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Memory leak
In a TactileDemo, if you place two of the same colours in a ColorSlotPane, memory usage will accumulate over time until the program freezes. With respect to dragging and dropping only the used colours will slow down, all other elements can be dragged smoothly.
Bonds not displayed in debug layer
Bonds are a standard feature of the API, like the proximity threshholds, but there is no representation of them other than an attractive force in the debug layer. Some visualisation of what current bonds are present should be made.
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