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tier940-_-universaltweaks's Introduction

๐Ÿ”ง Universal Tweaks ๐Ÿ”ง

A one-stop-shop for all bugfixing and tweaking needs

All changes are toggleable via the config file.

Bugfixes:

  • Block Fire: Prevents fire projectiles burning entities when blocking with shields
  • Block Overlay: Fixes x-ray when standing in non-suffocating blocks
  • Boat Riding Offset Fix: Fixes entities glitching through the bottom of boats
  • Comparator Timing: Fixes inconsistent delays of comparators to prevent redstone timing issues
  • Death Time: Fixes corrupted entities exceeding the allowed death time
  • Destroy Entity Packets: Fixes lag caused by dead entities by sending additional packets when the player is not alive
  • Dimension Change Player States: Fixes missing player states when changing dimensions by sending additional packets
  • Disconnect Dupe: Fixes item dupes when players are dropping items and disconnecting
  • Entity Bounding Boxes: Saves entity bounding boxes to tags to prevent breakouts and suffocation
  • Entity Desync: Fixes entity motion desyncs most notable with arrows and thrown items
  • Entity NaN: Prevents corruption of entities caused by invalid health or damage values
  • Entity Suffocation: Pushes entities out of blocks when growing up to prevent suffocation
  • Entity Tracker: Fixes entity tracker to prevent client-sided desyncs when teleporting or changing dimensions
  • Entity UUID: Changes UUIDs of loaded entities in case their UUIDs are already assigned (and removes log spam)
  • Exhaustion: Fixes saturation depleting in peaceful mode
  • Faster Background Startup: Fixes slow background startup edge case caused by checking tooltips during the loading process
  • Frustum Culling: Fixes invisible chunks in edge cases (small enclosed rooms at chunk borders)
  • Help: Replaces the help command, sorts and reports broken commands
  • Hopper Bounding Box: Slims down the hopper bounding box for easier access of nearby blocks
  • Item Frame Void: Prevents voiding held items when right + left-clicking on an item frame simultaneously
  • Ladder Flying Slowdown: Disables climbing movement when flying
  • Locale: Prevents various crashes with Turkish locale
  • Max Health: Saves increased player health to tags
  • Mining Glitch: Avoids the need for multiple mining attempts by sending additional movement packets
  • Piston Progress: Properly saves the last state of pistons to tags
  • Skeleton Aim: Fixes skeletons not looking at their targets when strafing
  • Tile Entity Update Order: Keeps the order of tile entities on chunk load
  • Villager Mantle: Returns missing hoods to villager mantles

Tweaks:

  • AI Improvements: Replaces/removes entity AI for improved server performance
  • Attributes Uncap: Virtually uncaps entity attributes
  • Auto Jump Replacement: Replaces auto jump with an increased step height
  • Auto Switch Tools: Switches the selected hotbar slot to a proper tool if required
  • Bed Obstruction Replacement: Replaces bed obstruction checks with an improved version
  • Better Burning
    • Fixes some edge cases where fire damage sources won't cause mobs to drop their cooked items
    • Allows skeletons to shoot flaming arrows when on fire (30% chance * regional difficulty)
    • If entities have fire resistance, they get extinguished right away when on fire
    • Allows fire to spread from entity to entity (30% chance * regional difficulty)
    • Prevents the fire animation overlay from being displayed when the player is immune to fire
  • Better Harvest: Prevents breaking lower parts of sugar cane and cacti as well as unripe crops, unless sneaking
  • Better Ignition: Enables ignition of entities by right-clicking instead of awkwardly lighting the block under them
  • Block Placement Click Delay: Sets the delay in ticks between placing blocks
  • Bow Infinity Remedy: Bows enchanted with Infinity no longer require arrows
  • Chunk Gen Limit: Limits maximum chunk generation per tick for improved server performance
  • Crafting Cache: Adds an IRecipe cache to improve recipe performance in large modpacks
  • Creeper Confetti: Replaces deadly creeper explosions with delightful confetti
  • Damage Tilt: Restores feature to tilt the camera when damaged
  • Dimension Unload: Unloads dimensions not in use to free up resources
  • Disable Animated Models: Improves model load times by removing Forge's animated models
  • Disable Audio Debug: Improves loading times by removing debug code for missing sounds and subtitles
  • Easy Breeding: Enables easy breeding of animals by tossing food on the ground
  • Fast Dye Blending: Replaces color lookup for sheep to check a predefined table rather than querying the recipe registry
  • Fast Leaf Decay: Makes leaves decay faster when trees are chopped
  • Fast Prefix Checking: Optimizes Forge's ID prefix checking and removes prefix warnings impacting load time
  • Fence/Wall Jump: Allows the player to jump over fences and walls
  • Finite Water: Prevents creation of infinite water sources outside of ocean and river biomes
  • Hardcore Buckets: Prevents placing of liquid source blocks in the world
  • Horizontal Collision Damage: Applies horizontal collision damage to the player akin to elytra collision
  • Husk & Stray Spawning: Lets husks and strays spawn underground like regular zombies and skeletons
  • Infinite Music: Lets background music play continuously without delays
  • Item Entity Combination: Stops combination of item entities if their maximum stack size is reached
  • Linear XP Amount: Sets the amount of XP needed for each level, effectively removing the increasing level scaling
  • Load Sounds: Plays sounds when the game or the world are loaded
  • Mending Overpowered: If mending fix is enabled, repairs entire damaged inventory with XP
  • Mending: Only repairs damaged equipment with XP
  • Mob Despawn Improvement: Mobs carrying picked up items will drop their equipment and despawn properly
  • No Attack Cooldown: Disables the 1.9 combat update attack cooldown
  • No Lightning Flash: Disables the flashing of skybox and ground brightness on lightning strikes
  • No Night Vision Flash: Disables the flashing effect when the night vision potion effect is about to run out
  • No Potion Shift: Disables the inventory shift when potion effects are active
  • No Redstone Lighting: Disables lighting of active redstone, repeaters, and comparators to improve performance
  • No Saddled Wandering: Stops horses wandering around when saddled
  • Offhand Improvement: Prevents placing offhand blocks when blocks or food are held in the mainhand
  • Plantables: Configurable growth height for sugar cane and cacti
  • Player Speed: Configurable player fly and walk speed
  • Remove Realms Button: Removes the redundant Minecraft Realms button from the main menu
  • Remove Recipe Book: Removes the recipe book button from GUIs
  • Skip Credits: Skips the credits screen after the player goes through the end podium portal
  • Smooth Scrolling: Adds smooth scrolling to every in-game list
  • Super Hot Torch: Enables one-time ignition of entities by hitting them with a torch
  • Stronghold Replacement: Replaces stronghold generation with a safer variant
  • Swing Through Grass: Allows hitting entities through grass instead of breaking it
  • Tidy Chunk: Tidies newly generated chunks by removing scattered item entities
  • Toggle Cheats Button: Adds a button to the pause menu to toggle cheats
  • Uncap FPS: Removes the hardcoded 30 FPS limit in screens like the main menu
  • Water Fall Damage: Re-implements an improved version of pre-1.4 fall damage in water
  • XP Bottle Amount: Sets the amount of experience spawned by bottles o' enchanting

Mod Tweaks:

  • Biomes O' Plenty
    • Hot Spring Water: Fixes rapid inflection of regeneration effects in hot spring water
  • Epic Siege Mod
    • Disable Digger AI Debug: Disables leftover debug logging inside the digger AI of the beta builds
  • Mo' Creatures
    • Custom Modded Biomes: Adds support for modded biome spawns via config
  • Storage Drawers
    • Render Range: Approximate range in blocks at which drawers render contained items
  • Thaumcraft
    • Firebat Particles: Adds particles to firebats similar to legacy versions
    • Stable Thaumometer: Stops the thaumometer from bobbing rapidly when using it to scan objects
    • Wisp Particles: Increases particle size of wisps similar to legacy versions
  • Tinkers' Construct
    • Gaseous Fluids: Excludes gaseous fluids from being transferable via faucets
    • Offhand Shuriken: Suppresses special abilities of long swords and rapiers when shurikens are wielded in the offhand
    • Projectile Despawning: Despawns unbreakable projectiles faster to improve framerates

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