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mario's Issues

Level parsing

Hi!

I am currently doing a master's thesis on procedural level generation. I am using super mario as a test bed. As part of this thesis I am conducting a user study. To this end I want a super mario engine that can run in a browser, so that I can make it as easy as possible for people to participate.

Basically, what I need to do is load levels into the engine by parsing them from some json files. If anyone could provide an explanation on the level creation pipeline that would be extremely helpful. Thanks for any help given! I can make the changes public later if that is wanted, could be a nice way to enable level creation or other such features.

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