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basedrum's Issues

Web Audio API Implementation

I'm currently looking into using Web Audio API as a replacement to HTML5 Audio.

The reasons for this decision are:

  • Eliminate processing delay caused by setInterval() and setTimeout()
  • Enable deeper per-step manipulation (Reverb, Delay, LFO...)

I tried to follow / implement those examples:

But BaseDrum features variable step / track / pattern count with per-step parameters, which needs to be taken into account.

As I'm trying to tackle the problem by myself, I could use some help to understand the API and effectively implement it to BaseDrum.

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