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zenn.public's Issues

チュートリアル 36.16.1のサンプルコードで実行時エラー

当該箇所
BasicCamera3D camera{ renderTexture.size(), 30_deg, Vec3{ 0, 16, -32 }, Vec3{ 0, 16, -32 } };
BasicCamera3Dの第3、4引数の位置が一致しているため
エラーメッセージ: Expression: !XMVector3Equal(EyeDirection, XMVectorZero())
が表示される

解決
BasicCamera3D camera{ renderTexture.size(), 30_deg, eyePosition, focusPosition };

[リファレンス] チュートリアル 17.10 文中の関数名の記述漏れ

https://github.com/Reputeless/Zenn.Public/blame/main/books/siv3d-documentation/tutorial-mouse.md#L261

記載案

  • Windows 版では、Cursor::ClipToWindow(true) を呼ぶとマウスカーソルが移動できる領域をウィンドウのクライアント領域上に制限できます。制限を解除するには Cursor::ClipToWindow(false) を呼びます。
  • Windows 版では、Cursor::ClipToWindow(enable) を呼ぶとマウスカーソルが移動できる領域をウィンドウのクライアント領域上に制限できます。trueを渡すと制限が有効に、falseを渡すと無効になります。

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