This is the Source code to the Skyrim Mod Alchemy Expansion. Bug reports and suggestions should be posted in the Bug / Forum section of the nexusmods page.
- CMake
- Add this to your
PATH
- Add this to your
- The Elder Scrolls V: Skyrim Special Edition
- Add the environment variable
SkyrimOutputPath
to point to the folder where you want to store your compiled Plugins.
- Add the environment variable
- The Elder Scrolls V: Skyrim VR
- For the VR Edition
- Vcpkg
- Add the environment variable
VCPKG_ROOT
with the value as the path to the folder containing vcpkg
- Add the environment variable
- Visual Studio Community 2022
- Desktop development with C++
- CommonLibSSE
- use the
dev
branch to build CommonLibSSE and add its path to the environment variableCommonLibSSEPath
- use the
dev-1.6.353
branch to build CommonLibSSE and add its path to the environment variableCommonLibSSE353Path
- only when building for SE / AE
- use the
- CommonLibVR
- use the
vr
branch to build CommonLibVR and add its patch to the environment variableCommonLibVRPath
- only when building for VR
- use the
- Skyrim Script Extender
- Address Library for SKSE Plugins
- For the Special Edition or Anniversary Edition
- VR Address Library for SKSEVR
- For the VR Edition
git clone https://github.com/muenchk/AlchemyExpansion.git
cd AlchemyExpansion
cmake --preset ae # for Skyrim Anniversary Edition
cmake --build buildAE --config Release
cmake --preset ae353 # for Skyrim Anniversary Edition version 1.6.353
cmake --build buildAE353 --config Release
cmake --preset se # for Skyrim Special Edition
cmake --build buildSE --config Release
git clone https://github.com/muenchk/AlchemyExpansion.git
cd AlchemyExpansion
cmake --preset vr # for Skyrim VR
cmake --build buildvr --config Release