>
at RimWorld.BillStack.get_AnyShouldDoNow () <0x00044>
at RimWorld.HealthAIUtility.ShouldHaveSurgeryDoneNow (Verse.Pawn) <0x0002d>
at WhatTheHack.Extensions.OnHackingTable (Verse.Pawn) <0x00089>
at WhatTheHack.Harmony.Bill_Medical_ShouldDoNow.Postfix (RimWorld.Bill_Medical,bool&) <0x00096>
at (wrapper dynamic-method) RimWorld.Bill_Medical.ShouldDoNow_Patch1 (object) <0x00043>
at RimWorld.BillStack.get_AnyShouldDoNow () <0x00044>
at RimWorld.HealthAIUtility.ShouldHaveSurgeryDoneNow (Verse.Pawn) <0x0002d>
at WhatTheHack.Extensions.OnHackingTable (Verse.Pawn) <0x00089>
at WhatTheHack.Harmony.Bill_Medical_ShouldDoNow.Postfix (RimWorld.Bill_Medical,bool&) <0x00096>
at (wrapper dynamic-method) RimWorld.Bill_Medical.ShouldDoNow_Patch1 (object) <0x00043>
at RimWorld.BillStack.get_AnyShouldDoNow () <0x00044>
at RimWorld.HealthAIUtility.ShouldHaveSurgeryDoneNow (Verse.Pawn) <0x0002d>
at WhatTheHack.Extensions.OnHackingTable (Verse.Pawn) <0x00089>
at WhatTheHack.Harmony.Bill_Medical_ShouldDoNow.Postfix (RimWorld.Bill_Medical,bool&) <0x00096>
at (wrapper dynamic-method) RimWorld.Bill_Medical.ShouldDoNow_Patch1 (object) <0x00043>
at RimWorld.BillStack.get_AnyShouldDoNow () <0x00044>
at RimWorld.HealthAIUtility.ShouldHaveSurgeryDoneNow (Verse.Pawn) <0x0002d>
at WhatTheHack.Extensions.OnHackingTable (Verse.Pawn) <0x00089>
at WhatTheHack.Harmony.Bill_Medical_ShouldDoNow.Postfix (RimWorld.Bill_Medical,bool&) <0x00096>
at (wrapper dynamic-method) RimWorld.Bill_Medical.ShouldDoNow_Patch1 (object) <0x00043>
at RimWorld.BillStack.get_AnyShouldDoNow () <0x00044>
at RimWorld.HealthAIUtility.ShouldHaveSurgeryDoneNow (Verse.Pawn) <0x0002d>
at WhatTheHack.Extensions.OnHackingTable (Verse.Pawn) <0x00089>
at WhatTheHack.Harmony.Bill_Medical_ShouldDoNow.Postfix (RimWorld.Bill_Medical,bool&) <0x00096>
at (wrapper dynamic-method) RimWorld.Bill_Medical.ShouldDoNow_Patch1 (object) <0x00043>
at RimWorld.BillStack.get_AnyShouldDoNow () <0x00044>
at RimWorld.HealthAIUtility.ShouldHaveSurgeryDoneNow (Verse.Pawn) <0x0002d>
at WhatTheHack.Extensions.OnHackingTable (Verse.Pawn) <0x00089>
at WhatTheHack.Harmony.Bill_Medical_ShouldDoNow.Postfix (RimWorld.Bill_Medical,bool&) <0x00096>
at (wrapper dynamic-method) RimWorld.Bill_Medical.ShouldDoNow_Patch1 (object) <0x00043>
at RimWorld.BillStack.get_AnyShouldDoNow () <0x00044>
at RimWorld.HealthAIUtility.ShouldHaveSurgeryDoneNow (Verse.Pawn) <0x0002d>
at WhatTheHack.Extensions.OnHackingTable (Verse.Pawn) <0x00089>
at WhatTheHack.Harmony.Bill_Medical_ShouldDoNow.Postfix (RimWorld.Bill_Medical,bool&) <0x00096>
at (wrapper dynamic-method) RimWorld.Bill_Medical.ShouldDoNow_Patch1 (object) <0x00043>
at RimWorld.BillStack.get_AnyShouldDoNow () <0x00044>
at RimWorld.HealthAIUtility.ShouldHaveSurgeryDoneNow (Verse.Pawn) <0x0002d>
at WhatTheHack.Extensions.OnHackingTable (Verse.Pawn) <0x00089>
at WhatTheHack.Harmony.Bill_Medical_ShouldDoNow.Postfix (RimWorld.Bill_Medical,bool&) <0x00096>
at (wrapper dynamic-method) RimWorld.Bill_Medical.ShouldDoNow_Patch1 (object) <0x00043>
at RimWorld.BillStack.get_AnyShouldDoNow () <0x00044>
at RimWorld.HealthAIUtility.ShouldHaveSurgeryDoneNow (Verse.Pawn) <0x0002d>
at WhatTheHack.Extensions.OnHackingTable (Verse.Pawn) <0x00089>
at WhatTheHack.Harmony.Bill_Medical_ShouldDoNow.Postfix (RimWorld.Bill_Medical,bool&) <0x00096>
at (wrapper dynamic-method) RimWorld.Bill_Medical.ShouldDoNow_Patch1 (object) <0x00043>
at RimWorld.BillStack.get_AnyShouldDoNow () <0x00044>
at RimWorld.HealthAIUtility.ShouldHaveSurgeryDoneNow (Verse.Pawn) <0x0002d>
at WhatTheHack.Extensions.OnHackingTable (Verse.Pawn) <0x00089>
at WhatTheHack.Harmony.Bill_Medical_ShouldDoNow.Postfix (RimWorld.Bill_Medical,bool&) <0x00096>
at (wrapper dynamic-method) RimWorld.Bill_Medical.ShouldDoNow_Patch1 (object) <0x00043>
at RimWorld.BillStack.get_AnyShouldDoNow () <0x00044>
at RimWorld.HealthAIUtility.ShouldHaveSurgeryDoneNow (Verse.Pawn) <0x0002d>
at WhatTheHack.Extensions.OnHackingTable (Verse.Pawn) <0x00089>
at WhatTheHack.Harmony.Bill_Medical_ShouldDoNow.Postfix (RimWorld.Bill_Medical,bool&) <0x00096>
at (wrapper dynamic-method) RimWorld.Bill_Medical.ShouldDoNow_Patch1 (object) <0x00043>
at RimWorld.BillStack.get_AnyShouldDoNow () <0x00044>
at RimWorld.HealthAIUtility.ShouldHaveSurgeryDoneNow (Verse.Pawn) <0x0002d>
at WhatTheHack.Extensions.OnHackingTable (Verse.Pawn) <0x00089>
at WhatTheHack.Harmony.Bill_Medical_ShouldDoNow.Postfix (RimWorld.Bill_Medical,bool&) <0x00096>
at (wrapper dynamic-method) RimWorld.Bill_Medical.ShouldDoNow_Patch1 (object) <0x00043>
at RimWorld.BillStack.get_AnyShouldDoNow () <0x00044>
at RimWorld.HealthAIUtility.ShouldHaveSurgeryDoneNow (Verse.Pawn) <0x0002d>
at WhatTheHack.Extensions.OnHackingTable (Verse.Pawn) <0x00089>
at WhatTheHack.Harmony.Bill_Medical_ShouldDoNow.Postfix (RimWorld.Bill_Medical,bool&) <0x00096>
at (wrapper dynamic-method) RimWorld.Bill_Medical.ShouldDoNow_Patch1 (object) <0x00043>
at RimWorld.BillStack.get_AnyShouldDoNow () <0x00044>
at RimWorld.HealthAIUtility.ShouldHaveSurgeryDoneNow (Verse.Pawn) <0x0002d>
at WhatTheHack.Extensions.OnHackingTable (Verse.Pawn) <0x00089>
at WhatTheHack.Harmony.Bill_Medical_ShouldDoNow.Postfix (RimWorld.Bill_Medical,bool&) <0x00096>
at (wrapper dynamic-method) RimWorld.Bill_Medical.ShouldDoNow_Patch1 (object) <0x00043>
at RimWorld.BillStack.get_AnyShouldDoNow () <0x00044>
at RimWorld.HealthAIUtility.ShouldHaveSurgeryDoneNow (Verse.Pawn) <0x0002d>
at WhatTheHack.Extensions.OnHackingTable (Verse.Pawn) <0x00089>
at WhatTheHack.Harmony.Bill_Medical_ShouldDoNow.Postfix (RimWorld.Bill_Medical,bool&) <0x00096>
at (wrapper dynamic-method) RimWorld.Bill_Medical.ShouldDoNow_Patch1 (object) <0x00043>
at RimWorld.BillStack.get_AnyShouldDoNow () <0x00044>
at RimWorld.HealthAIUtility.ShouldHaveSurgeryDoneNow (Verse.Pawn) <0x0002d>
at WhatTheHack.Extensions.OnHackingTable (Verse.Pawn) <0x00089>
at WhatTheHack.Harmony.Bill_Medical_ShouldDoNow.Postfix (RimWorld.Bill_Medical,bool&) <0x00096>
at (wrapper dynamic-method) RimWorld.Bill_Medical.ShouldDoNow_Patch1 (object) <0x00043>
at RimWorld.BillStack.get_AnyShouldDoNow () <0x00044>
at RimWorld.HealthAIUtility.ShouldHaveSurgeryDoneNow (Verse.Pawn) <0x0002d>
at WhatTheHack.Extensions.OnHackingTable (Verse.Pawn) <0x00089>
at WhatTheHack.Harmony.Bill_Medical_ShouldDoNow.Postfix (RimWorld.Bill_Medical,bool&) <0x00096>
at (wrapper dynamic-method) RimWorld.Bill_Medical.ShouldDoNow_Patch1 (object) <0x00043>
at RimWorld.BillStack.get_AnyShouldDoNow () <0x00044>
at RimWorld.HealthAIUtility.ShouldHaveSurgeryDoneNow (Verse.Pawn) <0x0002d>
at WhatTheHack.Extensions.OnHackingTable (Verse.Pawn) <0x00089>
at WhatTheHack.Harmony.Bill_Medical_ShouldDoNow.Postfix (RimWorld.Bill_Medical,bool&) <0x00096>
at (wrapper dynamic-method) RimWorld.Bill_Medical.ShouldDoNow_Patch1 (object) <0x00043>
at RimWorld.BillStack.get_AnyShouldDoNow () <0x00044>
at RimWorld.HealthAIUtility.ShouldHaveSurgeryDoneNow (Verse.Pawn) <0x0002d>
at WhatTheHack.Extensions.OnHackingTable (Verse.Pawn) <0x00089>
at WhatTheHack.Harmony.Bill_Medical_ShouldDoNow.Postfix (RimWorld.Bill_Medical,bool&) <0x00096>
at (wrapper dynamic-method) RimWorld.Bill_Medical.ShouldDoNow_Patch1 (object) <0x00043>
at RimWorld.BillStack.get_AnyShouldDoNow () <0x00044>
at RimWorld.HealthAIUtility.ShouldHaveSurgeryDoneNow (Verse.Pawn) <0x0002d>
at WhatTheHack.Extensions.OnHackingTable (Verse.Pawn) <0x00089>
at WhatTheHack.Harmony.Bill_Medical_ShouldDoNow.Postfix (RimWorld.Bill_Medical,bool&) <0x00096>
at (wrapper dynamic-method) RimWorld.Bill_Medical.ShouldDoNow_Patch1 (object) <0x00043>
at RimWorld.BillStack.get_AnyShouldDoNow () <0x00044>
at RimWorld.HealthAIUtility.ShouldHaveSurgeryDoneNow (Verse.Pawn) <0x0002d>
at WhatTheHack.Extensions.OnHackingTable (Verse.Pawn) <0x00089>
at WhatTheHack.Harmony.Bill_Medical_ShouldDoNow.Postfix (RimWorld.Bill_Medical,bool&) <0x00096>
at (wrapper dynamic-method) RimWorld.Bill_Medical.ShouldDoNow_Patch1 (object) <0x00043>
at RimWorld.BillStack.get_AnyShouldDoNow () <0x00044>
at RimWorld.HealthAIUtility.ShouldHaveSurgeryDoneNow (Verse.Pawn) <0x0002d>
at WhatTheHack.Extensions.OnHackingTable (Verse.Pawn) <0x00089>
at WhatTheHack.Harmony.Bill_Medical_ShouldDoNow.Postfix (RimWorld.Bill_Medical,bool&) <0x00096>
at (wrapper dynamic-method) RimWorld.Bill_Medical.ShouldDoNow_Patch1 (object) <0x00043>
at RimWorld.BillStack.get_AnyShouldDoNow () <0x00044>
at RimWorld.HealthAIUtility.ShouldHaveSurgeryDoneNow (Verse.Pawn) <0x0002d>
at WhatTheHack.Extensions.OnHackingTable (Verse.Pawn) <0x00089>
at WhatTheHack.Harmony.Bill_Medical_ShouldDoNow.Postfix (RimWorld.Bill_Medical,bool&) <0x00096>
at (wrapper dynamic-method) RimWorld.Bill_Medical.ShouldDoNow_Patch1 (object) <0x00043>
at RimWorld.BillStack.get_AnyShouldDoNow () <0x00044>
at RimWorld.HealthAIUtility.ShouldHaveSurgeryDoneNow (Verse.Pawn) <0x0002d>
at WhatTheHack.Extensions.OnHackingTable (Verse.Pawn) <0x00089>
at WhatTheHack.Harmony.Bill_Medical_ShouldDoNow.Postfix (RimWorld.Bill_Medical,bool&) <0x00096>
at (wrapper dynamic-method) RimWorld.Bill_Medical.ShouldDoNow_Patch1 (object) <0x00043>
at RimWorld.BillStack.get_AnyShouldDoNow () <0x00044>
at RimWorld.HealthAIUtility.ShouldHaveSurgeryDoneNow (Verse.Pawn) <0x0002d>
at WhatTheHack.Extensions.OnHackingTable (Verse.Pawn) <0x00089>
at WhatTheHack.Harmony.Bill_Medical_ShouldDoNow.Postfix (RimWorld.Bill_Medical,bool&) <0x00096>
at (wrapper dynamic-method) RimWorld.Bill_Medical.ShouldDoNow_Patch1 (object) <0x00043>
at RimWorld.BillStack.get_AnyShouldDoNow () <0x00044>
at RimWorld.HealthAIUtility.ShouldHaveSurgeryDoneNow (Verse.Pawn) <0x0002d>
at WhatTheHack.Extensions.OnHackingTable (Verse.Pawn) <0x00089>
at WhatTheHack.Harmony.Bill_Medical_ShouldDoNow.Postfix (RimWorld.Bill_Medical,bool&) <0x00096>
at (wrapper dynamic-method) RimWorld.Bill_Medical.ShouldDoNow_Patch1 (object) <0x00043>
at RimWorld.BillStack.get_AnyShouldDoNow () <0x00044>
at RimWorld.HealthAIUtility.ShouldHaveSurgeryDoneNow (Verse.Pawn) <0x0002d>
at WhatTheHack.Extensions.OnHackingTable (Verse.Pawn) <0x00089>
at WhatTheHack.Harmony.Bill_Medical_ShouldDoNow.Postfix (RimWorld.Bill_Medical,bool&) <0x00096>
at (wrapper dynamic-method) RimWorld.Bill_Medical.ShouldDoNow_Patch1 (object) <0x00043>
at RimWorld.BillStack.get_AnyShouldDoNow () <0x00044>
at RimWorld.HealthAIUtility.ShouldHaveSurgeryDoneNow (Verse.Pawn) <0x0002d>
at WhatTheHack.Extensions.OnHackingTable (Verse.Pawn) <0x00089>
at WhatTheHack.Harmony.Bill_Medical_ShouldDoNow.Postfix (RimWorld.Bill_Medical,bool&) <0x00096>
at (wrapper dynamic-method) RimWorld.Bill_Medical.ShouldDoNow_Patch1 (object) <0x00043>
at RimWorld.BillStack.get_AnyShouldDoNow () <0x00044>
at RimWorld.HealthAIUtility.ShouldHaveSurgeryDoneNow (Verse.Pawn) <0x0002d>
at WhatTheHack.Extensions.OnHackingTable (Verse.Pawn) <0x00089>
at WhatTheHack.Harmony.Bill_Medical_ShouldDoNow.Postfix (RimWorld.Bill_Medical,bool&) <0x00096>
at (wrapper dynamic-method) RimWorld.Bill_Medical.ShouldDoNow_Patch1 (object) <0x00043>
at RimWorld.BillStack.get_AnyShouldDoNow () <0x00044>
at RimWorld.HealthAIUtility.ShouldHaveSurgeryDoneNow (Verse.Pawn) <0x0002d>
at WhatTheHack.Extensions.OnHackingTable (Verse.Pawn) <0x00089>
at WhatTheHack.Harmony.Bill_Medical_ShouldDoNow.Postfix (RimWorld.Bill_Medical,bool&) <0x00096>
at (wrapper dynamic-method) RimWorld.Bill_Medical.ShouldDoNow_Patch1 (object) <0x00043>
at RimWorld.BillStack.get_AnyShouldDoNow () <0x00044>
at RimWorld.HealthAIUtility.ShouldHaveSurgeryDoneNow (Verse.Pawn) <0x0002d>
at WhatTheHack.Extensions.OnHackingTable (Verse.Pawn) <0x00089>
at WhatTheHack.Harmony.Bill_Medical_ShouldDoNow.Postfix (RimWorld.Bill_Medical,bool&) <0x00096>
at (wrapper dynamic-method) RimWorld.Bill_Medical.ShouldDoNow_Patch1 (object) <0x00043>
at RimWorld.BillStack.get_AnyShouldDoNow () <0x00044>
at RimWorld.HealthAIUtility.ShouldHaveSurgeryDoneNow (Verse.Pawn) <0x0002d>
at WhatTheHack.Extensions.OnHackingTable (Verse.Pawn) <0x00089>
at WhatTheHack.Harmony.Bill_Medical_ShouldDoNow.Postfix (RimWorld.Bill_Medical,bool&) <0x00096>
at (wrapper dynamic-method) RimWorld.Bill_Medical.ShouldDoNow_Patch1 (object) <0x00043>
at RimWorld.BillStack.get_AnyShouldDoNow () <0x00044>
at RimWorld.HealthAIUtility.ShouldHaveSurgeryDoneNow (Verse.Pawn) <0x0002d>
at WhatTheHack.Extensions.OnHackingTable (Verse.Pawn) <0x00089>
at WhatTheHack.Harmony.Bill_Medical_ShouldDoNow.Postfix (RimWorld.Bill_Medical,bool&) <0x00096>
at (wrapper dynamic-method) RimWorld.Bill_Medical.ShouldDoNow_Patch1 (object) <0x00043>
at RimWorld.BillStack.get_AnyShouldDoNow () <0x00044>
at RimWorld.HealthAIUtility.ShouldHaveSurgeryDoneNow (Verse.Pawn) <0x0002d>
at WhatTheHack.Extensions.OnHackingTable (Verse.Pawn) <0x00089>
at WhatTheHack.Harmony.Bill_Medical_ShouldDoNow.Postfix (RimWorld.Bill_Medical,bool&) <0x00096>
at (wrapper dynamic-method) RimWorld.Bill_Medical.ShouldDoNow_Patch1 (object) <0x00043>
at RimWorld.BillStack.get_AnyShouldDoNow () <0x00044>
at RimWorld.HealthAIUtility.ShouldHaveSurgeryDoneNow (Verse.Pawn) <0x0002d>
at WhatTheHack.Extensions.OnHackingTable (Verse.Pawn) <0x00089>
at WhatTheHack.Harmony.Bill_Medical_ShouldDoNow.Postfix (RimWorld.Bill_Medical,bool&) <0x00096>
at (wrapper dynamic-method) RimWorld.Bill_Medical.ShouldDoNow_Patch1 (object) <0x00043>
at RimWorld.BillStack.get_AnyShouldDoNow () <0x00044>
at RimWorld.HealthAIUtility.ShouldHaveSurgeryDoneNow (Verse.Pawn) <0x0002d>
at WhatTheHack.Extensions.OnHackingTable (Verse.Pawn) <0x00089>
at WhatTheHack.Harmony.Bill_Medical_ShouldDoNow.Postfix (RimWorld.Bill_Medical,bool&) <0x00096>
at (wrapper dynamic-method) RimWorld.Bill_Medical.ShouldDoNow_Patch1 (object) <0x00043>
at RimWorld.BillStack.get_AnyShouldDoNow () <0x00044>
at RimWorld.HealthAIUtility.ShouldHaveSurgeryDoneNow (Verse.Pawn) <0x0002d>
at WhatTheHack.Extensions.OnHackingTable (Verse.Pawn) <0x00089>
at WhatTheHack.Harmony.Bill_Medical_ShouldDoNow.Postfix (RimWorld.Bill_Medical,bool&) <0x00096>
at (wrapper dynamic-method) RimWorld.Bill_Medical.ShouldDoNow_Patch1 (object) <0x00043>
at RimWorld.BillStack.get_AnyShouldDoNow () <0x00044>
at RimWorld.HealthAIUtility.ShouldHaveSurgeryDoneNow (Verse.Pawn) <0x0002d>
at WhatTheHack.Extensions.OnHackingTable (Verse.Pawn) <0x00089>
at WhatTheHack.Harmony.Bill_Medical_ShouldDoNow.Postfix (RimWorld.Bill_Medical,bool&) <0x00096>
at (wrapper dynamic-method) RimWorld.Bill_Medical.ShouldDoNow_Patch1 (object) <0x00043>
at RimWorld.BillStack.get_AnyShouldDoNow () <0x00044>
at RimWorld.HealthAIUtility.ShouldHaveSurgeryDoneNow (Verse.Pawn) <0x0002d>
at WhatTheHack.Extensions.OnHackingTable (Verse.Pawn) <0x00089>
at WhatTheHack.Harmony.Bill_Medical_ShouldDoNow.Postfix (RimWorld.Bill_Medical,bool&) <0x00096>
at (wrapper dynamic-method) RimWorld.Bill_Medical.ShouldDoNow_Patch1 (object) <0x00043>
at RimWorld.BillStack.get_AnyShouldDoNow () <0x00044>
at RimWorld.HealthAIUtility.ShouldHaveSurgeryDoneNow (Verse.Pawn) <0x0002d>
at WhatTheHack.Extensions.OnHackingTable (Verse.Pawn) <0x00089>
at WhatTheHack.Harmony.Bill_Medical_ShouldDoNow.Postfix (RimWorld.Bill_Medical,bool&) <0x00096>
at (wrapper dynamic-method) RimWorld.Bill_Medical.ShouldDoNow_Patch1 (object) <0x00043>
at RimWorld.BillStack.get_AnyShouldDoNow () <0x00044>
at RimWorld.HealthAIUtility.ShouldHaveSurgeryDoneNow (Verse.Pawn) <0x0002d>
at WhatTheHack.Extensions.OnHackingTable (Verse.Pawn) <0x00089>
at WhatTheHack.Harmony.Bill_Medical_ShouldDoNow.Postfix (RimWorld.Bill_Medical,bool&) <0x00096>
at (wrapper dynamic-method) RimWorld.Bill_Medical.ShouldDoNow_Patch1 (object) <0x00043>
at RimWorld.BillStack.get_AnyShouldDoNow () <0x00044>
at RimWorld.HealthAIUtility.ShouldHaveSurgeryDoneNow (Verse.Pawn) <0x0002d>
at WhatTheHack.Extensions.OnHackingTable (Verse.Pawn) <0x00089>
at WhatTheHack.Harmony.Bill_Medical_ShouldDoNow.Postfix (RimWorld.Bill_Medical,bool&) <0x00096>
at (wrapper dynamic-method) RimWorld.Bill_Medical.ShouldDoNow_Patch1 (object) <0x00043>
at RimWorld.BillStack.get_AnyShouldDoNow () <0x00044>
at RimWorld.HealthAIUtility.ShouldHaveSurgeryDoneNow (Verse.Pawn) <0x0002d>
at WhatTheHack.Extensions.OnHackingTable (Verse.Pawn) <0x00089>
at WhatTheHack.Harmony.Bill_Medical_ShouldDoNow.Postfix (RimWorld.Bill_Medical,bool&) <0x00096>
at (wrapper dynamic-method) RimWorld.Bill_Medical.ShouldDoNow_Patch1 (object) <0x00043>
at RimWorld.BillStack.get_AnyShouldDoNow () <0x00044>
at RimWorld.HealthAIUtility.ShouldHaveSurgeryDoneNow (Verse.Pawn) <0x0002d>
at WhatTheHack.Extensions.OnHackingTable (Verse.Pawn) <0x00089>
at WhatTheHack.Harmony.Bill_Medical_ShouldDoNow.Postfix (RimWorld.Bill_Medical,bool&) <0x00096>
at (wrapper dynamic-method) RimWorld.Bill_Medical.ShouldDoNow_Patch1 (object) <0x00043>
at RimWorld.BillStack.get_AnyShouldDoNow () <0x00044>
at RimWorld.HealthAIUtility.ShouldHaveSurgeryDoneNow (Verse.Pawn) <0x0002d>
at WhatTheHack.Extensions.OnHackingTable (Verse.Pawn) <0x00089>
at WhatTheHack.Harmony.Bill_Medical_ShouldDoNow.Postfix (RimWorld.Bill_Medical,bool&) <0x00096>
at (wrapper dynamic-method) RimWorld.Bill_Medical.ShouldDoNow_Patch1 (object) <0x00043>
at RimWorld.BillStack.get_AnyShouldDoNow () <0x00044>
at RimWorld.HealthAIUtility.ShouldHaveSurgeryDoneNow (Verse.Pawn) <0x0002d>
at WhatTheHack.Extensions.OnHackingTable (Verse.Pawn) <0x00089>
at WhatTheHack.Harmony.Bill_Medical_ShouldDoNow.Postfix (RimWorld.Bill_Medical,bool&) <0x00096>
at (wrapper dynamic-method) RimWorld.Bill_Medical.ShouldDoNow_Patch1 (object) <0x00043>
at RimWorld.BillStack.get_AnyShouldDoNow () <0x00044>
at RimWorld.HealthAIUtility.ShouldHaveSurgeryDoneNow (Verse.Pawn) <0x0002d>
at WhatTheHack.Extensions.OnHackingTable (Verse.Pawn) <0x00089>
at WhatTheHack.Harmony.Bill_Medical_ShouldDoNow.Postfix (RimWorld.Bill_Medical,bool&) <0x00096>
at (wrapper dynamic-method) RimWorld.Bill_Medical.ShouldDoNow_Patch1 (object) <0x00043>
at RimWorld.BillStack.get_AnyShouldDoNow () <0x00044>
at RimWorld.HealthAIUtility.ShouldHaveSurgeryDoneNow (Verse.Pawn) <0x0002d>
at WhatTheHack.Extensions.OnHackingTable (Verse.Pawn) <0x00089>
at WhatTheHack.Harmony.Bill_Medical_ShouldDoNow.Postfix (RimWorld.Bill_Medical,bool&) <0x00096>
at (wrapper dynamic-method) RimWorld.Bill_Medical.ShouldDoNow_Patch1 (object) <0x00043>
at RimWorld.BillStack.get_AnyShouldDoNow () <0x00044>
at RimWorld.HealthAIUtility.ShouldHaveSurgeryDoneNow (Verse.Pawn) <0x0002d>
at WhatTheHack.Extensions.OnHackingTable (Verse.Pawn) <0x00089>
at WhatTheHack.Harmony.Bill_Medical_ShouldDoNow.Postfix (RimWorld.Bill_Medical,bool&) <0x00096>
at (wrapper dynamic-method) RimWorld.Bill_Medical.ShouldDoNow_Patch1 (object) <0x00043>
at RimWorld.BillStack.get_AnyShouldDoNow () <0x00044>
at RimWorld.HealthAIUtility.ShouldHaveSurgeryDoneNow (Verse.Pawn) <0x0002d>
at WhatTheHack.Extensions.OnHackingTable (Verse.Pawn) <0x00089>
at WhatTheHack.Harmony.Bill_Medical_ShouldDoNow.Postfix (RimWorld.Bill_Medical,bool&) <0x00096>
at (wrapper dynamic-method) RimWorld.Bill_Medical.ShouldDoNow_Patch1 (object) <0x00043>
at RimWorld.BillStack.get_AnyShouldDoNow () <0x00044>
at RimWorld.HealthAIUtility.ShouldHaveSurgeryDoneNow (Verse.Pawn) <0x0002d>
at WhatTheHack.Extensions.OnHackingTable (Verse.Pawn) <0x00089>
at WhatTheHack.Harmony.Bill_Medical_ShouldDoNow.Postfix (RimWorld.Bill_Medical,bool&) <0x00096>
at (wrapper dynamic-method) RimWorld.Bill_Medical.ShouldDoNow_Patch1 (object) <0x00043>
at RimWorld.BillStack.get_AnyShouldDoNow () <0x00044>
at RimWorld.HealthAIUtility.ShouldHaveSurgeryDoneNow (Verse.Pawn) <0x0002d>
at WhatTheHack.Extensions.OnHackingTable (Verse.Pawn) <0x00089>
at WhatTheHack.Harmony.Bill_Medical_ShouldDoNow.Postfix (RimWorld.Bill_Medical,bool&) <0x00096>
at (wrapper dynamic-method) RimWorld.Bill_Medical.ShouldDoNow_Patch1 (object) <0x00043>
at RimWorld.BillStack.get_AnyShouldDoNow () <0x00044>
at RimWorld.HealthAIUtility.ShouldHaveSurgeryDoneNow (Verse.Pawn) <0x0002d>
at WhatTheHack.Extensions.OnHackingTable (Verse.Pawn) <0x00089>
at WhatTheHack.Harmony.Bill_Medical_ShouldDoNow.Postfix (RimWorld.Bill_Medical,bool&) <0x00096>
at (wrapper dynamic-method) RimWorld.Bill_Medical.ShouldDoNow_Patch1 (object) <0x00043>
at RimWorld.BillStack.get_AnyShouldDoNow () <0x00044>
at RimWorld.HealthAIUtility.ShouldHaveSurgeryDoneNow (Verse.Pawn) <0x0002d>
at WhatTheHack.Extensions.OnHackingTable (Verse.Pawn) <0x00089>
at WhatTheHack.Harmony.Bill_Medical_ShouldDoNow.Postfix (RimWorld.Bill_Medical,bool&) <0x00096>
at (wrapper dynamic-method) RimWorld.Bill_Medical.ShouldDoNow_Patch1 (object) <0x00043>
at RimWorld.BillStack.get_AnyShouldDoNow () <0x00044>
at RimWorld.HealthAIUtility.ShouldHaveSurgeryDoneNow (Verse.Pawn) <0x0002d>
at WhatTheHack.Extensions.OnHackingTable (Verse.Pawn) <0x00089>
at WhatTheHack.Harmony.Bill_Medical_ShouldDoNow.Postfix (RimWorld.Bill_Medical,bool&) <0x00096>
at (wrapper dynamic-method) RimWorld.Bill_Medical.ShouldDoNow_Patch1 (object) <0x00043>
at RimWorld.BillStack.get_AnyShouldDoNow () <0x00044>
at RimWorld.HealthAIUtility.ShouldHaveSurgeryDoneNow (Verse.Pawn) <0x0002d>
at WhatTheHack.Extensions.OnHackingTable (Verse.Pawn) <0x00089>
at WhatTheHack.Harmony.Bill_Medical_ShouldDoNow.Postfix (RimWorld.Bill_Medical,bool&) <0x00096>
at (wrapper dynamic-method) RimWorld.Bill_Medical.ShouldDoNow_Patch1 (object) <0x00043>
at RimWorld.BillStack.get_AnyShouldDoNow () <0x00044>
at RimWorld.HealthAIUtility.ShouldHaveSurgeryDoneNow (Verse.Pawn) <0x0002d>
at WhatTheHack.Extensions.OnHackingTable (Verse.Pawn) <0x00089>
at WhatTheHack.Harmony.Bill_Medical_ShouldDoNow.Postfix (RimWorld.Bill_Medical,bool&) <0x00096>
at (wrapper dynamic-method) RimWorld.Bill_Medical.ShouldDoNow_Patch1 (object) <0x00043>
at RimWorld.BillStack.get_AnyShouldDoNow () <0x00044>
at RimWorld.HealthAIUtility.ShouldHaveSurgeryDoneNow (Verse.Pawn) <0x0002d>
at WhatTheHack.Extensions.OnHackingTable (Verse.Pawn) <0x00089>
at WhatTheHack.Harmony.Bill_Medical_ShouldDoNow.Postfix (RimWorld.Bill_Medical,bool&) <0x00096>
at (wrapper dynamic-method) RimWorld.Bill_Medical.ShouldDoNow_Patch1 (object) <0x00043>
at RimWorld.BillStack.get_AnyShouldDoNow () <0x00044>
at RimWorld.HealthAIUtility.ShouldHaveSurgeryDoneNow (Verse.Pawn) <0x0002d>
at WhatTheHack.Extensions.OnHackingTable (Verse.Pawn) <0x00089>
at WhatTheHack.Harmony.Bill_Medical_ShouldDoNow.Postfix (RimWorld.Bill_Medical,bool&) <0x00096>
at (wrapper dynamic-method) RimWorld.Bill_Medical.ShouldDoNow_Patch1 (object) <0x00043>
at RimWorld.BillStack.get_AnyShouldDoNow () <0x00044>
at RimWorld.HealthAIUtility.ShouldHaveSurgeryDoneNow (Verse.Pawn) <0x0002d>
at WhatTheHack.Extensions.OnHackingTable (Verse.Pawn) <0x00089>
at WhatTheHack.Harmony.Bill_Medical_ShouldDoNow.Postfix (RimWorld.Bill_Medical,bool&) <0x00096>
at (wrapper dynamic-method) RimWorld.Bill_Medical.ShouldDoNow_Patch1 (object) <0x00043>
at RimWorld.BillStack.get_AnyShouldDoNow () <0x00044>
at RimWorld.HealthAIUtility.ShouldHaveSurgeryDoneNow (Verse.Pawn) <0x0002d>
at WhatTheHack.Extensions.OnHackingTable (Verse.Pawn) <0x00089>
at WhatTheHack.Harmony.Bill_Medical_ShouldDoNow.Postfix (RimWorld.Bill_Medical,bool&) <0x00096>
at (wrapper dynamic-method) RimWorld.Bill_Medical.ShouldDoNow_Patch1 (object) <0x00043>
at RimWorld.BillStack.get_AnyShouldDoNow () <0x00044>
at RimWorld.HealthAIUtility.ShouldHaveSurgeryDoneNow (Verse.Pawn) <0x0002d>
at WhatTheHack.Extensions.OnHackingTable (Verse.Pawn) <0x00089>
at WhatTheHack.Harmony.Bill_Medical_ShouldDoNow.Postfix (RimWorld.Bill_Medical,bool&) <0x00096>
at (wrapper dynamic-method) RimWorld.Bill_Medical.ShouldDoNow_Patch1 (object) <0x00043>
at RimWorld.BillStack.get_AnyShouldDoNow () <0x00044>
at RimWorld.HealthAIUtility.ShouldHaveSurgeryDoneNow (Verse.Pawn) <0x0002d>
at WhatTheHack.Extensions.OnHackingTable (Verse.Pawn) <0x00089>
at WhatTheHack.Harmony.Bill_Medical_ShouldDoNow.Postfix (RimWorld.Bill_Medical,bool&) <0x00096>
at (wrapper dynamic-method) RimWorld.Bill_Medical.ShouldDoNow_Patch1 (object) <0x00043>
at RimWorld.BillStack.get_AnyShouldDoNow () <0x00044>
at RimWorld.HealthAIUtility.ShouldHaveSurgeryDoneNow (Verse.Pawn) <0x0002d>
at WhatTheHack.Extensions.OnHackingTable (Verse.Pawn) <0x00089>
at WhatTheHack.Harmony.Bill_Medical_ShouldDoNow.Postfix (RimWorld.Bill_Medical,bool&) <0x00096>
at (wrapper dynamic-method) RimWorld.Bill_Medical.ShouldDoNow_Patch1 (object) <0x00043>
at RimWorld.BillStack.get_AnyShouldDoNow () <0x00044>
at RimWorld.HealthAIUtility.ShouldHaveSurgeryDoneNow (Verse.Pawn) <0x0002d>
at WhatTheHack.Extensions.OnHackingTable (Verse.Pawn) <0x00089>
at WhatTheHack.Harmony.Bill_Medical_ShouldDoNow.Postfix (RimWorld.Bill_Medical,bool&) <0x00096>
at (wrapper dynamic-method) RimWorld.Bill_Medical.ShouldDoNow_Patch1 (object) <0x00043>
at RimWorld.BillStack.get_AnyShouldDoNow () <0x00044>
at RimWorld.HealthAIUtility.ShouldHaveSurgeryDoneNow (Verse.Pawn) <0x0002d>
at WhatTheHack.Extensions.OnHackingTable (Verse.Pawn) <0x00089>
at WhatTheHack.Harmony.Bill_Medical_ShouldDoNow.Postfix (RimWorld.Bill_Medical,bool&) <0x00096>
at (wrapper dynamic-method) RimWorld.Bill_Medical.ShouldDoNow_Patch1 (object) <0x00043>
at RimWorld.BillStack.get_AnyShouldDoNow () <0x00044>
at RimWorld.HealthAIUtility.ShouldHaveSurgeryDoneNow (Verse.Pawn) <0x0002d>
at WhatTheHack.Extensions.OnHackingTable (Verse.Pawn) <0x00089>
at WhatTheHack.Harmony.Bill_Medical_ShouldDoNow.Postfix (RimWorld.Bill_Medical,bool&) <0x00096>
at (wrapper dynamic-method) RimWorld.Bill_Medical.ShouldDoNow_Patch1 (object) <0x00043>
at RimWorld.BillStack.get_AnyShouldDoNow () <0x00044>
at RimWorld.HealthAIUtility.ShouldHaveSurgeryDoneNow (Verse.Pawn) <0x0002d>
at WhatTheHack.Extensions.OnHackingTable (Verse.Pawn) <0x00089>
at WhatTheHack.Harmony.Bill_Medical_ShouldDoNow.Postfix (RimWorld.Bill_Medical,bool&) <0x00096>
at (wrapper dynamic-method) RimWorld.Bill_Medical.ShouldDoNow_Patch1 (object) <0x00043>
at RimWorld.BillStack.get_AnyShouldDoNow () <0x00044>
at RimWorld.HealthAIUtility.ShouldHaveSurgeryDoneNow (Verse.Pawn) <0x0002d>
at WhatTheHack.Extensions.OnHackingTable (Verse.Pawn) <0x00089>
at WhatTheHack.Harmony.Bill_Medical_ShouldDoNow.Postfix (RimWorld.Bill_Medical,bool&) <0x00096>
at (wrapper dynamic-method) RimWorld.Bill_Medical.ShouldDoNow_Patch1 (object) <0x00043>
at RimWorld.BillStack.get_AnyShouldDoNow () <0x00044>
at RimWorld.HealthAIUtility.ShouldHaveSurgeryDoneNow (Verse.Pawn) <0x0002d>
at WhatTheHack.Extensions.OnHackingTable (Verse.Pawn) <0x00089>
at WhatTheHack.Harmony.Bill_Medical_ShouldDoNow.Postfix (RimWorld.Bill_Medical,bool&) <0x00096>
at (wrapper dynamic-method) RimWorld.Bill_Medical.ShouldDoNow_Patch1 (object) <0x00043>
at RimWorld.BillStack.get_AnyShouldDoNow () <0x00044>
at RimWorld.HealthAIUtility.ShouldHaveSurgeryDoneNow (Verse.Pawn) <0x0002d>
at WhatTheHack.Extensions.OnHackingTable (Verse.Pawn) <0x00089>
at WhatTheHack.Harmony.Bill_Medical_ShouldDoNow.Postfix (RimWorld.Bill_Medical,bool&) <0x00096>
at (wrapper dynamic-method) RimWorld.Bill_Medical.ShouldDoNow_Patch1 (object) <0x00043>
at RimWorld.BillStack.get_AnyShouldDoNow () <0x00044>
at RimWorld.HealthAIUtility.ShouldHaveSurgeryDoneNow (Verse.Pawn) <0x0002d>
at WhatTheHack.Extensions.OnHackingTable (Verse.Pawn) <0x00089>
at WhatTheHack.Harmony.Bill_Medical_ShouldDoNow.Postfix (RimWorld.Bill_Medical,bool&) <0x00096>
at (wrapper dynamic-method) RimWorld.Bill_Medical.ShouldDoNow_Patch1 (object) <0x00043>
at RimWorld.BillStack.get_AnyShouldDoNow () <0x00044>
at RimWorld.HealthAIUtility.ShouldHaveSurgeryDoneNow (Verse.Pawn) <0x0002d>
at WhatTheHack.Extensions.OnHackingTable (Verse.Pawn) <0x00089>
at WhatTheHack.Harmony.Bill_Medical_ShouldDoNow.Postfix (RimWorld.Bill_Medical,bool&) <0x00096>
at (wrapper dynamic-method) RimWorld.Bill_Medical.ShouldDoNow_Patch1 (object) <0x00043>
at RimWorld.BillStack.get_AnyShouldDoNow () <0x00044>
at RimWorld.HealthAIUtility.ShouldHaveSurgeryDoneNow (Verse.Pawn) <0x0002d>
at WhatTheHack.Extensions.OnHackingTable (Verse.Pawn) <0x00089>
at WhatTheHack.Harmony.Bill_Medical_ShouldDoNow.Postfix (RimWorld.Bill_Medical,bool&) <0x00096>
at (wrapper dynamic-method) RimWorld.Bill_Medical.ShouldDoNow_Patch1 (object) <0x00043>
at RimWorld.BillStack.get_AnyShouldDoNow () <0x00044>
at RimWorld.HealthAIUtility.ShouldHaveSurgeryDoneNow (Verse.Pawn) <0x0002d>
at WhatTheHack.Extensions.OnHackingTable (Verse.Pawn) <0x00089>
at WhatTheHack.Harmony.Bill_Medical_ShouldDoNow.Postfix (RimWorld.Bill_Medical,bool&) <0x00096>
at (wrapper dynamic-method) RimWorld.Bill_Medical.ShouldDoNow_Patch1 (object) <0x00043>
at RimWorld.BillStack.get_AnyShouldDoNow () <0x00044>
at RimWorld.HealthAIUtility.ShouldHaveSurgeryDoneNow (Verse.Pawn) <0x0002d>
at WhatTheHack.Extensions.OnHackingTable (Verse.Pawn) <0x00089>
at WhatTheHack.Harmony.Bill_Medical_ShouldDoNow.Postfix (RimWorld.Bill_Medical,bool&) <0x00096>
at (wrapper dynamic-method) RimWorld.Bill_Medical.ShouldDoNow_Patch1 (object) <0x00043>
at RimWorld.BillStack.get_AnyShouldDoNow () <0x00044>
at RimWorld.HealthAIUtility.ShouldHaveSurgeryDoneNow (Verse.Pawn) <0x0002d>
at WhatTheHack.Extensions.OnHackingTable (Verse.Pawn) <0x00089>
at WhatTheHack.Harmony.Bill_Medical_ShouldDoNow.Postfix (RimWorld.Bill_Medical,bool&) <0x00096>
at (wrapper dynamic-method) RimWorld.Bill_Medical.ShouldDoNow_Patch1 (object) <0x00043>
at RimWorld.BillStack.get_AnyShouldDoNow () <0x00044>
at RimWorld.HealthAIUtility.ShouldHaveSurgeryDoneNow (Verse.Pawn) <0x0002d>
at WhatTheHack.Extensions.OnHackingTable (Verse.Pawn) <0x00089>
at WhatTheHack.Harmony.Bill_Medical_ShouldDoNow.Postfix (RimWorld.Bill_Medical,bool&) <0x00096>
at (wrapper dynamic-method) RimWorld.Bill_Medical.ShouldDoNow_Patch1 (object) <0x00043>
at RimWorld.BillStack.get_AnyShouldDoNow () <0x00044>
at RimWorld.HealthAIUtility.ShouldHaveSurgeryDoneNow (Verse.Pawn) <0x0002d>
at WhatTheHack.Extensions.OnHackingTable (Verse.Pawn) <0x00089>
at WhatTheHack.Harmony.Bill_Medical_ShouldDoNow.Postfix (RimWorld.Bill_Medical,bool&) <0x00096>
at (wrapper dynamic-method) RimWorld.Bill_Medical.ShouldDoNow_Patch1 (object) <0x00043>
at RimWorld.BillStack.get_AnyShouldDoNow () <0x00044>
at RimWorld.HealthAIUtility.ShouldHaveSurgeryDoneNow (Verse.Pawn) <0x0002d>
at WhatTheHack.Extensions.OnHackingTable (Verse.Pawn) <0x00089>
at WhatTheHack.Harmony.Bill_Medical_ShouldDoNow.Postfix (RimWorld.Bill_Medical,bool&) <0x00096>
at (wrapper dynamic-method) RimWorld.Bill_Medical.ShouldDoNow_Patch1 (object) <0x00043>
at RimWorld.BillStack.get_AnyShouldDoNow () <0x00044>
at RimWorld.HealthAIUtility.ShouldHaveSurgeryDoneNow (Verse.Pawn) <0x0002d>
at WhatTheHack.Extensions.OnHackingTable (Verse.Pawn) <0x00089>
at WhatTheHack.Harmony.Bill_Medical_ShouldDoNow.Postfix (RimWorld.Bill_Medical,bool&) <0x00096>
at (wrapper dynamic-method) RimWorld.Bill_Medical.ShouldDoNow_Patch1 (object) <0x00043>
at RimWorld.BillStack.get_AnyShouldDoNow () <0x00044>
at RimWorld.HealthAIUtility.ShouldHaveSurgeryDoneNow (Verse.Pawn) <0x0002d>
at WhatTheHack.Extensions.OnHackingTable (Verse.Pawn) <0x00089>
at WhatTheHack.Harmony.Bill_Medical_ShouldDoNow.Postfix (RimWorld.Bill_Medical,bool&) <0x00096>
at (wrapper dynamic-method) RimWorld.Bill_Medical.ShouldDoNow_Patch1 (object) <0x00043>
at RimWorld.BillStack.get_AnyShouldDoNow () <0x00044>
at RimWorld.HealthAIUtility.ShouldHaveSurgeryDoneNow (Verse.Pawn) <0x0002d>
at WhatTheHack.Extensions.OnHackingTable (Verse.Pawn) <0x00089>
at WhatTheHack.Harmony.Bill_Medical_ShouldDoNow.Postfix (RimWorld.Bill_Medical,bool&) <0x00096>
at (wrapper dynamic-method) RimWorld.Bill_Medical.ShouldDoNow_Patch1 (object) <0x00043>
at RimWorld.BillStack.get_AnyShouldDoNow () <0x00044>
at RimWorld.HealthAIUtility.ShouldHaveSurgeryDoneNow (Verse.Pawn) <0x0002d>
at WhatTheHack.Extensions.OnHackingTable (Verse.Pawn) <0x00089>
at WhatTheHack.Harmony.Bill_Medical_ShouldDoNow.Postfix (RimWorld.Bill_Medical,bool&) <0x00096>
at (wrapper dynamic-method) RimWorld.Bill_Medical.ShouldDoNow_Patch1 (object) <0x00043>
at RimWorld.BillStack.get_AnyShouldDoNow () <0x00044>
at RimWorld.HealthAIUtility.ShouldHaveSurgeryDoneNow (Verse.Pawn) <0x0002d>
at WhatTheHack.Extensions.OnHackingTable (Verse.Pawn) <0x00089>
at WhatTheHack.Harmony.Bill_Medical_ShouldDoNow.Postfix (RimWorld.Bill_Medical,bool&) <0x00096>
at (wrapper dynamic-method) RimWorld.Bill_Medical.ShouldDoNow_Patch1 (object) <0x00043>
at RimWorld.BillStack.get_AnyShouldDoNow () <0x00044>
at RimWorld.HealthAIUtility.ShouldHaveSurgeryDoneNow (Verse.Pawn) <0x0002d>
at WhatTheHack.Extensions.OnHackingTable (Verse.Pawn) <0x00089>
at WhatTheHack.Harmony.Bill_Medical_ShouldDoNow.Postfix (RimWorld.Bill_Medical,bool&) <0x00096>
at (wrapper dynamic-method) RimWorld.Bill_Medical.ShouldDoNow_Patch1 (object) <0x00043>
at RimWorld.BillStack.get_AnyShouldDoNow () <0x00044>
at RimWorld.HealthAIUtility.ShouldHaveSurgeryDoneNow (Verse.Pawn) <0x0002d>
at WhatTheHack.Extensions.OnHackingTable (Verse.Pawn) <0x00089>
at WhatTheHack.Harmony.Bill_Medical_ShouldDoNow.Postfix (RimWorld.Bill_Medical,bool&) <0x00096>
at (wrapper dynamic-method) RimWorld.Bill_Medical.ShouldDoNow_Patch1 (object) <0x00043>
at RimWorld.BillStack.get_AnyShouldDoNow () <0x00044>
at RimWorld.HealthAIUtility.ShouldHaveSurgeryDoneNow (Verse.Pawn) <0x0002d>
at WhatTheHack.Extensions.OnHackingTable (Verse.Pawn) <0x00089>
at WhatTheHack.Harmony.Bill_Medical_ShouldDoNow.Postfix (RimWorld.Bill_Medical,bool&) <0x00096>
at (wrapper dynamic-method) RimWorld.Bill_Medical.ShouldDoNow_Patch1 (object) <0x00043>
at RimWorld.BillStack.get_AnyShouldDoNow () <0x00044>
at RimWorld.HealthAIUtility.ShouldHaveSurgeryDoneNow (Verse.Pawn) <0x0002d>
at WhatTheHack.Extensions.OnHackingTable (Verse.Pawn) <0x00089>
at WhatTheHack.Harmony.Bill_Medical_ShouldDoNow.Postfix (RimWorld.Bill_Medical,bool&) <0x00096>
at (wrapper dynamic-method) RimWorld.Bill_Medical.ShouldDoNow_Patch1 (object) <0x00043>
at RimWorld.BillStack.get_AnyShouldDoNow () <0x00044>
at RimWorld.HealthAIUtility.ShouldHaveSurgeryDoneNow (Verse.Pawn) <0x0002d>
at WhatTheHack.Extensions.OnHackingTable (Verse.Pawn) <0x00089>
at WhatTheHack.Harmony.Bill_Medical_ShouldDoNow.Postfix (RimWorld.Bill_Medical,bool&) <0x00096>
at (wrapper dynamic-method) RimWorld.Bill_Medical.ShouldDoNow_Patch1 (object) <0x00043>
at RimWorld.BillStack.get_AnyShouldDoNow () <0x00044>
at RimWorld.HealthAIUtility.ShouldHaveSurgeryDoneNow (Verse.Pawn) <0x0002d>
at WhatTheHack.Extensions.OnHackingTable (Verse.Pawn) <0x00089>
at WhatTheHack.Harmony.Bill_Medical_ShouldDoNow.Postfix (RimWorld.Bill_Medical,bool&) <0x00096>
at (wrapper dynamic-method) RimWorld.Bill_Medical.ShouldDoNow_Patch1 (object) <0x00043>
at RimWorld.BillStack.get_AnyShouldDoNow () <0x00044>
at RimWorld.HealthAIUtility.ShouldHaveSurgeryDoneNow (Verse.Pawn) <0x0002d>
at WhatTheHack.Extensions.OnHackingTable (Verse.Pawn) <0x00089>
at WhatTheHack.Harmony.Bill_Medical_ShouldDoNow.Postfix (RimWorld.Bill_Medical,bool&) <0x00096>
at (wrapper dynamic-method) RimWorld.Bill_Medical.ShouldDoNow_Patch1 (object) <0x00043>
at RimWorld.BillStack.get_AnyShouldDoNow () <0x00044>
at RimWorld.HealthAIUtility.ShouldHaveSurgeryDoneNow (Verse.Pawn) <0x0002d>
at WhatTheHack.Extensions.OnHackingTable (Verse.Pawn) <0x00089>
at WhatTheHack.Harmony.Bill_Medical_ShouldDoNow.Postfix (RimWorld.Bill_Medical,bool&) <0x00096>
at (wrapper dynamic-method) RimWorld.Bill_Medical.ShouldDoNow_Patch1 (object) <0x00043>
at RimWorld.BillStack.get_AnyShouldDoNow () <0x00044>
at RimWorld.HealthAIUtility.ShouldHaveSurgeryDoneNow (Verse.Pawn) <0x0002d>
at WhatTheHack.Extensions.OnHackingTable (Verse.Pawn) <0x00089>
at WhatTheHack.Harmony.Bill_Medical_ShouldDoNow.Postfix (RimWorld.Bill_Medical,bool&) <0x00096>
at (wrapper dynamic-method) RimWorld.Bill_Medical.ShouldDoNow_Patch1 (object) <0x00043>
at RimWorld.BillStack.get_AnyShouldDoNow () <0x00044>
at RimWorld.HealthAIUtility.ShouldHaveSurgeryDoneNow (Verse.Pawn) <0x0002d>
at WhatTheHack.Extensions.OnHackingTable (Verse.Pawn) <0x00089>
at WhatTheHack.Harmony.Bill_Medical_ShouldDoNow.Postfix (RimWorld.Bill_Medical,bool&) <0x00096>
at (wrapper dynamic-method) RimWorld.Bill_Medical.ShouldDoNow_Patch1 (object) <0x00043>
at RimWorld.BillStack.get_AnyShouldDoNow () <0x00044>
at RimWorld.HealthAIUtility.ShouldHaveSurgeryDoneNow (Verse.Pawn) <0x0002d>
at WhatTheHack.Extensions.OnHackingTable (Verse.Pawn) <0x00089>
at WhatTheHack.Harmony.Bill_Medical_ShouldDoNow.Postfix (RimWorld.Bill_Medical,bool&) <0x00096>
at (wrapper dynamic-method) RimWorld.Bill_Medical.ShouldDoNow_Patch1 (object) <0x00043>
at RimWorld.BillStack.get_AnyShouldDoNow () <0x00044>
at RimWorld.HealthAIUtility.ShouldHaveSurgeryDoneNow (Verse.Pawn) <0x0002d>
at WhatTheHack.Extensions.OnHackingTable (Verse.Pawn) <0x00089>
at WhatTheHack.Harmony.Bill_Medical_ShouldDoNow.Postfix (RimWorld.Bill_Medical,bool&) <0x00096>
at (wrapper dynamic-method) RimWorld.Bill_Medical.ShouldDoNow_Patch1 (object) <0x00043>
at RimWorld.BillStack.get_AnyShouldDoNow () <0x00044>
at RimWorld.HealthAIUtility.ShouldHaveSurgeryDoneNow (Verse.Pawn) <0x0002d>
at WhatTheHack.Extensions.OnHackingTable (Verse.Pawn) <0x00089>
at WhatTheHack.Harmony.Bill_Medical_ShouldDoNow.Postfix (RimWorld.Bill_Medical,bool&) <0x00096>
at (wrapper dynamic-method) RimWorld.Bill_Medical.ShouldDoNow_Patch1 (object) <0x00043>
at RimWorld.BillStack.get_AnyShouldDoNow () <0x00044>
at RimWorld.HealthAIUtility.ShouldHaveSurgeryDoneNow (Verse.Pawn) <0x0002d>
at WhatTheHack.Extensions.OnHackingTable (Verse.Pawn) <0x00089>
at WhatTheHack.Harmony.Bill_Medical_ShouldDoNow.Postfix (RimWorld.Bill_Medical,bool&) <0x00096>
at (wrapper dynamic-method) RimWorld.Bill_Medical.ShouldDoNow_Patch1 (object) <0x00043>
at RimWorld.BillStack.get_AnyShouldDoNow () <0x00044>
at RimWorld.HealthAIUtility.ShouldHaveSurgeryDoneNow (Verse.Pawn) <0x0002d>
at WhatTheHack.Extensions.OnHackingTable (Verse.Pawn) <0x00089>
at WhatTheHack.Harmony.Bill_Medical_ShouldDoNow.Postfix (RimWorld.Bill_Medical,bool&) <0x00096>
at (wrapper dynamic-method) RimWorld.Bill_Medical.ShouldDoNow_Patch1 (object) <0x00043>
at RimWorld.BillStack.get_AnyShouldDoNow () <0x00044>
at RimWorld.HealthAIUtility.ShouldHaveSurgeryDoneNow (Verse.Pawn) <0x0002d>
at WhatTheHack.Extensions.OnHackingTable (Verse.Pawn) <0x00089>
at WhatTheHack.Harmony.Bill_Medical_ShouldDoNow.Postfix (RimWorld.Bill_Medical,bool&) <0x00096>
at (wrapper dynamic-method) RimWorld.Bill_Medical.ShouldDoNow_Patch1 (object) <0x00043>
at RimWorld.BillStack.get_AnyShouldDoNow () <0x00044>
at RimWorld.HealthAIUtility.ShouldHaveSurgeryDoneNow (Verse.Pawn) <0x0002d>
at WhatTheHack.Extensions.OnHackingTable (Verse.Pawn) <0x00089>
at WhatTheHack.Harmony.Bill_Medical_ShouldDoNow.Postfix (RimWorld.Bill_Medical,bool&) <0x00096>
at (wrapper dynamic-method) RimWorld.Bill_Medical.ShouldDoNow_Patch1 (object) <0x00043>
at RimWorld.BillStack.get_AnyShouldDoNow () <0x00044>

Verse.Log:Error(String, Boolean)
Verse.AI.JobUtility:TryStartErrorRecoverJob(Pawn, String, Exception, JobDriver)
Verse.AI.JobDriver:TryActuallyStartNextToil()
Verse.AI.JobDriver:ReadyForNextToil()
Verse.AI.JobDriver:Notify_PatherArrived()
Verse.AI.Pawn_PathFollower:PatherArrived()
Verse.AI.Pawn_PathFollower:TryEnterNextPathCell()
Verse.AI.Pawn_PathFollower:PatherTick()
Verse.Pawn:Tick_Patch1(Object)
Verse.TickList:Tick()
Verse.TickManager:DoSingleTick()
Verse.TickManager:TickManagerUpdate()
Verse.Game:UpdatePlay()
Verse.Root_Play:Update()

"Fraction" Shader with outline in 1.4 (with solution).

In 1.4 when hacked mechanoid cell (texture square) change color into "Fraction color" because of changes (<shaderType>CutoutWithOverlay</shaderType>) in game code. This patch fixes the problem:

<?xml version="1.0" encoding="utf-8" ?>
<Patch>
<Operation Class="PatchOperationSequence">
  <operations>
	<li Class="PatchOperationRemove">
  		<xpath>Defs/PawnKindDef[defName="Mech_Scyther"]/lifeStages/li[2]/bodyGraphicData/shaderType</xpath>
	</li>
	<li Class="PatchOperationRemove">
  		<xpath>Defs/PawnKindDef[defName="Mech_Pikeman"]/lifeStages/li[2]/bodyGraphicData/shaderType</xpath>
	</li>
	<li Class="PatchOperationRemove">
  		<xpath>Defs/PawnKindDef[defName="Mech_Lancer"]/lifeStages/li[2]/bodyGraphicData/shaderType</xpath>
	</li>
	<li Class="PatchOperationRemove">
  		<xpath>Defs/PawnKindDef[defName="Mech_CentipedeBurner"]/lifeStages/li[2]/bodyGraphicData/shaderType</xpath>
	</li>
	<li Class="PatchOperationRemove">
  		<xpath>Defs/PawnKindDef[defName="Mech_CentipedeGunner"]/lifeStages/li[2]/bodyGraphicData/shaderType</xpath>
	</li>
	<li Class="PatchOperationRemove">
  		<xpath>Defs/PawnKindDef[@Name="MechCentipedeBase"]/lifeStages/li[2]/bodyGraphicData/shaderType</xpath>
	</li>
  </operations>
</Operation>

<Operation Class="PatchOperationSequence" MayRequire="Ludeon.RimWorld.Biotech">
  <operations>
	<li Class="PatchOperationRemove">
  		<xpath>Defs/PawnKindDef[defName="Mech_Scyther"]/lifeStages/li[1]/bodyGraphicData/shaderType</xpath>
	</li>
	<li Class="PatchOperationRemove">
  		<xpath>Defs/PawnKindDef[defName="Mech_Pikeman"]/lifeStages/li[1]/bodyGraphicData/shaderType</xpath>
	</li>
	<li Class="PatchOperationRemove">
  		<xpath>Defs/PawnKindDef[defName="Mech_Lancer"]/lifeStages/li[1]/bodyGraphicData/shaderType</xpath>
	</li>
	<li Class="PatchOperationRemove">
  		<xpath>Defs/PawnKindDef[defName="Mech_CentipedeBurner"]/lifeStages/li[1]/bodyGraphicData/shaderType</xpath>
	</li>
	<li Class="PatchOperationRemove">
  		<xpath>Defs/PawnKindDef[defName="Mech_CentipedeGunner"]/lifeStages/li[1]/bodyGraphicData/shaderType</xpath>
	</li>
	<li Class="PatchOperationRemove">
  		<xpath>Defs/PawnKindDef[@Name="MechCentipedeBase"]/lifeStages/li[1]/bodyGraphicData/shaderType</xpath>
	</li>
  </operations>
</Operation>
</Patch>

Compatible problems with Children and Pregnancy

with this mod on i cannot haul the mech if i deaktivate the mod it works

Root level exception in OnGUI() System.NullReferenceException Object reference not set to an instance of an object
at RimWorldChildren.WorkGiver_TakeBabyToCrib.HasJobOnThing (Verse.Pawn pawn, Verse.Thing t, System.Boolean forced) [0x0001e] in 1f5f58e363274a8aa94d1c13877805a50
at RimWorld.FloatMenuMakerMap.AddJobGiverWorkOrders_NewTmp (UnityEngine.Vector3 clickPos, Verse.Pawn pawn, System.Collections.Generic.List1[T] opts, System.Boolean drafted) [0x0019d] in d72310b4d8f64d25aee502792b58549f0 at RimWorld.FloatMenuMakerMap.AddUndraftedOrders (UnityEngine.Vector3 clickPos, Verse.Pawn pawn, System.Collections.Generic.List1[T] opts) [0x00084] in d72310b4d8f64d25aee502792b58549f0
at (wrapper dynamic-method) RimWorld.FloatMenuMakerMap.RimWorld.FloatMenuMakerMap.ChoicesAtFor_Patch2(UnityEngine.Vector3,Verse.Pawn)
at RimWorld.FloatMenuMakerMap.TryMakeFloatMenu (Verse.Pawn pawn) [0x00056] in d72310b4d8f64d25aee502792b58549f0
at (wrapper dynamic-method) RimWorld.Selector.RimWorld.Selector.HandleMapClicks_Patch1(RimWorld.Selector)
at RimWorld.Selector.SelectorOnGUI () [0x00000] in d72310b4d8f64d25aee502792b58549f0
at RimWorld.MapInterface.HandleLowPriorityInput () [0x0000f] in d72310b4d8f64d25aee502792b58549f0
at RimWorld.UIRoot_Play.UIRootOnGUI () [0x000d3] in d72310b4d8f64d25aee502792b58549f0
at (wrapper dynamic-method) Verse.Root.Verse.Root.OnGUI_Patch1(Verse.Root)
Verse.LogError(String, Boolean)
Verse.RootVerse.Root.OnGUI_Patch1(Root)

hacking facility problems

https://gist.github.com/HugsLibRecordKeeper/89341ccefc804aa4b57b90617d30eace
In this playthrough my mechanoid hacking facility generates an overflow which asks for
at WhatTheHack.Buildings.Building_HackingTable.GetInspectString () [0x0005f] in <821d499e82dd4b329ebf60af0e0aa703>:0
x 1000
(Line 980-1979)
https://gist.github.com/HugsLibRecordKeeper/7122c93233b52adac655ccc26624967e
In this test game I had literally no other mods than the two DLCs and the WTH (along with the dependencies) and clicking the hacking facility results in the same stack overflow
I can only assume the latest patch either accidentally deleted something or I have installed it wrong

{} Has no numeric value

Huge update cheers for good work. So, I found one problem while doing the translation.

Keyed/WhatTheHack_keys.xml line 232
<WTH_RogueAI_Annoyed_Remark_18>{} should be replaced</WTH_RogueAI_Annoyed_Remark_18>

There is no numerical value in {}. Probably, is it {0}?

AI scuffed

https://gist.github.com/641a02b19796122acf4bbd6884b353ef

Currently it seems all captured mechs are Incapable of all jobs, including violence, cannot manually use them with implanted AI either, this may be a wider issue with my modlist but it would be a good idea to post this here just in case in my opinion, also enemy mech aggro is entirely borked as turrets will start targetting everything around them for split seconds and mechs will not run towards your base once activated.

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