Quick and easy way to add mobile compatibility; not advised for extensive button usage.
Simple example:
local onMobile = fluidMobile:isMobile()
if onMobile then
fluidMobile.Initialize() -- must do this
--
local newButton = fluidMobile.newButton{
Image = 'randomImageIdHere',
Text = 'hi' -- note that only one will work. either you put text, or an image; you cannot do both.
}
newButton.Held:Connect(func1)
newButton.Released:Connect(func2)
newButton:Destroy()
end