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as3mul's Introduction

Connect Your Games and Apps

The AS3 Multiuser Library is a (professional-grade?) Flash peer to peer (game?) framework built using Adobe Cirrus with ease of use and scalability in mind. The AS3 Multiuser Library (AS3MUL) was built to allow developers to quickly and easily create multi-player flash games and applications without worrying about p2p connection architecture.

AS3MUL comes ready to use (only requiring you to have your Cirrus developer key ready) with sample applications which you can use as a foundation to build your own multi player apps and games. The sample applications are also a great way to learn how to use the library.

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as3mul's Issues

limited to 14ish connections?

Is this able to handle more than 14 connections in real time? I know that sendToAllNeighbors does not handle more that 14 connections 100% accurately. Does this implement a solution to get around this using something like DHT?

connection.userCount on disconnected (onUserExpired) not updating?

this is a great Library for Cirrus thanks for releasing it, but there seems to be an issue. if a user disconnects via onUserExpired (loses connection) it just leaves the Cursor on stage (until it presumably reconnects) what is the best way to close that connection entirely the say way it controls the disconnect when you close the page down?

if i add the following method;
connection.onUserExpired = handleUserRemoved;

doesn't seem to flush the "connection.userCount" still says "total users: 2" (when should be one?).

No more working?

Hey there,

I'm probably missing something dumb, but I can't success to run the MultiCursorExample. I've added a Cirrus key, but two computers can't detect each other. Note that the connection to the network doesn't work at all.

Also if I compile targetting the FlashPlayer I get ArgumentError: Error #2004: One of the parameters is invalid. Does AS3Mul can only worket with AIR?

Finally is there any way to remove Cirrus usage? I just want to make a P2P on a LAN. I try removing the key etc. and puting "rtmfp:" but without success. I can connect but computers can't detect each other.

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